未验证 提交 0afd4ceb 编写于 作者: M Mr.doob 提交者: GitHub

Merge pull request #17860 from michael8090/patch-1

Examples: Avoid delayed updating of cube cameras in webgl_materials_cubemap_dynamic.
......@@ -178,26 +178,22 @@
camera.lookAt( scene.position );
sphere.visible = false;
// pingpong
if ( count % 2 === 0 ) {
cubeCamera1.update( renderer, scene );
material.envMap = cubeCamera1.renderTarget.texture;
cubeCamera2.update( renderer, scene );
} else {
cubeCamera2.update( renderer, scene );
material.envMap = cubeCamera2.renderTarget.texture;
cubeCamera1.update( renderer, scene );
}
count ++;
sphere.visible = true;
renderer.render( scene, camera );
}
......
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