@@ -209,7 +209,7 @@ THREE.WebGLObjects = function ( gl, properties, info ) {
}elseif(data.updateRange.count===0){
console.error('THREE.WebGLRenderer.updateObject: using updateRange for THREE.DynamicBufferAttribute and marked as needsUpdate but count is 0, ensure you are using set methods or updating manually.');
console.error('THREE.WebGLObjects.updateBuffer: using updateRange for THREE.DynamicBufferAttribute and marked as needsUpdate but count is 0, ensure you are using set methods or updating manually.');