提交 4d3a9cef 编写于 作者: M Mr.doob 提交者: GitHub

Merge pull request #10384 from looeee/docs/Vector3/applyMatrix4/affineMatrixNote

Added note that matrix must be affine in Vector3.applyMatrix4 to docs
......@@ -122,6 +122,8 @@ e, f, g,
i, j, k,
m, n, o
</code>
Note that the input matrix [page:Matrix4 m] is assumed to be
[link:https://en.wikipedia.org/wiki/Affine_transformation affine].
</div>
<h3>[method:Vector3 applyProjection]( [page:Matrix4 m] )</h3>
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