Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
Ablesons
three.js
提交
24479355
T
three.js
项目概览
Ablesons
/
three.js
与 Fork 源项目一致
从无法访问的项目Fork
通知
2
Star
0
Fork
0
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
0
列表
看板
标记
里程碑
合并请求
0
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
T
three.js
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
0
Issue
0
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
前往新版Gitcode,体验更适合开发者的 AI 搜索 >>
提交
24479355
编写于
10月 23, 2014
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Line: renamed type property to mode.
上级
79b32004
变更
3
隐藏空白更改
内联
并排
Showing
3 changed file
with
8 addition
and
8 deletion
+8
-8
examples/js/renderers/Projector.js
examples/js/renderers/Projector.js
+2
-2
src/objects/Line.js
src/objects/Line.js
+4
-4
src/renderers/WebGLRenderer.js
src/renderers/WebGLRenderer.js
+2
-2
未找到文件。
examples/js/renderers/Projector.js
浏览文件 @
24479355
...
...
@@ -646,7 +646,7 @@ THREE.Projector = function () {
}
else
{
var
step
=
object
.
typ
e
===
THREE
.
LinePieces
?
2
:
1
;
var
step
=
object
.
mod
e
===
THREE
.
LinePieces
?
2
:
1
;
for
(
var
i
=
0
,
l
=
(
positions
.
length
/
3
)
-
1
;
i
<
l
;
i
+=
step
)
{
...
...
@@ -670,7 +670,7 @@ THREE.Projector = function () {
v1
.
positionScreen
.
copy
(
vertices
[
0
]
).
applyMatrix4
(
_modelViewProjectionMatrix
);
// Handle LineStrip and LinePieces
var
step
=
object
.
typ
e
===
THREE
.
LinePieces
?
2
:
1
;
var
step
=
object
.
mod
e
===
THREE
.
LinePieces
?
2
:
1
;
for
(
var
v
=
1
,
vl
=
vertices
.
length
;
v
<
vl
;
v
++
)
{
...
...
src/objects/Line.js
浏览文件 @
24479355
...
...
@@ -2,7 +2,7 @@
* @author mrdoob / http://mrdoob.com/
*/
THREE
.
Line
=
function
(
geometry
,
material
,
typ
e
)
{
THREE
.
Line
=
function
(
geometry
,
material
,
mod
e
)
{
THREE
.
Object3D
.
call
(
this
);
...
...
@@ -11,7 +11,7 @@ THREE.Line = function ( geometry, material, type ) {
this
.
geometry
=
geometry
!==
undefined
?
geometry
:
new
THREE
.
Geometry
();
this
.
material
=
material
!==
undefined
?
material
:
new
THREE
.
LineBasicMaterial
(
{
color
:
Math
.
random
()
*
0xffffff
}
);
this
.
type
=
(
type
!==
undefined
)
?
typ
e
:
THREE
.
LineStrip
;
this
.
mode
=
(
mode
!==
undefined
)
?
mod
e
:
THREE
.
LineStrip
;
};
...
...
@@ -57,7 +57,7 @@ THREE.Line.prototype.raycast = ( function () {
var
nbVertices
=
vertices
.
length
;
var
interSegment
=
new
THREE
.
Vector3
();
var
interRay
=
new
THREE
.
Vector3
();
var
step
=
this
.
typ
e
===
THREE
.
LineStrip
?
1
:
2
;
var
step
=
this
.
mod
e
===
THREE
.
LineStrip
?
1
:
2
;
for
(
var
i
=
0
;
i
<
nbVertices
-
1
;
i
=
i
+
step
)
{
...
...
@@ -91,7 +91,7 @@ THREE.Line.prototype.raycast = ( function () {
THREE
.
Line
.
prototype
.
clone
=
function
(
object
)
{
if
(
object
===
undefined
)
object
=
new
THREE
.
Line
(
this
.
geometry
,
this
.
material
,
this
.
typ
e
);
if
(
object
===
undefined
)
object
=
new
THREE
.
Line
(
this
.
geometry
,
this
.
material
,
this
.
mod
e
);
THREE
.
Object3D
.
prototype
.
clone
.
call
(
this
,
object
);
...
...
src/renderers/WebGLRenderer.js
浏览文件 @
24479355
...
...
@@ -2768,7 +2768,7 @@ THREE.WebGLRenderer = function ( parameters ) {
}
else
if
(
object
instanceof
THREE
.
Line
)
{
var
mode
=
(
object
.
typ
e
===
THREE
.
LineStrip
)
?
_gl
.
LINE_STRIP
:
_gl
.
LINES
;
var
mode
=
(
object
.
mod
e
===
THREE
.
LineStrip
)
?
_gl
.
LINE_STRIP
:
_gl
.
LINES
;
setLineWidth
(
material
.
linewidth
);
...
...
@@ -3067,7 +3067,7 @@ THREE.WebGLRenderer = function ( parameters ) {
}
else
if
(
object
instanceof
THREE
.
Line
)
{
var
mode
=
(
object
.
typ
e
===
THREE
.
LineStrip
)
?
_gl
.
LINE_STRIP
:
_gl
.
LINES
;
var
mode
=
(
object
.
mod
e
===
THREE
.
LineStrip
)
?
_gl
.
LINE_STRIP
:
_gl
.
LINES
;
setLineWidth
(
material
.
linewidth
);
...
...
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录