a.vertexColors?h.vertexColors=THREE.FaceColors:a.vertexColors&&(h.vertexColors=THREE.VertexColors));a.colorDiffuse?h.color=e(a.colorDiffuse):a.DbgColor&&(h.color=a.DbgColor);a.colorSpecular&&(h.specular=e(a.colorSpecular));a.colorEmissive&&(h.emissive=e(a.colorEmissive));a.transparency&&(console.warn("THREE.Loader: transparency has been renamed to opacity"),h.opacity=a.transparency);a.opacity&&(h.opacity=a.opacity);a.specularCoef&&(h.shininess=a.specularCoef);a.mapDiffuse&&b&&d(h,"map",a.mapDiffuse,
("face"===a.vertexColors?h.vertexColors=THREE.FaceColors:a.vertexColors&&(h.vertexColors=THREE.VertexColors));a.colorDiffuse?h.color=e(a.colorDiffuse):a.DbgColor&&(h.color=a.DbgColor);a.colorSpecular&&(h.specular=e(a.colorSpecular));a.colorEmissive&&(h.emissive=e(a.colorEmissive));void0!==a.transparency&&(console.warn("THREE.Loader: transparency has been renamed to opacity"),a.opacity=a.transparency);void0!==a.opacity&&(h.opacity=a.opacity);a.specularCoef&&(h.shininess=a.specularCoef);a.mapDiffuse&&