提交 314cfc6c 编写于 作者: W WestLangley

Clean up

上级 df526908
......@@ -217,8 +217,9 @@
clock = new THREE.Clock();
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 10000 );
camera.applyMatrix( new THREE.Matrix4().makeTranslation( 0,0,20 ) );
camera.applyMatrix( new THREE.Matrix4().makeRotationX( -0.5 ) );
camera.position.set( 10, 10, 10 );
camera.lookAt( scene.position );
camera.updateMatrix();
//
......
......@@ -75,7 +75,7 @@
}
var skyBox = new THREE.Mesh( new THREE.CubeGeometry( 1, 1, 1 ), materials );
skyBox.applyMatrix( new THREE.Matrix4().makeScale( 1, 1, - 1 ) );
skyBox.geometry.scale( 1, 1, - 1 );
scene.add( skyBox );
window.addEventListener( 'resize', onWindowResize, false );
......
......@@ -48,6 +48,7 @@
camera.layers.enable( 1 );
var geometry = new THREE.CubeGeometry( 100, 100, 100 );
geometry.scale( 1, 1, - 1 );
var textures = getTexturesFromAtlasFile( "textures/cube/sun_temple_stripe_stereo.jpg", 12 );
var materials = [];
......@@ -59,7 +60,6 @@
}
var skyBox = new THREE.Mesh( geometry, materials );
skyBox.applyMatrix( new THREE.Matrix4().makeScale( 1, 1, - 1 ) );
skyBox.layers.set( 1 );
scene.add( skyBox );
......@@ -73,7 +73,6 @@
}
var skyBoxR = new THREE.Mesh( geometry, materialsR );
skyBoxR.applyMatrix( new THREE.Matrix4().makeScale( 1, 1, - 1 ) );
skyBoxR.layers.set( 2 );
scene.add( skyBoxR );
......
......@@ -55,7 +55,7 @@
// environment
var geometry = new THREE.PlaneBufferGeometry( 500, 500, 15, 15 );
geometry.applyMatrix( new THREE.Matrix4().makeRotationX( - Math.PI / 2 ) );
geometry.rotateX( - Math.PI / 2 );
var positions = geometry.attributes.position.array;
var vertex = new THREE.Vector3();
......
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