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    Cleaned up a bit WebGLRenderer. · 2294094a
    alteredq 提交于
    Clearing API for rendering to RenderTarget is now flipped: before forced clearing of render target was default, now no clearing is default.
    
    New way of doing things saves one extra duplicitous clear call when switching render targets (like when doing postprocessing).
    
    (doing documentation is indeed turning out to be useful)
    2294094a
webgl_materials_video.html 9.5 KB