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4be0c9f5
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three.js
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体验新版 GitCode,发现更多精彩内容 >>
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4be0c9f5
编写于
9月 08, 2014
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Added THREE.VideoTexture.
上级
b1555bae
变更
6
隐藏空白更改
内联
并排
Showing
6 changed file
with
36 addition
and
28 deletion
+36
-28
examples/webgl_materials_video.html
examples/webgl_materials_video.html
+1
-8
examples/webgl_video_panorama_equirectangular.html
examples/webgl_video_panorama_equirectangular.html
+3
-20
src/textures/VideoTexture.js
src/textures/VideoTexture.js
+29
-0
utils/build/includes/canvas.json
utils/build/includes/canvas.json
+1
-0
utils/build/includes/common.json
utils/build/includes/common.json
+1
-0
utils/build/includes/webgl.json
utils/build/includes/webgl.json
+1
-0
未找到文件。
examples/webgl_materials_video.html
浏览文件 @
4be0c9f5
...
...
@@ -105,11 +105,10 @@
video
=
document
.
getElementById
(
'
video
'
);
texture
=
new
THREE
.
Texture
(
video
);
texture
=
new
THREE
.
Video
Texture
(
video
);
texture
.
minFilter
=
THREE
.
LinearFilter
;
texture
.
magFilter
=
THREE
.
LinearFilter
;
texture
.
format
=
THREE
.
RGBFormat
;
texture
.
generateMipmaps
=
false
;
//
...
...
@@ -252,12 +251,6 @@
camera
.
lookAt
(
scene
.
position
);
if
(
video
.
readyState
===
video
.
HAVE_ENOUGH_DATA
)
{
if
(
texture
)
texture
.
needsUpdate
=
true
;
}
for
(
i
=
0
;
i
<
cube_count
;
i
++
)
{
material
=
materials
[
i
];
...
...
examples/webgl_video_panorama_equirectangular.html
浏览文件 @
4be0c9f5
...
...
@@ -37,8 +37,6 @@
var
camera
,
scene
,
renderer
;
var
videoTexture
;
var
texture_placeholder
,
isUserInteracting
=
false
,
onMouseDownMouseX
=
0
,
onMouseDownMouseY
=
0
,
...
...
@@ -63,19 +61,16 @@
var
geometry
=
new
THREE
.
SphereGeometry
(
500
,
60
,
40
);
geometry
.
applyMatrix
(
new
THREE
.
Matrix4
().
makeScale
(
-
1
,
1
,
1
)
);
v
ideo
=
document
.
createElement
(
'
video
'
);
v
ar
video
=
document
.
createElement
(
'
video
'
);
video
.
width
=
640
;
video
.
height
=
360
;
video
.
autoplay
=
true
;
video
.
loop
=
true
;
video
.
crossOrigin
=
'
anonymous
'
video
.
src
=
"
textures/pano.webm
"
;
videoTexture
=
new
THREE
.
Texture
(
video
);
videoTexture
.
generateMipmaps
=
false
;
var
texture
=
new
THREE
.
VideoTexture
(
video
);
var
material
=
new
THREE
.
MeshBasicMaterial
(
{
map
:
videoT
exture
}
);
var
material
=
new
THREE
.
MeshBasicMaterial
(
{
map
:
t
exture
}
);
mesh
=
new
THREE
.
Mesh
(
geometry
,
material
);
...
...
@@ -172,18 +167,6 @@
function
update
()
{
if
(
video
.
readyState
===
video
.
HAVE_ENOUGH_DATA
){
videoTexture
.
needsUpdate
=
true
;
}
//if ( isUserInteracting === false ) {
// lon += 0.5;
//}
lat
=
Math
.
max
(
-
85
,
Math
.
min
(
85
,
lat
)
);
phi
=
THREE
.
Math
.
degToRad
(
90
-
lat
);
theta
=
THREE
.
Math
.
degToRad
(
lon
);
...
...
src/textures/VideoTexture.js
0 → 100644
浏览文件 @
4be0c9f5
/**
* @author mrdoob / http://mrdoob.com/
*/
THREE
.
VideoTexture
=
function
(
video
,
mapping
,
wrapS
,
wrapT
,
magFilter
,
minFilter
,
format
,
type
,
anisotropy
)
{
THREE
.
Texture
.
call
(
this
,
video
,
mapping
,
wrapS
,
wrapT
,
magFilter
,
minFilter
,
format
,
type
,
anisotropy
);
this
.
generateMipmaps
=
false
;
var
scope
=
this
;
var
update
=
function
()
{
requestAnimationFrame
(
update
);
if
(
video
.
readyState
===
video
.
HAVE_ENOUGH_DATA
)
{
scope
.
needsUpdate
=
true
;
}
};
update
();
};
THREE
.
VideoTexture
.
prototype
=
Object
.
create
(
THREE
.
Texture
.
prototype
);
utils/build/includes/canvas.json
浏览文件 @
4be0c9f5
...
...
@@ -48,6 +48,7 @@
"src/materials/SpriteCanvasMaterial.js"
,
"src/textures/Texture.js"
,
"src/textures/DataTexture.js"
,
"src/textures/VideoTexture.js"
,
"src/objects/Group.js"
,
"src/objects/Line.js"
,
"src/objects/Mesh.js"
,
...
...
utils/build/includes/common.json
浏览文件 @
4be0c9f5
...
...
@@ -68,6 +68,7 @@
"src/textures/CubeTexture.js"
,
"src/textures/CompressedTexture.js"
,
"src/textures/DataTexture.js"
,
"src/textures/VideoTexture.js"
,
"src/objects/Group.js"
,
"src/objects/PointCloud.js"
,
"src/objects/Line.js"
,
...
...
utils/build/includes/webgl.json
浏览文件 @
4be0c9f5
...
...
@@ -59,6 +59,7 @@
"src/textures/CubeTexture.js"
,
"src/textures/CompressedTexture.js"
,
"src/textures/DataTexture.js"
,
"src/textures/VideoTexture.js"
,
"src/objects/PointCloud.js"
,
"src/objects/Group.js"
,
"src/objects/Line.js"
,
...
...
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