提交 2a7db739 编写于 作者: M Mr.doob

Merge pull request #8047 from rnixik/example-stereo-pano

Example stereo pano
......@@ -229,7 +229,8 @@ var files = {
],
"webvr": [
"webvr_cubes",
"webvr_video"
"webvr_video",
"webvr_stereo_pano"
],
"css3d": [
"css3d_molecules",
......
<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgl - stereo pano demo</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<meta name="viewmode" content="projection=stereo">
<style>
html, body {
background-color: #000;
margin: 0px;
padding: 0px;
overflow: hidden;
}
#VrMode {
position: absolute;
top: 0;
left: 0;
margin: 10px;
background: black;
border: 0;
color: #fff;
padding: 10px;
font-size: 1rem;
}
</style>
</head>
<body>
<button id="VrMode">VR MODE</button>
<script src="../build/three.min.js"></script>
<script src="js/controls/OrbitControls.js"></script>
<script src="js/controls/VRControls.js"></script>
<script src="js/effects/VREffect.js"></script>
<script>
var camera;
var vrControls;
var effect;
var renderer;
var scene;
var vrMode = false;
function init() {
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio ? window.devicePixelRatio : 1 );
document.body.appendChild( renderer.domElement );
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera( 90, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.z = 0.0001;
camera.layers.enable(1);
effect = new THREE.VREffect( renderer );
if ( navigator.getVRDevices ) {
vrControls = new THREE.VRControls( camera, vrFallback );
} else {
vrFallback();
}
var textures = getTexturesFromAtlasFile( "textures/cube/sun_temple_stripe_stereo.jpg", 12 );
var materials = [];
for ( var i = 0; i < 6; i ++ ) {
materials.push( new THREE.MeshBasicMaterial( { map: textures[i] } ) );
}
var skyBox = new THREE.Mesh( new THREE.CubeGeometry( 1024, 1024, 1024 ), new THREE.MeshFaceMaterial( materials ) );
skyBox.applyMatrix( new THREE.Matrix4().makeScale( 1, 1, -1 ) );
skyBox.layers.set( 1 );
scene.add( skyBox );
var materialsR = [];
for ( var i = 6; i < 12; i ++ ) {
materialsR.push( new THREE.MeshBasicMaterial( { map: textures[i] } ) );
}
var skyBoxR = new THREE.Mesh( new THREE.CubeGeometry( 1024, 1024, 1024 ), new THREE.MeshFaceMaterial( materialsR ) );
skyBoxR.applyMatrix( new THREE.Matrix4().makeScale( 1, 1, -1 ) );
skyBoxR.layers.set( 2 );
scene.add( skyBoxR );
animate();
onWindowResize();
}
function getTexturesFromAtlasFile( atlasImgUrl, tilesNum ) {
var textures = [];
for ( var i=0; i < tilesNum; i++ ) {
textures[i] = new THREE.Texture();
}
var imageObj = new Image();
imageObj.onload = function() {
var canvas, context;
var tileWidth = imageObj.height;
for ( var i = 0; i < textures.length; i++ ) {
canvas = document.createElement( 'canvas' );
context = canvas.getContext( '2d' );
canvas.height = tileWidth;
canvas.width = tileWidth;
context.drawImage( imageObj, tileWidth * i, 0, tileWidth, tileWidth, 0, 0, tileWidth, tileWidth );
textures[i].image = canvas
textures[i].needsUpdate = true;
}
};
imageObj.src = atlasImgUrl;
return textures;
}
function vrFallback() {
vrControls = new THREE.OrbitControls( camera );
document.querySelector( '#VrMode' ).style.textDecoration = "line-through";
}
function requestFullscreen() {
effect.setFullScreen( true );
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
if (vrMode) {
effect.setSize(window.innerWidth, window.innerHeight);
} else {
renderer.setSize(window.innerWidth, window.innerHeight);
}
}
function onFullscreenChange(e) {
var fsElement = document.fullscreenElement ||
document.mozFullScreenElement ||
document.webkitFullscreenElement;
if ( !fsElement ) {
vrMode = false;
} else {
window.screen.orientation.lock( 'landscape' );
}
}
function animate() {
if ( vrMode ) {
effect.render( scene, camera );
} else {
renderer.setViewport( 0, 0, window.innerWidth, window.innerHeight );
renderer.render( scene, camera );
}
vrControls.update();
requestAnimationFrame( animate );
}
document.querySelector( '#VrMode' ).addEventListener( 'click', function() {
vrMode = vrMode ? false : true;
requestFullscreen();
onWindowResize();
} );
document.addEventListener( 'fullscreenchange', onFullscreenChange );
document.addEventListener( 'mozfullscreenchange', onFullscreenChange );
window.addEventListener( 'resize', onWindowResize, false );
init();
</script>
</body>
</html>
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