提交 04f01d06 编写于 作者: F Felix Jorkowski

Fixed: The DOMRenderer was not using the correct members from the result of...

Fixed: The DOMRenderer was not using the correct members from the result of the projectScene() function, which ended up meaning that no DOM elements were being updated at all.
上级 aa47bfcd
......@@ -22,7 +22,7 @@ THREE.DOMRenderer = function () {
var e, el, m, ml, element, material, dom, v1x, v1y;
_renderList = _projector.projectScene( scene, camera );
_renderList = _projector.projectScene( scene, camera ).elements;
for ( e = 0, el = _renderList.length; e < el; e++ ) {
......@@ -32,17 +32,13 @@ THREE.DOMRenderer = function () {
v1x = element.x * _widthHalf + _widthHalf; v1y = element.y * _heightHalf + _heightHalf;
for ( m = 0, ml = element.material.length; m < ml; m++ ) {
material = element.material;
material = element.material[ m ];
if ( material instanceof THREE.ParticleDOMMaterial ) {
if ( material instanceof THREE.ParticleDOMMaterial ) {
dom = material.domElement;
dom.style.left = v1x + 'px';
dom.style.top = v1y + 'px';
}
dom = material.domElement;
dom.style.left = v1x + 'px';
dom.style.top = v1y + 'px';
}
......
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