提交 407d6829 编写于 作者: P Paolo Moretti

Added support for Camera Up Direction in SceneLoader

上级 bd2f75b4
......@@ -414,12 +414,17 @@ THREE.SceneLoader.prototype.createScene = function ( json, callbackFinished, url
camera = new THREE.OrthographicCamera( c.left, c.right, c.top, c.bottom, c.near, c.far );
}
p = c.position;
t = c.target;
u = c.up;
camera.position.set( p[0], p[1], p[2] );
camera.target = new THREE.Vector3( t[0], t[1], t[2] );
if ( u ) {
camera.up.set( u[0], u[1], [2] );
}
result.cameras[ dc ] = camera;
}
......
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