<ahref="http://threejs.org"target="_blank"rel="noopener">three.js</a> - Bloom pass by <ahref="http://eduperiment.com"target="_blank"rel="noopener">Prashant Sharma</a> and <ahref="https://clara.io"target="_blank"rel="noopener">Ben Houston</a>
<p>
This Bloom Pass is inspired by the bloom pass of Unreal Engine. It creates a mip map chain of bloom textures and blurs them
with different radii. Because of the weighted combination of mips, and since larger blurs are done on higher mips, this bloom
is better in quality and performance.
</p>
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Model: <ahref="https://blog.sketchfab.com/art-spotlight-primary-ion-drive/"target="_blank"rel="noopener">Primary Ion Drive</a> by
<ahref="http://mjmurdock.com/"target="_blank"rel="noopener">Mike Murdock</a>, CC Attribution.