未验证 提交 26a4288b 编写于 作者: D Daniel Hritzkiv 提交者: GitHub

Restore previous renderTarget after update()

上级 fd1419c0
......@@ -90,6 +90,7 @@ THREE.PMREMGenerator.prototype = {
var gammaOutput = renderer.gammaOutput;
var toneMapping = renderer.toneMapping;
var toneMappingExposure = renderer.toneMappingExposure;
var renderTarget = renderer.getCurrentRenderTarget();
renderer.toneMapping = THREE.LinearToneMapping;
renderer.toneMappingExposure = 1.0;
......@@ -109,6 +110,7 @@ THREE.PMREMGenerator.prototype = {
}
renderer.setRenderTarget(renderTarget);
renderer.toneMapping = toneMapping;
renderer.toneMappingExposure = toneMappingExposure;
renderer.gammaInput = gammaInput;
......
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