提交 31848592 编写于 作者: A Andrew Ray

Updating documentation for CubeCamera

上级 1c62f000
......@@ -11,17 +11,17 @@
<h1>[name]</h1>
<div class="desc">todo</div>
<div class="desc">Camera with cube projection</div>
<h2>Constructor</h2>
<h3>[name]([page:todo near], [page:todo far], [page:todo cubeResolution])</h3>
<h3>[name]([page:Float near], [page:Float far], [page:Float cubeResolution])</h3>
<div>
near -- todo <br />
far -- todo <br />
cubeResolution -- todo
near -- Camera frustum near plane. <br />
far -- Camera frustum far plane. <br />
cubeResolution -- The size of the render target image.
</div>
<div>
todo
......@@ -34,17 +34,17 @@
<h3>[property:WebGLRenderTargetCube renderTarget]</h3>
<div>
todo
The camera renders to this target.
</div>
<h2>Methods</h2>
<h3>[method:todo updateCubeMap]([page:todo renderer], [page:todo scene])</h3>
<h3>[method:todo updateCubeMap]([page:WebGLRenderer], [page:Scene])</h3>
<div>
renderer -- todo <br />
scene -- todo
renderer -- The renderer to use for this camera. <br />
scene -- The scene to render.
</div>
<div>
todo
......
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