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体验新版 GitCode,发现更多精彩内容 >>
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3685111e
编写于
3月 02, 2018
作者:
M
Mr.doob
提交者:
GitHub
3月 02, 2018
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Merge pull request #13476 from takahirox/UpdateGLTFExporterDoc
GLTFExporter Doc: Clean up
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cb4c23fe
51d98776
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docs/examples/exporters/GLTFExporter.html
docs/examples/exporters/GLTFExporter.html
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docs/examples/exporters/GLTFExporter.html
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3685111e
...
...
@@ -38,7 +38,7 @@
<h2>
Constructor
</h2>
<h3>
[name](
)
</h3>
<h3>
[name]()
</h3>
<div>
</div>
<div>
...
...
@@ -47,33 +47,34 @@
<h2>
Methods
</h2>
<h3>
[method:null parse]( [param:Object input], [param:Function onCompleted], [param:Object options] )
</h3>
<h3>
[method:null parse]( [param:Object
3D
input], [param:Function onCompleted], [param:Object options] )
</h3>
<div>
[page:Object input] — Scenes or objects to export. Valid options:
<br
/>
<ul>
<li>
Export scenes
<code>
exporter.parse( scene1, ...
)
exporter.parse( [ scene1, scene2 ], ...
)
exporter.parse( scene1, ...
)
exporter.parse( [ scene1, scene2 ], ...
)
</code>
</li>
<li>
Export objects (It will create a new Scene to hold all the objects)
<code>
exporter.parse( object1, ...)
exporter.parse( [ object1, object2 ], ...
)
</code>
Export objects (It will create a new Scene to hold all the objects)
<code>
exporter.parse( object1, ...
)
exporter.parse( [ object1, object2 ], ...
)
</code>
</li>
<li>
Mix scenes and objects (It will export the scenes as usual but it will create a new scene to hold all the single objects).
<code>
exporter.parse( [ scene1, object1, object2, scene2 ], ...)
</code>
Mix scenes and objects (It will export the scenes as usual but it will create a new scene to hold all the single objects).
<code>
exporter.parse( [ scene1, object1, object2, scene2 ], ... )
</code>
</li>
</ul>
[page:Function onCompleted] — Will be called when the export completes. The argument will be the generated glTF JSON or binary ArrayBuffer.
<br
/>
[page:Options options]
-
Export options
<br
/>
[page:Options options]
—
Export options
<br
/>
<ul>
<li>
trs - bool. Export position, rotation and scale instead of matrix per node. Default is false
</li>
<li>
onlyVisible - bool. Export only visible objects. Default is true.
</li>
...
...
@@ -86,7 +87,7 @@ exporter.parse( [ scene1, object1, object2, scene2 ], ...)
</ul>
</div>
<div>
Generates a .gltf (JSON) or .glb (binary) output from the input (Scene or Objects)
Generates a .gltf (JSON) or .glb (binary) output from the input (Scene
s
or Objects)
</div>
<h2>
Source
</h2>
...
...
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