提交 0548b13c 编写于 作者: D Don McCurdy

[glTF] Internal GLTFLoader naming updates.

上级 f7263aa3
......@@ -6,17 +6,17 @@
* @author Don McCurdy / https://www.donmccurdy.com
*/
THREE.GLTF2Loader = ( function () {
THREE.GLTFLoader = ( function () {
function GLTF2Loader( manager ) {
function GLTFLoader( manager ) {
this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
}
GLTF2Loader.prototype = {
GLTFLoader.prototype = {
constructor: GLTF2Loader,
constructor: GLTFLoader,
crossOrigin: 'Anonymous',
......@@ -39,7 +39,7 @@ THREE.GLTF2Loader = ( function () {
} catch ( e ) {
// For SyntaxError or TypeError, return a generic failure message.
onError( e.constructor === Error ? e : new Error( 'THREE.GLTF2Loader: Unable to parse model.' ) );
onError( e.constructor === Error ? e : new Error( 'THREE.GLTFLoader: Unable to parse model.' ) );
}
......@@ -81,7 +81,7 @@ THREE.GLTF2Loader = ( function () {
if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
onError( new Error( 'THREE.GLTF2Loader: Legacy glTF detected. Use THREE.GLTFLoader instead.' ) );
onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
return;
}
......@@ -108,7 +108,7 @@ THREE.GLTF2Loader = ( function () {
}
console.time( 'GLTF2Loader' );
console.time( 'GLTFLoader' );
var parser = new GLTFParser( json, extensions, {
......@@ -119,7 +119,7 @@ THREE.GLTF2Loader = ( function () {
parser.parse( function ( scene, scenes, cameras, animations ) {
console.timeEnd( 'GLTF2Loader' );
console.timeEnd( 'GLTFLoader' );
var glTF = {
scene: scene,
......@@ -270,7 +270,7 @@ THREE.GLTF2Loader = ( function () {
if ( light.fallOffExponent !== undefined ) {
console.warn( 'THREE.GLTF2Loader:: light.fallOffExponent not currently supported.' );
console.warn( 'THREE.GLTFLoader:: light.fallOffExponent not currently supported.' );
}
......@@ -407,11 +407,11 @@ THREE.GLTF2Loader = ( function () {
if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
throw new Error( 'THREE.GLTF2Loader: Unsupported glTF-Binary header.' );
throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
} else if ( this.header.version < 2.0 ) {
throw new Error( 'THREE.GLTF2Loader: Legacy binary file detected. Use GLTFLoader instead.' );
throw new Error( 'THREE.GLTFLoader: Legacy binary file detected. Use GLTFLoader instead.' );
}
......@@ -446,7 +446,7 @@ THREE.GLTF2Loader = ( function () {
if ( this.content === null ) {
throw new Error( 'THREE.GLTF2Loader: JSON content not found.' );
throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
}
......@@ -1329,7 +1329,7 @@ THREE.GLTF2Loader = ( function () {
if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
throw new Error( 'THREE.GLTF2Loader: %s buffer type is not supported.', bufferDef.type );
throw new Error( 'THREE.GLTFLoader: %s buffer type is not supported.', bufferDef.type );
}
......@@ -1479,7 +1479,7 @@ THREE.GLTF2Loader = ( function () {
if ( textureDef.internalFormat !== undefined && texture.format !== WEBGL_TEXTURE_FORMATS[ textureDef.internalFormat ] ) {
console.warn( 'THREE.GLTF2Loader: Three.js does not support texture internalFormat which is different from texture format. ' +
console.warn( 'THREE.GLTFLoader: Three.js does not support texture internalFormat which is different from texture format. ' +
'internalFormat will be forced to be the same value as format.' );
}
......@@ -1801,7 +1801,7 @@ THREE.GLTF2Loader = ( function () {
&& geometry.attributes.uv2 === undefined
&& geometry.attributes.uv !== undefined ) {
console.log( 'THREE.GLTF2Loader: Duplicating UVs to support aoMap.' );
console.log( 'THREE.GLTFLoader: Duplicating UVs to support aoMap.' );
geometry.addAttribute( 'uv2', new THREE.BufferAttribute( geometry.attributes.uv.array, 2 ) );
}
......@@ -1862,7 +1862,7 @@ THREE.GLTF2Loader = ( function () {
} else {
throw new Error( 'THREE.GLTF2Loader: Primitive mode unsupported: ', primitive.mode );
throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ', primitive.mode );
}
......@@ -1905,7 +1905,7 @@ THREE.GLTF2Loader = ( function () {
if ( !params ) {
console.warn( 'THREE.GLTF2Loader: Missing camera parameters.' );
console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
return;
}
......@@ -2021,7 +2021,7 @@ THREE.GLTF2Loader = ( function () {
if ( sampler.interpolation === 'CATMULLROMSPLINE' ) {
console.warn( 'THREE.GLTF2Loader: CATMULLROMSPLINE interpolation is not supported. Using CUBICSPLINE instead.' );
console.warn( 'THREE.GLTFLoader: CATMULLROMSPLINE interpolation is not supported. Using CUBICSPLINE instead.' );
}
......@@ -2168,7 +2168,7 @@ THREE.GLTF2Loader = ( function () {
} else if ( node.meshes !== undefined ) {
console.warn( 'THREE.GLTF2Loader: Legacy glTF file detected. Nodes may have no more than one mesh.' );
console.warn( 'THREE.GLTFLoader: Legacy glTF file detected. Nodes may have no more than one mesh.' );
meshes = node.meshes;
......@@ -2183,7 +2183,7 @@ THREE.GLTF2Loader = ( function () {
if ( group === undefined ) {
console.warn( 'THREE.GLTF2Loader: Could not find node "' + mesh + '".' );
console.warn( 'THREE.GLTFLoader: Could not find node "' + mesh + '".' );
continue;
}
......@@ -2273,7 +2273,7 @@ THREE.GLTF2Loader = ( function () {
} else {
console.warn( 'THREE.GLTF2Loader: Joint "%s" could not be found.', jointId );
console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', jointId );
}
......@@ -2400,6 +2400,6 @@ THREE.GLTF2Loader = ( function () {
};
return GLTF2Loader;
return GLTFLoader;
} )();
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