提交 28f1fcb2 编写于 作者: M Mugen87

Docs: Clean up.

上级 14612de9
......@@ -64,9 +64,6 @@
This is used to approximate the appearance of high dynamic range (HDR) on the
low dynamic range medium of a standard computer monitor or mobile device's screen.<br /><br />
[page:constant NoToneMapping] disables tone mapping.<br />
[page:constant LinearToneMapping] is the default.<br /><br />
See the [example:webgl_tonemapping WebGL / tonemapping] example.
</p>
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......@@ -267,7 +267,7 @@
<h3>[property:Constant toneMapping]</h3>
<p>
Default is [page:Renderer LinearToneMapping]. See the [page:Renderer Renderer constants] for other choices.
Default is [page:Renderer NoToneMapping]. See the [page:Renderer Renderer constants] for other choices.
</p>
<h3>[property:Number toneMappingExposure]</h3>
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......@@ -63,9 +63,6 @@
这个属性用于在普通计算机显示器或者移动设备屏幕等低动态范围介质上,模拟、逼近高动态范围(HDR)效果。<br /><br />
[page:constant NoToneMapping] 禁用色调映射。<br />
[page:constant LinearToneMapping] 为默认值,线性色调映射。<br /><br />
请查看示例:[example:webgl_tonemapping WebGL / tonemapping]。
</p>
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......@@ -244,7 +244,7 @@
<h3>[property:Constant toneMapping]</h3>
<p>
默认是[page:Renderer LinearToneMapping]。查看[page:Renderer Renderer constants]以获取其它备选项
默认是[page:Renderer NoToneMapping]。查看[page:Renderer Renderer constants]以获取其它备选项
</p>
<h3>[property:Number toneMappingExposure]</h3>
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......@@ -20,7 +20,7 @@ var Config = function () {
'project/renderer/shadows': true,
'project/renderer/shadowType': 1, // PCF
'project/renderer/physicallyCorrectLights': false,
'project/renderer/toneMapping': 1, // linear
'project/renderer/toneMapping': 0, // linear
'project/renderer/toneMappingExposure': 1,
'project/renderer/toneMappingWhitePoint': 1,
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