提交 3ebd1e27 编写于 作者: I Ian Kerr

Remove blend weight accumulators from THREE.Object3D - they have been moved to...

Remove blend weight accumulators from THREE.Object3D - they have been moved to the animationCache object created by THREE.Animation.
上级 9eda44d0
...@@ -61,10 +61,6 @@ THREE.Object3D = function () { ...@@ -61,10 +61,6 @@ THREE.Object3D = function () {
this.matrixAutoUpdate = true; this.matrixAutoUpdate = true;
this.matrixWorldNeedsUpdate = false; this.matrixWorldNeedsUpdate = false;
this.accumulatedRotWeight = 0;
this.accumulatedPosWeight = 0;
this.accumulatedSclWeight = 0;
this.visible = true; this.visible = true;
this.castShadow = false; this.castShadow = false;
...@@ -533,12 +529,6 @@ THREE.Object3D.prototype = { ...@@ -533,12 +529,6 @@ THREE.Object3D.prototype = {
} }
// Reset weights to be re-accumulated in the next frame
this.accumulatedRotWeight = 0;
this.accumulatedPosWeight = 0;
this.accumulatedSclWeight = 0;
}, },
clone: function ( object, recursive ) { clone: function ( object, recursive ) {
......
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