Object3D add() can take arbitrary arguments and is chainable.
Now is possible to do: obj.add( obj2, obj3 ); As well as: obj.add( obj2 ).add( obj3 ); Fixes #4958.
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Now is possible to do: obj.add( obj2, obj3 ); As well as: obj.add( obj2 ).add( obj3 ); Fixes #4958.