* Refactored `*Controls` to use externally supplied time delta. ([alteredq](http://github.com/alteredq))
* Improvements to `CombinedCamera`. ([zz85](http://github.com/zz85))
*`ColladaLoader` doesn't create extra `Object3D`. ([mrdoob](http://github.com/mrdoob))
* Improvements to Lambert and Phong materials. ([alteredq](http://github.com/alteredq))
* Removed multi-materials for simplicity reasons. (Multi-materials will come back with MeshLayerMaterial hopefully soon) ([alteredq](http://github.com/alteredq))
* Fixed `Ray` not considering edges. ([mrdoob](http://github.com/mrdoob))
* Massive cleanup to `WebGLRenderer`. ([alteredq](http://github.com/alteredq))
*`Ray` optimisations. ([mrdoob](http://github.com/mrdoob) and [alteredq](http://github.com/alteredq))
* JSON file format is now worker-less (this was crashing Chrome/Firefox with dealing with many assets). ([alteredq](http://github.com/alteredq))
* Improved `CubeGeometry`, `PlaneGeometry`, `IcosahedronGeometry` and `SphereGeometry`. ([mrdoob](http://github.com/mrdoob))
* Improvements to `Curve`. ([zz85](http://github.com/zz85))
* Removed `Collisions` code and focusing on `Ray`. ([mrdoob](http://github.com/mrdoob))