Defines whether this material is transparent. This has an effect on rendering, as transparent objects need an special treatment, and are rendered after the opaque (i.e. non transparent) objects. For a working example of this behaviour, check the [page:WebGLRenderer WebGLRenderer] code.
Defines whether this material is transparent. This has an effect on rendering, as transparent objects need special treatment, and are rendered after the opaque (i.e. non transparent) objects. For a working example of this behaviour, check the [page:WebGLRenderer WebGLRenderer] code.