提交 5a4e42e5 编写于 作者: L Lewy Blue

Updated docs for HemisphereLightHelper

上级 663c01cd
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......@@ -29,10 +29,15 @@ scene.add( helper );
<h2>Constructor</h2>
<h3>[name]([page:HemisphereLight light], [page:Number sphereSize])</h3>
<h3>[name]( [page:HemisphereLight light], [page:Number sphereSize], [page:Hex overrideColor] )</h3>
<div>
[page:HemisphereLight light] -- The light being visualized. <br />
[page:Number size] -- The size of the mesh used to visualize the light.
[page:HemisphereLight light] -- The light being visualized. <br /><br />
[page:Number size] -- The size of the mesh used to visualize the light.<br /><br />
[page:Hex overrideColor] -- (optional) by default the helper will take the color of the light.
In cases where this makes the helper difficult to see
(for example a white light against a white background) you can directly set the color here.
</div>
......@@ -51,6 +56,12 @@ scene.add( helper );
hemisphereLight's [page:Object3D.matrixWorld matrixWorld].
</div>
<h3>[property:hex overrideColor]</h3>
<div>
A color that overrides the default color of the helper. If this was not passed in the constructor
but is set later, the helper's color will update the next time [page:.update update] is called.
</div>
<h2>Methods</h2>
<div>See the base [page:Object3D] class for common methods.</div>
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