提交 37f1361f 编写于 作者: B Ben Houston

update lightMap example scene to reduce lighting now that lightMap is truly additive.

上级 0ecfda58
......@@ -100,12 +100,7 @@
// LIGHTS
var directionalLight = new THREE.DirectionalLight( 0x333333, 2 );
directionalLight.position.set( 100, 100, -100 );
scene.add( directionalLight );
var hemiLight = new THREE.HemisphereLight( 0xaabbff, 0x040404, 1 );
var hemiLight = new THREE.HemisphereLight( 0xaabbff, 0x040404, 0.5 );
hemiLight.position.y = 500;
scene.add( hemiLight );
......
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