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three.js
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6615a477
T
three.js
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体验新版 GitCode,发现更多精彩内容 >>
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6615a477
编写于
4月 29, 2015
作者:
R
Ricardo Cabello
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差异文件
Merge pull request #6478 from benaadams/uninterleave-sphere-geo
Uninterleave sphere geo
上级
338acbf6
e6372ea3
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
5 addition
and
5 deletion
+5
-5
src/extras/geometries/SphereBufferGeometry.js
src/extras/geometries/SphereBufferGeometry.js
+5
-5
未找到文件。
src/extras/geometries/SphereBufferGeometry.js
浏览文件 @
6615a477
...
...
@@ -30,14 +30,14 @@ THREE.SphereBufferGeometry = function ( radius, widthSegments, heightSegments, p
thetaStart
=
thetaStart
!==
undefined
?
thetaStart
:
0
;
thetaLength
=
thetaLength
!==
undefined
?
thetaLength
:
Math
.
PI
;
var
stride
=
(
3
+
3
+
2
);
var
vertexBuffer
=
new
THREE
.
InterleavedBuffer
(
new
Float32Array
(
(
(
widthSegments
+
1
)
*
(
heightSegments
+
1
)
)
*
stride
),
stride
);
var
vertexCount
=
(
(
widthSegments
+
1
)
*
(
heightSegments
+
1
)
);
var
positions
=
new
THREE
.
BufferAttribute
(
new
Float32Array
(
vertexCount
*
3
),
3
);
var
normals
=
new
THREE
.
BufferAttribute
(
new
Float32Array
(
vertexCount
*
3
),
3
);
var
uvs
=
new
THREE
.
BufferAttribute
(
new
Float32Array
(
vertexCount
*
2
),
2
);
var
positions
=
new
THREE
.
InterleavedBufferAttribute
(
vertexBuffer
,
3
,
0
);
this
.
addAttribute
(
'
position
'
,
positions
);
var
normals
=
new
THREE
.
InterleavedBufferAttribute
(
vertexBuffer
,
3
,
3
);
this
.
addAttribute
(
'
normal
'
,
normals
);
var
uvs
=
new
THREE
.
InterleavedBufferAttribute
(
vertexBuffer
,
2
,
6
);
this
.
addAttribute
(
'
uv
'
,
uvs
);
var
x
,
y
,
u
,
v
,
px
,
py
,
pz
,
index
=
0
,
vertices
=
[],
normal
=
new
THREE
.
Vector3
();
...
...
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