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7103cf69
T
three.js
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体验新版 GitCode,发现更多精彩内容 >>
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7103cf69
编写于
1月 21, 2014
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
USC example clean up.
上级
d1d8606e
变更
3
展开全部
隐藏空白更改
内联
并排
Showing
3 changed file
with
17 addition
and
71 deletion
+17
-71
examples/js/libs/jquery-1.7.1.min.js
examples/js/libs/jquery-1.7.1.min.js
+0
-4
examples/models/skinned/UCS/skins/Thumbs.db
examples/models/skinned/UCS/skins/Thumbs.db
+0
-0
examples/webgl_morphtargets_human.html
examples/webgl_morphtargets_human.html
+17
-67
未找到文件。
examples/js/libs/jquery-1.7.1.min.js
已删除
100644 → 0
浏览文件 @
d1d8606e
此差异已折叠。
点击以展开。
examples/models/skinned/UCS/skins/Thumbs.db
已删除
100644 → 0
浏览文件 @
d1d8606e
文件已删除
examples/webgl_m
ax_skin_morph
.html
→
examples/webgl_m
orphtargets_human
.html
浏览文件 @
7103cf69
<!doctype html>
<html
lang=
"en"
>
<head>
<title>
three.js webgl -
skinning + morphing [knight]
</title>
<title>
three.js webgl -
morph target - human
</title>
<meta
charset=
"utf-8"
>
<meta
name=
"viewport"
content=
"width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"
>
<style>
...
...
@@ -33,8 +33,7 @@
<div
id=
"container"
></div>
<div
id=
"info"
>
<a
href=
"http://github.com/mrdoob/three.js"
target=
"_blank"
>
three.js
</a>
webgl - skinning + morphing
- knight by
<a
href=
"http://vimeo.com/36113323"
>
apendua
</a>
<a
href=
"http://github.com/mrdoob/three.js"
target=
"_blank"
>
three.js
</a>
webgl - morph targets - human
</a>
</div>
<script
src=
"../build/three.min.js"
></script>
...
...
@@ -42,12 +41,9 @@
<script
src=
"js/UCSCharacter.js"
></script>
<script
src=
"js/Detector.js"
></script>
<script
src=
"js/libs/stats.min.js"
></script>
<script
src=
'js/libs/dat.gui.min.js'
></script>
<script
src=
"js/libs/jquery-1.7.1.min.js"
></script>
<script
src=
"js/controls/OrbitControls.js"
></script>
<script>
...
...
@@ -55,7 +51,7 @@
var
SCREEN_WIDTH
=
window
.
innerWidth
;
var
SCREEN_HEIGHT
=
window
.
innerHeight
;
var
container
,
stats
;
var
container
;
var
camera
,
scene
;
var
renderer
;
...
...
@@ -81,79 +77,31 @@
container
=
document
.
getElementById
(
'
container
'
);
camera
=
new
THREE
.
PerspectiveCamera
(
60
,
window
.
innerWidth
/
window
.
innerHeight
,
1
,
100000
);
camera
.
position
.
z
=
10000
;
camera
.
position
.
x
=
5000
;
camera
.
position
.
y
=
10000
;
camera
.
position
.
set
(
2000
,
5000
,
5000
);
scene
=
new
THREE
.
Scene
();
scene
.
fog
=
new
THREE
.
Fog
(
0xffffff
,
20000
,
100000
);
scene
.
fog
.
color
.
setHSL
(
0.6
,
0
,
1
);
scene
.
add
(
camera
);
// LIGHTS
var
ambient
=
new
THREE
.
AmbientLight
(
0x222222
);
scene
.
add
(
ambient
);
var
light
=
new
THREE
.
DirectionalLight
(
0xffffff
,
1.6
);
var
light
=
new
THREE
.
DirectionalLight
(
0xffffff
,
1
);
light
.
position
.
set
(
0
,
140
,
500
);
light
.
position
.
multiplyScalar
(
1.1
);
light
.
color
.
setHSL
(
0.6
,
0.075
,
1
);
scene
.
add
(
light
);
light
.
castShadow
=
true
;
light
.
shadowMapWidth
=
2048
;
light
.
shadowMapHeight
=
2048
;
var
d
=
390
;
light
.
shadowCameraLeft
=
-
d
*
2
;
light
.
shadowCameraRight
=
d
*
2
;
light
.
shadowCameraTop
=
d
*
1.5
;
light
.
shadowCameraBottom
=
-
d
;
light
.
shadowCameraFar
=
3500
;
//light.shadowCameraVisible = true;
//
var
light
=
new
THREE
.
DirectionalLight
(
0xffffff
,
1
);
light
.
position
.
set
(
0
,
-
1
,
0
);
light
.
color
.
setHSL
(
0.25
,
0.85
,
0.5
);
scene
.
add
(
light
);
// RENDERER
renderer
=
new
THREE
.
WebGLRenderer
(
{
antialias
:
true
}
);
renderer
.
setSize
(
SCREEN_WIDTH
,
SCREEN_HEIGHT
);
renderer
.
domElement
.
style
.
position
=
"
relative
"
;
renderer
.
setClearColor
(
scene
.
fog
.
color
,
1
);
renderer
.
setClearColor
(
0xffffff
);
container
.
appendChild
(
renderer
.
domElement
);
renderer
.
gammaInput
=
true
;
renderer
.
gammaOutput
=
true
;
renderer
.
physicallyBasedShading
=
true
;
renderer
.
shadowMapEnabled
=
true
;
// STATS
stats
=
new
Stats
();
stats
.
domElement
.
style
.
position
=
'
absolute
'
;
stats
.
domElement
.
style
.
top
=
'
0px
'
;
stats
.
domElement
.
style
.
zIndex
=
100
;
container
.
appendChild
(
stats
.
domElement
);
stats
.
domElement
.
children
[
0
].
children
[
0
].
style
.
color
=
"
#777
"
;
stats
.
domElement
.
children
[
0
].
style
.
background
=
"
transparent
"
;
stats
.
domElement
.
children
[
0
].
children
[
1
].
style
.
display
=
"
none
"
;
// CHARACTER
character
=
new
THREE
.
UCSCharacter
();
...
...
@@ -163,20 +111,23 @@
gui
=
new
dat
.
GUI
();
setupSkinsGUI
();
setupMorphsGUI
();
gui
.
width
=
4
00
;
gui
.
width
=
3
00
;
gui
.
open
();
}
$
.
getJSON
(
"
models/skinned/UCS_config.json
"
,
function
(
config
)
{
character
.
loadParts
(
config
);
scene
.
add
(
character
.
root
);
}
);
var
loader
=
new
THREE
.
XHRLoader
();
loader
.
load
(
"
models/skinned/UCS_config.json
"
,
function
(
text
)
{
var
config
=
JSON
.
parse
(
text
);
character
.
loadParts
(
config
);
scene
.
add
(
character
.
root
);
}
);
window
.
addEventListener
(
'
resize
'
,
onWindowResize
,
false
);
controls
=
new
THREE
.
OrbitControls
(
camera
,
renderer
.
domElement
);
controls
.
center
=
new
THREE
.
Vector3
(
0
,
3000
,
0
);
controls
.
center
.
set
(
0
,
3000
,
0
);
controls
.
addEventListener
(
'
change
'
,
render
);
...
...
@@ -263,7 +214,6 @@
controls
.
update
();
render
();
stats
.
update
();
}
...
...
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