提交 1a414581 编写于 作者: M Mr.doob

Updated builds.

上级 a8ba9a45
......@@ -28856,13 +28856,13 @@
* @author mrdoob / http://mrdoob.com/
*/
function XHRLoader( manager ) {
function FileLoader( manager ) {
this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
}
Object.assign( XHRLoader.prototype, {
Object.assign( FileLoader.prototype, {
load: function ( url, onLoad, onProgress, onError ) {
......@@ -28998,7 +28998,7 @@
// Some browsers return HTTP Status 0 when using non-http protocol
// e.g. 'file://' or 'data://'. Handle as success.
console.warn( 'THREE.XHRLoader: HTTP Status 0 received.' );
console.warn( 'THREE.FileLoader: HTTP Status 0 received.' );
if ( onLoad ) onLoad( response );
......@@ -29096,7 +29096,7 @@
var texture = new CompressedTexture();
texture.image = images;
var loader = new XHRLoader( this.manager );
var loader = new FileLoader( this.manager );
loader.setPath( this.path );
loader.setResponseType( 'arraybuffer' );
......@@ -29228,7 +29228,7 @@
var texture = new DataTexture();
var loader = new XHRLoader( this.manager );
var loader = new FileLoader( this.manager );
loader.setResponseType( 'arraybuffer' );
loader.load( url, function ( buffer ) {
......@@ -29329,7 +29329,7 @@
} else {
var loader = new XHRLoader();
var loader = new FileLoader();
loader.setPath( this.path );
loader.setResponseType( 'blob' );
loader.setWithCredentials( this.withCredentials );
......@@ -31659,7 +31659,7 @@
var scope = this;
var loader = new XHRLoader( scope.manager );
var loader = new FileLoader( scope.manager );
loader.load( url, function ( text ) {
onLoad( scope.parse( JSON.parse( text ) ) );
......@@ -31813,7 +31813,7 @@
var scope = this;
var loader = new XHRLoader( scope.manager );
var loader = new FileLoader( scope.manager );
loader.load( url, function ( text ) {
onLoad( scope.parse( JSON.parse( text ) ) );
......@@ -32246,7 +32246,7 @@
var texturePath = this.texturePath && ( typeof this.texturePath === "string" ) ? this.texturePath : Loader.prototype.extractUrlBase( url );
var loader = new XHRLoader( this.manager );
var loader = new FileLoader( this.manager );
loader.setWithCredentials( this.withCredentials );
loader.load( url, function ( text ) {
......@@ -32780,10 +32780,22 @@
var scope = this;
var loader = new XHRLoader( scope.manager );
var loader = new FileLoader( scope.manager );
loader.load( url, function ( text ) {
var json = JSON.parse( text );
var json = null;
try {
json = JSON.parse( text );
} catch ( error ) {
console.error( 'THREE:ObjectLoader: Can\'t parse ' + url + '.', error.message );
return;
}
var metadata = json.metadata;
if ( metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry' ) {
......@@ -35001,7 +35013,7 @@
var scope = this;
var loader = new XHRLoader( this.manager );
var loader = new FileLoader( this.manager );
loader.load( url, function ( text ) {
var json;
......@@ -35061,7 +35073,7 @@
load: function ( url, onLoad, onProgress, onError ) {
var loader = new XHRLoader( this.manager );
var loader = new FileLoader( this.manager );
loader.setResponseType( 'arraybuffer' );
loader.load( url, function ( buffer ) {
......@@ -41137,6 +41149,13 @@
//
function XHRLoader( manager ) {
console.warn( 'THREE.XHRLoader has been renamed to THREE.FileLoader.' );
return new FileLoader( manager );
}
//
Object.assign( Box2.prototype, {
center: function ( optionalTarget ) {
console.warn( 'THREE.Box2: .center() has been renamed to .getCenter().' );
......@@ -41494,6 +41513,22 @@
//
Object.defineProperties( Uniform.prototype, {
dynamic: {
set: function ( value ) {
console.warn( 'THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.' );
}
},
onUpdate: {
value: function () {
console.warn( 'THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.' );
return this;
}
}
} );
//
Object.defineProperties( Material.prototype, {
wrapAround: {
get: function () {
......@@ -41557,22 +41592,6 @@
//
Object.defineProperties( Uniform.prototype, {
dynamic: {
set: function ( value ) {
console.warn( 'THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.' );
}
},
onUpdate: {
value: function () {
console.warn( 'THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.' );
return this;
}
}
} );
//
Object.assign( WebGLRenderer.prototype, {
supportsFloatTextures: function () {
console.warn( 'THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( \'OES_texture_float\' ).' );
......@@ -41957,7 +41976,7 @@
exports.JSONLoader = JSONLoader;
exports.ImageLoader = ImageLoader;
exports.FontLoader = FontLoader;
exports.XHRLoader = XHRLoader;
exports.FileLoader = FileLoader;
exports.Loader = Loader;
exports.Cache = Cache;
exports.AudioLoader = AudioLoader;
......@@ -42279,6 +42298,7 @@
exports.Vertex = Vertex;
exports.EdgesHelper = EdgesHelper;
exports.WireframeHelper = WireframeHelper;
exports.XHRLoader = XHRLoader;
exports.GeometryUtils = GeometryUtils;
exports.ImageUtils = ImageUtils;
exports.Projector = Projector;
......
此差异已折叠。
此差异已折叠。
......@@ -28850,13 +28850,13 @@ var DefaultLoadingManager = new LoadingManager();
* @author mrdoob / http://mrdoob.com/
*/
function XHRLoader( manager ) {
function FileLoader( manager ) {
this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
}
Object.assign( XHRLoader.prototype, {
Object.assign( FileLoader.prototype, {
load: function ( url, onLoad, onProgress, onError ) {
......@@ -28992,7 +28992,7 @@ Object.assign( XHRLoader.prototype, {
// Some browsers return HTTP Status 0 when using non-http protocol
// e.g. 'file://' or 'data://'. Handle as success.
console.warn( 'THREE.XHRLoader: HTTP Status 0 received.' );
console.warn( 'THREE.FileLoader: HTTP Status 0 received.' );
if ( onLoad ) onLoad( response );
......@@ -29090,7 +29090,7 @@ Object.assign( CompressedTextureLoader.prototype, {
var texture = new CompressedTexture();
texture.image = images;
var loader = new XHRLoader( this.manager );
var loader = new FileLoader( this.manager );
loader.setPath( this.path );
loader.setResponseType( 'arraybuffer' );
......@@ -29222,7 +29222,7 @@ Object.assign( BinaryTextureLoader.prototype, {
var texture = new DataTexture();
var loader = new XHRLoader( this.manager );
var loader = new FileLoader( this.manager );
loader.setResponseType( 'arraybuffer' );
loader.load( url, function ( buffer ) {
......@@ -29323,7 +29323,7 @@ Object.assign( ImageLoader.prototype, {
} else {
var loader = new XHRLoader();
var loader = new FileLoader();
loader.setPath( this.path );
loader.setResponseType( 'blob' );
loader.setWithCredentials( this.withCredentials );
......@@ -31653,7 +31653,7 @@ Object.assign( MaterialLoader.prototype, {
var scope = this;
var loader = new XHRLoader( scope.manager );
var loader = new FileLoader( scope.manager );
loader.load( url, function ( text ) {
onLoad( scope.parse( JSON.parse( text ) ) );
......@@ -31807,7 +31807,7 @@ Object.assign( BufferGeometryLoader.prototype, {
var scope = this;
var loader = new XHRLoader( scope.manager );
var loader = new FileLoader( scope.manager );
loader.load( url, function ( text ) {
onLoad( scope.parse( JSON.parse( text ) ) );
......@@ -32240,7 +32240,7 @@ Object.assign( JSONLoader.prototype, {
var texturePath = this.texturePath && ( typeof this.texturePath === "string" ) ? this.texturePath : Loader.prototype.extractUrlBase( url );
var loader = new XHRLoader( this.manager );
var loader = new FileLoader( this.manager );
loader.setWithCredentials( this.withCredentials );
loader.load( url, function ( text ) {
......@@ -32774,10 +32774,22 @@ Object.assign( ObjectLoader.prototype, {
var scope = this;
var loader = new XHRLoader( scope.manager );
var loader = new FileLoader( scope.manager );
loader.load( url, function ( text ) {
var json = JSON.parse( text );
var json = null;
try {
json = JSON.parse( text );
} catch ( error ) {
console.error( 'THREE:ObjectLoader: Can\'t parse ' + url + '.', error.message );
return;
}
var metadata = json.metadata;
if ( metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry' ) {
......@@ -34995,7 +35007,7 @@ Object.assign( FontLoader.prototype, {
var scope = this;
var loader = new XHRLoader( this.manager );
var loader = new FileLoader( this.manager );
loader.load( url, function ( text ) {
var json;
......@@ -35055,7 +35067,7 @@ Object.assign( AudioLoader.prototype, {
load: function ( url, onLoad, onProgress, onError ) {
var loader = new XHRLoader( this.manager );
var loader = new FileLoader( this.manager );
loader.setResponseType( 'arraybuffer' );
loader.load( url, function ( buffer ) {
......@@ -41131,6 +41143,13 @@ function WireframeHelper( object, hex ) {
//
function XHRLoader( manager ) {
console.warn( 'THREE.XHRLoader has been renamed to THREE.FileLoader.' );
return new FileLoader( manager );
}
//
Object.assign( Box2.prototype, {
center: function ( optionalTarget ) {
console.warn( 'THREE.Box2: .center() has been renamed to .getCenter().' );
......@@ -41488,6 +41507,22 @@ Object.defineProperties( BufferGeometry.prototype, {
//
Object.defineProperties( Uniform.prototype, {
dynamic: {
set: function ( value ) {
console.warn( 'THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.' );
}
},
onUpdate: {
value: function () {
console.warn( 'THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.' );
return this;
}
}
} );
//
Object.defineProperties( Material.prototype, {
wrapAround: {
get: function () {
......@@ -41551,22 +41586,6 @@ EventDispatcher.prototype = Object.assign( Object.create( {
//
Object.defineProperties( Uniform.prototype, {
dynamic: {
set: function ( value ) {
console.warn( 'THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.' );
}
},
onUpdate: {
value: function () {
console.warn( 'THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.' );
return this;
}
}
} );
//
Object.assign( WebGLRenderer.prototype, {
supportsFloatTextures: function () {
console.warn( 'THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( \'OES_texture_float\' ).' );
......@@ -41908,7 +41927,7 @@ function CanvasRenderer () {
}
export { WebGLRenderTargetCube, WebGLRenderTarget, WebGLRenderer, ShaderLib, UniformsLib, UniformsUtils, ShaderChunk, FogExp2, Fog, Scene, LensFlare, Sprite, LOD, SkinnedMesh, Skeleton, Bone, Mesh, LineSegments, Line, Points, Group, VideoTexture, DataTexture, CompressedTexture, CubeTexture, CanvasTexture, DepthTexture, TextureIdCount, Texture, MaterialIdCount, CompressedTextureLoader, BinaryTextureLoader, DataTextureLoader, CubeTextureLoader, TextureLoader, ObjectLoader, MaterialLoader, BufferGeometryLoader, DefaultLoadingManager, LoadingManager, JSONLoader, ImageLoader, FontLoader, XHRLoader, Loader, Cache, AudioLoader, SpotLightShadow, SpotLight, PointLight, HemisphereLight, DirectionalLightShadow, DirectionalLight, AmbientLight, LightShadow, Light, StereoCamera, PerspectiveCamera, OrthographicCamera, CubeCamera, Camera, AudioListener, PositionalAudio, getAudioContext, AudioAnalyser, Audio, VectorKeyframeTrack, StringKeyframeTrack, QuaternionKeyframeTrack, NumberKeyframeTrack, ColorKeyframeTrack, BooleanKeyframeTrack, PropertyMixer, PropertyBinding, KeyframeTrack, AnimationUtils, AnimationObjectGroup, AnimationMixer, AnimationClip, Uniform, InstancedBufferGeometry, BufferGeometry, GeometryIdCount, Geometry, InterleavedBufferAttribute, InstancedInterleavedBuffer, InterleavedBuffer, InstancedBufferAttribute, DynamicBufferAttribute, Float64Attribute, Float32Attribute, Uint32Attribute, Int32Attribute, Uint16Attribute, Int16Attribute, Uint8ClampedAttribute, Uint8Attribute, Int8Attribute, BufferAttribute, Face3, Object3DIdCount, Object3D, Raycaster, Layers, EventDispatcher, Clock, QuaternionLinearInterpolant, LinearInterpolant, DiscreteInterpolant, CubicInterpolant, Interpolant, Triangle, Spline, _Math as Math, Spherical, Plane, Frustum, Sphere, Ray, Matrix4, Matrix3, Box3, Box2, Line3, Euler, Vector4, Vector3, Vector2, Quaternion, ColorKeywords, Color, MorphBlendMesh, ImmediateRenderObject, VertexNormalsHelper, SpotLightHelper, SkeletonHelper, PointLightHelper, HemisphereLightHelper, GridHelper, FaceNormalsHelper, DirectionalLightHelper, CameraHelper, BoundingBoxHelper, BoxHelper, ArrowHelper, AxisHelper, ClosedSplineCurve3, CatmullRomCurve3, SplineCurve3, CubicBezierCurve3, QuadraticBezierCurve3, LineCurve3, ArcCurve, EllipseCurve, SplineCurve, CubicBezierCurve, QuadraticBezierCurve, LineCurve, Shape, ShapePath, Path, Font, CurvePath, Curve, ShapeUtils, SceneUtils, CurveUtils, WireframeGeometry, ParametricGeometry, ParametricBufferGeometry, TetrahedronGeometry, TetrahedronBufferGeometry, OctahedronGeometry, OctahedronBufferGeometry, IcosahedronGeometry, IcosahedronBufferGeometry, DodecahedronGeometry, DodecahedronBufferGeometry, PolyhedronGeometry, PolyhedronBufferGeometry, TubeGeometry, TubeBufferGeometry, TorusKnotGeometry, TorusKnotBufferGeometry, TorusGeometry, TorusBufferGeometry, TextGeometry, SphereBufferGeometry, SphereGeometry, RingGeometry, RingBufferGeometry, PlaneBufferGeometry, PlaneGeometry, LatheGeometry, LatheBufferGeometry, ShapeGeometry, ExtrudeGeometry, EdgesGeometry, ConeGeometry, ConeBufferGeometry, CylinderGeometry, CylinderBufferGeometry, CircleBufferGeometry, CircleGeometry, BoxBufferGeometry, BoxGeometry, ShadowMaterial, SpriteMaterial, RawShaderMaterial, ShaderMaterial, PointsMaterial, MultiMaterial, MeshPhysicalMaterial, MeshStandardMaterial, MeshPhongMaterial, MeshNormalMaterial, MeshLambertMaterial, MeshDepthMaterial, MeshBasicMaterial, LineDashedMaterial, LineBasicMaterial, Material, REVISION, MOUSE, CullFaceNone, CullFaceBack, CullFaceFront, CullFaceFrontBack, FrontFaceDirectionCW, FrontFaceDirectionCCW, BasicShadowMap, PCFShadowMap, PCFSoftShadowMap, FrontSide, BackSide, DoubleSide, FlatShading, SmoothShading, NoColors, FaceColors, VertexColors, NoBlending, NormalBlending, AdditiveBlending, SubtractiveBlending, MultiplyBlending, CustomBlending, BlendingMode, AddEquation, SubtractEquation, ReverseSubtractEquation, MinEquation, MaxEquation, ZeroFactor, OneFactor, SrcColorFactor, OneMinusSrcColorFactor, SrcAlphaFactor, OneMinusSrcAlphaFactor, DstAlphaFactor, OneMinusDstAlphaFactor, DstColorFactor, OneMinusDstColorFactor, SrcAlphaSaturateFactor, NeverDepth, AlwaysDepth, LessDepth, LessEqualDepth, EqualDepth, GreaterEqualDepth, GreaterDepth, NotEqualDepth, MultiplyOperation, MixOperation, AddOperation, NoToneMapping, LinearToneMapping, ReinhardToneMapping, Uncharted2ToneMapping, CineonToneMapping, UVMapping, CubeReflectionMapping, CubeRefractionMapping, EquirectangularReflectionMapping, EquirectangularRefractionMapping, SphericalReflectionMapping, CubeUVReflectionMapping, CubeUVRefractionMapping, TextureMapping, RepeatWrapping, ClampToEdgeWrapping, MirroredRepeatWrapping, TextureWrapping, NearestFilter, NearestMipMapNearestFilter, NearestMipMapLinearFilter, LinearFilter, LinearMipMapNearestFilter, LinearMipMapLinearFilter, TextureFilter, UnsignedByteType, ByteType, ShortType, UnsignedShortType, IntType, UnsignedIntType, FloatType, HalfFloatType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShort565Type, UnsignedInt248Type, AlphaFormat, RGBFormat, RGBAFormat, LuminanceFormat, LuminanceAlphaFormat, RGBEFormat, DepthFormat, DepthStencilFormat, RGB_S3TC_DXT1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGB_PVRTC_4BPPV1_Format, RGB_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_PVRTC_2BPPV1_Format, RGB_ETC1_Format, LoopOnce, LoopRepeat, LoopPingPong, InterpolateDiscrete, InterpolateLinear, InterpolateSmooth, ZeroCurvatureEnding, ZeroSlopeEnding, WrapAroundEnding, TrianglesDrawMode, TriangleStripDrawMode, TriangleFanDrawMode, LinearEncoding, sRGBEncoding, GammaEncoding, RGBEEncoding, LogLuvEncoding, RGBM7Encoding, RGBM16Encoding, RGBDEncoding, BasicDepthPacking, RGBADepthPacking, BoxGeometry as CubeGeometry, Face4, LineStrip, LinePieces, MultiMaterial as MeshFaceMaterial, PointCloud, Sprite as Particle, ParticleSystem, PointCloudMaterial, ParticleBasicMaterial, ParticleSystemMaterial, Vertex, EdgesHelper, WireframeHelper, GeometryUtils, ImageUtils, Projector, CanvasRenderer };
export { WebGLRenderTargetCube, WebGLRenderTarget, WebGLRenderer, ShaderLib, UniformsLib, UniformsUtils, ShaderChunk, FogExp2, Fog, Scene, LensFlare, Sprite, LOD, SkinnedMesh, Skeleton, Bone, Mesh, LineSegments, Line, Points, Group, VideoTexture, DataTexture, CompressedTexture, CubeTexture, CanvasTexture, DepthTexture, TextureIdCount, Texture, MaterialIdCount, CompressedTextureLoader, BinaryTextureLoader, DataTextureLoader, CubeTextureLoader, TextureLoader, ObjectLoader, MaterialLoader, BufferGeometryLoader, DefaultLoadingManager, LoadingManager, JSONLoader, ImageLoader, FontLoader, FileLoader, Loader, Cache, AudioLoader, SpotLightShadow, SpotLight, PointLight, HemisphereLight, DirectionalLightShadow, DirectionalLight, AmbientLight, LightShadow, Light, StereoCamera, PerspectiveCamera, OrthographicCamera, CubeCamera, Camera, AudioListener, PositionalAudio, getAudioContext, AudioAnalyser, Audio, VectorKeyframeTrack, StringKeyframeTrack, QuaternionKeyframeTrack, NumberKeyframeTrack, ColorKeyframeTrack, BooleanKeyframeTrack, PropertyMixer, PropertyBinding, KeyframeTrack, AnimationUtils, AnimationObjectGroup, AnimationMixer, AnimationClip, Uniform, InstancedBufferGeometry, BufferGeometry, GeometryIdCount, Geometry, InterleavedBufferAttribute, InstancedInterleavedBuffer, InterleavedBuffer, InstancedBufferAttribute, DynamicBufferAttribute, Float64Attribute, Float32Attribute, Uint32Attribute, Int32Attribute, Uint16Attribute, Int16Attribute, Uint8ClampedAttribute, Uint8Attribute, Int8Attribute, BufferAttribute, Face3, Object3DIdCount, Object3D, Raycaster, Layers, EventDispatcher, Clock, QuaternionLinearInterpolant, LinearInterpolant, DiscreteInterpolant, CubicInterpolant, Interpolant, Triangle, Spline, _Math as Math, Spherical, Plane, Frustum, Sphere, Ray, Matrix4, Matrix3, Box3, Box2, Line3, Euler, Vector4, Vector3, Vector2, Quaternion, ColorKeywords, Color, MorphBlendMesh, ImmediateRenderObject, VertexNormalsHelper, SpotLightHelper, SkeletonHelper, PointLightHelper, HemisphereLightHelper, GridHelper, FaceNormalsHelper, DirectionalLightHelper, CameraHelper, BoundingBoxHelper, BoxHelper, ArrowHelper, AxisHelper, ClosedSplineCurve3, CatmullRomCurve3, SplineCurve3, CubicBezierCurve3, QuadraticBezierCurve3, LineCurve3, ArcCurve, EllipseCurve, SplineCurve, CubicBezierCurve, QuadraticBezierCurve, LineCurve, Shape, ShapePath, Path, Font, CurvePath, Curve, ShapeUtils, SceneUtils, CurveUtils, WireframeGeometry, ParametricGeometry, ParametricBufferGeometry, TetrahedronGeometry, TetrahedronBufferGeometry, OctahedronGeometry, OctahedronBufferGeometry, IcosahedronGeometry, IcosahedronBufferGeometry, DodecahedronGeometry, DodecahedronBufferGeometry, PolyhedronGeometry, PolyhedronBufferGeometry, TubeGeometry, TubeBufferGeometry, TorusKnotGeometry, TorusKnotBufferGeometry, TorusGeometry, TorusBufferGeometry, TextGeometry, SphereBufferGeometry, SphereGeometry, RingGeometry, RingBufferGeometry, PlaneBufferGeometry, PlaneGeometry, LatheGeometry, LatheBufferGeometry, ShapeGeometry, ExtrudeGeometry, EdgesGeometry, ConeGeometry, ConeBufferGeometry, CylinderGeometry, CylinderBufferGeometry, CircleBufferGeometry, CircleGeometry, BoxBufferGeometry, BoxGeometry, ShadowMaterial, SpriteMaterial, RawShaderMaterial, ShaderMaterial, PointsMaterial, MultiMaterial, MeshPhysicalMaterial, MeshStandardMaterial, MeshPhongMaterial, MeshNormalMaterial, MeshLambertMaterial, MeshDepthMaterial, MeshBasicMaterial, LineDashedMaterial, LineBasicMaterial, Material, REVISION, MOUSE, CullFaceNone, CullFaceBack, CullFaceFront, CullFaceFrontBack, FrontFaceDirectionCW, FrontFaceDirectionCCW, BasicShadowMap, PCFShadowMap, PCFSoftShadowMap, FrontSide, BackSide, DoubleSide, FlatShading, SmoothShading, NoColors, FaceColors, VertexColors, NoBlending, NormalBlending, AdditiveBlending, SubtractiveBlending, MultiplyBlending, CustomBlending, BlendingMode, AddEquation, SubtractEquation, ReverseSubtractEquation, MinEquation, MaxEquation, ZeroFactor, OneFactor, SrcColorFactor, OneMinusSrcColorFactor, SrcAlphaFactor, OneMinusSrcAlphaFactor, DstAlphaFactor, OneMinusDstAlphaFactor, DstColorFactor, OneMinusDstColorFactor, SrcAlphaSaturateFactor, NeverDepth, AlwaysDepth, LessDepth, LessEqualDepth, EqualDepth, GreaterEqualDepth, GreaterDepth, NotEqualDepth, MultiplyOperation, MixOperation, AddOperation, NoToneMapping, LinearToneMapping, ReinhardToneMapping, Uncharted2ToneMapping, CineonToneMapping, UVMapping, CubeReflectionMapping, CubeRefractionMapping, EquirectangularReflectionMapping, EquirectangularRefractionMapping, SphericalReflectionMapping, CubeUVReflectionMapping, CubeUVRefractionMapping, TextureMapping, RepeatWrapping, ClampToEdgeWrapping, MirroredRepeatWrapping, TextureWrapping, NearestFilter, NearestMipMapNearestFilter, NearestMipMapLinearFilter, LinearFilter, LinearMipMapNearestFilter, LinearMipMapLinearFilter, TextureFilter, UnsignedByteType, ByteType, ShortType, UnsignedShortType, IntType, UnsignedIntType, FloatType, HalfFloatType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShort565Type, UnsignedInt248Type, AlphaFormat, RGBFormat, RGBAFormat, LuminanceFormat, LuminanceAlphaFormat, RGBEFormat, DepthFormat, DepthStencilFormat, RGB_S3TC_DXT1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGB_PVRTC_4BPPV1_Format, RGB_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_PVRTC_2BPPV1_Format, RGB_ETC1_Format, LoopOnce, LoopRepeat, LoopPingPong, InterpolateDiscrete, InterpolateLinear, InterpolateSmooth, ZeroCurvatureEnding, ZeroSlopeEnding, WrapAroundEnding, TrianglesDrawMode, TriangleStripDrawMode, TriangleFanDrawMode, LinearEncoding, sRGBEncoding, GammaEncoding, RGBEEncoding, LogLuvEncoding, RGBM7Encoding, RGBM16Encoding, RGBDEncoding, BasicDepthPacking, RGBADepthPacking, BoxGeometry as CubeGeometry, Face4, LineStrip, LinePieces, MultiMaterial as MeshFaceMaterial, PointCloud, Sprite as Particle, ParticleSystem, PointCloudMaterial, ParticleBasicMaterial, ParticleSystemMaterial, Vertex, EdgesHelper, WireframeHelper, XHRLoader, GeometryUtils, ImageUtils, Projector, CanvasRenderer };
Object.defineProperty( exports, 'AudioContext', {
get: function () {
......
此差异已折叠。
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