提交 06b449b4 编写于 作者: M Mugen87

Update builds.

上级 6907a311
......@@ -32454,7 +32454,6 @@
var Geometries = /*#__PURE__*/Object.freeze({
__proto__: null,
WireframeGeometry: WireframeGeometry,
ParametricGeometry: ParametricGeometry,
ParametricBufferGeometry: ParametricBufferGeometry,
......@@ -32840,7 +32839,7 @@
* alphaMap: new THREE.Texture( <Image> ),
*
* envMap: new THREE.CubeTexture( [posx, negx, posy, negy, posz, negz] ),
* combine: THREE.Multiply,
* combine: THREE.MultiplyOperation,
* reflectivity: <float>,
* refractionRatio: <float>,
*
......@@ -33368,7 +33367,6 @@
var Materials = /*#__PURE__*/Object.freeze({
__proto__: null,
ShadowMaterial: ShadowMaterial,
SpriteMaterial: SpriteMaterial,
RawShaderMaterial: RawShaderMaterial,
......@@ -33549,6 +33547,79 @@
}
},
subclip: function ( sourceClip, name, startFrame, endFrame, fps ) {
fps = fps || 30;
var clip = sourceClip.clone();
clip.name = name;
var tracks = [];
for ( var i = 0; i < clip.tracks.length; ++ i ) {
var track = clip.tracks[ i ];
var valueSize = track.getValueSize();
var times = [];
var values = [];
for ( var j = 0; j < track.times.length; ++ j ) {
var frame = track.times[ j ] * fps;
if ( frame < startFrame || frame >= endFrame ) { continue; }
times.push( track.times[ j ] );
for ( var k = 0; k < valueSize; ++ k ) {
values.push( track.values[ j * valueSize + k ] );
}
}
if ( times.length === 0 ) { continue; }
track.times = AnimationUtils.convertArray( times, track.times.constructor );
track.values = AnimationUtils.convertArray( values, track.values.constructor );
tracks.push( track );
}
clip.tracks = tracks;
// find minimum .times value across all tracks in the trimmed clip
var minStartTime = Infinity;
for ( var i = 0; i < clip.tracks.length; ++ i ) {
if ( minStartTime > clip.tracks[ i ].times[ 0 ] ) {
minStartTime = clip.tracks[ i ].times[ 0 ];
}
}
// shift all tracks such that clip begins at t=0
for ( var i = 0; i < clip.tracks.length; ++ i ) {
clip.tracks[ i ].shift( - 1 * minStartTime );
}
clip.resetDuration();
return clip;
}
};
......@@ -35147,7 +35218,6 @@
},
clone: function () {
var tracks = [];
......@@ -35924,7 +35994,7 @@
texture.wrapT = texData.wrapT !== undefined ? texData.wrapT : ClampToEdgeWrapping;
texture.magFilter = texData.magFilter !== undefined ? texData.magFilter : LinearFilter;
texture.minFilter = texData.minFilter !== undefined ? texData.minFilter : LinearMipmapLinearFilter;
texture.minFilter = texData.minFilter !== undefined ? texData.minFilter : LinearFilter;
texture.anisotropy = texData.anisotropy !== undefined ? texData.anisotropy : 1;
......@@ -35942,6 +36012,7 @@
if ( texData.mipmaps !== undefined ) {
texture.mipmaps = texData.mipmaps;
texture.minFilter = LinearMipmapLinearFilter; // presumably...
}
......@@ -37603,7 +37674,6 @@
var Curves = /*#__PURE__*/Object.freeze({
__proto__: null,
ArcCurve: ArcCurve,
CatmullRomCurve3: CatmullRomCurve3,
CubicBezierCurve: CubicBezierCurve,
因为 它太大了无法显示 source diff 。你可以改为 查看blob
......@@ -32441,7 +32441,6 @@ CircleBufferGeometry.prototype.constructor = CircleBufferGeometry;
var Geometries = /*#__PURE__*/Object.freeze({
__proto__: null,
WireframeGeometry: WireframeGeometry,
ParametricGeometry: ParametricGeometry,
ParametricBufferGeometry: ParametricBufferGeometry,
......@@ -32827,7 +32826,7 @@ MeshPhysicalMaterial.prototype.copy = function ( source ) {
* alphaMap: new THREE.Texture( <Image> ),
*
* envMap: new THREE.CubeTexture( [posx, negx, posy, negy, posz, negz] ),
* combine: THREE.Multiply,
* combine: THREE.MultiplyOperation,
* reflectivity: <float>,
* refractionRatio: <float>,
*
......@@ -33355,7 +33354,6 @@ LineDashedMaterial.prototype.copy = function ( source ) {
var Materials = /*#__PURE__*/Object.freeze({
__proto__: null,
ShadowMaterial: ShadowMaterial,
SpriteMaterial: SpriteMaterial,
RawShaderMaterial: RawShaderMaterial,
......@@ -33536,6 +33534,79 @@ var AnimationUtils = {
}
},
subclip: function ( sourceClip, name, startFrame, endFrame, fps ) {
fps = fps || 30;
var clip = sourceClip.clone();
clip.name = name;
var tracks = [];
for ( var i = 0; i < clip.tracks.length; ++ i ) {
var track = clip.tracks[ i ];
var valueSize = track.getValueSize();
var times = [];
var values = [];
for ( var j = 0; j < track.times.length; ++ j ) {
var frame = track.times[ j ] * fps;
if ( frame < startFrame || frame >= endFrame ) continue;
times.push( track.times[ j ] );
for ( var k = 0; k < valueSize; ++ k ) {
values.push( track.values[ j * valueSize + k ] );
}
}
if ( times.length === 0 ) continue;
track.times = AnimationUtils.convertArray( times, track.times.constructor );
track.values = AnimationUtils.convertArray( values, track.values.constructor );
tracks.push( track );
}
clip.tracks = tracks;
// find minimum .times value across all tracks in the trimmed clip
var minStartTime = Infinity;
for ( var i = 0; i < clip.tracks.length; ++ i ) {
if ( minStartTime > clip.tracks[ i ].times[ 0 ] ) {
minStartTime = clip.tracks[ i ].times[ 0 ];
}
}
// shift all tracks such that clip begins at t=0
for ( var i = 0; i < clip.tracks.length; ++ i ) {
clip.tracks[ i ].shift( - 1 * minStartTime );
}
clip.resetDuration();
return clip;
}
};
......@@ -35134,7 +35205,6 @@ Object.assign( AnimationClip.prototype, {
},
clone: function () {
var tracks = [];
......@@ -35911,7 +35981,7 @@ DataTextureLoader.prototype = Object.assign( Object.create( Loader.prototype ),
texture.wrapT = texData.wrapT !== undefined ? texData.wrapT : ClampToEdgeWrapping;
texture.magFilter = texData.magFilter !== undefined ? texData.magFilter : LinearFilter;
texture.minFilter = texData.minFilter !== undefined ? texData.minFilter : LinearMipmapLinearFilter;
texture.minFilter = texData.minFilter !== undefined ? texData.minFilter : LinearFilter;
texture.anisotropy = texData.anisotropy !== undefined ? texData.anisotropy : 1;
......@@ -35929,6 +35999,7 @@ DataTextureLoader.prototype = Object.assign( Object.create( Loader.prototype ),
if ( texData.mipmaps !== undefined ) {
texture.mipmaps = texData.mipmaps;
texture.minFilter = LinearMipmapLinearFilter; // presumably...
}
......@@ -37590,7 +37661,6 @@ SplineCurve.prototype.fromJSON = function ( json ) {
var Curves = /*#__PURE__*/Object.freeze({
__proto__: null,
ArcCurve: ArcCurve,
CatmullRomCurve3: CatmullRomCurve3,
CubicBezierCurve: CubicBezierCurve,
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