Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
Ablesons
three.js
提交
0e8166f5
T
three.js
项目概览
Ablesons
/
three.js
与 Fork 源项目一致
从无法访问的项目Fork
通知
2
Star
0
Fork
0
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
0
列表
看板
标记
里程碑
合并请求
0
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
T
three.js
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
0
Issue
0
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
体验新版 GitCode,发现更多精彩内容 >>
提交
0e8166f5
编写于
10月 17, 2015
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
差异文件
Merge branch 'master' into dev
上级
065c06a8
4bab4687
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
32 addition
and
30 deletion
+32
-30
docs/scenes/geometry-browser.html
docs/scenes/geometry-browser.html
+32
-30
未找到文件。
docs/scenes/geometry-browser.html
浏览文件 @
0e8166f5
...
...
@@ -10,7 +10,7 @@
font-weight
:
normal
;
font-style
:
normal
;
}
body
{
margin
:
0
;
font-family
:
'inconsolata'
;
...
...
@@ -18,9 +18,9 @@
line-height
:
18px
;
overflow
:
hidden
;
}
canvas
{
width
:
100%
;
height
:
100%
}
#newWindow
{
display
:
block
;
position
:
absolute
;
...
...
@@ -31,12 +31,14 @@
</style>
</head>
<body>
<a
id=
'newWindow'
href=
'./geometry-browser.html'
target=
'_blank'
>
Open in New Window
</a>
<script
src=
"../../build/three.min.js"
></script>
<script
src=
'../../examples/js/libs/dat.gui.min.js'
></script>
<script
src=
"../../examples/js/controls/OrbitControls.js"
></script>
<script
src=
"../../examples/js/geometries/TextGeometry.js"
></script>
<script
src=
"../../examples/js/utils/FontUtils.js"
></script>
<script
src=
"../../examples/fonts/gentilis_bold.typeface.js"
></script>
<script
src=
"../../examples/fonts/gentilis_regular.typeface.js"
></script>
<script
src=
"../../examples/fonts/optimer_bold.typeface.js"
></script>
...
...
@@ -45,22 +47,22 @@
<script
src=
"../../examples/fonts/helvetiker_regular.typeface.js"
></script>
<script
src=
"../../examples/fonts/droid/droid_serif_regular.typeface.js"
></script>
<script
src=
"../../examples/fonts/droid/droid_serif_bold.typeface.js"
></script>
<script
src=
'js/geometry.js'
></script>
<script>
document
.
getElementById
(
'
newWindow
'
).
href
+=
window
.
location
.
hash
;
var
gui
=
new
dat
.
GUI
();
var
scene
=
new
THREE
.
Scene
();
var
camera
=
new
THREE
.
PerspectiveCamera
(
75
,
window
.
innerWidth
/
window
.
innerHeight
,
0.1
,
50
);
camera
.
position
.
z
=
30
;
var
renderer
=
new
THREE
.
WebGLRenderer
({
antialias
:
true
});
renderer
.
setSize
(
window
.
innerWidth
,
window
.
innerHeight
);
document
.
body
.
appendChild
(
renderer
.
domElement
);
var
orbit
=
new
THREE
.
OrbitControls
(
camera
,
renderer
.
domElement
);
orbit
.
enableZoom
=
false
;
...
...
@@ -71,7 +73,7 @@
lights
[
0
]
=
new
THREE
.
PointLight
(
0xffffff
,
1
,
0
);
lights
[
1
]
=
new
THREE
.
PointLight
(
0xffffff
,
1
,
0
);
lights
[
2
]
=
new
THREE
.
PointLight
(
0xffffff
,
1
,
0
);
lights
[
0
].
position
.
set
(
0
,
200
,
0
);
lights
[
1
].
position
.
set
(
100
,
200
,
100
);
lights
[
2
].
position
.
set
(
-
100
,
-
200
,
-
100
);
...
...
@@ -81,40 +83,40 @@
scene
.
add
(
lights
[
2
]
);
var
mesh
=
new
THREE
.
Object3D
()
mesh
.
add
(
new
THREE
.
LineSegments
(
new
THREE
.
Geometry
(),
new
THREE
.
LineBasicMaterial
({
color
:
0xffffff
,
transparent
:
true
,
opacity
:
0.5
})
));
mesh
.
add
(
new
THREE
.
Mesh
(
new
THREE
.
Geometry
(),
new
THREE
.
MeshPhongMaterial
({
color
:
0x156289
,
emissive
:
0x072534
,
side
:
THREE
.
DoubleSide
,
shading
:
THREE
.
FlatShading
})
));
var
options
=
chooseFromHash
(
mesh
);
scene
.
add
(
mesh
);
var
prevFog
=
false
;
var
render
=
function
()
{
requestAnimationFrame
(
render
);
var
time
=
Date
.
now
()
*
0.001
;
...
...
@@ -125,20 +127,20 @@
}
renderer
.
render
(
scene
,
camera
);
};
window
.
addEventListener
(
'
resize
'
,
function
()
{
camera
.
aspect
=
window
.
innerWidth
/
window
.
innerHeight
;
camera
.
updateProjectionMatrix
();
renderer
.
setSize
(
window
.
innerWidth
,
window
.
innerHeight
);
},
false
);
render
();
</script>
</body>
</html>
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录