提交 565f65b1 编写于 作者: L looeee

Spelling minor updates

上级 34c32328
......@@ -27,6 +27,7 @@
<h2>Properties</h2>
<div>See the base [page:Object3D] class for common properties.</div>
<h3>[property:Boolean isCamera]</h3>
<div>
......@@ -54,6 +55,7 @@
</div>
<h2>Methods</h2>
<div>See the base [page:Objct3D] class for common methods.</div>
<h3>[method:Vector3 getWorldDirection]( [page:Vector3 optionalTarget] )</h3>
<div>
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......@@ -56,6 +56,7 @@
<h2>Properties</h2>
<div>See the base [page:Object3D] class for common properties.</div>
<h3>[property:WebGLRenderTargetCube renderTarget]</h3>
<div>
......@@ -63,7 +64,7 @@
</div>
<h2>Methods</h2>
<div>See the base [page:Object3D] class for common methods.</div>
<h3>[method:null updateCubeMap]( [page:WebGLRenderer renderer], [page:Scene scene] )</h3>
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......@@ -45,10 +45,12 @@
<div>Default is *0.064*.</div>
<h3>[property:PerspectiveCamera cameraL]</h3>
<div>Left camera.</div>
<div>Left camera. This is added to [page:Layers layer 1] - objects to be rendered
by the left camera must also be added to this layer.</div>
<h3>[property:PerspectiveCamera cameraR]</h3>
<div>Right camera.</div>
<div>Right camera.This is added to [page:Layers layer 2] - objects to be rendered
by the left camera must also be added to this layer.</div>
<h2>Methods</h2>
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