提交 02455cf5 编写于 作者: M Mr.doob

Updated builds.

上级 cf613a2f
......@@ -18687,7 +18687,7 @@
if ( parameters.isWebGL2 && ! parameters.isRawShaderMaterial ) {
// overwrite GLSL version for built-in materials
// GLSL 3.0 conversion for built-in materials and ShaderMaterial
versionString = '#version 300 es\n';
......@@ -25956,11 +25956,7 @@
if ( material.version === materialProperties.__version ) {
if ( materialProperties.program === undefined ) {
initMaterial( material, scene, object );
} else if ( material.fog && materialProperties.fog !== fog ) {
if ( material.fog && materialProperties.fog !== fog ) {
initMaterial( material, scene, object );
......@@ -42603,6 +42599,7 @@
this._startedAt = 0;
this._progress = 0;
this._connected = false;
this.filters = [];
......@@ -42773,6 +42770,8 @@
}
this._connected = true;
return this;
};
......@@ -42797,6 +42796,8 @@
}
this._connected = false;
return this;
};
......@@ -42811,7 +42812,7 @@
if ( ! value ) { value = []; }
if ( this.isPlaying === true ) {
if ( this._connected === true ) {
this.disconnect();
this.filters = value;
此差异已折叠。
......@@ -18744,7 +18744,7 @@ function WebGLProgram( renderer, cacheKey, parameters, bindingStates ) {
if ( parameters.isWebGL2 && ! parameters.isRawShaderMaterial ) {
// overwrite GLSL version for built-in materials
// GLSL 3.0 conversion for built-in materials and ShaderMaterial
versionString = '#version 300 es\n';
......@@ -26018,11 +26018,7 @@ function WebGLRenderer( parameters ) {
if ( material.version === materialProperties.__version ) {
if ( materialProperties.program === undefined ) {
initMaterial( material, scene, object );
} else if ( material.fog && materialProperties.fog !== fog ) {
if ( material.fog && materialProperties.fog !== fog ) {
initMaterial( material, scene, object );
......@@ -42719,6 +42715,7 @@ class Audio extends Object3D {
this._startedAt = 0;
this._progress = 0;
this._connected = false;
this.filters = [];
......@@ -42886,6 +42883,8 @@ class Audio extends Object3D {
}
this._connected = true;
return this;
}
......@@ -42910,6 +42909,8 @@ class Audio extends Object3D {
}
this._connected = false;
return this;
}
......@@ -42924,7 +42925,7 @@ class Audio extends Object3D {
if ( ! value ) value = [];
if ( this.isPlaying === true ) {
if ( this._connected === true ) {
this.disconnect();
this.filters = value;
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