未验证 提交 0af653dc 编写于 作者: M Magnuz Binder 提交者: GitHub

Change colour => color.

上级 6ab65096
......@@ -185,8 +185,8 @@
"float viewDot = abs(dot( normal, viewPosition ));",
"viewDot = clamp( pow( viewDot + 0.6, 10.0 ), 0.0, 1.0);",
"vec3 colour = vec3( 0.05, 0.09, 0.13 ) * dirDiffuse;",
"gl_FragColor = vec4( colour, viewDot );",
"vec3 color = vec3( 0.05, 0.09, 0.13 ) * dirDiffuse;",
"gl_FragColor = vec4( color, viewDot );",
"}"
......@@ -272,9 +272,9 @@
"void main() {",
"vec2 sampleUV = vUv;",
"vec4 colour = texture2D( map, sampleUV, 0.0 );",
"vec4 color = texture2D( map, sampleUV, 0.0 );",
"gl_FragColor = vec4( colour.xyz, 1.0 );",
"gl_FragColor = vec4( color.xyz, 1.0 );",
"}"
......
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