提交 6d9c22a3 编写于 作者: G gam0022

Update uniforms only when onWindowResize

上级 881b25b5
......@@ -345,8 +345,6 @@
if ( camera.position.y < 0 ) camera.position.y = 0;
material.uniforms.resolution.value.set( canvas.width, canvas.height );
material.uniforms.cameraProjectionMatrixInverse.value.getInverse( camera.projectionMatrix );
renderer.render( scene, camera );
......@@ -377,6 +375,9 @@
camera.aspect = canvas.width / canvas.height;
camera.updateProjectionMatrix();
material.uniforms.resolution.value.set( canvas.width, canvas.height );
material.uniforms.cameraProjectionMatrixInverse.value.getInverse( camera.projectionMatrix );
}
</script>
......
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