提交 36997108 编写于 作者: M Mr.doob

Face3ized OBJLoader and OBJMTLLoader.

Gotta love regular expressions :)
上级 fe795e11
...@@ -32,6 +32,12 @@ THREE.OBJLoader.prototype = { ...@@ -32,6 +32,12 @@ THREE.OBJLoader.prototype = {
data = data.replace( /\ \\\r\n/g, '' ); // rhino adds ' \\r\n' some times. data = data.replace( /\ \\\r\n/g, '' ); // rhino adds ' \\r\n' some times.
var replacement = '/f$1$2$4\n/f$2$3$4'; // quads to tris
data = data.replace( /f( +\d+)( +\d+)( +\d+)( +\d+)/g, replacement );
data = data.replace( /f( +\d+\/\d+)( +\d+\/\d+)( +\d+\/\d+)( +\d+\/\d+)/g, replacement );
data = data.replace( /f( +\d+\/\d+\/\d+)( +\d+\/\d+\/\d+)( +\d+\/\d+\/\d+)( +\d+\/\d+\/\d+)/g, replacement );
data = data.replace( /f( +\d+\/\/\d+)( +\d+\/\/\d+)( +\d+\/\/\d+)( +\d+\/\/\d+)/g, replacement );
// //
function vector( x, y, z ) { function vector( x, y, z ) {
...@@ -52,12 +58,6 @@ THREE.OBJLoader.prototype = { ...@@ -52,12 +58,6 @@ THREE.OBJLoader.prototype = {
} }
function face4( a, b, c, d, normals ) {
return new THREE.Face4( a, b, c, d, normals );
}
function meshN( meshName, materialName ) { function meshN( meshName, materialName ) {
if ( geometry.vertices.length > 0 ) { if ( geometry.vertices.length > 0 ) {
...@@ -112,21 +112,21 @@ THREE.OBJLoader.prototype = { ...@@ -112,21 +112,21 @@ THREE.OBJLoader.prototype = {
var uv_pattern = /vt( +[\d|\.|\+|\-|e]+)( +[\d|\.|\+|\-|e]+)/ var uv_pattern = /vt( +[\d|\.|\+|\-|e]+)( +[\d|\.|\+|\-|e]+)/
// f vertex vertex vertex ... // f vertex vertex vertex
var face_pattern1 = /f( +\d+)( +\d+)( +\d+)( +\d+)?/ var face_pattern1 = /f( +\d+)( +\d+)( +\d+)/
// f vertex/uv vertex/uv vertex/uv ... // f vertex/uv vertex/uv vertex/uv
var face_pattern2 = /f( +(\d+)\/(\d+))( +(\d+)\/(\d+))( +(\d+)\/(\d+))( +(\d+)\/(\d+))?/; var face_pattern2 = /f( +(\d+)\/(\d+))( +(\d+)\/(\d+))( +(\d+)\/(\d+))/;
// f vertex/uv/normal vertex/uv/normal vertex/uv/normal ... // f vertex/uv/normal vertex/uv/normal vertex/uv/normal
var face_pattern3 = /f( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))?/; var face_pattern3 = /f( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))/;
// f vertex//normal vertex//normal vertex//normal ... // f vertex//normal vertex//normal vertex//normal
var face_pattern4 = /f( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))?/; var face_pattern4 = /f( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))/;
// //
...@@ -174,195 +174,89 @@ THREE.OBJLoader.prototype = { ...@@ -174,195 +174,89 @@ THREE.OBJLoader.prototype = {
} else if ( ( result = face_pattern1.exec( line ) ) !== null ) { } else if ( ( result = face_pattern1.exec( line ) ) !== null ) {
// ["f 1 2 3", "1", "2", "3", undefined] // ["f 1 2 3", "1", "2", "3"]
if ( result[ 4 ] === undefined ) {
geometry.vertices.push(
vertices[ parseInt( result[ 1 ] ) - 1 ],
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 3 ] ) - 1 ]
);
geometry.faces.push( face3( geometry.vertices.push(
verticesCount ++, vertices[ parseInt( result[ 1 ] ) - 1 ],
verticesCount ++, vertices[ parseInt( result[ 2 ] ) - 1 ],
verticesCount ++ vertices[ parseInt( result[ 3 ] ) - 1 ]
) ); );
} else { geometry.faces.push( face3(
verticesCount ++,
verticesCount ++,
verticesCount ++
) );
geometry.vertices.push( } else if ( ( result = face_pattern2.exec( line ) ) !== null ) {
vertices[ parseInt( result[ 1 ] ) - 1 ],
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 3 ] ) - 1 ],
vertices[ parseInt( result[ 4 ] ) - 1 ]
);
geometry.faces.push( face4( // ["f 1/1 2/2 3/3", " 1/1", "1", "1", " 2/2", "2", "2", " 3/3", "3", "3"]
verticesCount ++,
verticesCount ++,
verticesCount ++,
verticesCount ++
) );
} geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 5 ] ) - 1 ],
vertices[ parseInt( result[ 8 ] ) - 1 ]
);
} else if ( ( result = face_pattern2.exec( line ) ) !== null ) { geometry.faces.push( face3(
verticesCount ++,
verticesCount ++,
verticesCount ++
) );
// ["f 1/1 2/2 3/3", " 1/1", "1", "1", " 2/2", "2", "2", " 3/3", "3", "3", undefined, undefined, undefined] geometry.faceVertexUvs[ 0 ].push( [
uvs[ parseInt( result[ 3 ] ) - 1 ],
if ( result[ 10 ] === undefined ) { uvs[ parseInt( result[ 6 ] ) - 1 ],
uvs[ parseInt( result[ 9 ] ) - 1 ]
geometry.vertices.push( ] );
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 5 ] ) - 1 ],
vertices[ parseInt( result[ 8 ] ) - 1 ]
);
geometry.faces.push( face3(
verticesCount ++,
verticesCount ++,
verticesCount ++
) );
geometry.faceVertexUvs[ 0 ].push( [
uvs[ parseInt( result[ 3 ] ) - 1 ],
uvs[ parseInt( result[ 6 ] ) - 1 ],
uvs[ parseInt( result[ 9 ] ) - 1 ]
] );
} else {
geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 5 ] ) - 1 ],
vertices[ parseInt( result[ 8 ] ) - 1 ],
vertices[ parseInt( result[ 11 ] ) - 1 ]
);
geometry.faces.push( face4(
verticesCount ++,
verticesCount ++,
verticesCount ++,
verticesCount ++
) );
geometry.faceVertexUvs[ 0 ].push( [
uvs[ parseInt( result[ 3 ] ) - 1 ],
uvs[ parseInt( result[ 6 ] ) - 1 ],
uvs[ parseInt( result[ 9 ] ) - 1 ],
uvs[ parseInt( result[ 12 ] ) - 1 ]
] );
}
} else if ( ( result = face_pattern3.exec( line ) ) !== null ) { } else if ( ( result = face_pattern3.exec( line ) ) !== null ) {
// ["f 1/1/1 2/2/2 3/3/3", " 1/1/1", "1", "1", "1", " 2/2/2", "2", "2", "2", " 3/3/3", "3", "3", "3", undefined, undefined, undefined, undefined] // ["f 1/1/1 2/2/2 3/3/3", " 1/1/1", "1", "1", "1", " 2/2/2", "2", "2", "2", " 3/3/3", "3", "3", "3"]
if ( result[ 13 ] === undefined ) { geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
geometry.vertices.push( vertices[ parseInt( result[ 6 ] ) - 1 ],
vertices[ parseInt( result[ 2 ] ) - 1 ], vertices[ parseInt( result[ 10 ] ) - 1 ]
vertices[ parseInt( result[ 6 ] ) - 1 ], );
vertices[ parseInt( result[ 10 ] ) - 1 ]
); geometry.faces.push( face3(
verticesCount ++,
geometry.faces.push( face3( verticesCount ++,
verticesCount ++, verticesCount ++,
verticesCount ++, [
verticesCount ++, normals[ parseInt( result[ 4 ] ) - 1 ],
[ normals[ parseInt( result[ 8 ] ) - 1 ],
normals[ parseInt( result[ 4 ] ) - 1 ], normals[ parseInt( result[ 12 ] ) - 1 ]
normals[ parseInt( result[ 8 ] ) - 1 ], ]
normals[ parseInt( result[ 12 ] ) - 1 ] ) );
]
) ); geometry.faceVertexUvs[ 0 ].push( [
uvs[ parseInt( result[ 3 ] ) - 1 ],
geometry.faceVertexUvs[ 0 ].push( [ uvs[ parseInt( result[ 7 ] ) - 1 ],
uvs[ parseInt( result[ 3 ] ) - 1 ], uvs[ parseInt( result[ 11 ] ) - 1 ]
uvs[ parseInt( result[ 7 ] ) - 1 ], ] );
uvs[ parseInt( result[ 11 ] ) - 1 ]
] );
} else {
geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 6 ] ) - 1 ],
vertices[ parseInt( result[ 10 ] ) - 1 ],
vertices[ parseInt( result[ 14 ] ) - 1 ]
);
geometry.faces.push( face4(
verticesCount ++,
verticesCount ++,
verticesCount ++,
verticesCount ++,
[
normals[ parseInt( result[ 4 ] ) - 1 ],
normals[ parseInt( result[ 8 ] ) - 1 ],
normals[ parseInt( result[ 12 ] ) - 1 ],
normals[ parseInt( result[ 16 ] ) - 1 ]
]
) );
geometry.faceVertexUvs[ 0 ].push( [
uvs[ parseInt( result[ 3 ] ) - 1 ],
uvs[ parseInt( result[ 7 ] ) - 1 ],
uvs[ parseInt( result[ 11 ] ) - 1 ],
uvs[ parseInt( result[ 15 ] ) - 1 ]
] );
}
} else if ( ( result = face_pattern4.exec( line ) ) !== null ) { } else if ( ( result = face_pattern4.exec( line ) ) !== null ) {
// ["f 1//1 2//2 3//3", " 1//1", "1", "1", " 2//2", "2", "2", " 3//3", "3", "3", undefined, undefined, undefined] // ["f 1//1 2//2 3//3", " 1//1", "1", "1", " 2//2", "2", "2", " 3//3", "3", "3"]
if ( result[ 10 ] === undefined ) { geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
geometry.vertices.push( vertices[ parseInt( result[ 5 ] ) - 1 ],
vertices[ parseInt( result[ 2 ] ) - 1 ], vertices[ parseInt( result[ 8 ] ) - 1 ]
vertices[ parseInt( result[ 5 ] ) - 1 ], );
vertices[ parseInt( result[ 8 ] ) - 1 ]
); geometry.faces.push( face3(
verticesCount ++,
geometry.faces.push( face3( verticesCount ++,
verticesCount ++, verticesCount ++,
verticesCount ++, [
verticesCount ++, normals[ parseInt( result[ 3 ] ) - 1 ],
[ normals[ parseInt( result[ 6 ] ) - 1 ],
normals[ parseInt( result[ 3 ] ) - 1 ], normals[ parseInt( result[ 9 ] ) - 1 ]
normals[ parseInt( result[ 6 ] ) - 1 ], ]
normals[ parseInt( result[ 9 ] ) - 1 ] ) );
]
) );
} else {
geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 5 ] ) - 1 ],
vertices[ parseInt( result[ 8 ] ) - 1 ],
vertices[ parseInt( result[ 11 ] ) - 1 ]
);
geometry.faces.push( face4(
verticesCount ++,
verticesCount ++,
verticesCount ++,
verticesCount ++,
[
normals[ parseInt( result[ 3 ] ) - 1 ],
normals[ parseInt( result[ 6 ] ) - 1 ],
normals[ parseInt( result[ 9 ] ) - 1 ],
normals[ parseInt( result[ 12 ] ) - 1 ]
]
) );
}
} else if ( /^o /.test( line ) ) { } else if ( /^o /.test( line ) ) {
......
...@@ -180,6 +180,12 @@ THREE.OBJMTLLoader.prototype = { ...@@ -180,6 +180,12 @@ THREE.OBJMTLLoader.prototype = {
data = data.replace( /\ \\\r\n/g, '' ); // rhino adds ' \\r\n' some times. data = data.replace( /\ \\\r\n/g, '' ); // rhino adds ' \\r\n' some times.
var replacement = '/f$1$2$4\n/f$2$3$4'; // quads to tris
data = data.replace( /f( +\d+)( +\d+)( +\d+)( +\d+)/g, replacement );
data = data.replace( /f( +\d+\/\d+)( +\d+\/\d+)( +\d+\/\d+)( +\d+\/\d+)/g, replacement );
data = data.replace( /f( +\d+\/\d+\/\d+)( +\d+\/\d+\/\d+)( +\d+\/\d+\/\d+)( +\d+\/\d+\/\d+)/g, replacement );
data = data.replace( /f( +\d+\/\/\d+)( +\d+\/\/\d+)( +\d+\/\/\d+)( +\d+\/\/\d+)/g, replacement );
// //
function vector( x, y, z ) { function vector( x, y, z ) {
...@@ -200,12 +206,6 @@ THREE.OBJMTLLoader.prototype = { ...@@ -200,12 +206,6 @@ THREE.OBJMTLLoader.prototype = {
} }
function face4( a, b, c, d, normals ) {
return new THREE.Face4( a, b, c, d, normals );
}
function meshN( meshName, materialName ) { function meshN( meshName, materialName ) {
if ( geometry.vertices.length > 0 ) { if ( geometry.vertices.length > 0 ) {
...@@ -260,21 +260,21 @@ THREE.OBJMTLLoader.prototype = { ...@@ -260,21 +260,21 @@ THREE.OBJMTLLoader.prototype = {
var uv_pattern = /vt( +[\d|\.|\+|\-|e]+)( +[\d|\.|\+|\-|e]+)/ var uv_pattern = /vt( +[\d|\.|\+|\-|e]+)( +[\d|\.|\+|\-|e]+)/
// f vertex vertex vertex ... // f vertex vertex vertex
var face_pattern1 = /f( +\d+)( +\d+)( +\d+)( +\d+)?/ var face_pattern1 = /f( +\d+)( +\d+)( +\d+)/
// f vertex/uv vertex/uv vertex/uv ... // f vertex/uv vertex/uv vertex/uv
var face_pattern2 = /f( +(\d+)\/(\d+))( +(\d+)\/(\d+))( +(\d+)\/(\d+))( +(\d+)\/(\d+))?/; var face_pattern2 = /f( +(\d+)\/(\d+))( +(\d+)\/(\d+))( +(\d+)\/(\d+))/;
// f vertex/uv/normal vertex/uv/normal vertex/uv/normal ... // f vertex/uv/normal vertex/uv/normal vertex/uv/normal
var face_pattern3 = /f( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))?/; var face_pattern3 = /f( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))/;
// f vertex//normal vertex//normal vertex//normal ... // f vertex//normal vertex//normal vertex//normal
var face_pattern4 = /f( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))?/; var face_pattern4 = /f( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))/;
// //
...@@ -285,8 +285,6 @@ THREE.OBJMTLLoader.prototype = { ...@@ -285,8 +285,6 @@ THREE.OBJMTLLoader.prototype = {
var line = lines[ i ]; var line = lines[ i ];
line = line.trim(); line = line.trim();
// temporary variable storing pattern matching result
var result; var result;
if ( line.length === 0 || line.charAt( 0 ) === '#' ) { if ( line.length === 0 || line.charAt( 0 ) === '#' ) {
...@@ -324,195 +322,89 @@ THREE.OBJMTLLoader.prototype = { ...@@ -324,195 +322,89 @@ THREE.OBJMTLLoader.prototype = {
} else if ( ( result = face_pattern1.exec( line ) ) !== null ) { } else if ( ( result = face_pattern1.exec( line ) ) !== null ) {
// ["f 1 2 3", "1", "2", "3", undefined] // ["f 1 2 3", "1", "2", "3"]
if ( result[ 4 ] === undefined ) {
geometry.vertices.push(
vertices[ parseInt( result[ 1 ] ) - 1 ],
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 3 ] ) - 1 ]
);
geometry.faces.push( face3(
verticesCount ++,
verticesCount ++,
verticesCount ++
) );
} else { geometry.vertices.push(
vertices[ parseInt( result[ 1 ] ) - 1 ],
geometry.vertices.push( vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 1 ] ) - 1 ], vertices[ parseInt( result[ 3 ] ) - 1 ]
vertices[ parseInt( result[ 2 ] ) - 1 ], );
vertices[ parseInt( result[ 3 ] ) - 1 ],
vertices[ parseInt( result[ 4 ] ) - 1 ]
);
geometry.faces.push( face4(
verticesCount ++,
verticesCount ++,
verticesCount ++,
verticesCount ++
) );
} geometry.faces.push( face3(
verticesCount ++,
verticesCount ++,
verticesCount ++
) );
} else if ( ( result = face_pattern2.exec( line ) ) !== null ) { } else if ( ( result = face_pattern2.exec( line ) ) !== null ) {
// ["f 1/1 2/2 3/3", " 1/1", "1", "1", " 2/2", "2", "2", " 3/3", "3", "3", undefined, undefined, undefined] // ["f 1/1 2/2 3/3", " 1/1", "1", "1", " 2/2", "2", "2", " 3/3", "3", "3"]
if ( result[ 10 ] === undefined ) { geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 5 ] ) - 1 ],
vertices[ parseInt( result[ 8 ] ) - 1 ]
);
geometry.vertices.push( geometry.faces.push( face3(
vertices[ parseInt( result[ 2 ] ) - 1 ], verticesCount ++,
vertices[ parseInt( result[ 5 ] ) - 1 ], verticesCount ++,
vertices[ parseInt( result[ 8 ] ) - 1 ] verticesCount ++
); ) );
geometry.faces.push( face3(
verticesCount ++,
verticesCount ++,
verticesCount ++
) );
geometry.faceVertexUvs[ 0 ].push( [
uvs[ parseInt( result[ 3 ] ) - 1 ],
uvs[ parseInt( result[ 6 ] ) - 1 ],
uvs[ parseInt( result[ 9 ] ) - 1 ]
] );
} else {
geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 5 ] ) - 1 ],
vertices[ parseInt( result[ 8 ] ) - 1 ],
vertices[ parseInt( result[ 11 ] ) - 1 ]
);
geometry.faces.push( face4(
verticesCount ++,
verticesCount ++,
verticesCount ++,
verticesCount ++
) );
geometry.faceVertexUvs[ 0 ].push( [
uvs[ parseInt( result[ 3 ] ) - 1 ],
uvs[ parseInt( result[ 6 ] ) - 1 ],
uvs[ parseInt( result[ 9 ] ) - 1 ],
uvs[ parseInt( result[ 12 ] ) - 1 ]
] );
} geometry.faceVertexUvs[ 0 ].push( [
uvs[ parseInt( result[ 3 ] ) - 1 ],
uvs[ parseInt( result[ 6 ] ) - 1 ],
uvs[ parseInt( result[ 9 ] ) - 1 ]
] );
} else if ( ( result = face_pattern3.exec( line ) ) !== null ) { } else if ( ( result = face_pattern3.exec( line ) ) !== null ) {
// ["f 1/1/1 2/2/2 3/3/3", " 1/1/1", "1", "1", "1", " 2/2/2", "2", "2", "2", " 3/3/3", "3", "3", "3", undefined, undefined, undefined, undefined] // ["f 1/1/1 2/2/2 3/3/3", " 1/1/1", "1", "1", "1", " 2/2/2", "2", "2", "2", " 3/3/3", "3", "3", "3"]
if ( result[ 13 ] === undefined ) { geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
geometry.vertices.push( vertices[ parseInt( result[ 6 ] ) - 1 ],
vertices[ parseInt( result[ 2 ] ) - 1 ], vertices[ parseInt( result[ 10 ] ) - 1 ]
vertices[ parseInt( result[ 6 ] ) - 1 ], );
vertices[ parseInt( result[ 10 ] ) - 1 ]
); geometry.faces.push( face3(
verticesCount ++,
geometry.faces.push( face3( verticesCount ++,
verticesCount ++, verticesCount ++,
verticesCount ++, [
verticesCount ++, normals[ parseInt( result[ 4 ] ) - 1 ],
[ normals[ parseInt( result[ 8 ] ) - 1 ],
normals[ parseInt( result[ 4 ] ) - 1 ], normals[ parseInt( result[ 12 ] ) - 1 ]
normals[ parseInt( result[ 8 ] ) - 1 ], ]
normals[ parseInt( result[ 12 ] ) - 1 ] ) );
]
) );
geometry.faceVertexUvs[ 0 ].push( [
uvs[ parseInt( result[ 3 ] ) - 1 ],
uvs[ parseInt( result[ 7 ] ) - 1 ],
uvs[ parseInt( result[ 11 ] ) - 1 ]
] );
} else {
geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 6 ] ) - 1 ],
vertices[ parseInt( result[ 10 ] ) - 1 ],
vertices[ parseInt( result[ 14 ] ) - 1 ]
);
geometry.faces.push( face4(
verticesCount ++,
verticesCount ++,
verticesCount ++,
verticesCount ++,
[
normals[ parseInt( result[ 4 ] ) - 1 ],
normals[ parseInt( result[ 8 ] ) - 1 ],
normals[ parseInt( result[ 12 ] ) - 1 ],
normals[ parseInt( result[ 16 ] ) - 1 ]
]
) );
geometry.faceVertexUvs[ 0 ].push( [
uvs[ parseInt( result[ 3 ] ) - 1 ],
uvs[ parseInt( result[ 7 ] ) - 1 ],
uvs[ parseInt( result[ 11 ] ) - 1 ],
uvs[ parseInt( result[ 15 ] ) - 1 ]
] );
} geometry.faceVertexUvs[ 0 ].push( [
uvs[ parseInt( result[ 3 ] ) - 1 ],
uvs[ parseInt( result[ 7 ] ) - 1 ],
uvs[ parseInt( result[ 11 ] ) - 1 ]
] );
} else if ( ( result = face_pattern4.exec( line ) ) !== null ) { } else if ( ( result = face_pattern4.exec( line ) ) !== null ) {
// ["f 1//1 2//2 3//3", " 1//1", "1", "1", " 2//2", "2", "2", " 3//3", "3", "3", undefined, undefined, undefined] // ["f 1//1 2//2 3//3", " 1//1", "1", "1", " 2//2", "2", "2", " 3//3", "3", "3"]
if ( result[ 10 ] === undefined ) { geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
geometry.vertices.push( vertices[ parseInt( result[ 5 ] ) - 1 ],
vertices[ parseInt( result[ 2 ] ) - 1 ], vertices[ parseInt( result[ 8 ] ) - 1 ]
vertices[ parseInt( result[ 5 ] ) - 1 ], );
vertices[ parseInt( result[ 8 ] ) - 1 ]
); geometry.faces.push( face3(
verticesCount ++,
geometry.faces.push( face3( verticesCount ++,
verticesCount ++, verticesCount ++,
verticesCount ++, [
verticesCount ++, normals[ parseInt( result[ 3 ] ) - 1 ],
[ normals[ parseInt( result[ 6 ] ) - 1 ],
normals[ parseInt( result[ 3 ] ) - 1 ], normals[ parseInt( result[ 9 ] ) - 1 ]
normals[ parseInt( result[ 6 ] ) - 1 ], ]
normals[ parseInt( result[ 9 ] ) - 1 ] ) );
]
) );
} else {
geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 5 ] ) - 1 ],
vertices[ parseInt( result[ 8 ] ) - 1 ],
vertices[ parseInt( result[ 11 ] ) - 1 ]
);
geometry.faces.push( face4(
verticesCount ++,
verticesCount ++,
verticesCount ++,
verticesCount ++,
[
normals[ parseInt( result[ 3 ] ) - 1 ],
normals[ parseInt( result[ 6 ] ) - 1 ],
normals[ parseInt( result[ 9 ] ) - 1 ],
normals[ parseInt( result[ 12 ] ) - 1 ]
]
) );
}
} else if ( /^o /.test( line ) ) { } else if ( /^o /.test( line ) ) {
......
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