提交 3a3d2b1e 编写于 作者: M Mugen87

Update builds.

上级 a9913a4d
......@@ -266,6 +266,16 @@
var GreaterEqualStencilFunc = 518;
var AlwaysStencilFunc = 519;
var StaticDrawUsage = 35044;
var DynamicDrawUsage = 35048;
var StreamDrawUsage = 35040;
var StaticReadUsage = 35045;
var DynamicReadUsage = 35049;
var StreamReadUsage = 35041;
var StaticCopyUsage = 35046;
var DynamicCopyUsage = 35050;
var StreamCopyUsage = 35042;
/**
* https://github.com/mrdoob/eventdispatcher.js/
*/
......@@ -8858,7 +8868,7 @@
this.count = array !== undefined ? array.length / itemSize : 0;
this.normalized = normalized === true;
this.dynamic = false;
this.usage = StaticDrawUsage;
this.updateRange = { offset: 0, count: - 1 };
this.version = 0;
......@@ -8881,9 +8891,9 @@
onUploadCallback: function () {},
setDynamic: function ( value ) {
setUsage: function ( value ) {
this.dynamic = value;
this.usage = value;
return this;
......@@ -8897,7 +8907,7 @@
this.count = source.count;
this.normalized = source.normalized;
this.dynamic = source.dynamic;
this.usage = source.usage;
return this;
......@@ -14940,7 +14950,7 @@
function createBuffer( attribute, bufferType ) {
var array = attribute.array;
var usage = attribute.dynamic ? 35048 : 35044;
var usage = attribute.usage;
var buffer = gl.createBuffer();
......@@ -15001,20 +15011,12 @@
gl.bindBuffer( bufferType, buffer );
if ( attribute.dynamic === false ) {
gl.bufferData( bufferType, array, 35044 );
} else if ( updateRange.count === - 1 ) {
if ( updateRange.count === - 1 ) {
// Not using update ranges
gl.bufferSubData( bufferType, 0, array );
} else if ( updateRange.count === 0 ) {
console.error( 'THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.' );
} else {
gl.bufferSubData( bufferType, updateRange.offset * array.BYTES_PER_ELEMENT,
......@@ -25338,7 +25340,7 @@
if ( material.isShaderMaterial ) {
material.uniformsNeedUpdate = false;
material.uniformsNeedUpdate = false; // #15581
}
......@@ -26143,7 +26145,7 @@
this.stride = stride;
this.count = array !== undefined ? array.length / stride : 0;
this.dynamic = false;
this.usage = StaticDrawUsage;
this.updateRange = { offset: 0, count: - 1 };
this.version = 0;
......@@ -26166,9 +26168,9 @@
onUploadCallback: function () {},
setDynamic: function ( value ) {
setUsage: function ( value ) {
this.dynamic = value;
this.usage = value;
return this;
......@@ -26179,7 +26181,7 @@
this.array = new source.array.constructor( source.array );
this.count = source.count;
this.stride = source.stride;
this.dynamic = source.dynamic;
this.usage = source.usage;
return this;
......@@ -48368,13 +48370,33 @@
console.warn( 'THREE.BufferAttribute: .length has been deprecated. Use .count instead.' );
return this.array.length;
}
},
dynamic: {
get: function () {
console.warn( 'THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.' );
return this.usage === DynamicDrawUsage;
},
set: function ( value ) {
console.warn( 'THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.' );
this.setUsage( value );
}
}
} );
Object.assign( BufferAttribute.prototype, {
setDynamic: function ( value ) {
console.warn( 'THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead.' );
this.setUsage( value === true ? DynamicDrawUsage : StaticDrawUsage );
return this;
},
copyIndicesArray: function ( /* indices */ ) {
console.error( 'THREE.BufferAttribute: .copyIndicesArray() has been removed.' );
......@@ -48390,7 +48412,6 @@
return this;
}
} );
Object.assign( BufferGeometry.prototype, {
......@@ -48452,8 +48473,33 @@
} );
Object.defineProperties( InterleavedBuffer.prototype, {
dynamic: {
get: function () {
console.warn( 'THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.' );
return this.usage === DynamicDrawUsage;
},
set: function ( value ) {
console.warn( 'THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.' );
this.setUsage( value );
}
}
} );
Object.assign( InterleavedBuffer.prototype, {
setDynamic: function ( value ) {
console.warn( 'THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead.' );
this.setUsage( value === true ? DynamicDrawUsage : StaticDrawUsage );
return this;
},
setArray: function ( array ) {
console.warn( 'THREE.InterleavedBuffer: .setArray has been deprecated. Use BufferGeometry .setAttribute to replace/resize attribute buffers' );
......@@ -48464,7 +48510,6 @@
return this;
}
} );
//
......@@ -49319,6 +49364,9 @@
exports.DstAlphaFactor = DstAlphaFactor;
exports.DstColorFactor = DstColorFactor;
exports.DynamicBufferAttribute = DynamicBufferAttribute;
exports.DynamicCopyUsage = DynamicCopyUsage;
exports.DynamicDrawUsage = DynamicDrawUsage;
exports.DynamicReadUsage = DynamicReadUsage;
exports.EdgesGeometry = EdgesGeometry;
exports.EdgesHelper = EdgesHelper;
exports.EllipseCurve = EllipseCurve;
......@@ -49590,7 +49638,13 @@
exports.SrcAlphaFactor = SrcAlphaFactor;
exports.SrcAlphaSaturateFactor = SrcAlphaSaturateFactor;
exports.SrcColorFactor = SrcColorFactor;
exports.StaticCopyUsage = StaticCopyUsage;
exports.StaticDrawUsage = StaticDrawUsage;
exports.StaticReadUsage = StaticReadUsage;
exports.StereoCamera = StereoCamera;
exports.StreamCopyUsage = StreamCopyUsage;
exports.StreamDrawUsage = StreamDrawUsage;
exports.StreamReadUsage = StreamReadUsage;
exports.StringKeyframeTrack = StringKeyframeTrack;
exports.SubtractEquation = SubtractEquation;
exports.SubtractiveBlending = SubtractiveBlending;
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