未验证 提交 30f16d43 编写于 作者: M Mr.doob 提交者: GitHub

Merge pull request #13542 from takahirox/GLTFExporterFixPadding

GLTFExporter: Fix JSON chunk padding issue.
......@@ -134,18 +134,7 @@ THREE.GLTFExporter.prototype = {
* @param {string} text
* @return {ArrayBuffer}
*/
function stringToArrayBuffer( text, padded ) {
if ( padded ) {
var pad = getPaddedBufferSize( text.length ) - text.length;
for ( var i = 0; i < pad; i++ ) {
text += ' ';
}
}
function stringToArrayBuffer( text ) {
if ( window.TextEncoder !== undefined ) {
......@@ -153,17 +142,18 @@ THREE.GLTFExporter.prototype = {
}
var buffer = new ArrayBuffer( text.length );
var array = new Uint8Array( new ArrayBuffer( text.length ) );
var bufferView = new Uint8Array( buffer );
for ( var i = 0, il = text.length; i < il; i ++ ) {
for ( var i = 0; i < text.length; ++ i ) {
var value = text.charCodeAt( i );
bufferView[ i ] = text.charCodeAt( i );
// Replacing multi-byte character with space(0x20).
array[ i ] = value > 0xFF ? 0x20 : value
}
return buffer;
return array.buffer;
}
......@@ -230,17 +220,31 @@ THREE.GLTFExporter.prototype = {
* Returns a buffer aligned to 4-byte boundary.
*
* @param {ArrayBuffer} arrayBuffer Buffer to pad
* @param {Integer} paddingByte (Optional)
* @returns {ArrayBuffer} The same buffer if it's already aligned to 4-byte boundary or a new buffer
*/
function getPaddedArrayBuffer( arrayBuffer ) {
function getPaddedArrayBuffer( arrayBuffer, paddingByte ) {
paddingByte = paddingByte || 0;
var paddedLength = getPaddedBufferSize( arrayBuffer.byteLength );
if (paddedLength !== arrayBuffer.byteLength ) {
if ( paddedLength !== arrayBuffer.byteLength ) {
var array = new Uint8Array( paddedLength );
array.set( new Uint8Array( arrayBuffer ) );
if ( paddingByte !== 0 ) {
for ( var i = arrayBuffer.byteLength; i < paddedLength; i ++ ) {
array[ i ] = paddingByte;
}
}
var paddedBuffer = new ArrayBuffer( paddedLength );
new Uint8Array( paddedBuffer ).set(new Uint8Array(arrayBuffer));
return paddedBuffer;
return array.buffer;
}
......@@ -1590,7 +1594,7 @@ THREE.GLTFExporter.prototype = {
binaryChunkPrefix.setUint32( 4, GLB_CHUNK_TYPE_BIN, true );
// JSON chunk.
var jsonChunk = stringToArrayBuffer( JSON.stringify( outputJSON ), true );
var jsonChunk = getPaddedArrayBuffer( stringToArrayBuffer( JSON.stringify( outputJSON ) ), 0x20 );
var jsonChunkPrefix = new DataView( new ArrayBuffer( GLB_CHUNK_PREFIX_BYTES ) );
jsonChunkPrefix.setUint32( 0, jsonChunk.byteLength, true );
jsonChunkPrefix.setUint32( 4, GLB_CHUNK_TYPE_JSON, true );
......
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