fix: Texture.d.ts : added matrix and matrixAutoUpdate

上级 b9a0e625
import { Vector2 } from './../math/Vector2';
import { Matrix3 } from './../math/Matrix3';
import { EventDispatcher } from './../core/EventDispatcher';
import {
Mapping,
......@@ -43,6 +44,8 @@ export class Texture extends EventDispatcher {
format: PixelFormat;
internalFormat: PixelFormatGPU | null;
type: TextureDataType;
matrix: Matrix3;
matrixAutoUpdate: boolean;
offset: Vector2;
repeat: Vector2;
center: Vector2;
......
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