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three.js
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0800ec13
T
three.js
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体验新版 GitCode,发现更多精彩内容 >>
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0800ec13
编写于
10月 25, 2012
作者:
A
alteredq
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Editor: made active camera changes be reflected in Object properties UI.
上级
23556896
变更
3
隐藏空白更改
内联
并排
Showing
3 changed file
with
51 addition
and
23 deletion
+51
-23
editor/index.html
editor/index.html
+1
-0
editor/js/ui/Sidebar.Properties.Object3D.js
editor/js/ui/Sidebar.Properties.Object3D.js
+39
-23
editor/js/ui/Viewport.js
editor/js/ui/Viewport.js
+11
-0
未找到文件。
editor/index.html
浏览文件 @
0800ec13
...
...
@@ -67,6 +67,7 @@
objectChanged
:
new
SIGNALS
.
Signal
(),
materialChanged
:
new
SIGNALS
.
Signal
(),
clearColorChanged
:
new
SIGNALS
.
Signal
(),
cameraChanged
:
new
SIGNALS
.
Signal
(),
windowResize
:
new
SIGNALS
.
Signal
()
};
...
...
editor/js/ui/Sidebar.Properties.Object3D.js
浏览文件 @
0800ec13
...
...
@@ -298,51 +298,67 @@ Sidebar.Properties.Object3D = function ( signals ) {
}
);
signals
.
cameraChanged
.
add
(
function
(
camera
)
{
if
(
camera
&&
camera
===
selected
)
{
refreshObjectUI
(
camera
);
}
}
);
signals
.
objectChanged
.
add
(
function
(
object
)
{
if
(
object
)
{
container
.
setDisplay
(
'
block
'
);
refreshObjectUI
(
object
);
objectType
.
setValue
(
getObjectInstanceName
(
object
).
toUpperCase
()
);
}
objectName
.
setValue
(
object
.
name
);
}
);
objectPositionX
.
setValue
(
object
.
position
.
x
);
objectPositionY
.
setValue
(
object
.
position
.
y
);
objectPositionZ
.
setValue
(
object
.
position
.
z
);
function
refreshObjectUI
(
object
)
{
objectRotationX
.
setValue
(
object
.
rotation
.
x
);
objectRotationY
.
setValue
(
object
.
rotation
.
y
);
objectRotationZ
.
setValue
(
object
.
rotation
.
z
);
container
.
setDisplay
(
'
block
'
);
objectScaleX
.
setValue
(
object
.
scale
.
x
);
objectScaleY
.
setValue
(
object
.
scale
.
y
);
objectScaleZ
.
setValue
(
object
.
scale
.
z
);
objectType
.
setValue
(
getObjectInstanceName
(
object
).
toUpperCase
()
);
if
(
object
.
fov
!==
undefined
)
{
objectName
.
setValue
(
object
.
name
);
objectFov
.
setValue
(
object
.
fov
);
objectPositionX
.
setValue
(
object
.
position
.
x
);
objectPositionY
.
setValue
(
object
.
position
.
y
);
objectPositionZ
.
setValue
(
object
.
position
.
z
);
}
objectRotationX
.
setValue
(
object
.
rotation
.
x
);
objectRotationY
.
setValue
(
object
.
rotation
.
y
);
objectRotationZ
.
setValue
(
object
.
rotation
.
z
);
if
(
object
.
near
!==
undefined
)
{
objectScaleX
.
setValue
(
object
.
scale
.
x
);
objectScaleY
.
setValue
(
object
.
scale
.
y
);
objectScaleZ
.
setValue
(
object
.
scale
.
z
);
objectNear
.
setValue
(
object
.
near
);
if
(
object
.
fov
!==
undefined
)
{
}
objectFov
.
setValue
(
object
.
fov
);
if
(
object
.
far
!==
undefined
)
{
}
objectFar
.
setValue
(
object
.
far
);
if
(
object
.
near
!==
undefined
)
{
}
objectNear
.
setValue
(
object
.
near
);
objectVisible
.
setValue
(
object
.
visible
);
}
if
(
object
.
far
!==
undefined
)
{
objectFar
.
setValue
(
object
.
far
);
}
}
);
objectVisible
.
setValue
(
object
.
visible
);
}
return
container
;
...
...
editor/js/ui/Viewport.js
浏览文件 @
0800ec13
...
...
@@ -172,6 +172,16 @@ var Viewport = function ( signals ) {
};
var
onMouseMove
=
function
(
event
)
{
if
(
controls
.
enabled
)
{
signals
.
cameraChanged
.
dispatch
(
camera
);
}
};
var
onMouseUp
=
function
(
event
)
{
// clear selection when clicking in empty space
...
...
@@ -213,6 +223,7 @@ var Viewport = function ( signals ) {
};
container
.
dom
.
addEventListener
(
'
mousemove
'
,
onMouseMove
,
false
);
container
.
dom
.
addEventListener
(
'
mousedown
'
,
onMouseDown
,
false
);
container
.
dom
.
addEventListener
(
'
mouseup
'
,
onMouseUp
,
false
);
container
.
dom
.
addEventListener
(
'
click
'
,
onClick
,
false
);
...
...
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