提交 3041f238 编写于 作者: M Mugen87

Docs: Add note about onBeforeCompile().

上级 acea95a1
......@@ -342,6 +342,9 @@
An optional callback that is executed immediately before the shader program is compiled.
This function is called with the shader source code as a parameter. Useful for the modification of built-in materials.
</p>
<p>
Unlike properties, the callback is not supported by [page:Material.clone .clone](), [page:Material.copy .copy]() and [page:Material.toJSON .toJSON]().
</p>
<h3>[method:null setValues]( [param:object values] )</h3>
<p>
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......@@ -291,6 +291,9 @@ Defines whether this material is tone mapped according to the renderer's [page:W
<h3>[method:null onBeforeCompile]( [param:Shader shader], [param:WebGLRenderer renderer] )</h3>
<p> 在编译shader程序之前立即执行的可选回调。此函数使用shader源码作为参数。用于修改内置材质。
</p>
<p>
Unlike properties, the callback is not supported by [page:Material.clone .clone](), [page:Material.copy .copy]() and [page:Material.toJSON .toJSON]().
</p>
<h3>[method:null setValues]( [param:object values] )</h3>
<p> values -- 具有参数的容器。
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