three.min.js 579.6 KB
Newer Older
M
Mr.doob 已提交
1
// threejs.org/license
M
Mugen87 已提交
2 3 4 5 6 7 8 9
(function(k,za){"object"===typeof exports&&"undefined"!==typeof module?za(exports):"function"===typeof define&&define.amd?define(["exports"],za):(k=k||self,za(k.THREE={}))})(this,function(k){function za(){}function w(a,b){this.x=a||0;this.y=b||0}function va(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._w=void 0!==d?d:1}function n(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0}function da(){this.elements=[1,0,0,0,1,0,0,0,1];0<arguments.length&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}
function Y(a,b,c,d,e,f,g,h,l,m){Object.defineProperty(this,"id",{value:Qi++});this.uuid=Q.generateUUID();this.name="";this.image=void 0!==a?a:Y.DEFAULT_IMAGE;this.mipmaps=[];this.mapping=void 0!==b?b:Y.DEFAULT_MAPPING;this.wrapS=void 0!==c?c:1001;this.wrapT=void 0!==d?d:1001;this.magFilter=void 0!==e?e:1006;this.minFilter=void 0!==f?f:1008;this.anisotropy=void 0!==l?l:1;this.format=void 0!==g?g:1023;this.type=void 0!==h?h:1009;this.offset=new w(0,0);this.repeat=new w(1,1);this.center=new w(0,0);this.rotation=
0;this.matrixAutoUpdate=!0;this.matrix=new da;this.generateMipmaps=!0;this.premultiplyAlpha=!1;this.flipY=!0;this.unpackAlignment=4;this.encoding=void 0!==m?m:3E3;this.version=0;this.onUpdate=null}function ea(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1}function Aa(a,b,c){this.width=a;this.height=b;this.scissor=new ea(0,0,a,b);this.scissorTest=!1;this.viewport=new ea(0,0,a,b);c=c||{};this.texture=new Y(void 0,void 0,c.wrapS,c.wrapT,c.magFilter,c.minFilter,c.format,c.type,c.anisotropy,
c.encoding);this.texture.image={};this.texture.image.width=a;this.texture.image.height=b;this.texture.generateMipmaps=void 0!==c.generateMipmaps?c.generateMipmaps:!1;this.texture.minFilter=void 0!==c.minFilter?c.minFilter:1006;this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:!0;this.depthTexture=void 0!==c.depthTexture?c.depthTexture:null}function Nf(a,b,c){Aa.call(this,a,b,c);this.samples=4}function O(){this.elements=[1,0,0,0,0,
1,0,0,0,0,1,0,0,0,0,1];0<arguments.length&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}function Pb(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._order=d||Pb.DefaultOrder}function Of(){this.mask=1}function D(){Object.defineProperty(this,"id",{value:Ri++});this.uuid=Q.generateUUID();this.name="";this.type="Object3D";this.parent=null;this.children=[];this.up=D.DefaultUp.clone();var a=new n,b=new Pb,c=new va,d=new n(1,1,1);b._onChange(function(){c.setFromEuler(b,
!1)});c._onChange(function(){b.setFromQuaternion(c,void 0,!1)});Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:a},rotation:{configurable:!0,enumerable:!0,value:b},quaternion:{configurable:!0,enumerable:!0,value:c},scale:{configurable:!0,enumerable:!0,value:d},modelViewMatrix:{value:new O},normalMatrix:{value:new da}});this.matrix=new O;this.matrixWorld=new O;this.matrixAutoUpdate=D.DefaultMatrixAutoUpdate;this.matrixWorldNeedsUpdate=!1;this.layers=new Of;this.visible=
!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this.renderOrder=0;this.userData={}}function ud(){D.call(this);this.type="Scene";this.overrideMaterial=this.fog=this.background=null;this.autoUpdate=!0;"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function $a(a,b){this.min=void 0!==a?a:new n(Infinity,Infinity,Infinity);this.max=void 0!==b?b:new n(-Infinity,-Infinity,-Infinity)}function Pf(a,b,c,d,e){var f;var g=0;for(f=
a.length-3;g<=f;g+=3){Qb.fromArray(a,g);var h=e.x*Math.abs(Qb.x)+e.y*Math.abs(Qb.y)+e.z*Math.abs(Qb.z),l=b.dot(Qb),m=c.dot(Qb),t=d.dot(Qb);if(Math.max(-Math.max(l,m,t),Math.min(l,m,t))>h)return!1}return!0}function mb(a,b){this.center=void 0!==a?a:new n;this.radius=void 0!==b?b:0}function Rb(a,b){this.origin=void 0!==a?a:new n;this.direction=void 0!==b?b:new n}function Z(a,b,c){this.a=void 0!==a?a:new n;this.b=void 0!==b?b:new n;this.c=void 0!==c?c:new n}function H(a,b,c){return void 0===b&&void 0===
M
Mugen87 已提交
10
c?this.set(a):this.setRGB(a,b,c)}function Qf(a,b,c){0>c&&(c+=1);1<c&&--c;return c<1/6?a+6*(b-a)*c:.5>c?b:c<2/3?a+6*(b-a)*(2/3-c):a}function Rf(a){return.04045>a?.0773993808*a:Math.pow(.9478672986*a+.0521327014,2.4)}function Sf(a){return.0031308>a?12.92*a:1.055*Math.pow(a,.41666)-.055}function xc(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d&&d.isVector3?d:new n;this.vertexNormals=Array.isArray(d)?d:[];this.color=e&&e.isColor?e:new H;this.vertexColors=Array.isArray(e)?e:[];this.materialIndex=
M
Mugen87 已提交
11 12
void 0!==f?f:0}function M(){Object.defineProperty(this,"id",{value:Si++});this.uuid=Q.generateUUID();this.name="";this.type="Material";this.fog=!0;this.blending=1;this.side=0;this.vertexTangents=this.flatShading=!1;this.vertexColors=0;this.opacity=1;this.transparent=!1;this.blendSrc=204;this.blendDst=205;this.blendEquation=100;this.blendEquationAlpha=this.blendDstAlpha=this.blendSrcAlpha=null;this.depthFunc=3;this.depthWrite=this.depthTest=!0;this.stencilWriteMask=255;this.stencilFunc=519;this.stencilRef=
0;this.stencilFuncMask=255;this.stencilZPass=this.stencilZFail=this.stencilFail=7680;this.stencilWrite=!1;this.clippingPlanes=null;this.clipShadows=this.clipIntersection=!1;this.shadowSide=null;this.colorWrite=!0;this.precision=null;this.polygonOffset=!1;this.polygonOffsetUnits=this.polygonOffsetFactor=0;this.dithering=!1;this.alphaTest=0;this.premultipliedAlpha=!1;this.toneMapped=this.visible=!0;this.userData={};this.needsUpdate=!0}function Ea(a){M.call(this);this.type="MeshBasicMaterial";this.color=
M
Mugen87 已提交
13
new H(16777215);this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphTargets=this.skinning=!1;this.setValues(a)}function N(a,b,c){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="";this.array=
M
Mugen87 已提交
14
a;this.itemSize=b;this.count=void 0!==a?a.length/b:0;this.normalized=!0===c;this.usage=35044;this.updateRange={offset:0,count:-1};this.version=0}function vd(a,b,c){N.call(this,new Int8Array(a),b,c)}function wd(a,b,c){N.call(this,new Uint8Array(a),b,c)}function xd(a,b,c){N.call(this,new Uint8ClampedArray(a),b,c)}function yd(a,b,c){N.call(this,new Int16Array(a),b,c)}function Sb(a,b,c){N.call(this,new Uint16Array(a),b,c)}function zd(a,b,c){N.call(this,new Int32Array(a),b,c)}function Tb(a,b,c){N.call(this,
M
Mugen87 已提交
15
new Uint32Array(a),b,c)}function A(a,b,c){N.call(this,new Float32Array(a),b,c)}function Ad(a,b,c){N.call(this,new Float64Array(a),b,c)}function hh(){this.vertices=[];this.normals=[];this.colors=[];this.uvs=[];this.uvs2=[];this.groups=[];this.morphTargets={};this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.uvsNeedUpdate=this.colorsNeedUpdate=this.normalsNeedUpdate=this.verticesNeedUpdate=!1}function ih(a){if(0===a.length)return-Infinity;for(var b=
M
Mugen87 已提交
16 17 18 19 20
a[0],c=1,d=a.length;c<d;++c)a[c]>b&&(b=a[c]);return b}function F(){Object.defineProperty(this,"id",{value:Ti+=2});this.uuid=Q.generateUUID();this.name="";this.type="BufferGeometry";this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.drawRange={start:0,count:Infinity};this.userData={}}function fa(a,b){D.call(this);this.type="Mesh";this.geometry=void 0!==a?a:new F;this.material=void 0!==b?b:new Ea({color:16777215*Math.random()});this.drawMode=
0;this.updateMorphTargets()}function jh(a,b,c,d,e,f,g,h){if(null===(1===b.side?d.intersectTriangle(g,f,e,!0,h):d.intersectTriangle(e,f,g,2!==b.side,h)))return null;Ce.copy(h);Ce.applyMatrix4(a.matrixWorld);b=c.ray.origin.distanceTo(Ce);return b<c.near||b>c.far?null:{distance:b,point:Ce.clone(),object:a}}function De(a,b,c,d,e,f,g,h,l,m,t){Ub.fromBufferAttribute(e,l);Vb.fromBufferAttribute(e,m);Wb.fromBufferAttribute(e,t);e=a.morphTargetInfluences;if(b.morphTargets&&f&&e){Tf.set(0,0,0);Uf.set(0,0,0);
Vf.set(0,0,0);for(var q=0,u=f.length;q<u;q++){var p=e[q],k=f[q];0!==p&&(kh.fromBufferAttribute(k,l),lh.fromBufferAttribute(k,m),mh.fromBufferAttribute(k,t),Tf.addScaledVector(kh.sub(Ub),p),Uf.addScaledVector(lh.sub(Vb),p),Vf.addScaledVector(mh.sub(Wb),p))}Ub.add(Tf);Vb.add(Uf);Wb.add(Vf)}if(a=jh(a,b,c,d,Ub,Vb,Wb,Bd))g&&(yc.fromBufferAttribute(g,l),zc.fromBufferAttribute(g,m),Ac.fromBufferAttribute(g,t),a.uv=Z.getUV(Bd,Ub,Vb,Wb,yc,zc,Ac,new w)),h&&(yc.fromBufferAttribute(h,l),zc.fromBufferAttribute(h,
m),Ac.fromBufferAttribute(h,t),a.uv2=Z.getUV(Bd,Ub,Vb,Wb,yc,zc,Ac,new w)),g=new xc(l,m,t),Z.getNormal(Ub,Vb,Wb,g.normal),a.face=g;return a}function E(){Object.defineProperty(this,"id",{value:Ui+=2});this.uuid=Q.generateUUID();this.name="";this.type="Geometry";this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.lineDistancesNeedUpdate=
this.colorsNeedUpdate=this.normalsNeedUpdate=this.uvsNeedUpdate=this.verticesNeedUpdate=this.elementsNeedUpdate=!1}function Xb(a){var b={},c;for(c in a){b[c]={};for(var d in a[c]){var e=a[c][d];e&&(e.isColor||e.isMatrix3||e.isMatrix4||e.isVector2||e.isVector3||e.isVector4||e.isTexture)?b[c][d]=e.clone():Array.isArray(e)?b[c][d]=e.slice():b[c][d]=e}}return b}function ta(a){for(var b={},c=0;c<a.length;c++){var d=Xb(a[c]),e;for(e in d)b[e]=d[e]}return b}function ua(a){M.call(this);this.type="ShaderMaterial";
M
Mr.doob 已提交
21
this.defines={};this.uniforms={};this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}";this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}";this.linewidth=1;this.wireframe=!1;this.wireframeLinewidth=1;this.morphNormals=this.morphTargets=this.skinning=this.clipping=this.lights=this.fog=!1;this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1};this.defaultAttributeValues={color:[1,1,
M
Mugen87 已提交
22 23 24 25 26
1],uv:[0,0],uv2:[0,0]};this.index0AttributeName=void 0;this.uniformsNeedUpdate=!1;void 0!==a&&(void 0!==a.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(a))}function ab(){D.call(this);this.type="Camera";this.matrixWorldInverse=new O;this.projectionMatrix=new O;this.projectionMatrixInverse=new O}function T(a,b,c,d){ab.call(this);this.type="PerspectiveCamera";this.fov=void 0!==a?a:50;this.zoom=1;this.near=void 0!==
c?c:.1;this.far=void 0!==d?d:2E3;this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix()}function Bc(a,b,c,d){D.call(this);this.type="CubeCamera";var e=new T(90,1,a,b);e.up.set(0,-1,0);e.lookAt(new n(1,0,0));this.add(e);var f=new T(90,1,a,b);f.up.set(0,-1,0);f.lookAt(new n(-1,0,0));this.add(f);var g=new T(90,1,a,b);g.up.set(0,0,1);g.lookAt(new n(0,1,0));this.add(g);var h=new T(90,1,a,b);h.up.set(0,0,-1);h.lookAt(new n(0,-1,0));this.add(h);
var l=new T(90,1,a,b);l.up.set(0,-1,0);l.lookAt(new n(0,0,1));this.add(l);var m=new T(90,1,a,b);m.up.set(0,-1,0);m.lookAt(new n(0,0,-1));this.add(m);d=d||{format:1022,magFilter:1006,minFilter:1006};this.renderTarget=new Ab(c,c,d);this.renderTarget.texture.name="CubeCamera";this.update=function(a,b){null===this.parent&&this.updateMatrixWorld();var c=a.getRenderTarget(),d=this.renderTarget,t=d.texture.generateMipmaps;d.texture.generateMipmaps=!1;a.setRenderTarget(d,0);a.render(b,e);a.setRenderTarget(d,
1);a.render(b,f);a.setRenderTarget(d,2);a.render(b,g);a.setRenderTarget(d,3);a.render(b,h);a.setRenderTarget(d,4);a.render(b,l);d.texture.generateMipmaps=t;a.setRenderTarget(d,5);a.render(b,m);a.setRenderTarget(c)};this.clear=function(a,b,c,d){for(var e=a.getRenderTarget(),f=this.renderTarget,g=0;6>g;g++)a.setRenderTarget(f,g),a.clear(b,c,d);a.setRenderTarget(e)}}function Ab(a,b,c){Aa.call(this,a,b,c)}function Yb(a,b,c,d,e,f,g,h,l,m,t,q){Y.call(this,null,f,g,h,l,m,d,e,t,q);this.image={data:a||null,
width:b||1,height:c||1};this.magFilter=void 0!==l?l:1003;this.minFilter=void 0!==m?m:1003;this.flipY=this.generateMipmaps=!1;this.unpackAlignment=1;this.needsUpdate=!0}function bb(a,b){this.normal=void 0!==a?a:new n(1,0,0);this.constant=void 0!==b?b:0}function Cd(a,b,c,d,e,f){this.planes=[void 0!==a?a:new bb,void 0!==b?b:new bb,void 0!==c?c:new bb,void 0!==d?d:new bb,void 0!==e?e:new bb,void 0!==f?f:new bb]}function Wf(){function a(e,f){!1!==c&&(d(e,f),b.requestAnimationFrame(a))}var b=null,c=!1,
M
Mugen87 已提交
27 28
d=null;return{start:function(){!0!==c&&null!==d&&(b.requestAnimationFrame(a),c=!0)},stop:function(){c=!1},setAnimationLoop:function(a){d=a},setContext:function(a){b=a}}}function Vi(a){function b(b,c){var d=b.array,e=b.usage,h=a.createBuffer();a.bindBuffer(c,h);a.bufferData(c,d,e);b.onUploadCallback();c=5126;d instanceof Float32Array?c=5126:d instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):d instanceof Uint16Array?c=5123:d instanceof Int16Array?
c=5122:d instanceof Uint32Array?c=5125:d instanceof Int32Array?c=5124:d instanceof Int8Array?c=5120:d instanceof Uint8Array&&(c=5121);return{buffer:h,type:c,bytesPerElement:d.BYTES_PER_ELEMENT,version:b.version}}var c=new WeakMap;return{get:function(a){a.isInterleavedBufferAttribute&&(a=a.data);return c.get(a)},remove:function(b){b.isInterleavedBufferAttribute&&(b=b.data);var d=c.get(b);d&&(a.deleteBuffer(d.buffer),c.delete(b))},update:function(d,e){d.isInterleavedBufferAttribute&&(d=d.data);var f=
M
Mugen87 已提交
29
c.get(d);if(void 0===f)c.set(d,b(d,e));else if(f.version<d.version){var g=d.array,h=d.updateRange;a.bindBuffer(e,f.buffer);-1===h.count?a.bufferSubData(e,0,g):(a.bufferSubData(e,h.offset*g.BYTES_PER_ELEMENT,g.subarray(h.offset,h.offset+h.count)),h.count=-1);f.version=d.version}}}}function Dd(a,b,c,d){E.call(this);this.type="PlaneGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};this.fromBufferGeometry(new Zb(a,b,c,d));this.mergeVertices()}function Zb(a,b,c,d){F.call(this);
M
Mugen87 已提交
30 31
this.type="PlaneBufferGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};a=a||1;b=b||1;var e=a/2,f=b/2;c=Math.floor(c)||1;d=Math.floor(d)||1;var g=c+1,h=d+1,l=a/c,m=b/d,t=[],q=[],u=[],p=[];for(a=0;a<h;a++){var k=a*m-f;for(b=0;b<g;b++)q.push(b*l-e,-k,0),u.push(0,0,1),p.push(b/c),p.push(1-a/d)}for(a=0;a<d;a++)for(b=0;b<c;b++)e=b+g*(a+1),f=b+1+g*(a+1),h=b+1+g*a,t.push(b+g*a,e,h),t.push(e,f,h);this.setIndex(t);this.addAttribute("position",new A(q,3));this.addAttribute("normal",
new A(u,3));this.addAttribute("uv",new A(p,2))}function Wi(a,b,c,d){function e(a,c){b.buffers.color.setClear(a.r,a.g,a.b,c,d)}var f=new H(0),g=0,h,l,m=null,t=0;return{getClearColor:function(){return f},setClearColor:function(a,b){f.set(a);g=void 0!==b?b:1;e(f,g)},getClearAlpha:function(){return g},setClearAlpha:function(a){g=a;e(f,g)},render:function(b,d,p,k){d=d.background;p=a.vr;(p=p.getSession&&p.getSession())&&"additive"===p.environmentBlendMode&&(d=null);null===d?(e(f,g),m=null,t=0):d&&d.isColor&&
M
Mugen87 已提交
32 33 34
(e(d,1),k=!0,m=null,t=0);(a.autoClear||k)&&a.clear(a.autoClearColor,a.autoClearDepth,a.autoClearStencil);if(d&&(d.isCubeTexture||d.isWebGLRenderTargetCube)){void 0===l&&(l=new fa(new Ed(1,1,1),new ua({type:"BackgroundCubeMaterial",uniforms:Xb(cb.cube.uniforms),vertexShader:cb.cube.vertexShader,fragmentShader:cb.cube.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1})),l.geometry.removeAttribute("normal"),l.geometry.removeAttribute("uv"),l.onBeforeRender=function(a,b,c){this.matrixWorld.copyPosition(c.matrixWorld)},
Object.defineProperty(l.material,"map",{get:function(){return this.uniforms.tCube.value}}),c.update(l));k=d.isWebGLRenderTargetCube?d.texture:d;l.material.uniforms.tCube.value=k;l.material.uniforms.tFlip.value=d.isWebGLRenderTargetCube?1:-1;if(m!==d||t!==k.version)l.material.needsUpdate=!0,m=d,t=k.version;b.unshift(l,l.geometry,l.material,0,0,null)}else if(d&&d.isTexture){void 0===h&&(h=new fa(new Zb(2,2),new ua({type:"BackgroundMaterial",uniforms:Xb(cb.background.uniforms),vertexShader:cb.background.vertexShader,
fragmentShader:cb.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1})),h.geometry.removeAttribute("normal"),Object.defineProperty(h.material,"map",{get:function(){return this.uniforms.t2D.value}}),c.update(h));h.material.uniforms.t2D.value=d;!0===d.matrixAutoUpdate&&d.updateMatrix();h.material.uniforms.uvTransform.value.copy(d.matrix);if(m!==d||t!==d.version)h.material.needsUpdate=!0,m=d,t=d.version;b.unshift(h,h.geometry,h.material,0,0,null)}}}}function Xi(a,b,c,d){var e=d.isWebGL2,
M
Mugen87 已提交
35 36 37 38
f;this.setMode=function(a){f=a};this.render=function(b,d){a.drawArrays(f,b,d);c.update(d,f)};this.renderInstances=function(d,h,l,m){if(0!==m){if(e){d=a;var g="drawArraysInstanced"}else if(d=b.get("ANGLE_instanced_arrays"),g="drawArraysInstancedANGLE",null===d){console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}d[g](f,h,l,m);c.update(l,f,m)}}}function Yi(a,b,c){function d(b){if("highp"===b){if(0<a.getShaderPrecisionFormat(35633,
36338).precision&&0<a.getShaderPrecisionFormat(35632,36338).precision)return"highp";b="mediump"}return"mediump"===b&&0<a.getShaderPrecisionFormat(35633,36337).precision&&0<a.getShaderPrecisionFormat(35632,36337).precision?"mediump":"lowp"}var e,f="undefined"!==typeof WebGL2RenderingContext&&a instanceof WebGL2RenderingContext,g=void 0!==c.precision?c.precision:"highp",h=d(g);h!==g&&(console.warn("THREE.WebGLRenderer:",g,"not supported, using",h,"instead."),g=h);c=!0===c.logarithmicDepthBuffer;h=a.getParameter(34930);
var l=a.getParameter(35660),m=a.getParameter(3379),t=a.getParameter(34076),q=a.getParameter(34921),k=a.getParameter(36347),p=a.getParameter(36348),r=a.getParameter(36349),v=0<l,y=f||!!b.get("OES_texture_float"),n=v&&y,x=f?a.getParameter(36183):0;return{isWebGL2:f,getMaxAnisotropy:function(){if(void 0!==e)return e;var c=b.get("EXT_texture_filter_anisotropic");return e=null!==c?a.getParameter(c.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0},getMaxPrecision:d,precision:g,logarithmicDepthBuffer:c,maxTextures:h,maxVertexTextures:l,
maxTextureSize:m,maxCubemapSize:t,maxAttributes:q,maxVertexUniforms:k,maxVaryings:p,maxFragmentUniforms:r,vertexTextures:v,floatFragmentTextures:y,floatVertexTextures:n,maxSamples:x}}function Zi(){function a(){m.value!==d&&(m.value=d,m.needsUpdate=0<e);c.numPlanes=e;c.numIntersection=0}function b(a,b,d,e){var f=null!==a?a.length:0,g=null;if(0!==f){g=m.value;if(!0!==e||null===g){e=d+4*f;b=b.matrixWorldInverse;l.getNormalMatrix(b);if(null===g||g.length<e)g=new Float32Array(e);for(e=0;e!==f;++e,d+=4)h.copy(a[e]).applyMatrix4(b,
M
Mugen87 已提交
39
l),h.normal.toArray(g,d),g[d+3]=h.constant}m.value=g;m.needsUpdate=!0}c.numPlanes=f;return g}var c=this,d=null,e=0,f=!1,g=!1,h=new bb,l=new da,m={value:null,needsUpdate:!1};this.uniform=m;this.numIntersection=this.numPlanes=0;this.init=function(a,c,g){var h=0!==a.length||c||0!==e||f;f=c;d=b(a,g,0);e=a.length;return h};this.beginShadows=function(){g=!0;b(null)};this.endShadows=function(){g=!1;a()};this.setState=function(c,h,l,k,r,v){if(!f||null===c||0===c.length||g&&!l)g?b(null):a();else{l=g?0:e;var t=
M
Mugen87 已提交
40 41 42
4*l,q=r.clippingState||null;m.value=q;q=b(c,k,t,v);for(c=0;c!==t;++c)q[c]=d[c];r.clippingState=q;this.numIntersection=h?this.numPlanes:0;this.numPlanes+=l}}}function $i(a){var b={};return{get:function(c){if(void 0!==b[c])return b[c];switch(c){case "WEBGL_depth_texture":var d=a.getExtension("WEBGL_depth_texture")||a.getExtension("MOZ_WEBGL_depth_texture")||a.getExtension("WEBKIT_WEBGL_depth_texture");break;case "EXT_texture_filter_anisotropic":d=a.getExtension("EXT_texture_filter_anisotropic")||a.getExtension("MOZ_EXT_texture_filter_anisotropic")||
a.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case "WEBGL_compressed_texture_s3tc":d=a.getExtension("WEBGL_compressed_texture_s3tc")||a.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case "WEBGL_compressed_texture_pvrtc":d=a.getExtension("WEBGL_compressed_texture_pvrtc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:d=a.getExtension(c)}null===d&&console.warn("THREE.WebGLRenderer: "+c+" extension not supported.");
return b[c]=d}}}function aj(a,b,c){function d(a){var e=a.target;a=f.get(e);null!==a.index&&b.remove(a.index);for(var h in a.attributes)b.remove(a.attributes[h]);e.removeEventListener("dispose",d);f.delete(e);if(h=g.get(a))b.remove(h),g.delete(a);c.memory.geometries--}function e(a){var c=[],d=a.index,e=a.attributes.position;if(null!==d){var f=d.array;d=d.version;e=0;for(var h=f.length;e<h;e+=3){var k=f[e+0],r=f[e+1],v=f[e+2];c.push(k,r,r,v,v,k)}}else for(f=e.array,d=e.version,e=0,h=f.length/3-1;e<
M
Mugen87 已提交
43
h;e+=3)k=e+0,r=e+1,v=e+2,c.push(k,r,r,v,v,k);c=new (65535<ih(c)?Tb:Sb)(c,1);c.version=d;b.update(c,34963);(f=g.get(a))&&b.remove(f);g.set(a,c)}var f=new WeakMap,g=new WeakMap;return{get:function(a,b){var e=f.get(b);if(e)return e;b.addEventListener("dispose",d);b.isBufferGeometry?e=b:b.isGeometry&&(void 0===b._bufferGeometry&&(b._bufferGeometry=(new F).setFromObject(a)),e=b._bufferGeometry);f.set(b,e);c.memory.geometries++;return e},update:function(a){var c=a.index,d=a.attributes;null!==c&&b.update(c,
M
Mugen87 已提交
44 45 46 47
34963);for(var e in d)b.update(d[e],34962);a=a.morphAttributes;for(e in a){c=a[e];d=0;for(var f=c.length;d<f;d++)b.update(c[d],34962)}},getWireframeAttribute:function(a){var b=g.get(a);if(b){var c=a.index;null!==c&&b.version<c.version&&e(a)}else e(a);return g.get(a)}}}function bj(a,b,c,d){var e=d.isWebGL2,f,g,h;this.setMode=function(a){f=a};this.setIndex=function(a){g=a.type;h=a.bytesPerElement};this.render=function(b,d){a.drawElements(f,d,g,b*h);c.update(d,f)};this.renderInstances=function(d,m,t,
q){if(0!==q){if(e){d=a;var l="drawElementsInstanced"}else if(d=b.get("ANGLE_instanced_arrays"),l="drawElementsInstancedANGLE",null===d){console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}d[l](f,t,g,m*h,q);c.update(t,f,q)}}}function cj(a){var b={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:b,programs:null,autoReset:!0,reset:function(){b.frame++;
b.calls=0;b.triangles=0;b.points=0;b.lines=0},update:function(a,d,e){e=e||1;b.calls++;switch(d){case 4:b.triangles+=a/3*e;break;case 5:case 6:b.triangles+=e*(a-2);break;case 1:b.lines+=a/2*e;break;case 3:b.lines+=e*(a-1);break;case 2:b.lines+=e*a;break;case 0:b.points+=e*a;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",d)}}}}function dj(a,b){return Math.abs(b[1])-Math.abs(a[1])}function ej(a){var b={},c=new Float32Array(8);return{update:function(d,e,f,g){var h=d.morphTargetInfluences,
l=h.length;d=b[e.id];if(void 0===d){d=[];for(var m=0;m<l;m++)d[m]=[m,0];b[e.id]=d}var t=f.morphTargets&&e.morphAttributes.position;f=f.morphNormals&&e.morphAttributes.normal;for(m=0;m<l;m++){var q=d[m];0!==q[1]&&(t&&e.removeAttribute("morphTarget"+m),f&&e.removeAttribute("morphNormal"+m))}for(m=0;m<l;m++)q=d[m],q[0]=m,q[1]=h[m];d.sort(dj);for(m=0;8>m;m++){if(q=d[m])if(h=q[0],l=q[1]){t&&e.addAttribute("morphTarget"+m,t[h]);f&&e.addAttribute("morphNormal"+m,f[h]);c[m]=l;continue}c[m]=0}g.getUniforms().setValue(a,
M
Mugen87 已提交
48 49 50 51 52 53 54
"morphTargetInfluences",c)}}}function fj(a,b,c,d){var e={};return{update:function(a){var f=d.render.frame,h=a.geometry,l=b.get(a,h);e[l.id]!==f&&(h.isGeometry&&l.updateFromObject(a),b.update(l),e[l.id]=f);a.isInstancedMesh&&c.update(a.instanceMatrix,34962);return l},dispose:function(){e={}}}}function nb(a,b,c,d,e,f,g,h,l,m){a=void 0!==a?a:[];Y.call(this,a,void 0!==b?b:301,c,d,e,f,void 0!==g?g:1022,h,l,m);this.flipY=!1}function Cc(a,b,c,d){Y.call(this,null);this.image={data:a||null,width:b||1,height:c||
1,depth:d||1};this.minFilter=this.magFilter=1003;this.wrapR=1001;this.flipY=this.generateMipmaps=!1;this.needsUpdate=!0}function Dc(a,b,c,d){Y.call(this,null);this.image={data:a||null,width:b||1,height:c||1,depth:d||1};this.minFilter=this.magFilter=1003;this.wrapR=1001;this.flipY=this.generateMipmaps=!1;this.needsUpdate=!0}function Ec(a,b,c){var d=a[0];if(0>=d||0<d)return a;var e=b*c,f=nh[e];void 0===f&&(f=new Float32Array(e),nh[e]=f);if(0!==b)for(d.toArray(f,0),d=1,e=0;d!==b;++d)e+=c,a[d].toArray(f,
e);return f}function Ka(a,b){if(a.length!==b.length)return!1;for(var c=0,d=a.length;c<d;c++)if(a[c]!==b[c])return!1;return!0}function Fa(a,b){for(var c=0,d=b.length;c<d;c++)a[c]=b[c]}function oh(a,b){var c=ph[b];void 0===c&&(c=new Int32Array(b),ph[b]=c);for(var d=0;d!==b;++d)c[d]=a.allocateTextureUnit();return c}function gj(a,b){var c=this.cache;c[0]!==b&&(a.uniform1f(this.addr,b),c[0]=b)}function hj(a,b){var c=this.cache;if(void 0!==b.x){if(c[0]!==b.x||c[1]!==b.y)a.uniform2f(this.addr,b.x,b.y),c[0]=
b.x,c[1]=b.y}else Ka(c,b)||(a.uniform2fv(this.addr,b),Fa(c,b))}function ij(a,b){var c=this.cache;if(void 0!==b.x){if(c[0]!==b.x||c[1]!==b.y||c[2]!==b.z)a.uniform3f(this.addr,b.x,b.y,b.z),c[0]=b.x,c[1]=b.y,c[2]=b.z}else if(void 0!==b.r){if(c[0]!==b.r||c[1]!==b.g||c[2]!==b.b)a.uniform3f(this.addr,b.r,b.g,b.b),c[0]=b.r,c[1]=b.g,c[2]=b.b}else Ka(c,b)||(a.uniform3fv(this.addr,b),Fa(c,b))}function jj(a,b){var c=this.cache;if(void 0!==b.x){if(c[0]!==b.x||c[1]!==b.y||c[2]!==b.z||c[3]!==b.w)a.uniform4f(this.addr,
b.x,b.y,b.z,b.w),c[0]=b.x,c[1]=b.y,c[2]=b.z,c[3]=b.w}else Ka(c,b)||(a.uniform4fv(this.addr,b),Fa(c,b))}function kj(a,b){var c=this.cache,d=b.elements;void 0===d?Ka(c,b)||(a.uniformMatrix2fv(this.addr,!1,b),Fa(c,b)):Ka(c,d)||(qh.set(d),a.uniformMatrix2fv(this.addr,!1,qh),Fa(c,d))}function lj(a,b){var c=this.cache,d=b.elements;void 0===d?Ka(c,b)||(a.uniformMatrix3fv(this.addr,!1,b),Fa(c,b)):Ka(c,d)||(rh.set(d),a.uniformMatrix3fv(this.addr,!1,rh),Fa(c,d))}function mj(a,b){var c=this.cache,d=b.elements;
void 0===d?Ka(c,b)||(a.uniformMatrix4fv(this.addr,!1,b),Fa(c,b)):Ka(c,d)||(sh.set(d),a.uniformMatrix4fv(this.addr,!1,sh),Fa(c,d))}function nj(a,b,c){var d=this.cache,e=c.allocateTextureUnit();d[0]!==e&&(a.uniform1i(this.addr,e),d[0]=e);c.safeSetTexture2D(b||th,e)}function oj(a,b,c){var d=this.cache,e=c.allocateTextureUnit();d[0]!==e&&(a.uniform1i(this.addr,e),d[0]=e);c.setTexture2DArray(b||pj,e)}function qj(a,b,c){var d=this.cache,e=c.allocateTextureUnit();d[0]!==e&&(a.uniform1i(this.addr,e),d[0]=
e);c.setTexture3D(b||rj,e)}function sj(a,b,c){var d=this.cache,e=c.allocateTextureUnit();d[0]!==e&&(a.uniform1i(this.addr,e),d[0]=e);c.safeSetTextureCube(b||uh,e)}function tj(a,b){var c=this.cache;c[0]!==b&&(a.uniform1i(this.addr,b),c[0]=b)}function uj(a,b){var c=this.cache;Ka(c,b)||(a.uniform2iv(this.addr,b),Fa(c,b))}function vj(a,b){var c=this.cache;Ka(c,b)||(a.uniform3iv(this.addr,b),Fa(c,b))}function wj(a,b){var c=this.cache;Ka(c,b)||(a.uniform4iv(this.addr,b),Fa(c,b))}function xj(a){switch(a){case 5126:return gj;
M
Mugen87 已提交
55 56 57
case 35664:return hj;case 35665:return ij;case 35666:return jj;case 35674:return kj;case 35675:return lj;case 35676:return mj;case 35678:case 36198:return nj;case 35679:return qj;case 35680:return sj;case 36289:return oj;case 5124:case 35670:return tj;case 35667:case 35671:return uj;case 35668:case 35672:return vj;case 35669:case 35673:return wj}}function yj(a,b){a.uniform1fv(this.addr,b)}function zj(a,b){a.uniform1iv(this.addr,b)}function Aj(a,b){a.uniform2iv(this.addr,b)}function Bj(a,b){a.uniform3iv(this.addr,
b)}function Cj(a,b){a.uniform4iv(this.addr,b)}function Dj(a,b){b=Ec(b,this.size,2);a.uniform2fv(this.addr,b)}function Ej(a,b){b=Ec(b,this.size,3);a.uniform3fv(this.addr,b)}function Fj(a,b){b=Ec(b,this.size,4);a.uniform4fv(this.addr,b)}function Gj(a,b){b=Ec(b,this.size,4);a.uniformMatrix2fv(this.addr,!1,b)}function Hj(a,b){b=Ec(b,this.size,9);a.uniformMatrix3fv(this.addr,!1,b)}function Ij(a,b){b=Ec(b,this.size,16);a.uniformMatrix4fv(this.addr,!1,b)}function Jj(a,b,c){var d=b.length,e=oh(c,d);a.uniform1iv(this.addr,
e);for(a=0;a!==d;++a)c.safeSetTexture2D(b[a]||th,e[a])}function Kj(a,b,c){var d=b.length,e=oh(c,d);a.uniform1iv(this.addr,e);for(a=0;a!==d;++a)c.safeSetTextureCube(b[a]||uh,e[a])}function Lj(a){switch(a){case 5126:return yj;case 35664:return Dj;case 35665:return Ej;case 35666:return Fj;case 35674:return Gj;case 35675:return Hj;case 35676:return Ij;case 35678:return Jj;case 35680:return Kj;case 5124:case 35670:return zj;case 35667:case 35671:return Aj;case 35668:case 35672:return Bj;case 35669:case 35673:return Cj}}
M
Mugen87 已提交
58
function Mj(a,b,c){this.id=a;this.addr=c;this.cache=[];this.setValue=xj(b.type)}function vh(a,b,c){this.id=a;this.addr=c;this.cache=[];this.size=b.size;this.setValue=Lj(b.type)}function wh(a){this.id=a;this.seq=[];this.map={}}function Bb(a,b){this.seq=[];this.map={};for(var c=a.getProgramParameter(b,35718),d=0;d<c;++d){var e=a.getActiveUniform(b,d),f=a.getUniformLocation(b,e.name),g=this,h=e.name,l=h.length;for(Xf.lastIndex=0;;){var m=Xf.exec(h),t=Xf.lastIndex,q=m[1],k=m[3];"]"===m[2]&&(q|=0);if(void 0===
M
Mugen87 已提交
59 60 61 62 63
k||"["===k&&t+2===l){h=g;e=void 0===k?new Mj(q,e,f):new vh(q,e,f);h.seq.push(e);h.map[e.id]=e;break}else k=g.map[q],void 0===k&&(k=new wh(q),q=g,g=k,q.seq.push(g),q.map[g.id]=g),g=k}}}function xh(a,b,c){b=a.createShader(b);a.shaderSource(b,c);a.compileShader(b);return b}function yh(a){switch(a){case 3E3:return["Linear","( value )"];case 3001:return["sRGB","( value )"];case 3002:return["RGBE","( value )"];case 3004:return["RGBM","( value, 7.0 )"];case 3005:return["RGBM","( value, 16.0 )"];case 3006:return["RGBD",
"( value, 256.0 )"];case 3007:return["Gamma","( value, float( GAMMA_FACTOR ) )"];case 3003:return["LogLuv","( value )"];default:throw Error("unsupported encoding: "+a);}}function zh(a,b,c){var d=a.getShaderParameter(b,35713),e=a.getShaderInfoLog(b).trim();if(d&&""===e)return"";a=a.getShaderSource(b).split("\n");for(b=0;b<a.length;b++)a[b]=b+1+": "+a[b];a=a.join("\n");return"THREE.WebGLShader: gl.getShaderInfoLog() "+c+"\n"+e+a}function Ee(a,b){b=yh(b);return"vec4 "+a+"( vec4 value ) { return "+b[0]+
"ToLinear"+b[1]+"; }"}function Nj(a,b){b=yh(b);return"vec4 "+a+"( vec4 value ) { return LinearTo"+b[0]+b[1]+"; }"}function Oj(a,b){switch(b){case 1:b="Linear";break;case 2:b="Reinhard";break;case 3:b="Uncharted2";break;case 4:b="OptimizedCineon";break;case 5:b="ACESFilmic";break;default:throw Error("unsupported toneMapping: "+b);}return"vec3 "+a+"( vec3 color ) { return "+b+"ToneMapping( color ); }"}function Pj(a,b,c){a=a||{};return[a.derivatives||b.envMapCubeUV||b.bumpMap||b.tangentSpaceNormalMap||
b.clearcoatNormalMap||b.flatShading?"#extension GL_OES_standard_derivatives : enable":"",(a.fragDepth||b.logarithmicDepthBuffer)&&c.get("EXT_frag_depth")?"#extension GL_EXT_frag_depth : enable":"",a.drawBuffers&&c.get("WEBGL_draw_buffers")?"#extension GL_EXT_draw_buffers : require":"",(a.shaderTextureLOD||b.envMap)&&c.get("EXT_shader_texture_lod")?"#extension GL_EXT_shader_texture_lod : enable":""].filter(Fd).join("\n")}function Qj(a){var b=[],c;for(c in a){var d=a[c];!1!==d&&b.push("#define "+c+
" "+d)}return b.join("\n")}function Fd(a){return""!==a}function Ah(a,b){return a.replace(/NUM_DIR_LIGHTS/g,b.numDirLights).replace(/NUM_SPOT_LIGHTS/g,b.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g,b.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,b.numPointLights).replace(/NUM_HEMI_LIGHTS/g,b.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,b.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS/g,b.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,b.numPointLightShadows)}function Bh(a,b){return a.replace(/NUM_CLIPPING_PLANES/g,
M
Mugen87 已提交
64
b.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,b.numClippingPlanes-b.numClipIntersection)}function Yf(a,b){a=R[b];if(void 0===a)throw Error("Can not resolve #include <"+b+">");return a.replace(Zf,Yf)}function Ch(a,b,c,d){a="";for(b=parseInt(b);b<parseInt(c);b++)a+=d.replace(/\[ i \]/g,"[ "+b+" ]").replace(/UNROLLED_LOOP_INDEX/g,b);return a}function Dh(a){var b="precision "+a.precision+" float;\nprecision "+a.precision+" int;";"highp"===a.precision?b+="\n#define HIGH_PRECISION":"mediump"===
M
Mugen87 已提交
65
a.precision?b+="\n#define MEDIUM_PRECISION":"lowp"===a.precision&&(b+="\n#define LOW_PRECISION");return b}function Rj(a){var b="SHADOWMAP_TYPE_BASIC";1===a.shadowMapType?b="SHADOWMAP_TYPE_PCF":2===a.shadowMapType?b="SHADOWMAP_TYPE_PCF_SOFT":3===a.shadowMapType&&(b="SHADOWMAP_TYPE_VSM");return b}function Sj(a){var b="ENVMAP_TYPE_CUBE";if(a.envMap)switch(a.envMapMode){case 301:case 302:b="ENVMAP_TYPE_CUBE";break;case 306:case 307:b="ENVMAP_TYPE_CUBE_UV";break;case 303:case 304:b="ENVMAP_TYPE_EQUIREC";
M
Mugen87 已提交
66
break;case 305:b="ENVMAP_TYPE_SPHERE"}return b}function Tj(a){var b="ENVMAP_MODE_REFLECTION";if(a.envMap)switch(a.envMapMode){case 302:case 304:b="ENVMAP_MODE_REFRACTION"}return b}function Uj(a){var b="ENVMAP_BLENDING_MULTIPLY";if(a.envMap)switch(a.combine){case 0:b="ENVMAP_BLENDING_MULTIPLY";break;case 1:b="ENVMAP_BLENDING_MIX";break;case 2:b="ENVMAP_BLENDING_ADD"}return b}function Vj(a,b,c,d,e,f){var g=a.getContext(),h=d.defines,l=e.vertexShader,m=e.fragmentShader,t=Rj(f),q=Sj(f),k=Tj(f),p=Uj(f),
M
Mr.doob 已提交
67 68 69 70 71 72 73 74 75 76 77 78
r=0<a.gammaFactor?a.gammaFactor:1,v=f.isWebGL2?"":Pj(d.extensions,f,b),y=Qj(h),n=g.createProgram(),x=f.numMultiviewViews;d.isRawShaderMaterial?(h=[y].filter(Fd).join("\n"),0<h.length&&(h+="\n"),b=[v,y].filter(Fd).join("\n"),0<b.length&&(b+="\n")):(h=[Dh(f),"#define SHADER_NAME "+e.name,y,f.instancing?"#define USE_INSTANCING":"",f.supportsVertexTextures?"#define VERTEX_TEXTURES":"","#define GAMMA_FACTOR "+r,"#define MAX_BONES "+f.maxBones,f.useFog&&f.fog?"#define USE_FOG":"",f.useFog&&f.fogExp2?"#define FOG_EXP2":
"",f.map?"#define USE_MAP":"",f.envMap?"#define USE_ENVMAP":"",f.envMap?"#define "+k:"",f.lightMap?"#define USE_LIGHTMAP":"",f.aoMap?"#define USE_AOMAP":"",f.emissiveMap?"#define USE_EMISSIVEMAP":"",f.bumpMap?"#define USE_BUMPMAP":"",f.normalMap?"#define USE_NORMALMAP":"",f.normalMap&&f.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",f.normalMap&&f.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",f.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",f.displacementMap&&f.supportsVertexTextures?
"#define USE_DISPLACEMENTMAP":"",f.specularMap?"#define USE_SPECULARMAP":"",f.roughnessMap?"#define USE_ROUGHNESSMAP":"",f.metalnessMap?"#define USE_METALNESSMAP":"",f.alphaMap?"#define USE_ALPHAMAP":"",f.vertexTangents?"#define USE_TANGENT":"",f.vertexColors?"#define USE_COLOR":"",f.vertexUvs?"#define USE_UV":"",f.flatShading?"#define FLAT_SHADED":"",f.skinning?"#define USE_SKINNING":"",f.useVertexTexture?"#define BONE_TEXTURE":"",f.morphTargets?"#define USE_MORPHTARGETS":"",f.morphNormals&&!1===
f.flatShading?"#define USE_MORPHNORMALS":"",f.doubleSided?"#define DOUBLE_SIDED":"",f.flipSided?"#define FLIP_SIDED":"",f.shadowMapEnabled?"#define USE_SHADOWMAP":"",f.shadowMapEnabled?"#define "+t:"",f.sizeAttenuation?"#define USE_SIZEATTENUATION":"",f.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",f.logarithmicDepthBuffer&&(f.isWebGL2||b.get("EXT_frag_depth"))?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;",
"uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","#ifdef USE_INSTANCING"," attribute mat4 instanceMatrix;","#endif","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_TANGENT","\tattribute vec4 tangent;","#endif","#ifdef USE_COLOR","\tattribute vec3 color;","#endif","#ifdef USE_MORPHTARGETS","\tattribute vec3 morphTarget0;","\tattribute vec3 morphTarget1;","\tattribute vec3 morphTarget2;","\tattribute vec3 morphTarget3;","\t#ifdef USE_MORPHNORMALS","\t\tattribute vec3 morphNormal0;",
"\t\tattribute vec3 morphNormal1;","\t\tattribute vec3 morphNormal2;","\t\tattribute vec3 morphNormal3;","\t#else","\t\tattribute vec3 morphTarget4;","\t\tattribute vec3 morphTarget5;","\t\tattribute vec3 morphTarget6;","\t\tattribute vec3 morphTarget7;","\t#endif","#endif","#ifdef USE_SKINNING","\tattribute vec4 skinIndex;","\tattribute vec4 skinWeight;","#endif","\n"].filter(Fd).join("\n"),b=[v,Dh(f),"#define SHADER_NAME "+e.name,y,f.alphaTest?"#define ALPHATEST "+f.alphaTest+(f.alphaTest%1?"":
".0"):"","#define GAMMA_FACTOR "+r,f.useFog&&f.fog?"#define USE_FOG":"",f.useFog&&f.fogExp2?"#define FOG_EXP2":"",f.map?"#define USE_MAP":"",f.matcap?"#define USE_MATCAP":"",f.envMap?"#define USE_ENVMAP":"",f.envMap?"#define "+q:"",f.envMap?"#define "+k:"",f.envMap?"#define "+p:"",f.lightMap?"#define USE_LIGHTMAP":"",f.aoMap?"#define USE_AOMAP":"",f.emissiveMap?"#define USE_EMISSIVEMAP":"",f.bumpMap?"#define USE_BUMPMAP":"",f.normalMap?"#define USE_NORMALMAP":"",f.normalMap&&f.objectSpaceNormalMap?
"#define OBJECTSPACE_NORMALMAP":"",f.normalMap&&f.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",f.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",f.specularMap?"#define USE_SPECULARMAP":"",f.roughnessMap?"#define USE_ROUGHNESSMAP":"",f.metalnessMap?"#define USE_METALNESSMAP":"",f.alphaMap?"#define USE_ALPHAMAP":"",f.sheen?"#define USE_SHEEN":"",f.vertexTangents?"#define USE_TANGENT":"",f.vertexColors?"#define USE_COLOR":"",f.vertexUvs?"#define USE_UV":"",f.gradientMap?"#define USE_GRADIENTMAP":
"",f.flatShading?"#define FLAT_SHADED":"",f.doubleSided?"#define DOUBLE_SIDED":"",f.flipSided?"#define FLIP_SIDED":"",f.shadowMapEnabled?"#define USE_SHADOWMAP":"",f.shadowMapEnabled?"#define "+t:"",f.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",f.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":"",f.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",f.logarithmicDepthBuffer&&(f.isWebGL2||b.get("EXT_frag_depth"))?"#define USE_LOGDEPTHBUF_EXT":"",(d.extensions&&d.extensions.shaderTextureLOD||
f.envMap)&&(f.isWebGL2||b.get("EXT_shader_texture_lod"))?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;",0!==f.toneMapping?"#define TONE_MAPPING":"",0!==f.toneMapping?R.tonemapping_pars_fragment:"",0!==f.toneMapping?Oj("toneMapping",f.toneMapping):"",f.dithering?"#define DITHERING":"",f.outputEncoding||f.mapEncoding||f.matcapEncoding||f.envMapEncoding||f.emissiveMapEncoding?R.encodings_pars_fragment:"",f.mapEncoding?Ee("mapTexelToLinear",f.mapEncoding):"",f.matcapEncoding?
Ee("matcapTexelToLinear",f.matcapEncoding):"",f.envMapEncoding?Ee("envMapTexelToLinear",f.envMapEncoding):"",f.emissiveMapEncoding?Ee("emissiveMapTexelToLinear",f.emissiveMapEncoding):"",f.outputEncoding?Nj("linearToOutputTexel",f.outputEncoding):"",f.depthPacking?"#define DEPTH_PACKING "+d.depthPacking:"","\n"].filter(Fd).join("\n"));l=l.replace(Zf,Yf);l=Ah(l,f);l=Bh(l,f);m=m.replace(Zf,Yf);m=Ah(m,f);m=Bh(m,f);l=l.replace(Eh,Ch);m=m.replace(Eh,Ch);f.isWebGL2&&!d.isRawShaderMaterial&&(t=!1,q=/^\s*#version\s+300\s+es\s*\n/,
d.isShaderMaterial&&null!==l.match(q)&&null!==m.match(q)&&(t=!0,l=l.replace(q,""),m=m.replace(q,"")),h="#version 300 es\n\n#define attribute in\n#define varying out\n#define texture2D texture\n"+h,b=["#version 300 es\n\n#define varying in",t?"":"out highp vec4 pc_fragColor;",t?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth\n#define texture2D texture\n#define textureCube texture\n#define texture2DProj textureProj\n#define texture2DLodEXT textureLod\n#define texture2DProjLodEXT textureProjLod\n#define textureCubeLodEXT textureLod\n#define texture2DGradEXT textureGrad\n#define texture2DProjGradEXT textureProjGrad\n#define textureCubeGradEXT textureGrad"].join("\n")+
M
Mr.doob 已提交
79 80
"\n"+b,0<x&&(h=h.replace("#version 300 es\n",["#version 300 es\n\n#extension GL_OVR_multiview2 : require","layout(num_views = "+x+") in;","#define VIEW_ID gl_ViewID_OVR"].join("\n")),h=h.replace("uniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;",["uniform mat4 modelViewMatrices["+x+"];","uniform mat4 projectionMatrices["+x+"];","uniform mat4 viewMatrices["+x+"];","uniform mat3 normalMatrices["+x+"];","#define modelViewMatrix modelViewMatrices[VIEW_ID]\n#define projectionMatrix projectionMatrices[VIEW_ID]\n#define viewMatrix viewMatrices[VIEW_ID]\n#define normalMatrix normalMatrices[VIEW_ID]"].join("\n")),
b=b.replace("#version 300 es\n","#version 300 es\n\n#extension GL_OVR_multiview2 : require\n#define VIEW_ID gl_ViewID_OVR"),b=b.replace("uniform mat4 viewMatrix;",["uniform mat4 viewMatrices["+x+"];","#define viewMatrix viewMatrices[VIEW_ID]"].join("\n"))));m=b+m;l=xh(g,35633,h+l);m=xh(g,35632,m);g.attachShader(n,l);g.attachShader(n,m);void 0!==d.index0AttributeName?g.bindAttribLocation(n,0,d.index0AttributeName):!0===f.morphTargets&&g.bindAttribLocation(n,0,"position");g.linkProgram(n);if(a.debug.checkShaderErrors){a=
M
Mugen87 已提交
81
g.getProgramInfoLog(n).trim();f=g.getShaderInfoLog(l).trim();t=g.getShaderInfoLog(m).trim();k=q=!0;if(!1===g.getProgramParameter(n,35714))q=!1,p=zh(g,l,"vertex"),r=zh(g,m,"fragment"),console.error("THREE.WebGLProgram: shader error: ",g.getError(),"35715",g.getProgramParameter(n,35715),"gl.getProgramInfoLog",a,p,r);else if(""!==a)console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",a);else if(""===f||""===t)k=!1;k&&(this.diagnostics={runnable:q,material:d,programLog:a,vertexShader:{log:f,prefix:h},
M
Mugen87 已提交
82
fragmentShader:{log:t,prefix:b}})}g.deleteShader(l);g.deleteShader(m);var G;this.getUniforms=function(){void 0===G&&(G=new Bb(g,n));return G};var V;this.getAttributes=function(){if(void 0===V){for(var a={},b=g.getProgramParameter(n,35721),c=0;c<b;c++){var d=g.getActiveAttrib(n,c).name;a[d]=g.getAttribLocation(n,d)}V=a}return V};this.destroy=function(){g.deleteProgram(n);this.program=void 0};this.name=e.name;this.id=Wj++;this.code=c;this.usedTimes=1;this.program=n;this.vertexShader=l;this.fragmentShader=
M
Mugen87 已提交
83
m;this.numMultiviewViews=x;return this}function Xj(a,b,c){function d(a,b){if(a)a.isTexture?c=a.encoding:a.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),c=a.texture.encoding);else var c=3E3;3E3===c&&b&&(c=3007);return c}var e=[],f=c.isWebGL2,g=c.logarithmicDepthBuffer,h=c.floatVertexTextures,l=c.precision,m=c.maxVertexUniforms,t=c.vertexTextures,q={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",
M
Mr.doob 已提交
84
MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"phong",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"},k="precision supportsVertexTextures instancing numMultiviewViews map mapEncoding matcap matcapEncoding envMap envMapMode envMapEncoding lightMap aoMap emissiveMap emissiveMapEncoding bumpMap normalMap objectSpaceNormalMap tangentSpaceNormalMap clearcoatNormalMap displacementMap specularMap roughnessMap metalnessMap gradientMap alphaMap combine vertexColors vertexTangents fog useFog fogExp2 flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights numRectAreaLights shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes numClipIntersection depthPacking dithering sheen".split(" ");
M
Mugen87 已提交
85
this.getParameters=function(b,e,k,u,n,x,G){var r=q[b.type];if(G.isSkinnedMesh){var p=G.skeleton.bones;if(h)p=1024;else{var v=Math.min(Math.floor((m-20)/4),p.length);v<p.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+p.length+" bones. This GPU supports "+v+"."),p=0):p=v}}else p=0;null!==b.precision&&(l=c.getMaxPrecision(b.precision),l!==b.precision&&console.warn("THREE.WebGLProgram.getParameters:",b.precision,"not supported, using",l,"instead."));v=a.getRenderTarget();return{isWebGL2:f,
M
Mr.doob 已提交
86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107
shaderID:r,precision:l,instancing:!0===G.isInstancedMesh,supportsVertexTextures:t,numMultiviewViews:v&&v.isWebGLMultiviewRenderTarget?v.numViews:0,outputEncoding:d(v?v.texture:null,a.gammaOutput),map:!!b.map,mapEncoding:d(b.map,a.gammaInput),matcap:!!b.matcap,matcapEncoding:d(b.matcap,a.gammaInput),envMap:!!b.envMap,envMapMode:b.envMap&&b.envMap.mapping,envMapEncoding:d(b.envMap,a.gammaInput),envMapCubeUV:!!b.envMap&&(306===b.envMap.mapping||307===b.envMap.mapping),lightMap:!!b.lightMap,aoMap:!!b.aoMap,
emissiveMap:!!b.emissiveMap,emissiveMapEncoding:d(b.emissiveMap,a.gammaInput),bumpMap:!!b.bumpMap,normalMap:!!b.normalMap,objectSpaceNormalMap:1===b.normalMapType,tangentSpaceNormalMap:0===b.normalMapType,clearcoatNormalMap:!!b.clearcoatNormalMap,displacementMap:!!b.displacementMap,roughnessMap:!!b.roughnessMap,metalnessMap:!!b.metalnessMap,specularMap:!!b.specularMap,alphaMap:!!b.alphaMap,gradientMap:!!b.gradientMap,sheen:!!b.sheen,combine:b.combine,vertexTangents:b.normalMap&&b.vertexTangents,vertexColors:b.vertexColors,
vertexUvs:!!b.map||!!b.bumpMap||!!b.normalMap||!!b.specularMap||!!b.alphaMap||!!b.emissiveMap||!!b.roughnessMap||!!b.metalnessMap||!!b.clearcoatNormalMap,fog:!!u,useFog:b.fog,fogExp2:u&&u.isFogExp2,flatShading:b.flatShading,sizeAttenuation:b.sizeAttenuation,logarithmicDepthBuffer:g,skinning:b.skinning&&0<p,maxBones:p,useVertexTexture:h,morphTargets:b.morphTargets,morphNormals:b.morphNormals,maxMorphTargets:a.maxMorphTargets,maxMorphNormals:a.maxMorphNormals,numDirLights:e.directional.length,numPointLights:e.point.length,
numSpotLights:e.spot.length,numRectAreaLights:e.rectArea.length,numHemiLights:e.hemi.length,numDirLightShadows:e.directionalShadowMap.length,numPointLightShadows:e.pointShadowMap.length,numSpotLightShadows:e.spotShadowMap.length,numClippingPlanes:n,numClipIntersection:x,dithering:b.dithering,shadowMapEnabled:a.shadowMap.enabled&&0<k.length,shadowMapType:a.shadowMap.type,toneMapping:b.toneMapped?a.toneMapping:0,physicallyCorrectLights:a.physicallyCorrectLights,premultipliedAlpha:b.premultipliedAlpha,
alphaTest:b.alphaTest,doubleSided:2===b.side,flipSided:1===b.side,depthPacking:void 0!==b.depthPacking?b.depthPacking:!1}};this.getProgramCode=function(b,c){var d=[];c.shaderID?d.push(c.shaderID):(d.push(b.fragmentShader),d.push(b.vertexShader));if(void 0!==b.defines)for(var e in b.defines)d.push(e),d.push(b.defines[e]);for(e=0;e<k.length;e++)d.push(c[k[e]]);d.push(b.onBeforeCompile.toString());d.push(a.gammaOutput);d.push(a.gammaFactor);return d.join()};this.acquireProgram=function(c,d,f,g){for(var h,
l=0,m=e.length;l<m;l++){var t=e[l];if(t.code===g){h=t;++h.usedTimes;break}}void 0===h&&(h=new Vj(a,b,g,c,d,f),e.push(h));return h};this.releaseProgram=function(a){if(0===--a.usedTimes){var b=e.indexOf(a);e[b]=e[e.length-1];e.pop();a.destroy()}};this.programs=e}function Yj(){var a=new WeakMap;return{get:function(b){var c=a.get(b);void 0===c&&(c={},a.set(b,c));return c},remove:function(b){a.delete(b)},update:function(b,c,d){a.get(b)[c]=d},dispose:function(){a=new WeakMap}}}function Zj(a,b){return a.groupOrder!==
b.groupOrder?a.groupOrder-b.groupOrder:a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.program!==b.program?a.program.id-b.program.id:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==b.z?a.z-b.z:a.id-b.id}function ak(a,b){return a.groupOrder!==b.groupOrder?a.groupOrder-b.groupOrder:a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:a.id-b.id}function Fh(){function a(a,d,e,m,t,q){var g=b[c];void 0===g?(g={id:a.id,object:a,geometry:d,material:e,program:e.program||
f,groupOrder:m,renderOrder:a.renderOrder,z:t,group:q},b[c]=g):(g.id=a.id,g.object=a,g.geometry=d,g.material=e,g.program=e.program||f,g.groupOrder=m,g.renderOrder=a.renderOrder,g.z=t,g.group=q);c++;return g}var b=[],c=0,d=[],e=[],f={id:-1};return{opaque:d,transparent:e,init:function(){c=0;d.length=0;e.length=0},push:function(b,c,f,m,t,q){b=a(b,c,f,m,t,q);(!0===f.transparent?e:d).push(b)},unshift:function(b,c,f,m,t,q){b=a(b,c,f,m,t,q);(!0===f.transparent?e:d).unshift(b)},sort:function(){1<d.length&&
d.sort(Zj);1<e.length&&e.sort(ak)}}}function bk(){function a(c){c=c.target;c.removeEventListener("dispose",a);b.delete(c)}var b=new WeakMap;return{get:function(c,d){var e=b.get(c);if(void 0===e){var f=new Fh;b.set(c,new WeakMap);b.get(c).set(d,f);c.addEventListener("dispose",a)}else f=e.get(d),void 0===f&&(f=new Fh,e.set(d,f));return f},dispose:function(){b=new WeakMap}}}function ck(){var a={};return{get:function(b){if(void 0!==a[b.id])return a[b.id];switch(b.type){case "DirectionalLight":var c={direction:new n,
color:new H,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new w};break;case "SpotLight":c={position:new n,direction:new n,color:new H,distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new w};break;case "PointLight":c={position:new n,color:new H,distance:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new w,shadowCameraNear:1,shadowCameraFar:1E3};break;case "HemisphereLight":c={direction:new n,skyColor:new H,groundColor:new H};break;
case "RectAreaLight":c={color:new H,position:new n,halfWidth:new n,halfHeight:new n}}return a[b.id]=c}}}function dk(a,b){return(b.castShadow?1:0)-(a.castShadow?1:0)}function ek(){for(var a=new ck,b={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],
point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},c=0;9>c;c++)b.probe.push(new n);var d=new n,e=new O,f=new O;return{setup:function(c,h,l){for(var g=0,t=0,q=0,k=0;9>k;k++)b.probe[k].set(0,0,0);var p=h=0,r=0,v=0,n=0,z=0,x=0,G=0;l=l.matrixWorldInverse;c.sort(dk);k=0;for(var V=c.length;k<V;k++){var B=c[k],Ga=B.color,w=B.intensity,A=B.distance,ja=B.shadow&&B.shadow.map?B.shadow.map.texture:null;if(B.isAmbientLight)g+=Ga.r*w,t+=Ga.g*
w,q+=Ga.b*w;else if(B.isLightProbe)for(ja=0;9>ja;ja++)b.probe[ja].addScaledVector(B.sh.coefficients[ja],w);else if(B.isDirectionalLight){var I=a.get(B);I.color.copy(B.color).multiplyScalar(B.intensity);I.direction.setFromMatrixPosition(B.matrixWorld);d.setFromMatrixPosition(B.target.matrixWorld);I.direction.sub(d);I.direction.transformDirection(l);if(I.shadow=B.castShadow)w=B.shadow,I.shadowBias=w.bias,I.shadowRadius=w.radius,I.shadowMapSize=w.mapSize,b.directionalShadowMap[h]=ja,b.directionalShadowMatrix[h]=
B.shadow.matrix,z++;b.directional[h]=I;h++}else if(B.isSpotLight){I=a.get(B);I.position.setFromMatrixPosition(B.matrixWorld);I.position.applyMatrix4(l);I.color.copy(Ga).multiplyScalar(w);I.distance=A;I.direction.setFromMatrixPosition(B.matrixWorld);d.setFromMatrixPosition(B.target.matrixWorld);I.direction.sub(d);I.direction.transformDirection(l);I.coneCos=Math.cos(B.angle);I.penumbraCos=Math.cos(B.angle*(1-B.penumbra));I.decay=B.decay;if(I.shadow=B.castShadow)w=B.shadow,I.shadowBias=w.bias,I.shadowRadius=
w.radius,I.shadowMapSize=w.mapSize,b.spotShadowMap[r]=ja,b.spotShadowMatrix[r]=B.shadow.matrix,G++;b.spot[r]=I;r++}else if(B.isRectAreaLight)I=a.get(B),I.color.copy(Ga).multiplyScalar(w),I.position.setFromMatrixPosition(B.matrixWorld),I.position.applyMatrix4(l),f.identity(),e.copy(B.matrixWorld),e.premultiply(l),f.extractRotation(e),I.halfWidth.set(.5*B.width,0,0),I.halfHeight.set(0,.5*B.height,0),I.halfWidth.applyMatrix4(f),I.halfHeight.applyMatrix4(f),b.rectArea[v]=I,v++;else if(B.isPointLight){I=
a.get(B);I.position.setFromMatrixPosition(B.matrixWorld);I.position.applyMatrix4(l);I.color.copy(B.color).multiplyScalar(B.intensity);I.distance=B.distance;I.decay=B.decay;if(I.shadow=B.castShadow)w=B.shadow,I.shadowBias=w.bias,I.shadowRadius=w.radius,I.shadowMapSize=w.mapSize,I.shadowCameraNear=w.camera.near,I.shadowCameraFar=w.camera.far,b.pointShadowMap[p]=ja,b.pointShadowMatrix[p]=B.shadow.matrix,x++;b.point[p]=I;p++}else B.isHemisphereLight&&(I=a.get(B),I.direction.setFromMatrixPosition(B.matrixWorld),
I.direction.transformDirection(l),I.direction.normalize(),I.skyColor.copy(B.color).multiplyScalar(w),I.groundColor.copy(B.groundColor).multiplyScalar(w),b.hemi[n]=I,n++)}b.ambient[0]=g;b.ambient[1]=t;b.ambient[2]=q;c=b.hash;if(c.directionalLength!==h||c.pointLength!==p||c.spotLength!==r||c.rectAreaLength!==v||c.hemiLength!==n||c.numDirectionalShadows!==z||c.numPointShadows!==x||c.numSpotShadows!==G)b.directional.length=h,b.spot.length=r,b.rectArea.length=v,b.point.length=p,b.hemi.length=n,b.directionalShadowMap.length=
z,b.pointShadowMap.length=x,b.spotShadowMap.length=G,b.directionalShadowMatrix.length=z,b.pointShadowMatrix.length=x,b.spotShadowMatrix.length=G,c.directionalLength=h,c.pointLength=p,c.spotLength=r,c.rectAreaLength=v,c.hemiLength=n,c.numDirectionalShadows=z,c.numPointShadows=x,c.numSpotShadows=G,b.version=fk++},state:b}}function Gh(){var a=new ek,b=[],c=[];return{init:function(){b.length=0;c.length=0},state:{lightsArray:b,shadowsArray:c,lights:a},setupLights:function(d){a.setup(b,c,d)},pushLight:function(a){b.push(a)},
pushShadow:function(a){c.push(a)}}}function gk(){function a(c){c=c.target;c.removeEventListener("dispose",a);b.delete(c)}var b=new WeakMap;return{get:function(c,d){if(!1===b.has(c)){var e=new Gh;b.set(c,new WeakMap);b.get(c).set(d,e);c.addEventListener("dispose",a)}else!1===b.get(c).has(d)?(e=new Gh,b.get(c).set(d,e)):e=b.get(c).get(d);return e},dispose:function(){b=new WeakMap}}}function Cb(a){M.call(this);this.type="MeshDepthMaterial";this.depthPacking=3200;this.morphTargets=this.skinning=!1;this.displacementMap=
this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.fog=!1;this.setValues(a)}function Db(a){M.call(this);this.type="MeshDistanceMaterial";this.referencePosition=new n;this.nearDistance=1;this.farDistance=1E3;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.fog=!1;this.setValues(a)}function Hh(a,b,c){function d(b,c,d,e,f,g){var h=b.geometry;
var l=m;var u=b.customDepthMaterial;d.isPointLight&&(l=t,u=b.customDistanceMaterial);u?l=u:(u=!1,c.morphTargets&&(h&&h.isBufferGeometry?u=h.morphAttributes&&h.morphAttributes.position&&0<h.morphAttributes.position.length:h&&h.isGeometry&&(u=h.morphTargets&&0<h.morphTargets.length)),b.isSkinnedMesh&&!1===c.skinning&&console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",b),b=b.isSkinnedMesh&&c.skinning,h=0,u&&(h|=1),b&&(h|=2),l=l[h]);a.localClippingEnabled&&!0===
c.clipShadows&&0!==c.clippingPlanes.length&&(h=l.uuid,u=c.uuid,b=q[h],void 0===b&&(b={},q[h]=b),h=b[u],void 0===h&&(h=l.clone(),b[u]=h),l=h);l.visible=c.visible;l.wireframe=c.wireframe;l.side=3===g?null!=c.shadowSide?c.shadowSide:c.side:null!=c.shadowSide?c.shadowSide:k[c.side];l.clipShadows=c.clipShadows;l.clippingPlanes=c.clippingPlanes;l.clipIntersection=c.clipIntersection;l.wireframeLinewidth=c.wireframeLinewidth;l.linewidth=c.linewidth;d.isPointLight&&l.isMeshDistanceMaterial&&(l.referencePosition.setFromMatrixPosition(d.matrixWorld),
M
Mugen87 已提交
108
l.nearDistance=e,l.farDistance=f);return l}function e(c,g,h,l,m){if(!1!==c.visible){if(c.layers.test(g.layers)&&(c.isMesh||c.isLine||c.isPoints)&&(c.castShadow||c.receiveShadow&&3===m)&&(!c.frustumCulled||f.intersectsObject(c))){c.modelViewMatrix.multiplyMatrices(h.matrixWorldInverse,c.matrixWorld);var t=b.update(c),q=c.material;if(Array.isArray(q))for(var k=t.groups,u=0,r=k.length;u<r;u++){var p=k[u],v=q[p.materialIndex];v&&v.visible&&(v=d(c,v,l,h.near,h.far,m),a.renderBufferDirect(h,null,t,v,c,
M
Mugen87 已提交
109 110
p))}else q.visible&&(v=d(c,q,l,h.near,h.far,m),a.renderBufferDirect(h,null,t,v,c,null))}c=c.children;t=0;for(q=c.length;t<q;t++)e(c[t],g,h,l,m)}}var f=new Cd,g=new w,h=new w,l=new ea,m=Array(4),t=Array(4),q={},k={0:1,1:0,2:2},p=new ua({defines:{SAMPLE_RATE:.25,HALF_SAMPLE_RATE:.125},uniforms:{shadow_pass:{value:null},resolution:{value:new w},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n  float mean = 0.0;\n  float squared_mean = 0.0;\n  \n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy  ) / resolution ) );\n  for ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n    #ifdef HORIZONAL_PASS\n      vec2 distribution = decodeHalfRGBA ( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n      mean += distribution.x;\n      squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n    #else\n      float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0,  i )  * radius ) / resolution ) );\n      mean += depth;\n      squared_mean += depth * depth;\n    #endif\n  }\n  mean = mean * HALF_SAMPLE_RATE;\n  squared_mean = squared_mean * HALF_SAMPLE_RATE;\n  float std_dev = pow( squared_mean - mean * mean, 0.5 );\n  gl_FragColor = encodeHalfRGBA( vec2( mean, std_dev ) );\n}"}),
r=p.clone();r.defines.HORIZONAL_PASS=1;var v=new F;v.addAttribute("position",new N(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));var n=new fa(v,p);for(v=0;4!==v;++v){var z=0!==(v&1),x=0!==(v&2),G=new Cb({depthPacking:3201,morphTargets:z,skinning:x});m[v]=G;z=new Db({morphTargets:z,skinning:x});t[v]=z}var V=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.render=function(d,m,t){if(!1!==V.enabled&&(!1!==V.autoUpdate||!1!==V.needsUpdate)&&0!==d.length){var q=a.getRenderTarget(),
M
Mugen87 已提交
111
k=a.getActiveCubeFace(),u=a.getActiveMipmapLevel(),v=a.state;v.setBlending(0);v.buffers.color.setClear(1,1,1,1);v.buffers.depth.setTest(!0);v.setScissorTest(!1);for(var y=0,x=d.length;y<x;y++){var z=d[y],G=z.shadow;if(void 0===G)console.warn("THREE.WebGLShadowMap:",z,"has no shadow.");else{g.copy(G.mapSize);var B=G.getFrameExtents();g.multiply(B);h.copy(G.mapSize);if(g.x>c||g.y>c)console.warn("THREE.WebGLShadowMap:",z,"has shadow exceeding max texture size, reducing"),g.x>c&&(h.x=Math.floor(c/B.x),
M
Mugen87 已提交
112 113 114 115
g.x=h.x*B.x,G.mapSize.x=h.x),g.y>c&&(h.y=Math.floor(c/B.y),g.y=h.y*B.y,G.mapSize.y=h.y);null!==G.map||G.isPointLightShadow||3!==this.type||(B={minFilter:1006,magFilter:1006,format:1023},G.map=new Aa(g.x,g.y,B),G.map.texture.name=z.name+".shadowMap",G.mapPass=new Aa(g.x,g.y,B),G.camera.updateProjectionMatrix());null===G.map&&(B={minFilter:1003,magFilter:1003,format:1023},G.map=new Aa(g.x,g.y,B),G.map.texture.name=z.name+".shadowMap",G.camera.updateProjectionMatrix());a.setRenderTarget(G.map);a.clear();
B=G.getViewportCount();for(var w=0;w<B;w++){var Ga=G.getViewport(w);l.set(h.x*Ga.x,h.y*Ga.y,h.x*Ga.z,h.y*Ga.w);v.viewport(l);G.updateMatrices(z,t,w);f=G.getFrustum();e(m,t,G.camera,z,this.type)}G.isPointLightShadow||3!==this.type||(z=G,G=t,B=b.update(n),p.uniforms.shadow_pass.value=z.map.texture,p.uniforms.resolution.value=z.mapSize,p.uniforms.radius.value=z.radius,a.setRenderTarget(z.mapPass),a.clear(),a.renderBufferDirect(G,null,B,p,n,null),r.uniforms.shadow_pass.value=z.mapPass.texture,r.uniforms.resolution.value=
z.mapSize,r.uniforms.radius.value=z.radius,a.setRenderTarget(z.map),a.clear(),a.renderBufferDirect(G,null,B,r,n,null))}}V.needsUpdate=!1;a.setRenderTarget(q,k,u)}}}function hk(a,b,c,d){function e(b,c,d){var e=new Uint8Array(4),f=a.createTexture();a.bindTexture(b,f);a.texParameteri(b,10241,9728);a.texParameteri(b,10240,9728);for(b=0;b<d;b++)a.texImage2D(c+b,0,6408,1,1,0,6408,5121,e);return f}function f(c,d){z[c]=1;0===x[c]&&(a.enableVertexAttribArray(c),x[c]=1);G[c]!==d&&((p?a:b.get("ANGLE_instanced_arrays"))[p?
"vertexAttribDivisor":"vertexAttribDivisorANGLE"](c,d),G[c]=d)}function g(b){!0!==V[b]&&(a.enable(b),V[b]=!0)}function h(b){!1!==V[b]&&(a.disable(b),V[b]=!1)}function l(b,d,e,f,l,m,t,q){if(0===b)A&&(h(3042),A=!1);else if(A||(g(3042),A=!0),5!==b){if(b!==D||q!==C){if(100!==ja||100!==F)a.blendEquation(32774),F=ja=100;if(q)switch(b){case 1:a.blendFuncSeparate(1,771,1,771);break;case 2:a.blendFunc(1,1);break;case 3:a.blendFuncSeparate(0,0,769,771);break;case 4:a.blendFuncSeparate(0,768,0,770);break;default:console.error("THREE.WebGLState: Invalid blending: ",
M
Mugen87 已提交
116
b)}else switch(b){case 1:a.blendFuncSeparate(770,771,1,771);break;case 2:a.blendFunc(770,1);break;case 3:a.blendFunc(0,769);break;case 4:a.blendFunc(0,768);break;default:console.error("THREE.WebGLState: Invalid blending: ",b)}K=H=$f=I=null;D=b;C=q}}else{l=l||d;m=m||e;t=t||f;if(d!==ja||l!==F)a.blendEquationSeparate(c.convert(d),c.convert(l)),ja=d,F=l;if(e!==I||f!==$f||m!==H||t!==K)a.blendFuncSeparate(c.convert(e),c.convert(f),c.convert(m),c.convert(t)),I=e,$f=f,H=m,K=t;D=b;C=null}}function m(b){E!==
M
Mugen87 已提交
117 118 119 120 121 122 123 124 125 126 127
b&&(b?a.frontFace(2304):a.frontFace(2305),E=b)}function t(b){0!==b?(g(2884),b!==N&&(1===b?a.cullFace(1029):2===b?a.cullFace(1028):a.cullFace(1032))):h(2884);N=b}function q(b,c,d){if(b){if(g(32823),ba!==c||$b!==d)a.polygonOffset(c,d),ba=c,$b=d}else h(32823)}function k(b){void 0===b&&(b=33984+ik-1);Oa!==b&&(a.activeTexture(b),Oa=b)}var p=d.isWebGL2,r=new function(){var b=!1,c=new ea,d=null,e=new ea(0,0,0,0);return{setMask:function(c){d===c||b||(a.colorMask(c,c,c,c),d=c)},setLocked:function(a){b=a},
setClear:function(b,d,f,g,h){!0===h&&(b*=g,d*=g,f*=g);c.set(b,d,f,g);!1===e.equals(c)&&(a.clearColor(b,d,f,g),e.copy(c))},reset:function(){b=!1;d=null;e.set(-1,0,0,0)}}},v=new function(){var b=!1,c=null,d=null,e=null;return{setTest:function(a){a?g(2929):h(2929)},setMask:function(d){c===d||b||(a.depthMask(d),c=d)},setFunc:function(b){if(d!==b){if(b)switch(b){case 0:a.depthFunc(512);break;case 1:a.depthFunc(519);break;case 2:a.depthFunc(513);break;case 3:a.depthFunc(515);break;case 4:a.depthFunc(514);
break;case 5:a.depthFunc(518);break;case 6:a.depthFunc(516);break;case 7:a.depthFunc(517);break;default:a.depthFunc(515)}else a.depthFunc(515);d=b}},setLocked:function(a){b=a},setClear:function(b){e!==b&&(a.clearDepth(b),e=b)},reset:function(){b=!1;e=d=c=null}}},n=new function(){var b=!1,c=null,d=null,e=null,f=null,l=null,m=null,t=null,q=null;return{setTest:function(a){b||(a?g(2960):h(2960))},setMask:function(d){c===d||b||(a.stencilMask(d),c=d)},setFunc:function(b,c,g){if(d!==b||e!==c||f!==g)a.stencilFunc(b,
c,g),d=b,e=c,f=g},setOp:function(b,c,d){if(l!==b||m!==c||t!==d)a.stencilOp(b,c,d),l=b,m=c,t=d},setLocked:function(a){b=a},setClear:function(b){q!==b&&(a.clearStencil(b),q=b)},reset:function(){b=!1;q=t=m=l=f=e=d=c=null}}};d=a.getParameter(34921);var z=new Uint8Array(d),x=new Uint8Array(d),G=new Uint8Array(d),V={},B=null,w=null,A=null,D=null,ja=null,I=null,$f=null,F=null,H=null,K=null,C=!1,E=null,N=null,M=null,ba=null,$b=null,ik=a.getParameter(35661),bg=!1;d=0;d=a.getParameter(7938);-1!==d.indexOf("WebGL")?
(d=parseFloat(/^WebGL ([0-9])/.exec(d)[1]),bg=1<=d):-1!==d.indexOf("OpenGL ES")&&(d=parseFloat(/^OpenGL ES ([0-9])/.exec(d)[1]),bg=2<=d);var Oa=null,cg={},Fb=new ea,Q=new ea,L={};L[3553]=e(3553,3553,1);L[34067]=e(34067,34069,6);r.setClear(0,0,0,1);v.setClear(1);n.setClear(0);g(2929);v.setFunc(3);m(!1);t(1);g(2884);l(0);return{buffers:{color:r,depth:v,stencil:n},initAttributes:function(){for(var a=0,b=z.length;a<b;a++)z[a]=0},enableAttribute:function(a){f(a,0)},enableAttributeAndDivisor:f,disableUnusedAttributes:function(){for(var b=
0,c=x.length;b!==c;++b)x[b]!==z[b]&&(a.disableVertexAttribArray(b),x[b]=0)},enable:g,disable:h,getCompressedTextureFormats:function(){if(null===B&&(B=[],b.get("WEBGL_compressed_texture_pvrtc")||b.get("WEBGL_compressed_texture_s3tc")||b.get("WEBGL_compressed_texture_etc1")||b.get("WEBGL_compressed_texture_astc")))for(var c=a.getParameter(34467),d=0;d<c.length;d++)B.push(c[d]);return B},useProgram:function(b){return w!==b?(a.useProgram(b),w=b,!0):!1},setBlending:l,setMaterial:function(a,b){2===a.side?
h(2884):g(2884);var c=1===a.side;b&&(c=!c);m(c);1===a.blending&&!1===a.transparent?l(0):l(a.blending,a.blendEquation,a.blendSrc,a.blendDst,a.blendEquationAlpha,a.blendSrcAlpha,a.blendDstAlpha,a.premultipliedAlpha);v.setFunc(a.depthFunc);v.setTest(a.depthTest);v.setMask(a.depthWrite);r.setMask(a.colorWrite);b=a.stencilWrite;n.setTest(b);b&&(n.setMask(a.stencilWriteMask),n.setFunc(a.stencilFunc,a.stencilRef,a.stencilFuncMask),n.setOp(a.stencilFail,a.stencilZFail,a.stencilZPass));q(a.polygonOffset,a.polygonOffsetFactor,
a.polygonOffsetUnits)},setFlipSided:m,setCullFace:t,setLineWidth:function(b){b!==M&&(bg&&a.lineWidth(b),M=b)},setPolygonOffset:q,setScissorTest:function(a){a?g(3089):h(3089)},activeTexture:k,bindTexture:function(b,c){null===Oa&&k();var d=cg[Oa];void 0===d&&(d={type:void 0,texture:void 0},cg[Oa]=d);if(d.type!==b||d.texture!==c)a.bindTexture(b,c||L[b]),d.type=b,d.texture=c},compressedTexImage2D:function(){try{a.compressedTexImage2D.apply(a,arguments)}catch(W){console.error("THREE.WebGLState:",W)}},
texImage2D:function(){try{a.texImage2D.apply(a,arguments)}catch(W){console.error("THREE.WebGLState:",W)}},texImage3D:function(){try{a.texImage3D.apply(a,arguments)}catch(W){console.error("THREE.WebGLState:",W)}},scissor:function(b){!1===Fb.equals(b)&&(a.scissor(b.x,b.y,b.z,b.w),Fb.copy(b))},viewport:function(b){!1===Q.equals(b)&&(a.viewport(b.x,b.y,b.z,b.w),Q.copy(b))},reset:function(){for(var b=0;b<x.length;b++)1===x[b]&&(a.disableVertexAttribArray(b),x[b]=0);V={};Oa=B=null;cg={};N=E=D=w=null;r.reset();
v.reset();n.reset()}}}function jk(a,b,c,d,e,f,g){function h(a,b){return N?new OffscreenCanvas(a,b):document.createElementNS("http://www.w3.org/1999/xhtml","canvas")}function l(a,b,c,d){var e=1;if(a.width>d||a.height>d)e=d/Math.max(a.width,a.height);if(1>e||!0===b){if("undefined"!==typeof HTMLImageElement&&a instanceof HTMLImageElement||"undefined"!==typeof HTMLCanvasElement&&a instanceof HTMLCanvasElement||"undefined"!==typeof ImageBitmap&&a instanceof ImageBitmap)return d=b?Q.floorPowerOfTwo:Math.floor,
b=d(e*a.width),e=d(e*a.height),void 0===E&&(E=h(b,e)),c=c?h(b,e):E,c.width=b,c.height=e,c.getContext("2d").drawImage(a,0,0,b,e),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+a.width+"x"+a.height+") to ("+b+"x"+e+")."),c;"data"in a&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+a.width+"x"+a.height+").")}return a}function m(a){return Q.isPowerOfTwo(a.width)&&Q.isPowerOfTwo(a.height)}function t(a,b){return a.generateMipmaps&&b&&1003!==a.minFilter&&1006!==
M
Mugen87 已提交
128 129
a.minFilter}function q(b,c,e,f){a.generateMipmap(b);d.get(c).__maxMipLevel=Math.log(Math.max(e,f))*Math.LOG2E}function k(a,c){if(!1===ja)return a;var d=a;6403===a&&(5126===c&&(d=33326),5131===c&&(d=33325),5121===c&&(d=33321));6407===a&&(5126===c&&(d=34837),5131===c&&(d=34843),5121===c&&(d=32849));6408===a&&(5126===c&&(d=34836),5131===c&&(d=34842),5121===c&&(d=32856));33325===d||33326===d||34842===d||34836===d?b.get("EXT_color_buffer_float"):(34843===d||34837===d)&&console.warn("THREE.WebGLRenderer: Floating point textures with RGB format not supported. Please use RGBA instead.");
return d}function p(a){return 1003===a||1004===a||1005===a?9728:9729}function r(b){b=b.target;b.removeEventListener("dispose",r);var c=d.get(b);void 0!==c.__webglInit&&(a.deleteTexture(c.__webglTexture),d.remove(b));b.isVideoTexture&&C.delete(b);g.memory.textures--}function v(b){b=b.target;b.removeEventListener("dispose",v);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b.isWebGLRenderTargetCube)for(e=
M
Mr.doob 已提交
130
0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);if(b.isWebGLMultiviewRenderTarget){a.deleteTexture(c.__webglColorTexture);a.deleteTexture(c.__webglDepthStencilTexture);g.memory.textures-=2;e=0;for(var f=c.__webglViewFramebuffers.length;e<f;e++)a.deleteFramebuffer(c.__webglViewFramebuffers[e])}d.remove(b.texture);
M
Mr.doob 已提交
131
d.remove(b)}g.memory.textures--}function n(a,b){var e=d.get(a);if(a.isVideoTexture){var f=g.render.frame;C.get(a)!==f&&(C.set(a,f),a.update())}if(0<a.version&&e.__version!==a.version)if(f=a.image,void 0===f)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else if(!1===f.complete)console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete");else{B(e,a,b);return}c.activeTexture(33984+b);c.bindTexture(3553,e.__webglTexture)}function z(b,e){if(6===
M
Mugen87 已提交
132
b.image.length){var g=d.get(b);if(0<b.version&&g.__version!==b.version){V(g,b);c.activeTexture(33984+e);c.bindTexture(34067,g.__webglTexture);a.pixelStorei(37440,b.flipY);var h=b&&b.isCompressedTexture;e=b.image[0]&&b.image[0].isDataTexture;for(var u=[],r=0;6>r;r++)u[r]=h||e?e?b.image[r].image:b.image[r]:l(b.image[r],!1,!0,F);var p=u[0],v=m(p)||ja,n=f.convert(b.format),y=f.convert(b.type),x=k(n,y);G(34067,b,v);if(h){for(r=0;6>r;r++){var z=u[r].mipmaps;for(h=0;h<z.length;h++){var B=z[h];1023!==b.format&&
M
Mugen87 已提交
133 134 135 136
1022!==b.format?-1<c.getCompressedTextureFormats().indexOf(n)?c.compressedTexImage2D(34069+r,h,x,B.width,B.height,0,B.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):c.texImage2D(34069+r,h,x,B.width,B.height,0,n,y,B.data)}}g.__maxMipLevel=z.length-1}else{z=b.mipmaps;for(r=0;6>r;r++)if(e)for(c.texImage2D(34069+r,0,x,u[r].width,u[r].height,0,n,y,u[r].data),h=0;h<z.length;h++)B=z[h],B=B.image[r].image,c.texImage2D(34069+r,h+1,x,B.width,
B.height,0,n,y,B.data);else for(c.texImage2D(34069+r,0,x,n,y,u[r]),h=0;h<z.length;h++)B=z[h],c.texImage2D(34069+r,h+1,x,n,y,B.image[r]);g.__maxMipLevel=z.length}t(b,v)&&q(34067,b,p.width,p.height);g.__version=b.version;if(b.onUpdate)b.onUpdate(b)}else c.activeTexture(33984+e),c.bindTexture(34067,g.__webglTexture)}}function x(a,b){c.activeTexture(33984+b);c.bindTexture(34067,d.get(a).__webglTexture)}function G(c,g,h){h?(a.texParameteri(c,10242,f.convert(g.wrapS)),a.texParameteri(c,10243,f.convert(g.wrapT)),
32879!==c&&35866!==c||a.texParameteri(c,32882,f.convert(g.wrapR)),a.texParameteri(c,10240,f.convert(g.magFilter)),a.texParameteri(c,10241,f.convert(g.minFilter))):(a.texParameteri(c,10242,33071),a.texParameteri(c,10243,33071),32879!==c&&35866!==c||a.texParameteri(c,32882,33071),1001===g.wrapS&&1001===g.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),a.texParameteri(c,10240,p(g.magFilter)),a.texParameteri(c,
10241,p(g.minFilter)),1003!==g.minFilter&&1006!==g.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter."));!(h=b.get("EXT_texture_filter_anisotropic"))||1015===g.type&&null===b.get("OES_texture_float_linear")||1016===g.type&&null===(ja||b.get("OES_texture_half_float_linear"))||!(1<g.anisotropy||d.get(g).__currentAnisotropy)||(a.texParameterf(c,h.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(g.anisotropy,e.getMaxAnisotropy())),
M
Mugen87 已提交
137
d.get(g).__currentAnisotropy=g.anisotropy)}function V(b,c){void 0===b.__webglInit&&(b.__webglInit=!0,c.addEventListener("dispose",r),b.__webglTexture=a.createTexture(),g.memory.textures++)}function B(b,d,e){var g=3553;d.isDataTexture2DArray&&(g=35866);d.isDataTexture3D&&(g=32879);V(b,d);c.activeTexture(33984+e);c.bindTexture(g,b.__webglTexture);a.pixelStorei(37440,d.flipY);a.pixelStorei(37441,d.premultiplyAlpha);a.pixelStorei(3317,d.unpackAlignment);e=ja?!1:1001!==d.wrapS||1001!==d.wrapT||1003!==
M
Mugen87 已提交
138 139 140 141
d.minFilter&&1006!==d.minFilter;e=e&&!1===m(d.image);e=l(d.image,e,!1,H);var h=m(e)||ja,r=f.convert(d.format),u=f.convert(d.type),p=k(r,u);G(g,d,h);var v=d.mipmaps;if(d.isDepthTexture){p=6402;if(1015===d.type){if(!1===ja)throw Error("Float Depth Texture only supported in WebGL2.0");p=36012}else ja&&(p=33189);1026===d.format&&6402===p&&1012!==d.type&&1014!==d.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),d.type=1012,u=f.convert(d.type));
1027===d.format&&(p=34041,1020!==d.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),d.type=1020,u=f.convert(d.type)));c.texImage2D(3553,0,p,e.width,e.height,0,r,u,null)}else if(d.isDataTexture)if(0<v.length&&h){for(var n=0,y=v.length;n<y;n++)g=v[n],c.texImage2D(3553,n,p,g.width,g.height,0,r,u,g.data);d.generateMipmaps=!1;b.__maxMipLevel=v.length-1}else c.texImage2D(3553,0,p,e.width,e.height,0,r,u,e.data),b.__maxMipLevel=0;else if(d.isCompressedTexture){n=
0;for(y=v.length;n<y;n++)g=v[n],1023!==d.format&&1022!==d.format?-1<c.getCompressedTextureFormats().indexOf(r)?c.compressedTexImage2D(3553,n,p,g.width,g.height,0,g.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):c.texImage2D(3553,n,p,g.width,g.height,0,r,u,g.data);b.__maxMipLevel=v.length-1}else if(d.isDataTexture2DArray)c.texImage3D(35866,0,p,e.width,e.height,e.depth,0,r,u,e.data),b.__maxMipLevel=0;else if(d.isDataTexture3D)c.texImage3D(32879,
0,p,e.width,e.height,e.depth,0,r,u,e.data),b.__maxMipLevel=0;else if(0<v.length&&h){n=0;for(y=v.length;n<y;n++)g=v[n],c.texImage2D(3553,n,p,r,u,g);d.generateMipmaps=!1;b.__maxMipLevel=v.length-1}else c.texImage2D(3553,0,p,r,u,e),b.__maxMipLevel=0;t(d,h)&&q(3553,d,e.width,e.height);b.__version=d.version;if(d.onUpdate)d.onUpdate(d)}function w(b,e,g,h){var l=f.convert(e.texture.format),m=f.convert(e.texture.type),t=k(l,m);c.texImage2D(h,0,t,e.width,e.height,0,l,m,null);a.bindFramebuffer(36160,b);a.framebufferTexture2D(36160,
M
Mugen87 已提交
142 143
g,h,d.get(e.texture).__webglTexture,0);a.bindFramebuffer(36160,null)}function A(b,c,d){a.bindRenderbuffer(36161,b);if(c.depthBuffer&&!c.stencilBuffer)d?(d=D(c),a.renderbufferStorageMultisample(36161,d,33189,c.width,c.height)):a.renderbufferStorage(36161,33189,c.width,c.height),a.framebufferRenderbuffer(36160,36096,36161,b);else if(c.depthBuffer&&c.stencilBuffer)d?(d=D(c),a.renderbufferStorageMultisample(36161,d,35056,c.width,c.height)):a.renderbufferStorage(36161,34041,c.width,c.height),a.framebufferRenderbuffer(36160,
33306,36161,b);else{b=f.convert(c.texture.format);var e=f.convert(c.texture.type);b=k(b,e);d?(d=D(c),a.renderbufferStorageMultisample(36161,d,b,c.width,c.height)):a.renderbufferStorage(36161,b,c.width,c.height)}a.bindRenderbuffer(36161,null)}function D(a){return ja&&a.isWebGLMultisampleRenderTarget?Math.min(K,a.samples):0}var ja=e.isWebGL2,I=e.maxTextures,F=e.maxCubemapSize,H=e.maxTextureSize,K=e.maxSamples,C=new WeakMap,E,N="undefined"!==typeof OffscreenCanvas&&null!==(new OffscreenCanvas(1,1)).getContext("2d"),
M
Mugen87 已提交
144
M=0,O=!1,ba=!1;this.allocateTextureUnit=function(){var a=M;a>=I&&console.warn("THREE.WebGLTextures: Trying to use "+a+" texture units while this GPU supports only "+I);M+=1;return a};this.resetTextureUnits=function(){M=0};this.setTexture2D=n;this.setTexture2DArray=function(a,b){var e=d.get(a);0<a.version&&e.__version!==a.version?B(e,a,b):(c.activeTexture(33984+b),c.bindTexture(35866,e.__webglTexture))};this.setTexture3D=function(a,b){var e=d.get(a);0<a.version&&e.__version!==a.version?B(e,a,b):(c.activeTexture(33984+
M
Mugen87 已提交
145 146
b),c.bindTexture(32879,e.__webglTexture))};this.setTextureCube=z;this.setTextureCubeDynamic=x;this.setupRenderTarget=function(e){var h=d.get(e),l=d.get(e.texture);e.addEventListener("dispose",v);l.__webglTexture=a.createTexture();g.memory.textures++;var r=!0===e.isWebGLRenderTargetCube,u=!0===e.isWebGLMultisampleRenderTarget,p=!0===e.isWebGLMultiviewRenderTarget,y=m(e)||ja;if(r){h.__webglFramebuffer=[];for(var x=0;6>x;x++)h.__webglFramebuffer[x]=a.createFramebuffer()}else if(h.__webglFramebuffer=
a.createFramebuffer(),u)if(ja){h.__webglMultisampledFramebuffer=a.createFramebuffer();h.__webglColorRenderbuffer=a.createRenderbuffer();a.bindRenderbuffer(36161,h.__webglColorRenderbuffer);u=f.convert(e.texture.format);var z=f.convert(e.texture.type);u=k(u,z);z=D(e);a.renderbufferStorageMultisample(36161,z,u,e.width,e.height);a.bindFramebuffer(36160,h.__webglMultisampledFramebuffer);a.framebufferRenderbuffer(36160,36064,36161,h.__webglColorRenderbuffer);a.bindRenderbuffer(36161,null);e.depthBuffer&&
M
Mugen87 已提交
147 148
(h.__webglDepthRenderbuffer=a.createRenderbuffer(),A(h.__webglDepthRenderbuffer,e,!0));a.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.");else if(p){x=e.width;var B=e.height;u=e.numViews;a.bindFramebuffer(36160,h.__webglFramebuffer);var V=b.get("OVR_multiview2");g.memory.textures+=2;z=a.createTexture();a.bindTexture(35866,z);a.texParameteri(35866,10240,9728);a.texParameteri(35866,10241,9728);a.texImage3D(35866,0,32856,
x,B,u,0,6408,5121,null);V.framebufferTextureMultiviewOVR(36160,36064,z,0,0,u);var I=a.createTexture();a.bindTexture(35866,I);a.texParameteri(35866,10240,9728);a.texParameteri(35866,10241,9728);a.texImage3D(35866,0,35056,x,B,u,0,34041,34042,null);V.framebufferTextureMultiviewOVR(36160,33306,I,0,0,u);B=Array(u);for(x=0;x<u;++x)B[x]=a.createFramebuffer(),a.bindFramebuffer(36160,B[x]),a.framebufferTextureLayer(36160,36064,z,0,x);h.__webglColorTexture=z;h.__webglDepthStencilTexture=I;h.__webglViewFramebuffers=
M
Mugen87 已提交
149
B;a.bindFramebuffer(36160,null);a.bindTexture(35866,null)}if(r){c.bindTexture(34067,l.__webglTexture);G(34067,e.texture,y);for(x=0;6>x;x++)w(h.__webglFramebuffer[x],e,36064,34069+x);t(e.texture,y)&&q(34067,e.texture,e.width,e.height);c.bindTexture(34067,null)}else p||(c.bindTexture(3553,l.__webglTexture),G(3553,e.texture,y),w(h.__webglFramebuffer,e,36064,3553),t(e.texture,y)&&q(3553,e.texture,e.width,e.height),c.bindTexture(3553,null));if(e.depthBuffer){h=d.get(e);l=!0===e.isWebGLRenderTargetCube;
M
Mugen87 已提交
150 151
if(e.depthTexture){if(l)throw Error("target.depthTexture not supported in Cube render targets");if(e&&e.isWebGLRenderTargetCube)throw Error("Depth Texture with cube render targets is not supported");a.bindFramebuffer(36160,h.__webglFramebuffer);if(!e.depthTexture||!e.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");d.get(e.depthTexture).__webglTexture&&e.depthTexture.image.width===e.width&&e.depthTexture.image.height===e.height||(e.depthTexture.image.width=
e.width,e.depthTexture.image.height=e.height,e.depthTexture.needsUpdate=!0);n(e.depthTexture,0);h=d.get(e.depthTexture).__webglTexture;if(1026===e.depthTexture.format)a.framebufferTexture2D(36160,36096,3553,h,0);else if(1027===e.depthTexture.format)a.framebufferTexture2D(36160,33306,3553,h,0);else throw Error("Unknown depthTexture format");}else if(l)for(h.__webglDepthbuffer=[],l=0;6>l;l++)a.bindFramebuffer(36160,h.__webglFramebuffer[l]),h.__webglDepthbuffer[l]=a.createRenderbuffer(),A(h.__webglDepthbuffer[l],
M
Mugen87 已提交
152
e);else a.bindFramebuffer(36160,h.__webglFramebuffer),h.__webglDepthbuffer=a.createRenderbuffer(),A(h.__webglDepthbuffer,e);a.bindFramebuffer(36160,null)}};this.updateRenderTargetMipmap=function(a){var b=a.texture,e=m(a)||ja;if(t(b,e)){e=a.isWebGLRenderTargetCube?34067:3553;var f=d.get(b).__webglTexture;c.bindTexture(e,f);q(e,b,a.width,a.height);c.bindTexture(e,null)}};this.updateMultisampleRenderTarget=function(b){if(b.isWebGLMultisampleRenderTarget)if(ja){var c=d.get(b);a.bindFramebuffer(36008,
M
Mugen87 已提交
153
c.__webglMultisampledFramebuffer);a.bindFramebuffer(36009,c.__webglFramebuffer);c=b.width;var e=b.height,f=16384;b.depthBuffer&&(f|=256);b.stencilBuffer&&(f|=1024);a.blitFramebuffer(0,0,c,e,0,0,c,e,f,9728)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")};this.safeSetTexture2D=function(a,b){a&&a.isWebGLRenderTarget&&(!1===O&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead."),
M
Mugen87 已提交
154
O=!0),a=a.texture);n(a,b)};this.safeSetTextureCube=function(a,b){a&&a.isWebGLRenderTargetCube&&(!1===ba&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."),ba=!0),a=a.texture);a&&a.isCubeTexture||Array.isArray(a.image)&&6===a.image.length?z(a,b):x(a,b)}}function Ih(a,b,c){var d=c.isWebGL2;return{convert:function(a){if(1E3===a)return 10497;if(1001===a)return 33071;if(1002===a)return 33648;if(1003===a)return 9728;
M
Mugen87 已提交
155 156 157 158
if(1004===a)return 9984;if(1005===a)return 9986;if(1006===a)return 9729;if(1007===a)return 9985;if(1008===a)return 9987;if(1009===a)return 5121;if(1017===a)return 32819;if(1018===a)return 32820;if(1019===a)return 33635;if(1010===a)return 5120;if(1011===a)return 5122;if(1012===a)return 5123;if(1013===a)return 5124;if(1014===a)return 5125;if(1015===a)return 5126;if(1016===a){if(d)return 5131;var c=b.get("OES_texture_half_float");if(null!==c)return c.HALF_FLOAT_OES}if(1021===a)return 6406;if(1022===
a)return 6407;if(1023===a)return 6408;if(1024===a)return 6409;if(1025===a)return 6410;if(1026===a)return 6402;if(1027===a)return 34041;if(1028===a)return 6403;if(100===a)return 32774;if(101===a)return 32778;if(102===a)return 32779;if(200===a)return 0;if(201===a)return 1;if(202===a)return 768;if(203===a)return 769;if(204===a)return 770;if(205===a)return 771;if(206===a)return 772;if(207===a)return 773;if(208===a)return 774;if(209===a)return 775;if(210===a)return 776;if(33776===a||33777===a||33778===
a||33779===a)if(c=b.get("WEBGL_compressed_texture_s3tc"),null!==c){if(33776===a)return c.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===a)return c.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===a)return c.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===a)return c.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===a||35841===a||35842===a||35843===a)if(c=b.get("WEBGL_compressed_texture_pvrtc"),null!==c){if(35840===a)return c.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===a)return c.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===a)return c.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
if(35843===a)return c.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===a&&(c=b.get("WEBGL_compressed_texture_etc1"),null!==c))return c.COMPRESSED_RGB_ETC1_WEBGL;if(37808===a||37809===a||37810===a||37811===a||37812===a||37813===a||37814===a||37815===a||37816===a||37817===a||37818===a||37819===a||37820===a||37821===a)if(c=b.get("WEBGL_compressed_texture_astc"),null!==c)return a;if(103===a||104===a){if(d){if(103===a)return 32775;if(104===a)return 32776}c=b.get("EXT_blend_minmax");if(null!==c){if(103===a)return c.MIN_EXT;
M
Mugen87 已提交
159 160
if(104===a)return c.MAX_EXT}}if(1020===a){if(d)return 34042;c=b.get("WEBGL_depth_texture");if(null!==c)return c.UNSIGNED_INT_24_8_WEBGL}return 0}}}function dg(a,b,c,d){Aa.call(this,a,b,d);this.stencilBuffer=this.depthBuffer=!1;this.numViews=c}function kk(a,b){function c(a){if(a.isArrayCamera)return a.cameras;t[0]=a;return t}function d(a){if(void 0===a.isArrayCamera)return!0;a=a.cameras;if(a.length>p)return!1;for(var b=1,c=a.length;b<c;b++)if(a[0].viewport.z!==a[b].viewport.z||a[0].viewport.w!==a[b].viewport.w)return!1;
return!0}var e=a.extensions,f=a.properties,g,h,l,m,t,q,k,p=0;this.isAvailable=function(){if(void 0===k){var a=e.get("OVR_multiview2");if(k=null!==a&&!1===b.getContextAttributes().antialias)for(p=b.getParameter(a.MAX_VIEWS_OVR),g=new dg(0,0,2),q=new w,m=[],l=[],t=[],a=0;a<p;a++)m[a]=new O,l[a]=new da}return k};this.attachCamera=function(b){if(!1!==d(b)){(h=a.getRenderTarget())?q.set(h.width,h.height):a.getDrawingBufferSize(q);if(b.isArrayCamera){var c=b.cameras[0].viewport;g.setSize(c.z,c.w);g.setNumViews(b.cameras.length)}else g.setSize(q.x,
M
Mugen87 已提交
161
q.y),g.setNumViews(2);a.setRenderTarget(g)}};this.detachCamera=function(c){if(g===a.getRenderTarget()){a.setRenderTarget(h);var d=g,e=d.numViews,l=f.get(d).__webglViewFramebuffers,m=d.width;d=d.height;if(c.isArrayCamera)for(var t=0;t<e;t++){var k=c.cameras[t].viewport,u=k.x,r=k.y,p=u+k.z;k=r+k.w;b.bindFramebuffer(36008,l[t]);b.blitFramebuffer(0,0,m,d,u,r,p,k,16384,9728)}else b.bindFramebuffer(36008,l[0]),b.blitFramebuffer(0,0,m,d,0,0,q.x,q.y,16384,9728)}};this.updateCameraProjectionMatricesUniform=
M
Mr.doob 已提交
162
function(a,d){a=c(a);for(var e=0;e<a.length;e++)m[e].copy(a[e].projectionMatrix);d.setValue(b,"projectionMatrices",m)};this.updateCameraViewMatricesUniform=function(a,d){a=c(a);for(var e=0;e<a.length;e++)m[e].copy(a[e].matrixWorldInverse);d.setValue(b,"viewMatrices",m)};this.updateObjectMatricesUniforms=function(a,d,e){d=c(d);for(var f=0;f<d.length;f++)m[f].multiplyMatrices(d[f].matrixWorldInverse,a.matrixWorld),l[f].getNormalMatrix(m[f]);e.setValue(b,"modelViewMatrices",m);e.setValue(b,"normalMatrices",
M
Mugen87 已提交
163 164 165 166
l)}}function Fc(){D.call(this);this.type="Group"}function Hd(a){T.call(this);this.cameras=a||[]}function Jh(a,b,c){Kh.setFromMatrixPosition(b.matrixWorld);Lh.setFromMatrixPosition(c.matrixWorld);var d=Kh.distanceTo(Lh),e=b.projectionMatrix.elements,f=c.projectionMatrix.elements,g=e[14]/(e[10]-1);c=e[14]/(e[10]+1);var h=(e[9]+1)/e[5],l=(e[9]-1)/e[5],m=(e[8]-1)/e[0],t=(f[8]+1)/f[0];e=g*m;f=g*t;t=d/(-m+t);m=t*-m;b.matrixWorld.decompose(a.position,a.quaternion,a.scale);a.translateX(m);a.translateZ(t);
a.matrixWorld.compose(a.position,a.quaternion,a.scale);a.matrixWorldInverse.getInverse(a.matrixWorld);b=g+t;g=c+t;a.projectionMatrix.makePerspective(e-m,f+(d-m),h*c/g*b,l*c/g*b,b,g)}function eg(a){function b(){return null!==h&&!0===h.isPresenting}function c(){if(b()){var c=h.getEyeParameters("left");e=2*c.renderWidth*p;f=c.renderHeight*p;Ga=a.getPixelRatio();a.getSize(B);a.setDrawingBufferSize(e,f,1);x.viewport.set(0,0,e/2,f);G.viewport.set(e/2,0,e/2,f);D.start();g.dispatchEvent({type:"sessionstart"})}else g.enabled&&
a.setDrawingBufferSize(B.width,B.height,Ga),D.stop(),g.dispatchEvent({type:"sessionend"})}function d(a,b){null!==b&&4===b.length&&a.set(b[0]*e,b[1]*f,b[2]*e,b[3]*f)}var e,f,g=this,h=null,l=null,m=null,t=[],q=new O,k=new O,p=1,r="local-floor";"undefined"!==typeof window&&"VRFrameData"in window&&(l=new window.VRFrameData,window.addEventListener("vrdisplaypresentchange",c,!1));var v=new O,y=new va,z=new n,x=new T;x.viewport=new ea;x.layers.enable(1);var G=new T;G.viewport=new ea;G.layers.enable(2);var V=
new Hd([x,G]);V.layers.enable(1);V.layers.enable(2);var B=new w,Ga,A=[];this.enabled=!1;this.getController=function(a){var b=t[a];void 0===b&&(b=new Fc,b.matrixAutoUpdate=!1,b.visible=!1,t[a]=b);return b};this.getDevice=function(){return h};this.setDevice=function(a){void 0!==a&&(h=a);D.setContext(a)};this.setFramebufferScaleFactor=function(a){p=a};this.setReferenceSpaceType=function(a){r=a};this.setPoseTarget=function(a){void 0!==a&&(m=a)};this.getCamera=function(a){var c="local-floor"===r?1.6:0;
M
Mugen87 已提交
167 168
if(!1===b())return a.position.set(0,c,0),a.rotation.set(0,0,0),a;h.depthNear=a.near;h.depthFar=a.far;h.getFrameData(l);if("local-floor"===r){var e=h.stageParameters;e?q.fromArray(e.sittingToStandingTransform):q.makeTranslation(0,c,0)}c=l.pose;e=null!==m?m:a;e.matrix.copy(q);e.matrix.decompose(e.position,e.quaternion,e.scale);null!==c.orientation&&(y.fromArray(c.orientation),e.quaternion.multiply(y));null!==c.position&&(y.setFromRotationMatrix(q),z.fromArray(c.position),z.applyQuaternion(y),e.position.add(z));
e.updateMatrixWorld();x.near=a.near;G.near=a.near;x.far=a.far;G.far=a.far;x.matrixWorldInverse.fromArray(l.leftViewMatrix);G.matrixWorldInverse.fromArray(l.rightViewMatrix);k.getInverse(q);"local-floor"===r&&(x.matrixWorldInverse.multiply(k),G.matrixWorldInverse.multiply(k));a=e.parent;null!==a&&(v.getInverse(a.matrixWorld),x.matrixWorldInverse.multiply(v),G.matrixWorldInverse.multiply(v));x.matrixWorld.getInverse(x.matrixWorldInverse);G.matrixWorld.getInverse(G.matrixWorldInverse);x.projectionMatrix.fromArray(l.leftProjectionMatrix);
M
Mugen87 已提交
169
G.projectionMatrix.fromArray(l.rightProjectionMatrix);Jh(V,x,G);a=h.getLayers();a.length&&(a=a[0],d(x.viewport,a.leftBounds),d(G.viewport,a.rightBounds));a:for(a=0;a<t.length;a++){c=t[a];b:{e=a;for(var f=navigator.getGamepads&&navigator.getGamepads(),g=0,u=0,p=f.length;g<p;g++){var n=f[g];if(n&&("Daydream Controller"===n.id||"Gear VR Controller"===n.id||"Oculus Go Controller"===n.id||"OpenVR Gamepad"===n.id||n.id.startsWith("Oculus Touch")||n.id.startsWith("HTC Vive Focus")||n.id.startsWith("Spatial Controller"))){if(u===
M
Mugen87 已提交
170
e){e=n;break b}u++}}e=void 0}if(void 0!==e&&void 0!==e.pose){if(null===e.pose)break a;f=e.pose;!1===f.hasPosition&&c.position.set(.2,-.6,-.05);null!==f.position&&c.position.fromArray(f.position);null!==f.orientation&&c.quaternion.fromArray(f.orientation);c.matrix.compose(c.position,c.quaternion,c.scale);c.matrix.premultiply(q);c.matrix.decompose(c.position,c.quaternion,c.scale);c.matrixWorldNeedsUpdate=!0;c.visible=!0;f="Daydream Controller"===e.id?0:1;void 0===A[a]&&(A[a]=!1);A[a]!==e.buttons[f].pressed&&
M
Mugen87 已提交
171
(A[a]=e.buttons[f].pressed,!0===A[a]?c.dispatchEvent({type:"selectstart"}):(c.dispatchEvent({type:"selectend"}),c.dispatchEvent({type:"select"})))}else c.visible=!1}return V};this.getStandingMatrix=function(){return q};this.isPresenting=b;var D=new Wf;this.setAnimationLoop=function(a){D.setAnimationLoop(a);b()&&D.start()};this.submitFrame=function(){b()&&h.submitFrame()};this.dispose=function(){"undefined"!==typeof window&&window.removeEventListener("vrdisplaypresentchange",c)};this.setFrameOfReferenceType=
M
Mugen87 已提交
172
function(){console.warn("THREE.WebVRManager: setFrameOfReferenceType() has been deprecated.")}}function Mh(a,b){function c(){return null!==l&&null!==m}function d(a){for(var b=0;b<k.length;b++)p[b]===a.inputSource&&k[b].dispatchEvent({type:a.type})}function e(){a.setFramebuffer(null);a.setRenderTarget(a.getRenderTarget());x.stop();h.dispatchEvent({type:"sessionend"})}function f(a){m=a;x.setContext(l);x.start();h.dispatchEvent({type:"sessionstart"})}function g(a,b){null===b?a.matrixWorld.copy(a.matrix):
M
Mugen87 已提交
173
a.matrixWorld.multiplyMatrices(b.matrixWorld,a.matrix);a.matrixWorldInverse.getInverse(a.matrixWorld)}var h=this,l=null,m=null,t="local-floor",q=null,k=[],p=[],r=new T;r.layers.enable(1);r.viewport=new ea;var n=new T;n.layers.enable(2);n.viewport=new ea;var y=new Hd([r,n]);y.layers.enable(1);y.layers.enable(2);this.enabled=!1;this.getController=function(a){var b=k[a];void 0===b&&(b=new Fc,b.matrixAutoUpdate=!1,b.visible=!1,k[a]=b);return b};this.setFramebufferScaleFactor=function(){};this.setReferenceSpaceType=
M
Mugen87 已提交
174 175 176
function(a){t=a};this.getSession=function(){return l};this.setSession=function(a){l=a;null!==l&&(l.addEventListener("select",d),l.addEventListener("selectstart",d),l.addEventListener("selectend",d),l.addEventListener("end",e),l.updateRenderState({baseLayer:new XRWebGLLayer(l,b)}),l.requestReferenceSpace(t).then(f),p=l.inputSources,l.addEventListener("inputsourceschange",function(){p=l.inputSources;console.log(p);for(var a=0;a<k.length;a++)k[a].userData.inputSource=p[a]}))};this.getCamera=function(a){if(c()){var b=
a.parent,d=y.cameras;g(y,b);for(var e=0;e<d.length;e++)g(d[e],b);a.matrixWorld.copy(y.matrixWorld);a=a.children;e=0;for(b=a.length;e<b;e++)a[e].updateMatrixWorld(!0);Jh(y,r,n);return y}return a};this.isPresenting=c;var z=null,x=new Wf;x.setAnimationLoop(function(b,c){q=c.getViewerPose(m);if(null!==q){var d=q.views,e=l.renderState.baseLayer;a.setFramebuffer(e.framebuffer);for(var f=0;f<d.length;f++){var g=d[f],h=e.getViewport(g),t=y.cameras[f];t.matrix.fromArray(g.transform.inverse.matrix).getInverse(t.matrix);
t.projectionMatrix.fromArray(g.projectionMatrix);t.viewport.set(h.x,h.y,h.width,h.height);0===f&&y.matrix.copy(t.matrix)}}for(f=0;f<k.length;f++){d=k[f];if(e=p[f])if(e=c.getPose(e.targetRaySpace,m),null!==e){d.matrix.fromArray(e.transform.matrix);d.matrix.decompose(d.position,d.rotation,d.scale);d.visible=!0;continue}d.visible=!1}z&&z(b)});this.setAnimationLoop=function(a){z=a};this.dispose=function(){};this.getStandingMatrix=function(){console.warn("THREE.WebXRManager: getStandingMatrix() is no longer needed.");
M
Mugen87 已提交
177 178 179 180 181 182 183 184 185
return new O};this.getDevice=function(){console.warn("THREE.WebXRManager: getDevice() has been deprecated.")};this.setDevice=function(){console.warn("THREE.WebXRManager: setDevice() has been deprecated.")};this.setFrameOfReferenceType=function(){console.warn("THREE.WebXRManager: setFrameOfReferenceType() has been deprecated.")};this.submitFrame=function(){}}function fg(a){var b;function c(){pa=new $i(J);Da=new Yi(J,pa,a);!1===Da.isWebGL2&&(pa.get("WEBGL_depth_texture"),pa.get("OES_texture_float"),
pa.get("OES_texture_half_float"),pa.get("OES_texture_half_float_linear"),pa.get("OES_standard_derivatives"),pa.get("OES_element_index_uint"),pa.get("ANGLE_instanced_arrays"));pa.get("OES_texture_float_linear");ka=new Ih(J,pa,Da);aa=new hk(J,pa,ka,Da);aa.scissor(Fb.copy(T).multiplyScalar(ha).floor());aa.viewport(S.copy(fa).multiplyScalar(ha).floor());da=new cj(J);Z=new Yj;ca=new jk(J,pa,aa,Z,Da,ka,da);qa=new Vi(J);wa=new aj(J,qa,da);ra=new fj(J,wa,qa,da);xa=new ej(J);oa=new Xj(E,pa,Da);va=new bk;ua=
new gk;ma=new Wi(E,aa,ra,A);za=new Xi(J,pa,da,Da);Aa=new bj(J,pa,da,Da);da.programs=oa.programs;E.capabilities=Da;E.extensions=pa;E.properties=Z;E.renderLists=va;E.state=aa;E.info=da}function d(a){a.preventDefault();console.log("THREE.WebGLRenderer: Context Lost.");M=!0}function e(){console.log("THREE.WebGLRenderer: Context Restored.");M=!1;c()}function f(a){a=a.target;a.removeEventListener("dispose",f);g(a);Z.remove(a)}function g(a){var b=Z.get(a).program;a.program=void 0;void 0!==b&&oa.releaseProgram(b)}
function h(a,b){a.render(function(a){E.renderBufferImmediate(a,b)})}function l(a,b,c,d){if(!1!==a.visible){if(a.layers.test(b.layers))if(a.isGroup)c=a.renderOrder;else if(a.isLOD)!0===a.autoUpdate&&a.update(b);else if(a.isLight)C.pushLight(a),a.castShadow&&C.pushShadow(a);else if(a.isSprite){if(!a.frustumCulled||ag.intersectsSprite(a)){d&&Eb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Gd);var e=ra.update(a),f=a.material;f.visible&&I.push(a,e,f,c,Eb.z,null)}}else if(a.isImmediateRenderObject)d&&
Eb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Gd),I.push(a,null,a.material,c,Eb.z,null);else if(a.isMesh||a.isLine||a.isPoints)if(a.isSkinnedMesh&&a.skeleton.frame!==da.render.frame&&(a.skeleton.update(),a.skeleton.frame=da.render.frame),!a.frustumCulled||ag.intersectsObject(a))if(d&&Eb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Gd),e=ra.update(a),f=a.material,Array.isArray(f))for(var g=e.groups,h=0,m=g.length;h<m;h++){var t=g[h],k=f[t.materialIndex];k&&k.visible&&I.push(a,e,k,c,Eb.z,
t)}else f.visible&&I.push(a,e,f,c,Eb.z,null);a=a.children;h=0;for(m=a.length;h<m;h++)l(a[h],b,c,d)}}function m(a,b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],h=g.object,l=g.geometry,m=void 0===d?g.material:d;g=g.group;if(c.isArrayCamera)if(Oa=c,ia.enabled&&ta.isAvailable())t(h,b,c,l,m,g);else for(var k=c.cameras,q=0,u=k.length;q<u;q++){var p=k[q];h.layers.test(p.layers)&&(aa.viewport(S.copy(p.viewport)),C.setupLights(p),t(h,b,p,l,m,g))}else Oa=null,t(h,b,c,l,m,g)}}function t(a,c,d,e,f,g){a.onBeforeRender(E,
c,d,e,f,g);C=ua.get(c,Oa||d);a.modelViewMatrix.multiplyMatrices(d.matrixWorldInverse,a.matrixWorld);a.normalMatrix.getNormalMatrix(a.modelViewMatrix);if(a.isImmediateRenderObject){aa.setMaterial(f);var l=u(d,c.fog,f,a);$b=b=null;Y=!1;h(a,l)}else E.renderBufferDirect(d,c.fog,e,f,a,g);a.onAfterRender(E,c,d,e,f,g);C=ua.get(c,Oa||d)}function k(a,b,c){var d=Z.get(a),e=C.state.lights,h=e.state.version;c=oa.getParameters(a,e.state,C.state.shadowsArray,b,Na.numPlanes,Na.numIntersection,c);var l=oa.getProgramCode(a,
c),m=d.program,t=!0;if(void 0===m)a.addEventListener("dispose",f);else if(m.code!==l)g(a);else{if(d.lightsStateVersion!==h)d.lightsStateVersion=h;else if(void 0!==c.shaderID)return;t=!1}t&&(c.shaderID?(l=cb[c.shaderID],d.shader={name:a.type,uniforms:Xb(l.uniforms),vertexShader:l.vertexShader,fragmentShader:l.fragmentShader}):d.shader={name:a.type,uniforms:a.uniforms,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader},a.onBeforeCompile(d.shader,E),l=oa.getProgramCode(a,c),m=oa.acquireProgram(a,
d.shader,c,l),d.program=m,a.program=m);c=m.getAttributes();if(a.morphTargets)for(l=a.numSupportedMorphTargets=0;l<E.maxMorphTargets;l++)0<=c["morphTarget"+l]&&a.numSupportedMorphTargets++;if(a.morphNormals)for(l=a.numSupportedMorphNormals=0;l<E.maxMorphNormals;l++)0<=c["morphNormal"+l]&&a.numSupportedMorphNormals++;c=d.shader.uniforms;if(!a.isShaderMaterial&&!a.isRawShaderMaterial||!0===a.clipping)d.numClippingPlanes=Na.numPlanes,d.numIntersection=Na.numIntersection,c.clippingPlanes=Na.uniform;d.fog=
M
Mugen87 已提交
186
b;d.needsLights=a.isMeshLambertMaterial||a.isMeshPhongMaterial||a.isMeshStandardMaterial||a.isShadowMaterial||a.isShaderMaterial&&!0===a.lights;d.lightsStateVersion=h;d.needsLights&&(c.ambientLightColor.value=e.state.ambient,c.lightProbe.value=e.state.probe,c.directionalLights.value=e.state.directional,c.spotLights.value=e.state.spot,c.rectAreaLights.value=e.state.rectArea,c.pointLights.value=e.state.point,c.hemisphereLights.value=e.state.hemi,c.directionalShadowMap.value=e.state.directionalShadowMap,
M
Mugen87 已提交
187 188 189 190 191
c.directionalShadowMatrix.value=e.state.directionalShadowMatrix,c.spotShadowMap.value=e.state.spotShadowMap,c.spotShadowMatrix.value=e.state.spotShadowMatrix,c.pointShadowMap.value=e.state.pointShadowMap,c.pointShadowMatrix.value=e.state.pointShadowMatrix);a=d.program.getUniforms();a=Bb.seqWithValue(a.seq,c);d.uniformsList=a}function u(a,b,c,d){ca.resetTextureUnits();var e=Z.get(c),f=C.state.lights;Ge&&(sa||a!==X)&&Na.setState(c.clippingPlanes,c.clipIntersection,c.clipShadows,a,e,a===X&&c.id===ba);
!1===c.needsUpdate&&(void 0===e.program?c.needsUpdate=!0:c.fog&&e.fog!==b?c.needsUpdate=!0:e.needsLights&&e.lightsStateVersion!==f.state.version?c.needsUpdate=!0:void 0===e.numClippingPlanes||e.numClippingPlanes===Na.numPlanes&&e.numIntersection===Na.numIntersection||(c.needsUpdate=!0));c.needsUpdate&&(k(c,b,d),c.needsUpdate=!1);var g=!1,h=!1,l=!1;f=e.program;var m=f.getUniforms(),t=e.shader.uniforms;aa.useProgram(f.program)&&(l=h=g=!0);c.id!==ba&&(ba=c.id,h=!0);if(g||X!==a){0<f.numMultiviewViews?
ta.updateCameraProjectionMatricesUniform(a,m):m.setValue(J,"projectionMatrix",a.projectionMatrix);Da.logarithmicDepthBuffer&&m.setValue(J,"logDepthBufFC",2/(Math.log(a.far+1)/Math.LN2));X!==a&&(X=a,l=h=!0);if(c.isShaderMaterial||c.isMeshPhongMaterial||c.isMeshStandardMaterial||c.envMap)g=m.map.cameraPosition,void 0!==g&&g.setValue(J,Eb.setFromMatrixPosition(a.matrixWorld));if(c.isMeshPhongMaterial||c.isMeshLambertMaterial||c.isMeshBasicMaterial||c.isMeshStandardMaterial||c.isShaderMaterial||c.skinning)0<
f.numMultiviewViews?ta.updateCameraViewMatricesUniform(a,m):m.setValue(J,"viewMatrix",a.matrixWorldInverse)}if(c.skinning&&(m.setOptional(J,d,"bindMatrix"),m.setOptional(J,d,"bindMatrixInverse"),g=d.skeleton)){var q=g.bones;if(Da.floatVertexTextures){if(void 0===g.boneTexture){q=Math.sqrt(4*q.length);q=Q.ceilPowerOfTwo(q);q=Math.max(q,4);var u=new Float32Array(q*q*4);u.set(g.boneMatrices);var n=new Yb(u,q,q,1023,1015);g.boneMatrices=u;g.boneTexture=n;g.boneTextureSize=q}m.setValue(J,"boneTexture",
g.boneTexture,ca);m.setValue(J,"boneTextureSize",g.boneTextureSize)}else m.setOptional(J,g,"boneMatrices")}if(h||e.receiveShadow!==d.receiveShadow)e.receiveShadow=d.receiveShadow,m.setValue(J,"receiveShadow",d.receiveShadow);h&&(m.setValue(J,"toneMappingExposure",E.toneMappingExposure),m.setValue(J,"toneMappingWhitePoint",E.toneMappingWhitePoint),e.needsLights&&(h=l,t.ambientLightColor.needsUpdate=h,t.lightProbe.needsUpdate=h,t.directionalLights.needsUpdate=h,t.pointLights.needsUpdate=h,t.spotLights.needsUpdate=
M
Mugen87 已提交
192 193 194 195
h,t.rectAreaLights.needsUpdate=h,t.hemisphereLights.needsUpdate=h),b&&c.fog&&(t.fogColor.value.copy(b.color),b.isFog?(t.fogNear.value=b.near,t.fogFar.value=b.far):b.isFogExp2&&(t.fogDensity.value=b.density)),c.isMeshBasicMaterial?p(t,c):c.isMeshLambertMaterial?(p(t,c),c.emissiveMap&&(t.emissiveMap.value=c.emissiveMap)):c.isMeshPhongMaterial?(p(t,c),c.isMeshToonMaterial?(r(t,c),c.gradientMap&&(t.gradientMap.value=c.gradientMap)):r(t,c)):c.isMeshStandardMaterial?(p(t,c),c.isMeshPhysicalMaterial?(v(t,
c),t.reflectivity.value=c.reflectivity,t.clearcoat.value=c.clearcoat,t.clearcoatRoughness.value=c.clearcoatRoughness,c.sheen&&t.sheen.value.copy(c.sheen),c.clearcoatNormalMap&&(t.clearcoatNormalScale.value.copy(c.clearcoatNormalScale),t.clearcoatNormalMap.value=c.clearcoatNormalMap,1===c.side&&t.clearcoatNormalScale.value.negate()),t.transparency.value=c.transparency):v(t,c)):c.isMeshMatcapMaterial?(p(t,c),c.matcap&&(t.matcap.value=c.matcap),c.bumpMap&&(t.bumpMap.value=c.bumpMap,t.bumpScale.value=
c.bumpScale,1===c.side&&(t.bumpScale.value*=-1)),c.normalMap&&(t.normalMap.value=c.normalMap,t.normalScale.value.copy(c.normalScale),1===c.side&&t.normalScale.value.negate()),c.displacementMap&&(t.displacementMap.value=c.displacementMap,t.displacementScale.value=c.displacementScale,t.displacementBias.value=c.displacementBias)):c.isMeshDepthMaterial?(p(t,c),c.displacementMap&&(t.displacementMap.value=c.displacementMap,t.displacementScale.value=c.displacementScale,t.displacementBias.value=c.displacementBias)):
c.isMeshDistanceMaterial?(p(t,c),c.displacementMap&&(t.displacementMap.value=c.displacementMap,t.displacementScale.value=c.displacementScale,t.displacementBias.value=c.displacementBias),t.referencePosition.value.copy(c.referencePosition),t.nearDistance.value=c.nearDistance,t.farDistance.value=c.farDistance):c.isMeshNormalMaterial?(p(t,c),c.bumpMap&&(t.bumpMap.value=c.bumpMap,t.bumpScale.value=c.bumpScale,1===c.side&&(t.bumpScale.value*=-1)),c.normalMap&&(t.normalMap.value=c.normalMap,t.normalScale.value.copy(c.normalScale),
M
Mugen87 已提交
196
1===c.side&&t.normalScale.value.negate()),c.displacementMap&&(t.displacementMap.value=c.displacementMap,t.displacementScale.value=c.displacementScale,t.displacementBias.value=c.displacementBias)):c.isLineBasicMaterial?(t.diffuse.value.copy(c.color),t.opacity.value=c.opacity,c.isLineDashedMaterial&&(t.dashSize.value=c.dashSize,t.totalSize.value=c.dashSize+c.gapSize,t.scale.value=c.scale)):c.isPointsMaterial?(t.diffuse.value.copy(c.color),t.opacity.value=c.opacity,t.size.value=c.size*ha,t.scale.value=
M
Mugen87 已提交
197
.5*W,t.map.value=c.map,null!==c.map&&(!0===c.map.matrixAutoUpdate&&c.map.updateMatrix(),t.uvTransform.value.copy(c.map.matrix))):c.isSpriteMaterial?(t.diffuse.value.copy(c.color),t.opacity.value=c.opacity,t.rotation.value=c.rotation,t.map.value=c.map,null!==c.map&&(!0===c.map.matrixAutoUpdate&&c.map.updateMatrix(),t.uvTransform.value.copy(c.map.matrix))):c.isShadowMaterial&&(t.color.value.copy(c.color),t.opacity.value=c.opacity),void 0!==t.ltc_1&&(t.ltc_1.value=K.LTC_1),void 0!==t.ltc_2&&(t.ltc_2.value=
M
Mugen87 已提交
198 199
K.LTC_2),Bb.upload(J,e.uniformsList,t,ca),c.isShaderMaterial&&(c.uniformsNeedUpdate=!1));c.isShaderMaterial&&!0===c.uniformsNeedUpdate&&(Bb.upload(J,e.uniformsList,t,ca),c.uniformsNeedUpdate=!1);c.isSpriteMaterial&&m.setValue(J,"center",d.center);0<f.numMultiviewViews?ta.updateObjectMatricesUniforms(d,a,m):(m.setValue(J,"modelViewMatrix",d.modelViewMatrix),m.setValue(J,"normalMatrix",d.normalMatrix));m.setValue(J,"modelMatrix",d.matrixWorld);return f}function p(a,b){a.opacity.value=b.opacity;b.color&&
a.diffuse.value.copy(b.color);b.emissive&&a.emissive.value.copy(b.emissive).multiplyScalar(b.emissiveIntensity);b.map&&(a.map.value=b.map);b.alphaMap&&(a.alphaMap.value=b.alphaMap);b.specularMap&&(a.specularMap.value=b.specularMap);b.envMap&&(a.envMap.value=b.envMap,a.flipEnvMap.value=b.envMap.isCubeTexture?-1:1,a.reflectivity.value=b.reflectivity,a.refractionRatio.value=b.refractionRatio,a.maxMipLevel.value=Z.get(b.envMap).__maxMipLevel);b.lightMap&&(a.lightMap.value=b.lightMap,a.lightMapIntensity.value=
M
Mugen87 已提交
200 201 202
b.lightMapIntensity);b.aoMap&&(a.aoMap.value=b.aoMap,a.aoMapIntensity.value=b.aoMapIntensity);if(b.map)var c=b.map;else b.specularMap?c=b.specularMap:b.displacementMap?c=b.displacementMap:b.normalMap?c=b.normalMap:b.bumpMap?c=b.bumpMap:b.roughnessMap?c=b.roughnessMap:b.metalnessMap?c=b.metalnessMap:b.alphaMap?c=b.alphaMap:b.emissiveMap&&(c=b.emissiveMap);void 0!==c&&(c.isWebGLRenderTarget&&(c=c.texture),!0===c.matrixAutoUpdate&&c.updateMatrix(),a.uvTransform.value.copy(c.matrix))}function r(a,b){a.specular.value.copy(b.specular);
a.shininess.value=Math.max(b.shininess,1E-4);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale,1===b.side&&(a.bumpScale.value*=-1));b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale),1===b.side&&a.normalScale.value.negate());b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias)}function v(a,b){a.roughness.value=
b.roughness;a.metalness.value=b.metalness;b.roughnessMap&&(a.roughnessMap.value=b.roughnessMap);b.metalnessMap&&(a.metalnessMap.value=b.metalnessMap);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale,1===b.side&&(a.bumpScale.value*=-1));b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale),1===b.side&&a.normalScale.value.negate());b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=
M
Mugen87 已提交
203
b.displacementScale,a.displacementBias.value=b.displacementBias);b.envMap&&(a.envMapIntensity.value=b.envMapIntensity)}a=a||{};var y=void 0!==a.canvas?a.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),z=void 0!==a.context?a.context:null,x=void 0!==a.alpha?a.alpha:!1,G=void 0!==a.depth?a.depth:!0,V=void 0!==a.stencil?a.stencil:!0,B=void 0!==a.antialias?a.antialias:!1,A=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,D=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:
M
Mr.doob 已提交
204
!1,F=void 0!==a.powerPreference?a.powerPreference:"default",H=void 0!==a.failIfMajorPerformanceCaveat?a.failIfMajorPerformanceCaveat:!1,I=null,C=null;this.domElement=y;this.debug={checkShaderErrors:!0};this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.clippingPlanes=[];this.localClippingEnabled=!1;this.gammaFactor=2;this.physicallyCorrectLights=this.gammaOutput=this.gammaInput=!1;this.toneMappingWhitePoint=this.toneMappingExposure=this.toneMapping=
M
Mugen87 已提交
205 206 207 208 209 210 211 212
1;this.maxMorphTargets=8;this.maxMorphNormals=4;var E=this,M=!1,N=null,R=0,U=0,P=null,Fe=null,ba=-1;var $b=b=null;var Y=!1;var X=null,Oa=null,S=new ea,Fb=new ea,la=null,L=y.width,W=y.height,ha=1,fa=new ea(0,0,L,W),T=new ea(0,0,L,W),na=!1,ag=new Cd,Na=new Zi,Ge=!1,sa=!1,Gd=new O,Eb=new n;try{x={alpha:x,depth:G,stencil:V,antialias:B,premultipliedAlpha:A,preserveDrawingBuffer:D,powerPreference:F,failIfMajorPerformanceCaveat:H,xrCompatible:!0};y.addEventListener("webglcontextlost",d,!1);y.addEventListener("webglcontextrestored",
e,!1);var J=z||y.getContext("webgl",x)||y.getContext("experimental-webgl",x);if(null===J){if(null!==y.getContext("webgl"))throw Error("Error creating WebGL context with your selected attributes.");throw Error("Error creating WebGL context.");}void 0===J.getShaderPrecisionFormat&&(J.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(Nh){throw console.error("THREE.WebGLRenderer: "+Nh.message),Nh;}var pa,Da,aa,da,Z,ca,qa,wa,ra,oa,va,ua,ma,xa,za,Aa,ka;c();var ia="undefined"!==
typeof navigator&&"xr"in navigator&&"supportsSession"in navigator.xr?new Mh(E,J):new eg(E);this.vr=ia;var ta=new kk(E,J),Ca=new Hh(E,ra,Da.maxTextureSize);this.shadowMap=Ca;this.getContext=function(){return J};this.getContextAttributes=function(){return J.getContextAttributes()};this.forceContextLoss=function(){var a=pa.get("WEBGL_lose_context");a&&a.loseContext()};this.forceContextRestore=function(){var a=pa.get("WEBGL_lose_context");a&&a.restoreContext()};this.getPixelRatio=function(){return ha};
this.setPixelRatio=function(a){void 0!==a&&(ha=a,this.setSize(L,W,!1))};this.getSize=function(a){void 0===a&&(console.warn("WebGLRenderer: .getsize() now requires a Vector2 as an argument"),a=new w);return a.set(L,W)};this.setSize=function(a,b,c){ia.isPresenting()?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(L=a,W=b,y.width=Math.floor(a*ha),y.height=Math.floor(b*ha),!1!==c&&(y.style.width=a+"px",y.style.height=b+"px"),this.setViewport(0,0,a,b))};this.getDrawingBufferSize=
function(a){void 0===a&&(console.warn("WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument"),a=new w);return a.set(L*ha,W*ha).floor()};this.setDrawingBufferSize=function(a,b,c){L=a;W=b;ha=c;y.width=Math.floor(a*c);y.height=Math.floor(b*c);this.setViewport(0,0,a,b)};this.getCurrentViewport=function(a){void 0===a&&(console.warn("WebGLRenderer: .getCurrentViewport() now requires a Vector4 as an argument"),a=new ea);return a.copy(S)};this.getViewport=function(a){return a.copy(fa)};
this.setViewport=function(a,b,c,d){a.isVector4?fa.set(a.x,a.y,a.z,a.w):fa.set(a,b,c,d);aa.viewport(S.copy(fa).multiplyScalar(ha).floor())};this.getScissor=function(a){return a.copy(T)};this.setScissor=function(a,b,c,d){a.isVector4?T.set(a.x,a.y,a.z,a.w):T.set(a,b,c,d);aa.scissor(Fb.copy(T).multiplyScalar(ha).floor())};this.getScissorTest=function(){return na};this.setScissorTest=function(a){aa.setScissorTest(na=a)};this.getClearColor=function(){return ma.getClearColor()};this.setClearColor=function(){ma.setClearColor.apply(ma,
arguments)};this.getClearAlpha=function(){return ma.getClearAlpha()};this.setClearAlpha=function(){ma.setClearAlpha.apply(ma,arguments)};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=16384;if(void 0===b||b)d|=256;if(void 0===c||c)d|=1024;J.clear(d)};this.clearColor=function(){this.clear(!0,!1,!1)};this.clearDepth=function(){this.clear(!1,!0,!1)};this.clearStencil=function(){this.clear(!1,!1,!0)};this.dispose=function(){y.removeEventListener("webglcontextlost",d,!1);y.removeEventListener("webglcontextrestored",
e,!1);va.dispose();ua.dispose();Z.dispose();ra.dispose();ia.dispose();ya.stop()};this.renderBufferImmediate=function(a,b){aa.initAttributes();var c=Z.get(a);a.hasPositions&&!c.position&&(c.position=J.createBuffer());a.hasNormals&&!c.normal&&(c.normal=J.createBuffer());a.hasUvs&&!c.uv&&(c.uv=J.createBuffer());a.hasColors&&!c.color&&(c.color=J.createBuffer());b=b.getAttributes();a.hasPositions&&(J.bindBuffer(34962,c.position),J.bufferData(34962,a.positionArray,35048),aa.enableAttribute(b.position),
M
Mugen87 已提交
213
J.vertexAttribPointer(b.position,3,5126,!1,0,0));a.hasNormals&&(J.bindBuffer(34962,c.normal),J.bufferData(34962,a.normalArray,35048),aa.enableAttribute(b.normal),J.vertexAttribPointer(b.normal,3,5126,!1,0,0));a.hasUvs&&(J.bindBuffer(34962,c.uv),J.bufferData(34962,a.uvArray,35048),aa.enableAttribute(b.uv),J.vertexAttribPointer(b.uv,2,5126,!1,0,0));a.hasColors&&(J.bindBuffer(34962,c.color),J.bufferData(34962,a.colorArray,35048),aa.enableAttribute(b.color),J.vertexAttribPointer(b.color,3,5126,!1,0,0));
M
Mugen87 已提交
214 215 216
aa.disableUnusedAttributes();J.drawArrays(4,0,a.count);a.count=0};this.renderBufferDirect=function(a,c,d,e,f,g){var h=f.isMesh&&0>f.matrixWorld.determinant();aa.setMaterial(e,h);var l=u(a,c,e,f),m=!1;if(b!==d.id||$b!==l.id||Y!==(!0===e.wireframe))b=d.id,$b=l.id,Y=!0===e.wireframe,m=!0;f.morphTargetInfluences&&(xa.update(f,d,e,l),m=!0);h=d.index;var t=d.attributes.position;c=1;!0===e.wireframe&&(h=wa.getWireframeAttribute(d),c=2);a=za;if(null!==h){var k=qa.get(h);a=Aa;a.setIndex(k)}if(m){if(!1!==Da.isWebGL2||
!f.isInstancedMesh&&!d.isInstancedBufferGeometry||null!==pa.get("ANGLE_instanced_arrays")){aa.initAttributes();m=d.attributes;l=l.getAttributes();var q=e.defaultAttributeValues;for(w in l){var p=l[w];if(0<=p){var r=m[w];if(void 0!==r){var n=r.normalized,v=r.itemSize,y=qa.get(r);if(void 0!==y){var x=y.buffer,z=y.type;y=y.bytesPerElement;if(r.isInterleavedBufferAttribute){var B=r.data,G=B.stride;r=r.offset;B&&B.isInstancedInterleavedBuffer?(aa.enableAttributeAndDivisor(p,B.meshPerAttribute),void 0===
d.maxInstancedCount&&(d.maxInstancedCount=B.meshPerAttribute*B.count)):aa.enableAttribute(p);J.bindBuffer(34962,x);J.vertexAttribPointer(p,v,z,n,G*y,r*y)}else r.isInstancedBufferAttribute?(aa.enableAttributeAndDivisor(p,r.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=r.meshPerAttribute*r.count)):aa.enableAttribute(p),J.bindBuffer(34962,x),J.vertexAttribPointer(p,v,z,n,0,0)}}else if("instanceMatrix"===w)y=qa.get(f.instanceMatrix),void 0!==y&&(x=y.buffer,z=y.type,aa.enableAttributeAndDivisor(p+
M
Mugen87 已提交
217
0,1),aa.enableAttributeAndDivisor(p+1,1),aa.enableAttributeAndDivisor(p+2,1),aa.enableAttributeAndDivisor(p+3,1),J.bindBuffer(34962,x),J.vertexAttribPointer(p+0,4,z,!1,64,0),J.vertexAttribPointer(p+1,4,z,!1,64,16),J.vertexAttribPointer(p+2,4,z,!1,64,32),J.vertexAttribPointer(p+3,4,z,!1,64,48));else if(void 0!==q&&(n=q[w],void 0!==n))switch(n.length){case 2:J.vertexAttrib2fv(p,n);break;case 3:J.vertexAttrib3fv(p,n);break;case 4:J.vertexAttrib4fv(p,n);break;default:J.vertexAttrib1fv(p,n)}}}aa.disableUnusedAttributes()}null!==
M
Mugen87 已提交
218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235
h&&J.bindBuffer(34963,k.buffer)}k=Infinity;null!==h?k=h.count:void 0!==t&&(k=t.count);h=d.drawRange.start*c;t=null!==g?g.start*c:0;var w=Math.max(h,t);g=Math.max(0,Math.min(k,h+d.drawRange.count*c,t+(null!==g?g.count*c:Infinity))-1-w+1);if(0!==g){if(f.isMesh)if(!0===e.wireframe)aa.setLineWidth(e.wireframeLinewidth*(null===P?ha:1)),a.setMode(1);else switch(f.drawMode){case 0:a.setMode(4);break;case 1:a.setMode(5);break;case 2:a.setMode(6)}else f.isLine?(e=e.linewidth,void 0===e&&(e=1),aa.setLineWidth(e*
(null===P?ha:1)),f.isLineSegments?a.setMode(1):f.isLineLoop?a.setMode(2):a.setMode(3)):f.isPoints?a.setMode(0):f.isSprite&&a.setMode(4);f.isInstancedMesh?a.renderInstances(d,w,g,f.count):d.isInstancedBufferGeometry?a.renderInstances(d,w,g,d.maxInstancedCount):a.render(w,g)}};this.compile=function(a,b){C=ua.get(a,b);C.init();a.traverse(function(a){a.isLight&&(C.pushLight(a),a.castShadow&&C.pushShadow(a))});C.setupLights(b);a.traverse(function(b){if(b.material)if(Array.isArray(b.material))for(var c=
0;c<b.material.length;c++)k(b.material[c],a.fog,b);else k(b.material,a.fog,b)})};var Ba=null,ya=new Wf;ya.setAnimationLoop(function(a){ia.isPresenting()||Ba&&Ba(a)});"undefined"!==typeof window&&ya.setContext(window);this.setAnimationLoop=function(a){Ba=a;ia.setAnimationLoop(a);ya.start()};this.render=function(a,c,d,e){if(void 0!==d){console.warn("THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead.");var f=d}if(void 0!==e){console.warn("THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead.");
var g=e}c&&c.isCamera?M||($b=b=null,Y=!1,ba=-1,X=null,!0===a.autoUpdate&&a.updateMatrixWorld(),null===c.parent&&c.updateMatrixWorld(),ia.enabled&&(c=ia.getCamera(c)),C=ua.get(a,c),C.init(),a.onBeforeRender(E,a,c,f||P),Gd.multiplyMatrices(c.projectionMatrix,c.matrixWorldInverse),ag.setFromMatrix(Gd),sa=this.localClippingEnabled,Ge=Na.init(this.clippingPlanes,sa,c),I=va.get(a,c),I.init(),l(a,c,0,E.sortObjects),!0===E.sortObjects&&I.sort(),Ge&&Na.beginShadows(),Ca.render(C.state.shadowsArray,a,c),C.setupLights(c),
Ge&&Na.endShadows(),this.info.autoReset&&this.info.reset(),void 0!==f&&this.setRenderTarget(f),ia.enabled&&ta.isAvailable()&&ta.attachCamera(c),ma.render(I,a,c,g),d=I.opaque,e=I.transparent,a.overrideMaterial?(f=a.overrideMaterial,d.length&&m(d,a,c,f),e.length&&m(e,a,c,f)):(d.length&&m(d,a,c),e.length&&m(e,a,c)),a.onAfterRender(E,a,c),null!==P&&(ca.updateRenderTargetMipmap(P),ca.updateMultisampleRenderTarget(P)),aa.buffers.depth.setTest(!0),aa.buffers.depth.setMask(!0),aa.buffers.color.setMask(!0),
aa.setPolygonOffset(!1),ia.enabled&&(ta.isAvailable()&&ta.detachCamera(c),ia.submitFrame()),C=I=null):console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")};this.setFramebuffer=function(a){N!==a&&null===P&&J.bindFramebuffer(36160,a);N=a};this.getActiveCubeFace=function(){return R};this.getActiveMipmapLevel=function(){return U};this.getRenderTarget=function(){return P};this.setRenderTarget=function(a,b,c){P=a;R=b;U=c;a&&void 0===Z.get(a).__webglFramebuffer&&ca.setupRenderTarget(a);
var d=N,e=!1;a?(d=Z.get(a).__webglFramebuffer,a.isWebGLRenderTargetCube?(d=d[b||0],e=!0):d=a.isWebGLMultisampleRenderTarget?Z.get(a).__webglMultisampledFramebuffer:d,S.copy(a.viewport),Fb.copy(a.scissor),la=a.scissorTest):(S.copy(fa).multiplyScalar(ha).floor(),Fb.copy(T).multiplyScalar(ha).floor(),la=na);Fe!==d&&(J.bindFramebuffer(36160,d),Fe=d);aa.viewport(S);aa.scissor(Fb);aa.setScissorTest(la);e&&(a=Z.get(a.texture),J.framebufferTexture2D(36160,36064,34069+(b||0),a.__webglTexture,c||0))};this.readRenderTargetPixels=
function(a,b,c,d,e,f,g){if(a&&a.isWebGLRenderTarget){var h=Z.get(a).__webglFramebuffer;a.isWebGLRenderTargetCube&&void 0!==g&&(h=h[g]);if(h){g=!1;h!==Fe&&(J.bindFramebuffer(36160,h),g=!0);try{var l=a.texture,m=l.format,t=l.type;1023!==m&&ka.convert(m)!==J.getParameter(35739)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):1009===t||ka.convert(t)===J.getParameter(35738)||1015===t&&(Da.isWebGL2||pa.get("OES_texture_float")||
pa.get("WEBGL_color_buffer_float"))||1016===t&&(Da.isWebGL2?pa.get("EXT_color_buffer_float"):pa.get("EXT_color_buffer_half_float"))?36053===J.checkFramebufferStatus(36160)?0<=b&&b<=a.width-d&&0<=c&&c<=a.height-e&&J.readPixels(b,c,d,e,ka.convert(m),ka.convert(t),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{g&&
J.bindFramebuffer(36160,Fe)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")};this.copyFramebufferToTexture=function(a,b,c){var d=b.image.width,e=b.image.height,f=ka.convert(b.format);ca.setTexture2D(b,0);J.copyTexImage2D(3553,c||0,f,a.x,a.y,d,e,0)};this.copyTextureToTexture=function(a,b,c,d){var e=b.image.width,f=b.image.height,g=ka.convert(c.format),h=ka.convert(c.type);ca.setTexture2D(c,0);b.isDataTexture?J.texSubImage2D(3553,d||0,
a.x,a.y,e,f,g,h,b.image.data):J.texSubImage2D(3553,d||0,a.x,a.y,g,h,b.image)};"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function He(a,b){this.name="";this.color=new H(a);this.density=void 0!==b?b:2.5E-4}function Ie(a,b,c){this.name="";this.color=new H(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3}function ob(a,b){this.array=a;this.stride=b;this.count=void 0!==a?a.length/b:0;this.usage=35044;this.updateRange={offset:0,
count:-1};this.version=0}function Id(a,b,c,d){this.data=a;this.itemSize=b;this.offset=c;this.normalized=!0===d}function Gb(a){M.call(this);this.type="SpriteMaterial";this.color=new H(16777215);this.map=null;this.rotation=0;this.transparent=this.sizeAttenuation=!0;this.setValues(a)}function Jd(a){D.call(this);this.type="Sprite";if(void 0===Gc){Gc=new F;var b=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]);b=new ob(b,5);Gc.setIndex([0,1,2,0,2,3]);Gc.addAttribute("position",new Id(b,
3,0,!1));Gc.addAttribute("uv",new Id(b,2,3,!1))}this.geometry=Gc;this.material=void 0!==a?a:new Gb;this.center=new w(.5,.5)}function Je(a,b,c,d,e,f){Hc.subVectors(a,c).addScalar(.5).multiply(d);void 0!==e?(Kd.x=f*Hc.x-e*Hc.y,Kd.y=e*Hc.x+f*Hc.y):Kd.copy(Hc);a.copy(b);a.x+=Kd.x;a.y+=Kd.y;a.applyMatrix4(Oh)}function Ld(){D.call(this);this.type="LOD";Object.defineProperties(this,{levels:{enumerable:!0,value:[]}});this.autoUpdate=!0}function Md(a,b){a&&a.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");
fa.call(this,a,b);this.type="SkinnedMesh";this.bindMode="attached";this.bindMatrix=new O;this.bindMatrixInverse=new O}function Ke(a,b){a=a||[];this.bones=a.slice(0);this.boneMatrices=new Float32Array(16*this.bones.length);this.frame=-1;if(void 0===b)this.calculateInverses();else if(this.bones.length===b.length)this.boneInverses=b.slice(0);else for(console.warn("THREE.Skeleton boneInverses is the wrong length."),this.boneInverses=[],a=0,b=this.bones.length;a<b;a++)this.boneInverses.push(new O)}function gg(){D.call(this);
this.type="Bone"}function hg(a,b,c){fa.call(this,a,b);this.instanceMatrix=new N(new Float32Array(16*c),16);this.count=c}function P(a){M.call(this);this.type="LineBasicMaterial";this.color=new H(16777215);this.linewidth=1;this.linejoin=this.linecap="round";this.setValues(a)}function qa(a,b,c){1===c&&console.error("THREE.Line: parameter THREE.LinePieces no longer supported. Use THREE.LineSegments instead.");D.call(this);this.type="Line";this.geometry=void 0!==a?a:new F;this.material=void 0!==b?b:new P({color:16777215*
Math.random()})}function X(a,b){qa.call(this,a,b);this.type="LineSegments"}function Le(a,b){qa.call(this,a,b);this.type="LineLoop"}function Pa(a){M.call(this);this.type="PointsMaterial";this.color=new H(16777215);this.map=null;this.size=1;this.sizeAttenuation=!0;this.morphTargets=!1;this.setValues(a)}function Ic(a,b){D.call(this);this.type="Points";this.geometry=void 0!==a?a:new F;this.material=void 0!==b?b:new Pa({color:16777215*Math.random()});this.updateMorphTargets()}function ig(a,b,c,d,e,f,g){var h=
jg.distanceSqToPoint(a);h<c&&(c=new n,jg.closestPointToPoint(a,c),c.applyMatrix4(d),a=e.ray.origin.distanceTo(c),a<e.near||a>e.far||f.push({distance:a,distanceToRay:Math.sqrt(h),point:c,index:b,face:null,object:g}))}function kg(a,b,c,d,e,f,g,h,l){Y.call(this,a,b,c,d,e,f,g,h,l);this.format=void 0!==g?g:1022;this.minFilter=void 0!==f?f:1006;this.magFilter=void 0!==e?e:1006;this.generateMipmaps=!1}function Jc(a,b,c,d,e,f,g,h,l,m,t,k){Y.call(this,null,f,g,h,l,m,d,e,t,k);this.image={width:b,height:c};
this.mipmaps=a;this.generateMipmaps=this.flipY=!1}function Nd(a,b,c,d,e,f,g,h,l){Y.call(this,a,b,c,d,e,f,g,h,l);this.needsUpdate=!0}function Od(a,b,c,d,e,f,g,h,l,m){m=void 0!==m?m:1026;if(1026!==m&&1027!==m)throw Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===c&&1026===m&&(c=1012);void 0===c&&1027===m&&(c=1020);Y.call(this,null,d,e,f,g,h,m,c,l);this.image={width:a,height:b};this.magFilter=void 0!==g?g:1003;this.minFilter=void 0!==h?h:1003;this.generateMipmaps=
M
Mugen87 已提交
236 237
this.flipY=!1}function Kc(a){F.call(this);this.type="WireframeGeometry";var b=[],c,d,e,f=[0,0],g={},h=["a","b","c"];if(a&&a.isGeometry){var l=a.faces;var m=0;for(d=l.length;m<d;m++){var t=l[m];for(c=0;3>c;c++){var k=t[h[c]];var u=t[h[(c+1)%3]];f[0]=Math.min(k,u);f[1]=Math.max(k,u);k=f[0]+","+f[1];void 0===g[k]&&(g[k]={index1:f[0],index2:f[1]})}}for(k in g)m=g[k],h=a.vertices[m.index1],b.push(h.x,h.y,h.z),h=a.vertices[m.index2],b.push(h.x,h.y,h.z)}else if(a&&a.isBufferGeometry)if(h=new n,null!==a.index){l=
a.attributes.position;t=a.index;var p=a.groups;0===p.length&&(p=[{start:0,count:t.count,materialIndex:0}]);a=0;for(e=p.length;a<e;++a)for(m=p[a],c=m.start,d=m.count,m=c,d=c+d;m<d;m+=3)for(c=0;3>c;c++)k=t.getX(m+c),u=t.getX(m+(c+1)%3),f[0]=Math.min(k,u),f[1]=Math.max(k,u),k=f[0]+","+f[1],void 0===g[k]&&(g[k]={index1:f[0],index2:f[1]});for(k in g)m=g[k],h.fromBufferAttribute(l,m.index1),b.push(h.x,h.y,h.z),h.fromBufferAttribute(l,m.index2),b.push(h.x,h.y,h.z)}else for(l=a.attributes.position,m=0,d=
M
Mr.doob 已提交
238
l.count/3;m<d;m++)for(c=0;3>c;c++)g=3*m+c,h.fromBufferAttribute(l,g),b.push(h.x,h.y,h.z),g=3*m+(c+1)%3,h.fromBufferAttribute(l,g),b.push(h.x,h.y,h.z);this.addAttribute("position",new A(b,3))}function Pd(a,b,c){E.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b,stacks:c};this.fromBufferGeometry(new Lc(a,b,c));this.mergeVertices()}function Lc(a,b,c){F.call(this);this.type="ParametricBufferGeometry";this.parameters={func:a,slices:b,stacks:c};var d=[],e=[],f=[],g=[],h=new n,
M
Mugen87 已提交
239
l=new n,m=new n,t=new n,k=new n,u,p;3>a.length&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");var r=b+1;for(u=0;u<=c;u++){var v=u/c;for(p=0;p<=b;p++){var y=p/b;a(y,v,l);e.push(l.x,l.y,l.z);0<=y-1E-5?(a(y-1E-5,v,m),t.subVectors(l,m)):(a(y+1E-5,v,m),t.subVectors(m,l));0<=v-1E-5?(a(y,v-1E-5,m),k.subVectors(l,m)):(a(y,v+1E-5,m),k.subVectors(m,l));h.crossVectors(t,k).normalize();f.push(h.x,h.y,h.z);g.push(y,v)}}for(u=0;u<c;u++)for(p=0;p<b;p++)a=u*r+p+
M
Mugen87 已提交
240
1,h=(u+1)*r+p+1,l=(u+1)*r+p,d.push(u*r+p,a,l),d.push(a,h,l);this.setIndex(d);this.addAttribute("position",new A(e,3));this.addAttribute("normal",new A(f,3));this.addAttribute("uv",new A(g,2))}function Qd(a,b,c,d){E.call(this);this.type="PolyhedronGeometry";this.parameters={vertices:a,indices:b,radius:c,detail:d};this.fromBufferGeometry(new Ca(a,b,c,d));this.mergeVertices()}function Ca(a,b,c,d){function e(a){h.push(a.x,a.y,a.z)}function f(b,c){b*=3;c.x=a[b+0];c.y=a[b+1];c.z=a[b+2]}function g(a,b,c,
M
Mr.doob 已提交
241
d){0>d&&1===a.x&&(l[b]=a.x-1);0===c.x&&0===c.z&&(l[b]=d/2/Math.PI+.5)}F.call(this);this.type="PolyhedronBufferGeometry";this.parameters={vertices:a,indices:b,radius:c,detail:d};c=c||1;d=d||0;var h=[],l=[];(function(a){for(var c=new n,d=new n,g=new n,h=0;h<b.length;h+=3){f(b[h+0],c);f(b[h+1],d);f(b[h+2],g);var l,m,k=c,z=d,x=g,G=Math.pow(2,a),w=[];for(m=0;m<=G;m++){w[m]=[];var B=k.clone().lerp(x,m/G),A=z.clone().lerp(x,m/G),D=G-m;for(l=0;l<=D;l++)w[m][l]=0===l&&m===G?B:B.clone().lerp(A,l/D)}for(m=0;m<
M
Mr.doob 已提交
242
G;m++)for(l=0;l<2*(G-m)-1;l++)k=Math.floor(l/2),0===l%2?(e(w[m][k+1]),e(w[m+1][k]),e(w[m][k])):(e(w[m][k+1]),e(w[m+1][k+1]),e(w[m+1][k]))}})(d);(function(a){for(var b=new n,c=0;c<h.length;c+=3)b.x=h[c+0],b.y=h[c+1],b.z=h[c+2],b.normalize().multiplyScalar(a),h[c+0]=b.x,h[c+1]=b.y,h[c+2]=b.z})(c);(function(){for(var a=new n,b=0;b<h.length;b+=3)a.x=h[b+0],a.y=h[b+1],a.z=h[b+2],l.push(Math.atan2(a.z,-a.x)/2/Math.PI+.5,1-(Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+.5));a=new n;b=new n;for(var c=
M
Mr.doob 已提交
243
new n,d=new n,e=new w,f=new w,k=new w,y=0,z=0;y<h.length;y+=9,z+=6){a.set(h[y+0],h[y+1],h[y+2]);b.set(h[y+3],h[y+4],h[y+5]);c.set(h[y+6],h[y+7],h[y+8]);e.set(l[z+0],l[z+1]);f.set(l[z+2],l[z+3]);k.set(l[z+4],l[z+5]);d.copy(a).add(b).add(c).divideScalar(3);var x=Math.atan2(d.z,-d.x);g(e,z+0,a,x);g(f,z+2,b,x);g(k,z+4,c,x)}for(a=0;a<l.length;a+=6)b=l[a+0],c=l[a+2],d=l[a+4],e=Math.min(b,c,d),.9<Math.max(b,c,d)&&.1>e&&(.2>b&&(l[a+0]+=1),.2>c&&(l[a+2]+=1),.2>d&&(l[a+4]+=1))})();this.addAttribute("position",
M
Mugen87 已提交
244 245 246 247
new A(h,3));this.addAttribute("normal",new A(h.slice(),3));this.addAttribute("uv",new A(l,2));0===d?this.computeVertexNormals():this.normalizeNormals()}function Rd(a,b){E.call(this);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Mc(a,b));this.mergeVertices()}function Mc(a,b){Ca.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type="TetrahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Sd(a,b){E.call(this);
this.type="OctahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new ac(a,b));this.mergeVertices()}function ac(a,b){Ca.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Td(a,b){E.call(this);this.type="IcosahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Nc(a,b));this.mergeVertices()}function Nc(a,b){var c=
(1+Math.sqrt(5))/2;Ca.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a,b);this.type="IcosahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Ud(a,b){E.call(this);this.type="DodecahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Oc(a,b));this.mergeVertices()}function Oc(a,b){var c=
(1+Math.sqrt(5))/2,d=1/c;Ca.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-d,-c,0,-d,c,0,d,-c,0,d,c,-d,-c,0,-d,c,0,d,-c,0,d,c,0,-c,0,-d,c,0,-d,-c,0,d,c,0,d],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],a,b);this.type="DodecahedronBufferGeometry";this.parameters=
M
Mugen87 已提交
248 249 250
{radius:a,detail:b}}function Vd(a,b,c,d,e,f){E.call(this);this.type="TubeGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};void 0!==f&&console.warn("THREE.TubeGeometry: taper has been removed.");a=new bc(a,b,c,d,e);this.tangents=a.tangents;this.normals=a.normals;this.binormals=a.binormals;this.fromBufferGeometry(a);this.mergeVertices()}function bc(a,b,c,d,e){function f(e){t=a.getPointAt(e/b,t);var f=g.normals[e];e=g.binormals[e];for(u=0;u<=d;u++){var m=u/d*Math.PI*
2,k=Math.sin(m);m=-Math.cos(m);l.x=m*f.x+k*e.x;l.y=m*f.y+k*e.y;l.z=m*f.z+k*e.z;l.normalize();r.push(l.x,l.y,l.z);h.x=t.x+c*l.x;h.y=t.y+c*l.y;h.z=t.z+c*l.z;p.push(h.x,h.y,h.z)}}F.call(this);this.type="TubeBufferGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};b=b||64;c=c||1;d=d||8;e=e||!1;var g=a.computeFrenetFrames(b,e);this.tangents=g.tangents;this.normals=g.normals;this.binormals=g.binormals;var h=new n,l=new n,m=new w,t=new n,k,u,p=[],r=[],v=[],y=[];for(k=
0;k<b;k++)f(k);f(!1===e?b:0);for(k=0;k<=b;k++)for(u=0;u<=d;u++)m.x=k/b,m.y=u/d,v.push(m.x,m.y);(function(){for(u=1;u<=b;u++)for(k=1;k<=d;k++){var a=(d+1)*u+(k-1),c=(d+1)*u+k,e=(d+1)*(u-1)+k;y.push((d+1)*(u-1)+(k-1),a,e);y.push(a,c,e)}})();this.setIndex(y);this.addAttribute("position",new A(p,3));this.addAttribute("normal",new A(r,3));this.addAttribute("uv",new A(v,2))}function Wd(a,b,c,d,e,f,g){E.call(this);this.type="TorusKnotGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,
M
Mr.doob 已提交
251
p:e,q:f};void 0!==g&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.");this.fromBufferGeometry(new Pc(a,b,c,d,e,f));this.mergeVertices()}function Pc(a,b,c,d,e,f){function g(a,b,c,d,e){var f=Math.sin(a);b=c/b*a;c=Math.cos(b);e.x=d*(2+c)*.5*Math.cos(a);e.y=d*(2+c)*f*.5;e.z=d*Math.sin(b)*.5}F.call(this);this.type="TorusKnotBufferGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};a=a||1;b=b||.4;c=Math.floor(c)||
M
Mugen87 已提交
252
64;d=Math.floor(d)||8;e=e||2;f=f||3;var h=[],l=[],m=[],t=[],k,u=new n,p=new n,r=new n,v=new n,y=new n,z=new n,x=new n;for(k=0;k<=c;++k){var w=k/c*e*Math.PI*2;g(w,e,f,a,r);g(w+.01,e,f,a,v);z.subVectors(v,r);x.addVectors(v,r);y.crossVectors(z,x);x.crossVectors(y,z);y.normalize();x.normalize();for(w=0;w<=d;++w){var V=w/d*Math.PI*2,B=-b*Math.cos(V);V=b*Math.sin(V);u.x=r.x+(B*x.x+V*y.x);u.y=r.y+(B*x.y+V*y.y);u.z=r.z+(B*x.z+V*y.z);l.push(u.x,u.y,u.z);p.subVectors(u,r).normalize();m.push(p.x,p.y,p.z);t.push(k/
M
Mugen87 已提交
253 254 255
c);t.push(w/d)}}for(w=1;w<=c;w++)for(k=1;k<=d;k++)a=(d+1)*w+(k-1),b=(d+1)*w+k,e=(d+1)*(w-1)+k,h.push((d+1)*(w-1)+(k-1),a,e),h.push(a,b,e);this.setIndex(h);this.addAttribute("position",new A(l,3));this.addAttribute("normal",new A(m,3));this.addAttribute("uv",new A(t,2))}function Xd(a,b,c,d,e){E.call(this);this.type="TorusGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};this.fromBufferGeometry(new Qc(a,b,c,d,e));this.mergeVertices()}function Qc(a,b,c,d,e){F.call(this);
this.type="TorusBufferGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};a=a||1;b=b||.4;c=Math.floor(c)||8;d=Math.floor(d)||6;e=e||2*Math.PI;var f=[],g=[],h=[],l=[],m=new n,t=new n,k=new n,u,p;for(u=0;u<=c;u++)for(p=0;p<=d;p++){var r=p/d*e,v=u/c*Math.PI*2;t.x=(a+b*Math.cos(v))*Math.cos(r);t.y=(a+b*Math.cos(v))*Math.sin(r);t.z=b*Math.sin(v);g.push(t.x,t.y,t.z);m.x=a*Math.cos(r);m.y=a*Math.sin(r);k.subVectors(t,m).normalize();h.push(k.x,k.y,k.z);l.push(p/d);l.push(u/
c)}for(u=1;u<=c;u++)for(p=1;p<=d;p++)a=(d+1)*(u-1)+p-1,b=(d+1)*(u-1)+p,e=(d+1)*u+p,f.push((d+1)*u+p-1,a,e),f.push(a,b,e);this.setIndex(f);this.addAttribute("position",new A(g,3));this.addAttribute("normal",new A(h,3));this.addAttribute("uv",new A(l,2))}function Ph(a,b,c,d,e){for(var f,g=0,h=b,l=c-d;h<c;h+=d)g+=(a[l]-a[h])*(a[h+1]+a[l+1]),l=h;if(e===0<g)for(e=b;e<c;e+=d)f=Qh(e,a[e],a[e+1],f);else for(e=c-d;e>=b;e-=d)f=Qh(e,a[e],a[e+1],f);f&&cc(f,f.next)&&(Yd(f),f=f.next);return f}function Zd(a,b){if(!a)return a;
M
Mugen87 已提交
256 257
b||(b=a);do{var c=!1;if(a.steiner||!cc(a,a.next)&&0!==wa(a.prev,a,a.next))a=a.next;else{Yd(a);a=b=a.prev;if(a===a.next)break;c=!0}}while(c||a!==b);return b}function $d(a,b,c,d,e,f,g){if(a){if(!g&&f){var h=a,l=h;do null===l.z&&(l.z=lg(l.x,l.y,d,e,f)),l.prevZ=l.prev,l=l.nextZ=l.next;while(l!==h);l.prevZ.nextZ=null;l.prevZ=null;h=l;var m,t,k,u,p=1;do{l=h;var r=h=null;for(t=0;l;){t++;var n=l;for(m=k=0;m<p&&(k++,n=n.nextZ,n);m++);for(u=p;0<k||0<u&&n;)0!==k&&(0===u||!n||l.z<=n.z)?(m=l,l=l.nextZ,k--):(m=
n,n=n.nextZ,u--),r?r.nextZ=m:h=m,m.prevZ=r,r=m;l=n}r.nextZ=null;p*=2}while(1<t)}for(h=a;a.prev!==a.next;){l=a.prev;n=a.next;if(f)r=lk(a,d,e,f);else a:if(r=a,t=r.prev,k=r,p=r.next,0<=wa(t,k,p))r=!1;else{for(m=r.next.next;m!==r.prev;){if(Rc(t.x,t.y,k.x,k.y,p.x,p.y,m.x,m.y)&&0<=wa(m.prev,m,m.next)){r=!1;break a}m=m.next}r=!0}if(r)b.push(l.i/c),b.push(a.i/c),b.push(n.i/c),Yd(a),h=a=n.next;else if(a=n,a===h){if(!g)$d(Zd(a),b,c,d,e,f,1);else if(1===g){g=b;h=c;l=a;do n=l.prev,r=l.next.next,!cc(n,r)&&Rh(n,
M
Mugen87 已提交
258
l,l.next,r)&&ae(n,r)&&ae(r,n)&&(g.push(n.i/h),g.push(l.i/h),g.push(r.i/h),Yd(l),Yd(l.next),l=a=r),l=l.next;while(l!==a);a=l;$d(a,b,c,d,e,f,2)}else if(2===g)a:{g=a;do{for(h=g.next.next;h!==g.prev;){if(l=g.i!==h.i){l=g;n=h;if(r=l.next.i!==n.i&&l.prev.i!==n.i){b:{r=l;do{if(r.i!==l.i&&r.next.i!==l.i&&r.i!==n.i&&r.next.i!==n.i&&Rh(r,r.next,l,n)){r=!0;break b}r=r.next}while(r!==l);r=!1}r=!r}if(r=r&&ae(l,n)&&ae(n,l)){r=l;t=!1;k=(l.x+n.x)/2;n=(l.y+n.y)/2;do r.y>n!==r.next.y>n&&r.next.y!==r.y&&k<(r.next.x-
M
Mugen87 已提交
259 260
r.x)*(n-r.y)/(r.next.y-r.y)+r.x&&(t=!t),r=r.next;while(r!==l);r=t}l=r}if(l){a=Sh(g,h);g=Zd(g,g.next);a=Zd(a,a.next);$d(g,b,c,d,e,f);$d(a,b,c,d,e,f);break a}h=h.next}g=g.next}while(g!==a)}break}}}}function lk(a,b,c,d){var e=a.prev,f=a.next;if(0<=wa(e,a,f))return!1;var g=e.x>a.x?e.x>f.x?e.x:f.x:a.x>f.x?a.x:f.x,h=e.y>a.y?e.y>f.y?e.y:f.y:a.y>f.y?a.y:f.y,l=lg(e.x<a.x?e.x<f.x?e.x:f.x:a.x<f.x?a.x:f.x,e.y<a.y?e.y<f.y?e.y:f.y:a.y<f.y?a.y:f.y,b,c,d);b=lg(g,h,b,c,d);c=a.prevZ;for(d=a.nextZ;c&&c.z>=l&&d&&d.z<=
b;){if(c!==a.prev&&c!==a.next&&Rc(e.x,e.y,a.x,a.y,f.x,f.y,c.x,c.y)&&0<=wa(c.prev,c,c.next))return!1;c=c.prevZ;if(d!==a.prev&&d!==a.next&&Rc(e.x,e.y,a.x,a.y,f.x,f.y,d.x,d.y)&&0<=wa(d.prev,d,d.next))return!1;d=d.nextZ}for(;c&&c.z>=l;){if(c!==a.prev&&c!==a.next&&Rc(e.x,e.y,a.x,a.y,f.x,f.y,c.x,c.y)&&0<=wa(c.prev,c,c.next))return!1;c=c.prevZ}for(;d&&d.z<=b;){if(d!==a.prev&&d!==a.next&&Rc(e.x,e.y,a.x,a.y,f.x,f.y,d.x,d.y)&&0<=wa(d.prev,d,d.next))return!1;d=d.nextZ}return!0}function mk(a,b){return a.x-b.x}
M
Mugen87 已提交
261
function nk(a,b){var c=b,d=a.x,e=a.y,f=-Infinity;do{if(e<=c.y&&e>=c.next.y&&c.next.y!==c.y){var g=c.x+(e-c.y)*(c.next.x-c.x)/(c.next.y-c.y);if(g<=d&&g>f){f=g;if(g===d){if(e===c.y)return c;if(e===c.next.y)return c.next}var h=c.x<c.next.x?c:c.next}}c=c.next}while(c!==b);if(!h)return null;if(d===f)return h.prev;b=h;g=h.x;var l=h.y,m=Infinity;for(c=h.next;c!==b;){if(d>=c.x&&c.x>=g&&d!==c.x&&Rc(e<l?d:f,e,g,l,e<l?f:d,e,c.x,c.y)){var t=Math.abs(e-c.y)/(d-c.x);(t<m||t===m&&c.x>h.x)&&ae(c,a)&&(h=c,m=t)}c=
M
Mugen87 已提交
262 263
c.next}return h}function lg(a,b,c,d,e){a=32767*(a-c)*e;b=32767*(b-d)*e;a=(a|a<<8)&16711935;a=(a|a<<4)&252645135;a=(a|a<<2)&858993459;b=(b|b<<8)&16711935;b=(b|b<<4)&252645135;b=(b|b<<2)&858993459;return(a|a<<1)&1431655765|((b|b<<1)&1431655765)<<1}function ok(a){var b=a,c=a;do{if(b.x<c.x||b.x===c.x&&b.y<c.y)c=b;b=b.next}while(b!==a);return c}function Rc(a,b,c,d,e,f,g,h){return 0<=(e-g)*(b-h)-(a-g)*(f-h)&&0<=(a-g)*(d-h)-(c-g)*(b-h)&&0<=(c-g)*(f-h)-(e-g)*(d-h)}function wa(a,b,c){return(b.y-a.y)*(c.x-
b.x)-(b.x-a.x)*(c.y-b.y)}function cc(a,b){return a.x===b.x&&a.y===b.y}function Rh(a,b,c,d){return cc(a,c)&&cc(b,d)||cc(a,d)&&cc(c,b)?!0:0<wa(a,b,c)!==0<wa(a,b,d)&&0<wa(c,d,a)!==0<wa(c,d,b)}function ae(a,b){return 0>wa(a.prev,a,a.next)?0<=wa(a,b,a.next)&&0<=wa(a,a.prev,b):0>wa(a,b,a.prev)||0>wa(a,a.next,b)}function Sh(a,b){var c=new mg(a.i,a.x,a.y),d=new mg(b.i,b.x,b.y),e=a.next,f=b.prev;a.next=b;b.prev=a;c.next=e;e.prev=c;d.next=c;c.prev=d;f.next=d;d.prev=f;return d}function Qh(a,b,c,d){a=new mg(a,
M
Mr.doob 已提交
264
b,c);d?(a.next=d.next,a.prev=d,d.next.prev=a,d.next=a):(a.prev=a,a.next=a);return a}function Yd(a){a.next.prev=a.prev;a.prev.next=a.next;a.prevZ&&(a.prevZ.nextZ=a.nextZ);a.nextZ&&(a.nextZ.prevZ=a.prevZ)}function mg(a,b,c){this.i=a;this.x=b;this.y=c;this.nextZ=this.prevZ=this.z=this.next=this.prev=null;this.steiner=!1}function Th(a){var b=a.length;2<b&&a[b-1].equals(a[0])&&a.pop()}function Uh(a,b){for(var c=0;c<b.length;c++)a.push(b[c].x),a.push(b[c].y)}function dc(a,b){E.call(this);this.type="ExtrudeGeometry";
M
Mugen87 已提交
265
this.parameters={shapes:a,options:b};this.fromBufferGeometry(new db(a,b));this.mergeVertices()}function db(a,b){function c(a){function c(a,b,c){b||console.error("THREE.ExtrudeGeometry: vec does not exist");return b.clone().multiplyScalar(c).add(a)}function g(a,b,c){var d=a.x-b.x;var e=a.y-b.y;var f=c.x-a.x;var g=c.y-a.y,h=d*d+e*e;if(Math.abs(d*g-e*f)>Number.EPSILON){var l=Math.sqrt(h),m=Math.sqrt(f*f+g*g);h=b.x-e/l;b=b.y+d/l;g=((c.x-g/m-h)*g-(c.y+f/m-b)*f)/(d*g-e*f);f=h+d*g-a.x;d=b+e*g-a.y;e=f*f+
M
Mugen87 已提交
266
d*d;if(2>=e)return new w(f,d);e=Math.sqrt(e/2)}else a=!1,d>Number.EPSILON?f>Number.EPSILON&&(a=!0):d<-Number.EPSILON?f<-Number.EPSILON&&(a=!0):Math.sign(e)===Math.sign(g)&&(a=!0),a?(f=-e,e=Math.sqrt(h)):(f=d,d=e,e=Math.sqrt(h/2));return new w(f/e,d/e)}function h(a,b){for(L=a.length;0<=--L;){var c=L;var f=L-1;0>f&&(f=a.length-1);var g,h=x+2*E;for(g=0;g<h;g++){var l=Y*g,m=Y*(g+1),k=b+f+l,t=b+f+m;m=b+c+m;r(b+c+l);r(k);r(m);r(k);r(t);r(m);l=e.length/3;l=I.generateSideWallUV(d,e,l-6,l-3,l-2,l-1);v(l[0]);
M
Mugen87 已提交
267 268 269 270 271 272
v(l[1]);v(l[3]);v(l[1]);v(l[2]);v(l[3])}}}function l(a,b,c){y.push(a);y.push(b);y.push(c)}function k(a,b,c){r(a);r(b);r(c);a=e.length/3;a=I.generateTopUV(d,e,a-3,a-2,a-1);v(a[0]);v(a[1]);v(a[2])}function r(a){e.push(y[3*a]);e.push(y[3*a+1]);e.push(y[3*a+2])}function v(a){f.push(a.x);f.push(a.y)}var y=[],z=void 0!==b.curveSegments?b.curveSegments:12,x=void 0!==b.steps?b.steps:1,G=void 0!==b.depth?b.depth:100,V=void 0!==b.bevelEnabled?b.bevelEnabled:!0,B=void 0!==b.bevelThickness?b.bevelThickness:6,
A=void 0!==b.bevelSize?b.bevelSize:B-2,D=void 0!==b.bevelOffset?b.bevelOffset:0,E=void 0!==b.bevelSegments?b.bevelSegments:3,C=b.extrudePath,I=void 0!==b.UVGenerator?b.UVGenerator:pk;void 0!==b.amount&&(console.warn("THREE.ExtrudeBufferGeometry: amount has been renamed to depth."),G=b.amount);var F=!1;if(C){var H=C.getSpacedPoints(x);F=!0;V=!1;var K=C.computeFrenetFrames(x,!1);var M=new n;var N=new n;var Q=new n}V||(D=A=B=E=0);var O;z=a.extractPoints(z);a=z.shape;var R=z.holes;if(!pb.isClockWise(a)){a=
a.reverse();var ba=0;for(O=R.length;ba<O;ba++){var P=R[ba];pb.isClockWise(P)&&(R[ba]=P.reverse())}}var Z=pb.triangulateShape(a,R),X=a;ba=0;for(O=R.length;ba<O;ba++)P=R[ba],a=a.concat(P);var S,Y=a.length,U,da=Z.length;z=[];var L=0;var W=X.length;var ha=W-1;for(S=L+1;L<W;L++,ha++,S++)ha===W&&(ha=0),S===W&&(S=0),z[L]=g(X[L],X[ha],X[S]);C=[];var ea=z.concat();ba=0;for(O=R.length;ba<O;ba++){P=R[ba];var ca=[];L=0;W=P.length;ha=W-1;for(S=L+1;L<W;L++,ha++,S++)ha===W&&(ha=0),S===W&&(S=0),ca[L]=g(P[L],P[ha],
P[S]);C.push(ca);ea=ea.concat(ca)}for(ha=0;ha<E;ha++){W=ha/E;var fa=B*Math.cos(W*Math.PI/2);S=A*Math.sin(W*Math.PI/2)+D;L=0;for(W=X.length;L<W;L++){var T=c(X[L],z[L],S);l(T.x,T.y,-fa)}ba=0;for(O=R.length;ba<O;ba++)for(P=R[ba],ca=C[ba],L=0,W=P.length;L<W;L++)T=c(P[L],ca[L],S),l(T.x,T.y,-fa)}S=A+D;for(L=0;L<Y;L++)T=V?c(a[L],ea[L],S):a[L],F?(N.copy(K.normals[0]).multiplyScalar(T.x),M.copy(K.binormals[0]).multiplyScalar(T.y),Q.copy(H[0]).add(N).add(M),l(Q.x,Q.y,Q.z)):l(T.x,T.y,0);for(W=1;W<=x;W++)for(L=
0;L<Y;L++)T=V?c(a[L],ea[L],S):a[L],F?(N.copy(K.normals[W]).multiplyScalar(T.x),M.copy(K.binormals[W]).multiplyScalar(T.y),Q.copy(H[W]).add(N).add(M),l(Q.x,Q.y,Q.z)):l(T.x,T.y,G/x*W);for(ha=E-1;0<=ha;ha--){W=ha/E;fa=B*Math.cos(W*Math.PI/2);S=A*Math.sin(W*Math.PI/2)+D;L=0;for(W=X.length;L<W;L++)T=c(X[L],z[L],S),l(T.x,T.y,G+fa);ba=0;for(O=R.length;ba<O;ba++)for(P=R[ba],ca=C[ba],L=0,W=P.length;L<W;L++)T=c(P[L],ca[L],S),F?l(T.x,T.y+H[x-1].y,H[x-1].x+fa):l(T.x,T.y,G+fa)}(function(){var a=e.length/3;if(V){var b=
0*Y;for(L=0;L<da;L++)U=Z[L],k(U[2]+b,U[1]+b,U[0]+b);b=Y*(x+2*E);for(L=0;L<da;L++)U=Z[L],k(U[0]+b,U[1]+b,U[2]+b)}else{for(L=0;L<da;L++)U=Z[L],k(U[2],U[1],U[0]);for(L=0;L<da;L++)U=Z[L],k(U[0]+Y*x,U[1]+Y*x,U[2]+Y*x)}d.addGroup(a,e.length/3-a,0)})();(function(){var a=e.length/3,b=0;h(X,b);b+=X.length;ba=0;for(O=R.length;ba<O;ba++)P=R[ba],h(P,b),b+=P.length;d.addGroup(a,e.length/3-a,1)})()}F.call(this);this.type="ExtrudeBufferGeometry";this.parameters={shapes:a,options:b};a=Array.isArray(a)?a:[a];for(var d=
M
Mr.doob 已提交
273
this,e=[],f=[],g=0,h=a.length;g<h;g++)c(a[g]);this.addAttribute("position",new A(e,3));this.addAttribute("uv",new A(f,2));this.computeVertexNormals()}function Vh(a,b,c){c.shapes=[];if(Array.isArray(a))for(var d=0,e=a.length;d<e;d++)c.shapes.push(a[d].uuid);else c.shapes.push(a.uuid);void 0!==b.extrudePath&&(c.options.extrudePath=b.extrudePath.toJSON());return c}function be(a,b){E.call(this);this.type="TextGeometry";this.parameters={text:a,parameters:b};this.fromBufferGeometry(new Sc(a,b));this.mergeVertices()}
M
Mugen87 已提交
274 275 276
function Sc(a,b){b=b||{};var c=b.font;if(!c||!c.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new E;a=c.generateShapes(a,b.size);b.depth=void 0!==b.height?b.height:50;void 0===b.bevelThickness&&(b.bevelThickness=10);void 0===b.bevelSize&&(b.bevelSize=8);void 0===b.bevelEnabled&&(b.bevelEnabled=!1);db.call(this,a,b);this.type="TextBufferGeometry"}function ce(a,b,c,d,e,f,g){E.call(this);this.type="SphereGeometry";this.parameters={radius:a,widthSegments:b,
heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};this.fromBufferGeometry(new Hb(a,b,c,d,e,f,g));this.mergeVertices()}function Hb(a,b,c,d,e,f,g){F.call(this);this.type="SphereBufferGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};a=a||1;b=Math.max(3,Math.floor(b)||8);c=Math.max(2,Math.floor(c)||6);d=void 0!==d?d:0;e=void 0!==e?e:2*Math.PI;f=void 0!==f?f:0;g=void 0!==g?g:Math.PI;var h=Math.min(f+g,Math.PI),l,m,
k=0,q=[],u=new n,p=new n,r=[],v=[],y=[],z=[];for(m=0;m<=c;m++){var x=[],w=m/c,V=0;0==m&&0==f?V=.5/b:m==c&&h==Math.PI&&(V=-.5/b);for(l=0;l<=b;l++){var B=l/b;u.x=-a*Math.cos(d+B*e)*Math.sin(f+w*g);u.y=a*Math.cos(f+w*g);u.z=a*Math.sin(d+B*e)*Math.sin(f+w*g);v.push(u.x,u.y,u.z);p.copy(u).normalize();y.push(p.x,p.y,p.z);z.push(B+V,1-w);x.push(k++)}q.push(x)}for(m=0;m<c;m++)for(l=0;l<b;l++)a=q[m][l+1],d=q[m][l],e=q[m+1][l],g=q[m+1][l+1],(0!==m||0<f)&&r.push(a,d,g),(m!==c-1||h<Math.PI)&&r.push(d,e,g);this.setIndex(r);
M
Mr.doob 已提交
277
this.addAttribute("position",new A(v,3));this.addAttribute("normal",new A(y,3));this.addAttribute("uv",new A(z,2))}function de(a,b,c,d,e,f){E.call(this);this.type="RingGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};this.fromBufferGeometry(new Tc(a,b,c,d,e,f));this.mergeVertices()}function Tc(a,b,c,d,e,f){F.call(this);this.type="RingBufferGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,
M
Mugen87 已提交
278
thetaLength:f};a=a||.5;b=b||1;e=void 0!==e?e:0;f=void 0!==f?f:2*Math.PI;c=void 0!==c?Math.max(3,c):8;d=void 0!==d?Math.max(1,d):1;var g=[],h=[],l=[],m=[],k=a,q=(b-a)/d,u=new n,p=new w,r,v;for(r=0;r<=d;r++){for(v=0;v<=c;v++)a=e+v/c*f,u.x=k*Math.cos(a),u.y=k*Math.sin(a),h.push(u.x,u.y,u.z),l.push(0,0,1),p.x=(u.x/b+1)/2,p.y=(u.y/b+1)/2,m.push(p.x,p.y);k+=q}for(r=0;r<d;r++)for(b=r*(c+1),v=0;v<c;v++)a=v+b,e=a+c+1,f=a+c+2,k=a+1,g.push(a,e,k),g.push(e,f,k);this.setIndex(g);this.addAttribute("position",new A(h,
M
Mugen87 已提交
279
3));this.addAttribute("normal",new A(l,3));this.addAttribute("uv",new A(m,2))}function ee(a,b,c,d){E.call(this);this.type="LatheGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};this.fromBufferGeometry(new Uc(a,b,c,d));this.mergeVertices()}function Uc(a,b,c,d){F.call(this);this.type="LatheBufferGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};b=Math.floor(b)||12;c=c||0;d=d||2*Math.PI;d=Q.clamp(d,0,2*Math.PI);var e=[],f=[],g=[],h=1/b,l=new n,m=new w,k;for(k=
M
Mugen87 已提交
280 281
0;k<=b;k++){var q=c+k*h*d;var u=Math.sin(q),p=Math.cos(q);for(q=0;q<=a.length-1;q++)l.x=a[q].x*u,l.y=a[q].y,l.z=a[q].x*p,f.push(l.x,l.y,l.z),m.x=k/b,m.y=q/(a.length-1),g.push(m.x,m.y)}for(k=0;k<b;k++)for(q=0;q<a.length-1;q++)c=q+k*a.length,h=c+a.length,l=c+a.length+1,m=c+1,e.push(c,h,m),e.push(h,l,m);this.setIndex(e);this.addAttribute("position",new A(f,3));this.addAttribute("uv",new A(g,2));this.computeVertexNormals();if(d===2*Math.PI)for(d=this.attributes.normal.array,e=new n,f=new n,g=new n,c=
b*a.length*3,q=k=0;k<a.length;k++,q+=3)e.x=d[q+0],e.y=d[q+1],e.z=d[q+2],f.x=d[c+q+0],f.y=d[c+q+1],f.z=d[c+q+2],g.addVectors(e,f).normalize(),d[q+0]=d[c+q+0]=g.x,d[q+1]=d[c+q+1]=g.y,d[q+2]=d[c+q+2]=g.z}function ec(a,b){E.call(this);this.type="ShapeGeometry";"object"===typeof b&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),b=b.curveSegments);this.parameters={shapes:a,curveSegments:b};this.fromBufferGeometry(new fc(a,b));this.mergeVertices()}function fc(a,b){function c(a){var c,
M
Mugen87 已提交
282
h=e.length/3;a=a.extractPoints(b);var m=a.shape,k=a.holes;!1===pb.isClockWise(m)&&(m=m.reverse());a=0;for(c=k.length;a<c;a++){var t=k[a];!0===pb.isClockWise(t)&&(k[a]=t.reverse())}var n=pb.triangulateShape(m,k);a=0;for(c=k.length;a<c;a++)t=k[a],m=m.concat(t);a=0;for(c=m.length;a<c;a++)t=m[a],e.push(t.x,t.y,0),f.push(0,0,1),g.push(t.x,t.y);a=0;for(c=n.length;a<c;a++)m=n[a],d.push(m[0]+h,m[1]+h,m[2]+h),l+=3}F.call(this);this.type="ShapeBufferGeometry";this.parameters={shapes:a,curveSegments:b};b=b||
M
Mr.doob 已提交
283
12;var d=[],e=[],f=[],g=[],h=0,l=0;if(!1===Array.isArray(a))c(a);else for(var m=0;m<a.length;m++)c(a[m]),this.addGroup(h,l,m),h+=l,l=0;this.setIndex(d);this.addAttribute("position",new A(e,3));this.addAttribute("normal",new A(f,3));this.addAttribute("uv",new A(g,2))}function Wh(a,b){b.shapes=[];if(Array.isArray(a))for(var c=0,d=a.length;c<d;c++)b.shapes.push(a[c].uuid);else b.shapes.push(a.uuid);return b}function Vc(a,b){F.call(this);this.type="EdgesGeometry";this.parameters={thresholdAngle:b};var c=
M
Mugen87 已提交
284 285
[];b=Math.cos(Q.DEG2RAD*(void 0!==b?b:1));var d=[0,0],e={},f=["a","b","c"];if(a.isBufferGeometry){var g=new E;g.fromBufferGeometry(a)}else g=a.clone();g.mergeVertices();g.computeFaceNormals();a=g.vertices;g=g.faces;for(var h=0,l=g.length;h<l;h++)for(var m=g[h],k=0;3>k;k++){var q=m[f[k]];var n=m[f[(k+1)%3]];d[0]=Math.min(q,n);d[1]=Math.max(q,n);q=d[0]+","+d[1];void 0===e[q]?e[q]={index1:d[0],index2:d[1],face1:h,face2:void 0}:e[q].face2=h}for(q in e)if(d=e[q],void 0===d.face2||g[d.face1].normal.dot(g[d.face2].normal)<=
b)f=a[d.index1],c.push(f.x,f.y,f.z),f=a[d.index2],c.push(f.x,f.y,f.z);this.addAttribute("position",new A(c,3))}function gc(a,b,c,d,e,f,g,h){E.call(this);this.type="CylinderGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};this.fromBufferGeometry(new qb(a,b,c,d,e,f,g,h));this.mergeVertices()}function qb(a,b,c,d,e,f,g,h){function l(c){var e,f=new w,l=new n,t=0,v=!0===c?a:b,x=!0===c?1:-1;var A=r;for(e=1;e<=d;e++)q.push(0,
M
Mugen87 已提交
286 287
y*x,0),u.push(0,x,0),p.push(.5,.5),r++;var D=r;for(e=0;e<=d;e++){var E=e/d*h+g,C=Math.cos(E);E=Math.sin(E);l.x=v*E;l.y=y*x;l.z=v*C;q.push(l.x,l.y,l.z);u.push(0,x,0);f.x=.5*C+.5;f.y=.5*E*x+.5;p.push(f.x,f.y);r++}for(e=0;e<d;e++)f=A+e,l=D+e,!0===c?k.push(l,l+1,f):k.push(l+1,l,f),t+=3;m.addGroup(z,t,!0===c?1:2);z+=t}F.call(this);this.type="CylinderBufferGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};var m=this;
a=void 0!==a?a:1;b=void 0!==b?b:1;c=c||1;d=Math.floor(d)||8;e=Math.floor(e)||1;f=void 0!==f?f:!1;g=void 0!==g?g:0;h=void 0!==h?h:2*Math.PI;var k=[],q=[],u=[],p=[],r=0,v=[],y=c/2,z=0;(function(){var f,l,t=new n,B=new n,w=0,A=(b-a)/c;for(l=0;l<=e;l++){var D=[],E=l/e,C=E*(b-a)+a;for(f=0;f<=d;f++){var F=f/d,H=F*h+g,K=Math.sin(H);H=Math.cos(H);B.x=C*K;B.y=-E*c+y;B.z=C*H;q.push(B.x,B.y,B.z);t.set(K,A,H).normalize();u.push(t.x,t.y,t.z);p.push(F,1-E);D.push(r++)}v.push(D)}for(f=0;f<d;f++)for(l=0;l<e;l++)t=
M
Mugen87 已提交
288
v[l+1][f],B=v[l+1][f+1],A=v[l][f+1],k.push(v[l][f],t,A),k.push(t,B,A),w+=6;m.addGroup(z,w,0);z+=w})();!1===f&&(0<a&&l(!0),0<b&&l(!1));this.setIndex(k);this.addAttribute("position",new A(q,3));this.addAttribute("normal",new A(u,3));this.addAttribute("uv",new A(p,2))}function fe(a,b,c,d,e,f,g){gc.call(this,0,a,b,c,d,e,f,g);this.type="ConeGeometry";this.parameters={radius:a,height:b,radialSegments:c,heightSegments:d,openEnded:e,thetaStart:f,thetaLength:g}}function ge(a,b,c,d,e,f,g){qb.call(this,0,a,
M
Mr.doob 已提交
289
b,c,d,e,f,g);this.type="ConeBufferGeometry";this.parameters={radius:a,height:b,radialSegments:c,heightSegments:d,openEnded:e,thetaStart:f,thetaLength:g}}function he(a,b,c,d){E.call(this);this.type="CircleGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};this.fromBufferGeometry(new Wc(a,b,c,d));this.mergeVertices()}function Wc(a,b,c,d){F.call(this);this.type="CircleBufferGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};a=a||1;b=void 0!==b?Math.max(3,
M
Mugen87 已提交
290
b):8;c=void 0!==c?c:0;d=void 0!==d?d:2*Math.PI;var e=[],f=[],g=[],h=[],l,m=new n,k=new w;f.push(0,0,0);g.push(0,0,1);h.push(.5,.5);var q=0;for(l=3;q<=b;q++,l+=3){var u=c+q/b*d;m.x=a*Math.cos(u);m.y=a*Math.sin(u);f.push(m.x,m.y,m.z);g.push(0,0,1);k.x=(f[l]/a+1)/2;k.y=(f[l+1]/a+1)/2;h.push(k.x,k.y)}for(l=1;l<=b;l++)e.push(l,l+1,0);this.setIndex(e);this.addAttribute("position",new A(f,3));this.addAttribute("normal",new A(g,3));this.addAttribute("uv",new A(h,2))}function hc(a){M.call(this);this.type=
M
Mugen87 已提交
291 292 293 294
"ShadowMaterial";this.color=new H(0);this.transparent=!0;this.setValues(a)}function Xc(a){ua.call(this,a);this.type="RawShaderMaterial"}function eb(a){M.call(this);this.defines={STANDARD:""};this.type="MeshStandardMaterial";this.color=new H(16777215);this.metalness=this.roughness=.5;this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new H(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalMapType=
0;this.normalScale=new w(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.envMap=this.alphaMap=this.metalnessMap=this.roughnessMap=null;this.envMapIntensity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function ic(a){eb.call(this);this.defines={STANDARD:"",PHYSICAL:""};this.type="MeshPhysicalMaterial";this.reflectivity=
.5;this.clearcoatRoughness=this.clearcoat=0;this.sheen=null;this.clearcoatNormalScale=new w(1,1);this.clearcoatNormalMap=null;this.transparency=0;this.setValues(a)}function Qa(a){M.call(this);this.type="MeshPhongMaterial";this.color=new H(16777215);this.specular=new H(1118481);this.shininess=30;this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new H(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=
null;this.normalMapType=0;this.normalScale=new w(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function jc(a){Qa.call(this);this.defines={TOON:""};this.type="MeshToonMaterial";this.gradientMap=
M
Mr.doob 已提交
295 296
null;this.setValues(a)}function kc(a){M.call(this);this.type="MeshNormalMaterial";this.bumpMap=null;this.bumpScale=1;this.normalMap=null;this.normalMapType=0;this.normalScale=new w(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.morphNormals=this.morphTargets=this.skinning=this.fog=!1;this.setValues(a)}function lc(a){M.call(this);this.type="MeshLambertMaterial";this.color=new H(16777215);this.lightMap=this.map=null;this.lightMapIntensity=
1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new H(0);this.emissiveIntensity=1;this.envMap=this.alphaMap=this.specularMap=this.emissiveMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function mc(a){M.call(this);this.defines={MATCAP:""};this.type="MeshMatcapMaterial";this.color=new H(16777215);this.bumpMap=
M
Mugen87 已提交
297 298 299
this.map=this.matcap=null;this.bumpScale=1;this.normalMap=null;this.normalMapType=0;this.normalScale=new w(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.alphaMap=null;this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function nc(a){P.call(this);this.type="LineDashedMaterial";this.scale=1;this.dashSize=3;this.gapSize=1;this.setValues(a)}function Ha(a,b,c,d){this.parameterPositions=a;this._cachedIndex=0;this.resultBuffer=void 0!==d?d:new b.constructor(c);
this.sampleValues=b;this.valueSize=c}function Me(a,b,c,d){Ha.call(this,a,b,c,d);this._offsetNext=this._weightNext=this._offsetPrev=this._weightPrev=-0}function ie(a,b,c,d){Ha.call(this,a,b,c,d)}function Ne(a,b,c,d){Ha.call(this,a,b,c,d)}function ra(a,b,c,d){if(void 0===a)throw Error("THREE.KeyframeTrack: track name is undefined");if(void 0===b||0===b.length)throw Error("THREE.KeyframeTrack: no keyframes in track named "+a);this.name=a;this.times=ca.convertArray(b,this.TimeBufferType);this.values=
ca.convertArray(c,this.ValueBufferType);this.setInterpolation(d||this.DefaultInterpolation)}function Oe(a,b,c){ra.call(this,a,b,c)}function Pe(a,b,c,d){ra.call(this,a,b,c,d)}function Yc(a,b,c,d){ra.call(this,a,b,c,d)}function Qe(a,b,c,d){Ha.call(this,a,b,c,d)}function je(a,b,c,d){ra.call(this,a,b,c,d)}function Re(a,b,c,d){ra.call(this,a,b,c,d)}function Zc(a,b,c,d){ra.call(this,a,b,c,d)}function La(a,b,c){this.name=a;this.tracks=c;this.duration=void 0!==b?b:-1;this.uuid=Q.generateUUID();0>this.duration&&
M
Mr.doob 已提交
300
this.resetDuration()}function qk(a){switch(a.toLowerCase()){case "scalar":case "double":case "float":case "number":case "integer":return Yc;case "vector":case "vector2":case "vector3":case "vector4":return Zc;case "color":return Pe;case "quaternion":return je;case "bool":case "boolean":return Oe;case "string":return Re}throw Error("THREE.KeyframeTrack: Unsupported typeName: "+a);}function rk(a){if(void 0===a.type)throw Error("THREE.KeyframeTrack: track type undefined, can not parse");var b=qk(a.type);
M
Mugen87 已提交
301 302 303 304 305 306 307 308 309 310 311 312 313 314 315
if(void 0===a.times){var c=[],d=[];ca.flattenJSON(a.keys,c,d,"value");a.times=c;a.values=d}return void 0!==b.parse?b.parse(a):new b(a.name,a.times,a.values,a.interpolation)}function ng(a,b,c){var d=this,e=!1,f=0,g=0,h=void 0,l=[];this.onStart=void 0;this.onLoad=a;this.onProgress=b;this.onError=c;this.itemStart=function(a){g++;if(!1===e&&void 0!==d.onStart)d.onStart(a,f,g);e=!0};this.itemEnd=function(a){f++;if(void 0!==d.onProgress)d.onProgress(a,f,g);if(f===g&&(e=!1,void 0!==d.onLoad))d.onLoad()};
this.itemError=function(a){if(void 0!==d.onError)d.onError(a)};this.resolveURL=function(a){return h?h(a):a};this.setURLModifier=function(a){h=a;return this};this.addHandler=function(a,b){l.push(a,b);return this};this.removeHandler=function(a){a=l.indexOf(a);-1!==a&&l.splice(a,2);return this};this.getHandler=function(a){for(var b=0,c=l.length;b<c;b+=2){var d=l[b+1];if(l[b].test(a))return d}return null}}function U(a){this.manager=void 0!==a?a:Xh;this.crossOrigin="anonymous";this.resourcePath=this.path=
""}function Ma(a){U.call(this,a)}function og(a){U.call(this,a)}function pg(a){U.call(this,a)}function Se(a){U.call(this,a)}function $c(a){U.call(this,a)}function Te(a){U.call(this,a)}function Ue(a){U.call(this,a)}function C(){this.type="Curve";this.arcLengthDivisions=200}function Ia(a,b,c,d,e,f,g,h){C.call(this);this.type="EllipseCurve";this.aX=a||0;this.aY=b||0;this.xRadius=c||1;this.yRadius=d||1;this.aStartAngle=e||0;this.aEndAngle=f||2*Math.PI;this.aClockwise=g||!1;this.aRotation=h||0}function ad(a,
b,c,d,e,f){Ia.call(this,a,b,c,c,d,e,f);this.type="ArcCurve"}function qg(){var a=0,b=0,c=0,d=0;return{initCatmullRom:function(e,f,g,h,l){e=l*(g-e);h=l*(h-f);a=f;b=e;c=-3*f+3*g-2*e-h;d=2*f-2*g+e+h},initNonuniformCatmullRom:function(e,f,g,h,l,m,k){e=((f-e)/l-(g-e)/(l+m)+(g-f)/m)*m;h=((g-f)/m-(h-f)/(m+k)+(h-g)/k)*m;a=f;b=e;c=-3*f+3*g-2*e-h;d=2*f-2*g+e+h},calc:function(e){var f=e*e;return a+b*e+c*f+d*f*e}}}function ma(a,b,c,d){C.call(this);this.type="CatmullRomCurve3";this.points=a||[];this.closed=b||
!1;this.curveType=c||"centripetal";this.tension=d||.5}function Yh(a,b,c,d,e){b=.5*(d-b);e=.5*(e-c);var f=a*a;return(2*c-2*d+b+e)*a*f+(-3*c+3*d-2*b-e)*f+b*a+c}function ke(a,b,c,d){var e=1-a;return e*e*b+2*(1-a)*a*c+a*a*d}function le(a,b,c,d,e){var f=1-a,g=1-a;return f*f*f*b+3*g*g*a*c+3*(1-a)*a*a*d+a*a*a*e}function Ra(a,b,c,d){C.call(this);this.type="CubicBezierCurve";this.v0=a||new w;this.v1=b||new w;this.v2=c||new w;this.v3=d||new w}function fb(a,b,c,d){C.call(this);this.type="CubicBezierCurve3";
this.v0=a||new n;this.v1=b||new n;this.v2=c||new n;this.v3=d||new n}function Ba(a,b){C.call(this);this.type="LineCurve";this.v1=a||new w;this.v2=b||new w}function Sa(a,b){C.call(this);this.type="LineCurve3";this.v1=a||new n;this.v2=b||new n}function Ta(a,b,c){C.call(this);this.type="QuadraticBezierCurve";this.v0=a||new w;this.v1=b||new w;this.v2=c||new w}function gb(a,b,c){C.call(this);this.type="QuadraticBezierCurve3";this.v0=a||new n;this.v1=b||new n;this.v2=c||new n}function Ua(a){C.call(this);
this.type="SplineCurve";this.points=a||[]}function rb(){C.call(this);this.type="CurvePath";this.curves=[];this.autoClose=!1}function Va(a){rb.call(this);this.type="Path";this.currentPoint=new w;a&&this.setFromPoints(a)}function Ib(a){Va.call(this,a);this.uuid=Q.generateUUID();this.type="Shape";this.holes=[]}function S(a,b){D.call(this);this.type="Light";this.color=new H(a);this.intensity=void 0!==b?b:1;this.receiveShadow=void 0}function Ve(a,b,c){S.call(this,a,c);this.type="HemisphereLight";this.castShadow=
void 0;this.position.copy(D.DefaultUp);this.updateMatrix();this.groundColor=new H(b)}function hb(a){this.camera=a;this.bias=0;this.radius=1;this.mapSize=new w(512,512);this.mapPass=this.map=null;this.matrix=new O;this._frustum=new Cd;this._frameExtents=new w(1,1);this._viewportCount=1;this._viewports=[new ea(0,0,1,1)]}function We(){hb.call(this,new T(50,1,.5,500))}function Xe(a,b,c,d,e,f){S.call(this,a,b);this.type="SpotLight";this.position.copy(D.DefaultUp);this.updateMatrix();this.target=new D;
Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(a){this.intensity=a/Math.PI}});this.distance=void 0!==c?c:0;this.angle=void 0!==d?d:Math.PI/3;this.penumbra=void 0!==e?e:0;this.decay=void 0!==f?f:1;this.shadow=new We}function rg(){hb.call(this,new T(90,1,.5,500));this._frameExtents=new w(4,2);this._viewportCount=6;this._viewports=[new ea(2,1,1,1),new ea(0,1,1,1),new ea(3,1,1,1),new ea(1,1,1,1),new ea(3,0,1,1),new ea(1,0,1,1)];this._cubeDirections=[new n(1,
0,0),new n(-1,0,0),new n(0,0,1),new n(0,0,-1),new n(0,1,0),new n(0,-1,0)];this._cubeUps=[new n(0,1,0),new n(0,1,0),new n(0,1,0),new n(0,1,0),new n(0,0,1),new n(0,0,-1)]}function Ye(a,b,c,d){S.call(this,a,b);this.type="PointLight";Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(a){this.intensity=a/(4*Math.PI)}});this.distance=void 0!==c?c:0;this.decay=void 0!==d?d:1;this.shadow=new rg}function me(a,b,c,d,e,f){ab.call(this);this.type="OrthographicCamera";
this.zoom=1;this.view=null;this.left=void 0!==a?a:-1;this.right=void 0!==b?b:1;this.top=void 0!==c?c:1;this.bottom=void 0!==d?d:-1;this.near=void 0!==e?e:.1;this.far=void 0!==f?f:2E3;this.updateProjectionMatrix()}function Ze(){hb.call(this,new me(-5,5,5,-5,.5,500))}function $e(a,b){S.call(this,a,b);this.type="DirectionalLight";this.position.copy(D.DefaultUp);this.updateMatrix();this.target=new D;this.shadow=new Ze}function af(a,b){S.call(this,a,b);this.type="AmbientLight";this.castShadow=void 0}function bf(a,
b,c,d){S.call(this,a,b);this.type="RectAreaLight";this.width=void 0!==c?c:10;this.height=void 0!==d?d:10}function cf(a){U.call(this,a);this.textures={}}function df(){F.call(this);this.type="InstancedBufferGeometry";this.maxInstancedCount=void 0}function ef(a,b,c,d){"number"===typeof c&&(d=c,c=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument."));N.call(this,a,b,c);this.meshPerAttribute=d||1}function ff(a){U.call(this,a)}function gf(a){U.call(this,
a)}function sg(a){"undefined"===typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported.");"undefined"===typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported.");U.call(this,a);this.options=void 0}function tg(){this.type="ShapePath";this.color=new H;this.subPaths=[];this.currentPath=null}function ug(a){this.type="Font";this.data=a}function vg(a){U.call(this,a)}function hf(a){U.call(this,a)}function jf(){this.coefficients=[];for(var a=
0;9>a;a++)this.coefficients.push(new n)}function Wa(a,b){S.call(this,void 0,b);this.sh=void 0!==a?a:new jf}function wg(a,b,c){Wa.call(this,void 0,c);a=(new H).set(a);c=(new H).set(b);b=new n(a.r,a.g,a.b);a=new n(c.r,c.g,c.b);c=Math.sqrt(Math.PI);var d=c*Math.sqrt(.75);this.sh.coefficients[0].copy(b).add(a).multiplyScalar(c);this.sh.coefficients[1].copy(b).sub(a).multiplyScalar(d)}function xg(a,b){Wa.call(this,void 0,b);a=(new H).set(a);this.sh.coefficients[0].set(a.r,a.g,a.b).multiplyScalar(2*Math.sqrt(Math.PI))}
function Zh(){this.type="StereoCamera";this.aspect=1;this.eyeSep=.064;this.cameraL=new T;this.cameraL.layers.enable(1);this.cameraL.matrixAutoUpdate=!1;this.cameraR=new T;this.cameraR.layers.enable(2);this.cameraR.matrixAutoUpdate=!1;this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}function yg(a){this.autoStart=void 0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1}function zg(){D.call(this);this.type="AudioListener";this.context=Ag.getContext();
M
Mr.doob 已提交
316 317 318 319 320 321
this.gain=this.context.createGain();this.gain.connect(this.context.destination);this.filter=null;this.timeDelta=0;this._clock=new yg}function bd(a){D.call(this);this.type="Audio";this.listener=a;this.context=a.context;this.gain=this.context.createGain();this.gain.connect(a.getInput());this.autoplay=!1;this.buffer=null;this.detune=0;this.loop=!1;this.offset=this.startTime=this.loopEnd=this.loopStart=0;this.duration=void 0;this.playbackRate=1;this.isPlaying=!1;this.hasPlaybackControl=!0;this.sourceType=
"empty";this.filters=[]}function Bg(a){bd.call(this,a);this.panner=this.context.createPanner();this.panner.panningModel="HRTF";this.panner.connect(this.gain)}function Cg(a,b){this.analyser=a.context.createAnalyser();this.analyser.fftSize=void 0!==b?b:2048;this.data=new Uint8Array(this.analyser.frequencyBinCount);a.getOutput().connect(this.analyser)}function Dg(a,b,c){this.binding=a;this.valueSize=c;a=Float64Array;switch(b){case "quaternion":b=this._slerp;break;case "string":case "bool":a=Array;b=
this._select;break;default:b=this._lerp}this.buffer=new a(4*c);this._mixBufferRegion=b;this.referenceCount=this.useCount=this.cumulativeWeight=0}function $h(a,b,c){c=c||xa.parseTrackName(b);this._targetGroup=a;this._bindings=a.subscribe_(b,c)}function xa(a,b,c){this.path=b;this.parsedPath=c||xa.parseTrackName(b);this.node=xa.findNode(a,this.parsedPath.nodeName)||a;this.rootNode=a}function ai(){this.uuid=Q.generateUUID();this._objects=Array.prototype.slice.call(arguments);this.nCachedObjects_=0;var a=
{};this._indicesByUUID=a;for(var b=0,c=arguments.length;b!==c;++b)a[arguments[b].uuid]=b;this._paths=[];this._parsedPaths=[];this._bindings=[];this._bindingsIndicesByPath={};var d=this;this.stats={objects:{get total(){return d._objects.length},get inUse(){return this.total-d.nCachedObjects_}},get bindingsPerObject(){return d._bindings.length}}}function bi(a,b,c){this._mixer=a;this._clip=b;this._localRoot=c||null;a=b.tracks;b=a.length;c=Array(b);for(var d={endingStart:2400,endingEnd:2400},e=0;e!==
b;++e){var f=a[e].createInterpolant(null);c[e]=f;f.settings=d}this._interpolantSettings=d;this._interpolants=c;this._propertyBindings=Array(b);this._weightInterpolant=this._timeScaleInterpolant=this._byClipCacheIndex=this._cacheIndex=null;this.loop=2201;this._loopCount=-1;this._startTime=null;this.time=0;this._effectiveWeight=this.weight=this._effectiveTimeScale=this.timeScale=1;this.repetitions=Infinity;this.paused=!1;this.enabled=!0;this.clampWhenFinished=!1;this.zeroSlopeAtEnd=this.zeroSlopeAtStart=
!0}function Eg(a){this._root=a;this._initMemoryManager();this.time=this._accuIndex=0;this.timeScale=1}function kf(a,b){"string"===typeof a&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),a=b);this.value=a}function Fg(a,b,c){ob.call(this,a,b);this.meshPerAttribute=c||1}function ci(a,b,c,d){this.ray=new Rb(a,b);this.near=c||0;this.far=d||Infinity;this.camera=null;this.params={Mesh:{},Line:{},LOD:{},Points:{threshold:1},Sprite:{}};Object.defineProperties(this.params,{PointCloud:{get:function(){console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points.");
M
Mugen87 已提交
322
return this.Points}}})}function di(a,b){return a.distance-b.distance}function Gg(a,b,c,d){if(!1!==a.visible&&(a.raycast(b,c),!0===d)){a=a.children;d=0;for(var e=a.length;d<e;d++)Gg(a[d],b,c,!0)}}function ei(a,b,c){this.radius=void 0!==a?a:1;this.phi=void 0!==b?b:0;this.theta=void 0!==c?c:0;return this}function fi(a,b,c){this.radius=void 0!==a?a:1;this.theta=void 0!==b?b:0;this.y=void 0!==c?c:0;return this}function Hg(a,b){this.min=void 0!==a?a:new w(Infinity,Infinity);this.max=void 0!==b?b:new w(-Infinity,
M
Mugen87 已提交
323 324 325 326 327 328 329 330 331 332 333
-Infinity)}function Ig(a,b){this.start=void 0!==a?a:new n;this.end=void 0!==b?b:new n}function ne(a){D.call(this);this.material=a;this.render=function(){}}function oe(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=void 0!==c?c:16711680;d=void 0!==d?d:1;b=0;(c=this.object.geometry)&&c.isGeometry?b=3*c.faces.length:c&&c.isBufferGeometry&&(b=c.attributes.normal.count);c=new F;b=new A(6*b,3);c.addAttribute("position",b);X.call(this,c,new P({color:a,linewidth:d}));this.matrixAutoUpdate=!1;this.update()}
function cd(a,b){D.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.color=b;a=new F;b=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(var c=0,d=1;32>c;c++,d++){var e=c/32*Math.PI*2,f=d/32*Math.PI*2;b.push(Math.cos(e),Math.sin(e),1,Math.cos(f),Math.sin(f),1)}a.addAttribute("position",new A(b,3));b=new P({fog:!1});this.cone=new X(a,b);this.add(this.cone);this.update()}function gi(a){var b=[];a&&a.isBone&&b.push(a);for(var c=
0;c<a.children.length;c++)b.push.apply(b,gi(a.children[c]));return b}function dd(a){for(var b=gi(a),c=new F,d=[],e=[],f=new H(0,0,1),g=new H(0,1,0),h=0;h<b.length;h++){var l=b[h];l.parent&&l.parent.isBone&&(d.push(0,0,0),d.push(0,0,0),e.push(f.r,f.g,f.b),e.push(g.r,g.g,g.b))}c.addAttribute("position",new A(d,3));c.addAttribute("color",new A(e,3));d=new P({vertexColors:2,depthTest:!1,depthWrite:!1,transparent:!0});X.call(this,c,d);this.root=a;this.bones=b;this.matrix=a.matrixWorld;this.matrixAutoUpdate=
!1}function ed(a,b,c){this.light=a;this.light.updateMatrixWorld();this.color=c;a=new Hb(b,4,2);b=new Ea({wireframe:!0,fog:!1});fa.call(this,a,b);this.matrix=this.light.matrixWorld;this.matrixAutoUpdate=!1;this.update()}function fd(a,b){this.type="RectAreaLightHelper";this.light=a;this.color=b;a=new F;a.addAttribute("position",new A([1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3));a.computeBoundingSphere();b=new P({fog:!1});qa.call(this,a,b);a=new F;a.addAttribute("position",new A([1,1,0,-1,1,0,-1,-1,0,1,1,
0,-1,-1,0,1,-1,0],3));a.computeBoundingSphere();this.add(new fa(a,new Ea({side:1,fog:!1})));this.update()}function gd(a,b,c){D.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.color=c;a=new ac(b);a.rotateY(.5*Math.PI);this.material=new Ea({wireframe:!0,fog:!1});void 0===this.color&&(this.material.vertexColors=2);b=a.getAttribute("position");b=new Float32Array(3*b.count);a.addAttribute("color",new N(b,3));this.add(new fa(a,this.material));
this.update()}function hd(a,b){this.lightProbe=a;this.size=b;a=new ua({defines:{GAMMA_OUTPUT:""},uniforms:{sh:{value:this.lightProbe.sh.coefficients},intensity:{value:this.lightProbe.intensity}},vertexShader:"varying vec3 vNormal;\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"#define RECIPROCAL_PI 0.318309886\nvec3 inverseTransformDirection( in vec3 normal, in mat4 matrix ) {\n\t// matrix is assumed to be orthogonal\n\treturn normalize( ( vec4( normal, 0.0 ) * matrix ).xyz );\n}\nvec3 linearToOutput( in vec3 a ) {\n\t#ifdef GAMMA_OUTPUT\n\t\treturn pow( a, vec3( 1.0 / float( GAMMA_FACTOR ) ) );\n\t#else\n\t\treturn a;\n\t#endif\n}\n// source: https://graphics.stanford.edu/papers/envmap/envmap.pdf\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\t// normal is assumed to have unit length\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\t// band 0\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\t// band 1\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\t// band 2\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nuniform vec3 sh[ 9 ]; // sh coefficients\nuniform float intensity; // light probe intensity\nvarying vec3 vNormal;\nvoid main() {\n\tvec3 normal = normalize( vNormal );\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, sh );\n\tvec3 outgoingLight = RECIPROCAL_PI * irradiance * intensity;\n\toutgoingLight = linearToOutput( outgoingLight );\n\tgl_FragColor = vec4( outgoingLight, 1.0 );\n}"});
b=new Hb(1,32,16);fa.call(this,b,a);this.onBeforeRender()}function lf(a,b,c,d){a=a||10;b=b||10;c=new H(void 0!==c?c:4473924);d=new H(void 0!==d?d:8947848);var e=b/2,f=a/b,g=a/2;a=[];for(var h=[],l=0,m=0,k=-g;l<=b;l++,k+=f){a.push(-g,0,k,g,0,k);a.push(k,0,-g,k,0,g);var q=l===e?c:d;q.toArray(h,m);m+=3;q.toArray(h,m);m+=3;q.toArray(h,m);m+=3;q.toArray(h,m);m+=3}b=new F;b.addAttribute("position",new A(a,3));b.addAttribute("color",new A(h,3));c=new P({vertexColors:2});X.call(this,b,c)}function mf(a,b,
c,d,e,f){a=a||10;b=b||16;c=c||8;d=d||64;e=new H(void 0!==e?e:4473924);f=new H(void 0!==f?f:8947848);var g=[],h=[],l;for(l=0;l<=b;l++){var m=l/b*2*Math.PI;var k=Math.sin(m)*a;m=Math.cos(m)*a;g.push(0,0,0);g.push(k,0,m);var q=l&1?e:f;h.push(q.r,q.g,q.b);h.push(q.r,q.g,q.b)}for(l=0;l<=c;l++){q=l&1?e:f;var n=a-a/c*l;for(b=0;b<d;b++)m=b/d*2*Math.PI,k=Math.sin(m)*n,m=Math.cos(m)*n,g.push(k,0,m),h.push(q.r,q.g,q.b),m=(b+1)/d*2*Math.PI,k=Math.sin(m)*n,m=Math.cos(m)*n,g.push(k,0,m),h.push(q.r,q.g,q.b)}a=new F;
a.addAttribute("position",new A(g,3));a.addAttribute("color",new A(h,3));g=new P({vertexColors:2});X.call(this,a,g)}function id(a,b,c,d){this.audio=a;this.range=b||1;this.divisionsInnerAngle=c||16;this.divisionsOuterAngle=d||2;a=new F;b=new Float32Array(3*(3*(this.divisionsInnerAngle+2*this.divisionsOuterAngle)+3));a.addAttribute("position",new N(b,3));b=new P({color:65280});c=new P({color:16776960});qa.call(this,a,[c,b]);this.update()}function pe(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=
void 0!==c?c:16776960;d=void 0!==d?d:1;b=0;(c=this.object.geometry)&&c.isGeometry?b=c.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");c=new F;b=new A(6*b,3);c.addAttribute("position",b);X.call(this,c,new P({color:a,linewidth:d}));this.matrixAutoUpdate=!1;this.update()}function jd(a,b,c){D.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.color=c;void 0===b&&
(b=1);a=new F;a.addAttribute("position",new A([-b,b,0,b,b,0,b,-b,0,-b,-b,0,-b,b,0],3));b=new P({fog:!1});this.lightPlane=new qa(a,b);this.add(this.lightPlane);a=new F;a.addAttribute("position",new A([0,0,0,0,0,1],3));this.targetLine=new qa(a,b);this.add(this.targetLine);this.update()}function qe(a){function b(a,b,d){c(a,d);c(b,d)}function c(a,b){f.push(0,0,0);g.push(b.r,b.g,b.b);void 0===h[a]&&(h[a]=[]);h[a].push(f.length/3-1)}var d=new F,e=new P({color:16777215,vertexColors:1}),f=[],g=[],h={},l=
M
Mugen87 已提交
334
new H(16755200),m=new H(16711680),k=new H(43775),q=new H(16777215),n=new H(3355443);b("n1","n2",l);b("n2","n4",l);b("n4","n3",l);b("n3","n1",l);b("f1","f2",l);b("f2","f4",l);b("f4","f3",l);b("f3","f1",l);b("n1","f1",l);b("n2","f2",l);b("n3","f3",l);b("n4","f4",l);b("p","n1",m);b("p","n2",m);b("p","n3",m);b("p","n4",m);b("u1","u2",k);b("u2","u3",k);b("u3","u1",k);b("c","t",q);b("p","c",n);b("cn1","cn2",n);b("cn3","cn4",n);b("cf1","cf2",n);b("cf3","cf4",n);d.addAttribute("position",new A(f,3));d.addAttribute("color",
M
Mugen87 已提交
335 336 337 338 339 340 341 342 343
new A(g,3));X.call(this,d,e);this.camera=a;this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.pointMap=h;this.update()}function na(a,b,c,d,e,f,g){nf.set(e,f,g).unproject(d);a=b[a];if(void 0!==a)for(c=c.getAttribute("position"),b=0,d=a.length;b<d;b++)c.setXYZ(a[b],nf.x,nf.y,nf.z)}function sb(a,b){this.object=a;void 0===b&&(b=16776960);a=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]);var c=new Float32Array(24),
d=new F;d.setIndex(new N(a,1));d.addAttribute("position",new N(c,3));X.call(this,d,new P({color:b}));this.matrixAutoUpdate=!1;this.update()}function re(a,b){this.type="Box3Helper";this.box=a;b=b||16776960;a=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]);var c=new F;c.setIndex(new N(a,1));c.addAttribute("position",new A([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3));X.call(this,c,new P({color:b}));this.geometry.computeBoundingSphere()}function se(a,b,c){this.type=
"PlaneHelper";this.plane=a;this.size=void 0===b?1:b;a=void 0!==c?c:16776960;b=new F;b.addAttribute("position",new A([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3));b.computeBoundingSphere();qa.call(this,b,new P({color:a}));b=new F;b.addAttribute("position",new A([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3));b.computeBoundingSphere();this.add(new fa(b,new Ea({color:a,opacity:.2,transparent:!0,depthWrite:!1})))}function tb(a,b,c,d,e,f){D.call(this);void 0===a&&(a=new n(0,
0,1));void 0===b&&(b=new n(0,0,0));void 0===c&&(c=1);void 0===d&&(d=16776960);void 0===e&&(e=.2*c);void 0===f&&(f=.2*e);void 0===of&&(of=new F,of.addAttribute("position",new A([0,0,0,0,1,0],3)),Jg=new qb(0,.5,1,5,1),Jg.translate(0,-.5,0));this.position.copy(b);this.line=new qa(of,new P({color:d}));this.line.matrixAutoUpdate=!1;this.add(this.line);this.cone=new fa(Jg,new Ea({color:d}));this.cone.matrixAutoUpdate=!1;this.add(this.cone);this.setDirection(a);this.setLength(c,e,f)}function te(a){a=a||
1;var b=[0,0,0,a,0,0,0,0,0,0,a,0,0,0,0,0,0,a];a=new F;a.addAttribute("position",new A(b,3));a.addAttribute("color",new A([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));b=new P({vertexColors:2});X.call(this,a,b)}function hi(a){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");ma.call(this,a);this.type="catmullrom";this.closed=!0}function ii(a){console.warn("THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");ma.call(this,a);this.type=
"catmullrom"}function Kg(a){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead.");ma.call(this,a);this.type="catmullrom"}void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,-52));void 0===Number.isInteger&&(Number.isInteger=function(a){return"number"===typeof a&&isFinite(a)&&Math.floor(a)===a});void 0===Math.sign&&(Math.sign=function(a){return 0>a?-1:0<a?1:+a});!1==="name"in Function.prototype&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}});
void 0===Object.assign&&(Object.assign=function(a){if(void 0===a||null===a)throw new TypeError("Cannot convert undefined or null to object");for(var b=Object(a),c=1;c<arguments.length;c++){var d=arguments[c];if(void 0!==d&&null!==d)for(var e in d)Object.prototype.hasOwnProperty.call(d,e)&&(b[e]=d[e])}return b});Object.assign(za.prototype,{addEventListener:function(a,b){void 0===this._listeners&&(this._listeners={});var c=this._listeners;void 0===c[a]&&(c[a]=[]);-1===c[a].indexOf(b)&&c[a].push(b)},
hasEventListener:function(a,b){if(void 0===this._listeners)return!1;var c=this._listeners;return void 0!==c[a]&&-1!==c[a].indexOf(b)},removeEventListener:function(a,b){void 0!==this._listeners&&(a=this._listeners[a],void 0!==a&&(b=a.indexOf(b),-1!==b&&a.splice(b,1)))},dispatchEvent:function(a){if(void 0!==this._listeners){var b=this._listeners[a.type];if(void 0!==b){a.target=this;b=b.slice(0);for(var c=0,d=b.length;c<d;c++)b[c].call(this,a)}}}});for(var oa=[],ue=0;256>ue;ue++)oa[ue]=(16>ue?"0":"")+
ue.toString(16);var Q={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){var a=4294967295*Math.random()|0,b=4294967295*Math.random()|0,c=4294967295*Math.random()|0,d=4294967295*Math.random()|0;return(oa[a&255]+oa[a>>8&255]+oa[a>>16&255]+oa[a>>24&255]+"-"+oa[b&255]+oa[b>>8&255]+"-"+oa[b>>16&15|64]+oa[b>>24&255]+"-"+oa[c&63|128]+oa[c>>8&255]+"-"+oa[c>>16&255]+oa[c>>24&255]+oa[d&255]+oa[d>>8&255]+oa[d>>16&255]+oa[d>>24&255]).toUpperCase()},clamp:function(a,b,c){return Math.max(b,Math.min(c,
M
Mugen87 已提交
344
a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},lerp:function(a,b,c){return(1-c)*a+c*b},smoothstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*
M
Mugen87 已提交
345
(.5-Math.random())},degToRad:function(a){return a*Q.DEG2RAD},radToDeg:function(a){return a*Q.RAD2DEG},isPowerOfTwo:function(a){return 0===(a&a-1)&&0!==a},ceilPowerOfTwo:function(a){return Math.pow(2,Math.ceil(Math.log(a)/Math.LN2))},floorPowerOfTwo:function(a){return Math.pow(2,Math.floor(Math.log(a)/Math.LN2))}};Object.defineProperties(w.prototype,{width:{get:function(){return this.x},set:function(a){this.x=a}},height:{get:function(){return this.y},set:function(a){this.y=a}}});Object.assign(w.prototype,
M
Mugen87 已提交
346 347 348 349 350 351 352
{isVector2:!0,set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,
this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},applyMatrix3:function(a){var b=this.x,c=this.y;a=a.elements;this.x=a[0]*b+a[3]*c+a[6];this.y=
a[1]*b+a[4]*c+a[7];return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(a,b){this.x=Math.max(a,Math.min(b,this.x));this.y=Math.max(a,Math.min(b,this.y));return this},clampLength:function(a,b){var c=this.length();return this.divideScalar(c||
1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*
a.x+this.y*a.y},cross:function(a){return this.x*a.y-this.y*a.x},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length()||1)},angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=
this.x-a.x;a=this.y-a.y;return b*b+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a,
M
Mugen87 已提交
353 354 355
b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);return this},rotateAround:function(a,b){var c=Math.cos(b);b=Math.sin(b);var d=this.x-a.x,e=this.y-a.y;this.x=d*c-e*b+a.x;this.y=d*b+e*c+a.y;return this}});Object.assign(va,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,b,c,d,e,f,g){var h=
c[d+0],l=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var k=e[f+1],q=e[f+2];e=e[f+3];if(c!==e||h!==d||l!==k||m!==q){f=1-g;var n=h*d+l*k+m*q+c*e,p=0<=n?1:-1,r=1-n*n;r>Number.EPSILON&&(r=Math.sqrt(r),n=Math.atan2(r,n*p),f=Math.sin(f*n)/r,g=Math.sin(g*n)/r);p*=g;h=h*f+d*p;l=l*f+k*p;m=m*f+q*p;c=c*f+e*p;f===1-g&&(g=1/Math.sqrt(h*h+l*l+m*m+c*c),h*=g,l*=g,m*=g,c*=g)}a[b]=h;a[b+1]=l;a[b+2]=m;a[b+3]=c}});Object.defineProperties(va.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this._onChangeCallback()}},
y:{get:function(){return this._y},set:function(a){this._y=a;this._onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this._onChangeCallback()}},w:{get:function(){return this._w},set:function(a){this._w=a;this._onChangeCallback()}}});Object.assign(va.prototype,{isQuaternion:!0,set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this._onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(a){this._x=
M
Mr.doob 已提交
356 357 358
a.x;this._y=a.y;this._z=a.z;this._w=a.w;this._onChangeCallback();return this},setFromEuler:function(a,b){if(!a||!a.isEuler)throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var c=a._x,d=a._y,e=a._z;a=a.order;var f=Math.cos,g=Math.sin,h=f(c/2),l=f(d/2);f=f(e/2);c=g(c/2);d=g(d/2);e=g(e/2);"XYZ"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f-c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f-c*d*e):"YXZ"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f-c*l*e,this._z=
h*l*e-c*d*f,this._w=h*l*f+c*d*e):"ZXY"===a?(this._x=c*l*f-h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f-c*d*e):"ZYX"===a?(this._x=c*l*f-h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f+c*d*e):"YZX"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f-c*d*e):"XZY"===a&&(this._x=c*l*f-h*d*e,this._y=h*d*f-c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f+c*d*e);!1!==b&&this._onChangeCallback();return this},setFromAxisAngle:function(a,b){b/=2;var c=Math.sin(b);
this._x=a.x*c;this._y=a.y*c;this._z=a.z*c;this._w=Math.cos(b);this._onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],l=b[6];b=b[10];var m=c+f+b;0<m?(c=.5/Math.sqrt(m+1),this._w=.25/c,this._x=(l-g)*c,this._y=(d-h)*c,this._z=(e-a)*c):c>f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(l-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=.25*c,this._z=(g+l)/
M
Mugen87 已提交
359
c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+l)/c,this._z=.25*c);this._onChangeCallback();return this},setFromUnitVectors:function(a,b){var c=a.dot(b)+1;1E-6>c?(c=0,Math.abs(a.x)>Math.abs(a.z)?(this._x=-a.y,this._y=a.x,this._z=0):(this._x=0,this._y=-a.z,this._z=a.y)):(this._x=a.y*b.z-a.z*b.y,this._y=a.z*b.x-a.x*b.z,this._z=a.x*b.y-a.y*b.x);this._w=c;return this.normalize()},angleTo:function(a){return 2*Math.acos(Math.abs(Q.clamp(this.dot(a),-1,1)))},rotateTowards:function(a,
M
Mugen87 已提交
360 361 362 363
b){var c=this.angleTo(a);if(0===c)return this;this.slerp(a,Math.min(1,b/c));return this},inverse:function(){return this.conjugate()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this._onChangeCallback();return this},dot:function(a){return this._x*a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a=
this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this._onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},premultiply:function(a){return this.multiplyQuaternions(a,this)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z;a=a._w;
var f=b._x,g=b._y,h=b._z;b=b._w;this._x=c*b+a*f+d*h-e*g;this._y=d*b+a*g+e*f-c*h;this._z=e*b+a*h+c*g-d*f;this._w=a*b-c*f-d*g-e*h;this._onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;0>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;a=1-g*g;if(a<=Number.EPSILON)return g=1-b,this._w=g*
f+b*this._w,this._x=g*c+b*this._x,this._y=g*d+b*this._y,this._z=g*e+b*this._z,this.normalize(),this._onChangeCallback(),this;a=Math.sqrt(a);var h=Math.atan2(a,g);g=Math.sin((1-b)*h)/a;b=Math.sin(b*h)/a;this._w=f*g+this._w*b;this._x=c*g+this._x*b;this._y=d*g+this._y*b;this._z=e*g+this._z*b;this._onChangeCallback();return this},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2];
M
Mugen87 已提交
364
this._w=a[b+3];this._onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},_onChange:function(a){this._onChangeCallback=a;return this},_onChangeCallback:function(){}});var Lg=new n,ji=new va;Object.assign(n.prototype,{isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setScalar:function(a){this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=
M
Mr.doob 已提交
365 366 367
a;return this},setZ:function(a){this.z=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},
add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=
M
Mugen87 已提交
368
a;return this},multiplyVectors:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(a){a&&a.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");return this.applyQuaternion(ji.setFromEuler(a))},applyAxisAngle:function(a,b){return this.applyQuaternion(ji.setFromAxisAngle(a,b))},applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]*
M
Mr.doob 已提交
369
d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,l=a*c+g*b-e*d,m=a*d+e*c-f*b;b=-e*b-f*c-g*d;this.x=h*a+b*-e+l*-g-m*-f;this.y=l*a+b*-f+m*-e-h*-g;this.z=m*a+b*-g+h*-f-l*-e;return this},
M
Mugen87 已提交
370 371 372 373 374
project:function(a){return this.applyMatrix4(a.matrixWorldInverse).applyMatrix4(a.projectionMatrix)},unproject:function(a){return this.applyMatrix4(a.projectionMatrixInverse).applyMatrix4(a.matrixWorld)},transformDirection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/
a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(a,b){this.x=Math.max(a,Math.min(b,this.x));this.y=Math.max(a,Math.min(b,this.y));this.z=Math.max(a,
Math.min(b,this.z));return this},clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this},roundToZero:function(){this.x=
0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+
Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){return void 0!==b?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,b)):this.crossVectors(this,
M
Mugen87 已提交
375
a)},crossVectors:function(a,b){var c=a.x,d=a.y;a=a.z;var e=b.x,f=b.y;b=b.z;this.x=d*b-a*f;this.y=a*e-c*b;this.z=c*f-d*e;return this},projectOnVector:function(a){var b=a.dot(this)/a.lengthSq();return this.copy(a).multiplyScalar(b)},projectOnPlane:function(a){Lg.copy(this).projectOnVector(a);return this.sub(Lg)},reflect:function(a){return this.sub(Lg.copy(a).multiplyScalar(2*this.dot(a)))},angleTo:function(a){var b=Math.sqrt(this.lengthSq()*a.lengthSq());0===b&&console.error("THREE.Vector3: angleTo() can't handle zero length vectors.");
M
Mugen87 已提交
376
a=this.dot(a)/b;return Math.acos(Q.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){return this.setFromSphericalCoords(a.radius,a.phi,a.theta)},setFromSphericalCoords:function(a,b,c){var d=Math.sin(b)*a;this.x=d*Math.sin(c);this.y=Math.cos(b)*
M
Mugen87 已提交
377 378
a;this.z=d*Math.cos(c);return this},setFromCylindrical:function(a){return this.setFromCylindricalCoords(a.radius,a.theta,a.y)},setFromCylindricalCoords:function(a,b,c){this.x=a*Math.sin(b);this.y=c;this.z=a*Math.cos(b);return this},setFromMatrixPosition:function(a){a=a.elements;this.x=a[12];this.y=a[13];this.z=a[14];return this},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=
c;this.z=a;return this},setFromMatrixColumn:function(a,b){return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute().");
M
Mugen87 已提交
379
this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}});var oc=new n;Object.assign(da.prototype,{isMatrix3:!0,set:function(a,b,c,d,e,f,g,h,l){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=h;m[6]=c;m[7]=f;m[8]=l;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];
M
Mugen87 已提交
380
b[7]=a[7];b[8]=a[8];return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5],a[9],a[2],a[6],a[10]);return this},applyToBufferAttribute:function(a){for(var b=0,c=a.count;b<c;b++)oc.x=a.getX(b),oc.y=a.getY(b),oc.z=a.getZ(b),oc.applyMatrix3(this),a.setXYZ(b,oc.x,oc.y,oc.z);return a},multiply:function(a){return this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;
M
Mugen87 已提交
381 382 383
a=c[0];var e=c[3],f=c[6],g=c[1],h=c[4],l=c[7],m=c[2],k=c[5];c=c[8];var q=d[0],n=d[3],p=d[6],r=d[1],v=d[4],y=d[7],z=d[2],x=d[5];d=d[8];b[0]=a*q+e*r+f*z;b[3]=a*n+e*v+f*x;b[6]=a*p+e*y+f*d;b[1]=g*q+h*r+l*z;b[4]=g*n+h*v+l*x;b[7]=g*p+h*y+l*d;b[2]=m*q+k*r+c*z;b[5]=m*n+k*v+c*x;b[8]=m*p+k*y+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[3]*=a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*=a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],
f=a[4],g=a[5],h=a[6],l=a[7];a=a[8];return b*f*a-b*g*l-c*e*a+c*g*h+d*e*l-d*f*h},getInverse:function(a,b){a&&a.isMatrix4&&console.error("THREE.Matrix3: .getInverse() no longer takes a Matrix4 argument.");var c=a.elements;a=this.elements;var d=c[0],e=c[1],f=c[2],g=c[3],h=c[4],l=c[5],m=c[6],k=c[7];c=c[8];var q=c*h-l*k,n=l*m-c*g,p=k*g-h*m,r=d*q+e*n+f*p;if(0===r){if(!0===b)throw Error("THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0");console.warn("THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0");
return this.identity()}b=1/r;a[0]=q*b;a[1]=(f*k-c*e)*b;a[2]=(l*e-f*h)*b;a[3]=n*b;a[4]=(c*d-f*m)*b;a[5]=(f*g-l*d)*b;a[6]=p*b;a[7]=(e*m-k*d)*b;a[8]=(h*d-e*g)*b;return this},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[3];a[3]=b;b=a[2];a[2]=a[6];a[6]=b;b=a[5];a[5]=a[7];a[7]=b;return this},getNormalMatrix:function(a){return this.setFromMatrix4(a).getInverse(this).transpose()},transposeIntoArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=
M
Mugen87 已提交
384 385
b[2];a[7]=b[5];a[8]=b[8];return this},setUvTransform:function(a,b,c,d,e,f,g){var h=Math.cos(e);e=Math.sin(e);this.set(c*h,c*e,-c*(h*f+e*g)+f+a,-d*e,d*h,-d*(-e*f+h*g)+g+b,0,0,1)},scale:function(a,b){var c=this.elements;c[0]*=a;c[3]*=a;c[6]*=a;c[1]*=b;c[4]*=b;c[7]*=b;return this},rotate:function(a){var b=Math.cos(a);a=Math.sin(a);var c=this.elements,d=c[0],e=c[3],f=c[6],g=c[1],h=c[4],l=c[7];c[0]=b*d+a*g;c[3]=b*e+a*h;c[6]=b*f+a*l;c[1]=-a*d+b*g;c[4]=-a*e+b*h;c[7]=-a*f+b*l;return this},translate:function(a,
b){var c=this.elements;c[0]+=a*c[2];c[3]+=a*c[5];c[6]+=a*c[8];c[1]+=b*c[2];c[4]+=b*c[5];c[7]+=b*c[8];return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;9>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;9>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];
M
Mugen87 已提交
386 387
return a}});var kd,Jb={getDataURL:function(a){if("undefined"==typeof HTMLCanvasElement)return a.src;if(!(a instanceof HTMLCanvasElement)){void 0===kd&&(kd=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"));kd.width=a.width;kd.height=a.height;var b=kd.getContext("2d");a instanceof ImageData?b.putImageData(a,0,0):b.drawImage(a,0,0,a.width,a.height);a=kd}return 2048<a.width||2048<a.height?a.toDataURL("image/jpeg",.6):a.toDataURL("image/png")}},Qi=0;Y.DEFAULT_IMAGE=void 0;Y.DEFAULT_MAPPING=
300;Y.prototype=Object.assign(Object.create(za.prototype),{constructor:Y,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.image=a.image;this.mipmaps=a.mipmaps.slice(0);this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=a.magFilter;this.minFilter=a.minFilter;this.anisotropy=
M
Mugen87 已提交
388 389
a.anisotropy;this.format=a.format;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);this.center.copy(a.center);this.rotation=a.rotation;this.matrixAutoUpdate=a.matrixAutoUpdate;this.matrix.copy(a.matrix);this.generateMipmaps=a.generateMipmaps;this.premultiplyAlpha=a.premultiplyAlpha;this.flipY=a.flipY;this.unpackAlignment=a.unpackAlignment;this.encoding=a.encoding;return this},toJSON:function(a){var b=void 0===a||"string"===typeof a;if(!b&&void 0!==a.textures[this.uuid])return a.textures[this.uuid];
var c={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};
M
Mugen87 已提交
390 391 392
if(void 0!==this.image){var d=this.image;void 0===d.uuid&&(d.uuid=Q.generateUUID());if(!b&&void 0===a.images[d.uuid]){if(Array.isArray(d)){var e=[];for(var f=0,g=d.length;f<g;f++)e.push(Jb.getDataURL(d[f]))}else e=Jb.getDataURL(d);a.images[d.uuid]={uuid:d.uuid,url:e}}c.image=d.uuid}b||(a.textures[this.uuid]=c);return c},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(a){if(300!==this.mapping)return a;a.applyMatrix3(this.matrix);if(0>a.x||1<a.x)switch(this.wrapS){case 1E3:a.x-=
Math.floor(a.x);break;case 1001:a.x=0>a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1<a.y)switch(this.wrapT){case 1E3:a.y-=Math.floor(a.y);break;case 1001:a.y=0>a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y);return a}});Object.defineProperty(Y.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.defineProperties(ea.prototype,{width:{get:function(){return this.z},
set:function(a){this.z=a}},height:{get:function(){return this.w},set:function(a){this.w=a}}});Object.assign(ea.prototype,{isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;
M
Mugen87 已提交
393 394 395 396 397 398 399 400 401 402
break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,
b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*
e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){a=a.elements;var b=a[0];var c=a[4];var d=a[8],e=a[1],f=a[5],g=a[9];var h=a[2];var l=a[6];var m=a[10];if(.01>Math.abs(c-e)&&.01>Math.abs(d-h)&&.01>Math.abs(g-l)){if(.1>Math.abs(c+
e)&&.1>Math.abs(d+h)&&.1>Math.abs(g+l)&&.1>Math.abs(b+f+m-3))return this.set(1,0,0,0),this;a=Math.PI;b=(b+1)/2;f=(f+1)/2;m=(m+1)/2;c=(c+e)/4;d=(d+h)/4;g=(g+l)/4;b>f&&b>m?.01>b?(l=0,c=h=.707106781):(l=Math.sqrt(b),h=c/l,c=d/l):f>m?.01>f?(l=.707106781,h=0,c=.707106781):(h=Math.sqrt(f),l=c/h,c=g/h):.01>m?(h=l=.707106781,c=0):(c=Math.sqrt(m),l=d/c,h=g/c);this.set(l,h,c,a);return this}a=Math.sqrt((l-g)*(l-g)+(d-h)*(d-h)+(e-c)*(e-c));.001>Math.abs(a)&&(a=1);this.x=(l-g)/a;this.y=(d-h)/a;this.z=(e-c)/a;
this.w=Math.acos((b+f+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));this.w=Math.max(a.w,Math.min(b.w,
this.w));return this},clampScalar:function(a,b){this.x=Math.max(a,Math.min(b,this.x));this.y=Math.max(a,Math.min(b,this.y));this.z=Math.max(a,Math.min(b,this.z));this.w=Math.max(a,Math.min(b,this.w));return this},clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);
this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;
this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},
lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=
M
Mugen87 已提交
403 404 405
this.w;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);this.w=a.getW(b);return this}});Aa.prototype=Object.assign(Object.create(za.prototype),{constructor:Aa,isWebGLRenderTarget:!0,setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.texture.image.width=a,this.texture.image.height=b,this.dispose();this.viewport.set(0,0,
a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);this.texture=a.texture.clone();this.depthBuffer=a.depthBuffer;this.stencilBuffer=a.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Nf.prototype=Object.assign(Object.create(Aa.prototype),{constructor:Nf,isWebGLMultisampleRenderTarget:!0,copy:function(a){Aa.prototype.copy.call(this,
a);this.samples=a.samples;return this}});var Ja=new n,sa=new O,sk=new n(0,0,0),tk=new n(1,1,1),Kb=new n,pf=new n,ka=new n;Object.assign(O.prototype,{isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,l,m,k,q,n,p,r,v){var t=this.elements;t[0]=a;t[4]=b;t[8]=c;t[12]=d;t[1]=e;t[5]=f;t[9]=g;t[13]=h;t[2]=l;t[6]=m;t[10]=k;t[14]=q;t[3]=n;t[7]=p;t[11]=r;t[15]=v;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new O).fromArray(this.elements)},copy:function(a){var b=
M
Mugen87 已提交
406
this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y,
M
Mugen87 已提交
407
b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(a){var b=this.elements,c=a.elements,d=1/Ja.setFromMatrixColumn(a,0).length(),e=1/Ja.setFromMatrixColumn(a,1).length();a=1/Ja.setFromMatrixColumn(a,2).length();b[0]=c[0]*d;b[1]=c[1]*d;b[2]=c[2]*d;b[3]=0;b[4]=c[4]*e;b[5]=c[5]*e;b[6]=c[6]*e;b[7]=0;b[8]=c[8]*a;b[9]=c[9]*a;b[10]=c[10]*a;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromEuler:function(a){a&&a.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
M
Mugen87 已提交
408 409
var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var h=Math.cos(e);e=Math.sin(e);if("XYZ"===a.order){a=f*h;var l=f*e,m=c*h,k=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=l+m*d;b[5]=a-k*d;b[9]=-c*g;b[2]=k-a*d;b[6]=m+l*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,l=g*e,m=d*h,k=d*e,b[0]=a+k*c,b[4]=m*c-l,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=l*c-m,b[6]=k+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,l=g*e,m=d*h,k=d*e,b[0]=a-k*c,b[4]=-f*e,b[8]=m+l*c,b[1]=l+m*c,b[5]=f*h,b[9]=
k-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,l=f*e,m=c*h,k=c*e,b[0]=g*h,b[4]=m*d-l,b[8]=a*d+k,b[1]=g*e,b[5]=k*d+a,b[9]=l*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,l=f*d,m=c*g,k=c*d,b[0]=g*h,b[4]=k-a*e,b[8]=m*e+l,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=l*e+m,b[10]=a-k*e):"XZY"===a.order&&(a=f*g,l=f*d,m=c*g,k=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+k,b[5]=f*h,b[9]=l*e-m,b[2]=m*e-l,b[6]=c*h,b[10]=k*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(a){return this.compose(sk,
M
Mugen87 已提交
410
a,tk)},lookAt:function(a,b,c){var d=this.elements;ka.subVectors(a,b);0===ka.lengthSq()&&(ka.z=1);ka.normalize();Kb.crossVectors(c,ka);0===Kb.lengthSq()&&(1===Math.abs(c.z)?ka.x+=1E-4:ka.z+=1E-4,ka.normalize(),Kb.crossVectors(c,ka));Kb.normalize();pf.crossVectors(ka,Kb);d[0]=Kb.x;d[4]=pf.x;d[8]=ka.x;d[1]=Kb.y;d[5]=pf.y;d[9]=ka.y;d[2]=Kb.z;d[6]=pf.z;d[10]=ka.z;return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
M
Mugen87 已提交
411 412
this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[4],f=c[8],g=c[12],h=c[1],l=c[5],m=c[9],k=c[13],q=c[2],n=c[6],p=c[10],r=c[14],v=c[3],y=c[7],z=c[11];c=c[15];var x=d[0],w=d[4],A=d[8],B=d[12],D=d[1],E=d[5],C=d[9],F=d[13],I=d[2],H=d[6],K=d[10],M=d[14],N=d[3],O=d[7],P=d[11];d=d[15];b[0]=a*x+e*D+f*I+g*N;b[4]=a*w+e*E+f*H+g*O;b[8]=a*A+e*C+f*K+
g*P;b[12]=a*B+e*F+f*M+g*d;b[1]=h*x+l*D+m*I+k*N;b[5]=h*w+l*E+m*H+k*O;b[9]=h*A+l*C+m*K+k*P;b[13]=h*B+l*F+m*M+k*d;b[2]=q*x+n*D+p*I+r*N;b[6]=q*w+n*E+p*H+r*O;b[10]=q*A+n*C+p*K+r*P;b[14]=q*B+n*F+p*M+r*d;b[3]=v*x+y*D+z*I+c*N;b[7]=v*w+y*E+z*H+c*O;b[11]=v*A+y*C+z*K+c*P;b[15]=v*B+y*F+z*M+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToBufferAttribute:function(a){for(var b=
M
Mugen87 已提交
413
0,c=a.count;b<c;b++)Ja.x=a.getX(b),Ja.y=a.getY(b),Ja.z=a.getZ(b),Ja.applyMatrix4(this),a.setXYZ(b,Ja.x,Ja.y,Ja.z);return a},determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],l=a[13],m=a[2],k=a[6],q=a[10],n=a[14];return a[3]*(+e*h*k-d*l*k-e*g*q+c*l*q+d*g*n-c*h*n)+a[7]*(+b*h*n-b*l*q+e*f*q-d*f*n+d*l*m-e*h*m)+a[11]*(+b*l*k-b*g*n-e*f*k+c*f*n+e*g*m-c*l*m)+a[15]*(-d*g*m-b*h*k+b*g*q+d*f*k-c*f*q+c*h*m)},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[4];
M
Mugen87 已提交
414 415 416
a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},setPosition:function(a,b,c){var d=this.elements;a.isVector3?(d[12]=a.x,d[13]=a.y,d[14]=a.z):(d[12]=a,d[13]=b,d[14]=c);return this},getInverse:function(a,b){var c=this.elements,d=a.elements;a=d[0];var e=d[1],f=d[2],g=d[3],h=d[4],l=d[5],m=d[6],k=d[7],n=d[8],u=d[9],p=d[10],r=d[11],v=d[12],y=d[13],z=d[14];d=d[15];var x=u*z*k-y*p*k+y*m*r-l*z*r-u*m*d+l*p*d,
w=v*p*k-n*z*k-v*m*r+h*z*r+n*m*d-h*p*d,A=n*y*k-v*u*k+v*l*r-h*y*r-n*l*d+h*u*d,B=v*u*m-n*y*m-v*l*p+h*y*p+n*l*z-h*u*z,D=a*x+e*w+f*A+g*B;if(0===D){if(!0===b)throw Error("THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0");console.warn("THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0");return this.identity()}b=1/D;c[0]=x*b;c[1]=(y*p*g-u*z*g-y*f*r+e*z*r+u*f*d-e*p*d)*b;c[2]=(l*z*g-y*m*g+y*f*k-e*z*k-l*f*d+e*m*d)*b;c[3]=(u*m*g-l*p*g-u*f*k+e*p*k+l*f*r-e*m*r)*b;c[4]=w*b;c[5]=
(n*z*g-v*p*g+v*f*r-a*z*r-n*f*d+a*p*d)*b;c[6]=(v*m*g-h*z*g-v*f*k+a*z*k+h*f*d-a*m*d)*b;c[7]=(h*p*g-n*m*g+n*f*k-a*p*k-h*f*r+a*m*r)*b;c[8]=A*b;c[9]=(v*u*g-n*y*g-v*e*r+a*y*r+n*e*d-a*u*d)*b;c[10]=(h*y*g-v*l*g+v*e*k-a*y*k-h*e*d+a*l*d)*b;c[11]=(n*l*g-h*u*g-n*e*k+a*u*k+h*e*r-a*l*r)*b;c[12]=B*b;c[13]=(n*y*f-v*u*f+v*e*p-a*y*p-n*e*z+a*u*z)*b;c[14]=(v*l*f-h*y*f-v*e*m+a*y*m+h*e*z-a*l*z)*b;c[15]=(h*u*f-n*l*f+n*e*m-a*u*m-h*e*p+a*l*p)*b;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y;a=a.z;b[0]*=c;
M
Mugen87 已提交
417 418
b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10]))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=
Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b);b=Math.sin(b);var d=1-c,e=a.x,f=a.y;a=a.z;var g=d*e,h=d*f;this.set(g*e+c,g*f-b*a,g*a+b*f,0,g*f+b*a,h*f+c,h*a-b*e,0,g*a-b*f,h*a+b*e,d*a*a+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeShear:function(a,
M
Mugen87 已提交
419 420
b,c){this.set(1,b,c,0,a,1,c,0,a,b,1,0,0,0,0,1);return this},compose:function(a,b,c){var d=this.elements,e=b._x,f=b._y,g=b._z,h=b._w,l=e+e,m=f+f,k=g+g;b=e*l;var n=e*m;e*=k;var u=f*m;f*=k;g*=k;l*=h;m*=h;h*=k;k=c.x;var p=c.y;c=c.z;d[0]=(1-(u+g))*k;d[1]=(n+h)*k;d[2]=(e-m)*k;d[3]=0;d[4]=(n-h)*p;d[5]=(1-(b+g))*p;d[6]=(f+l)*p;d[7]=0;d[8]=(e+m)*c;d[9]=(f-l)*c;d[10]=(1-(b+u))*c;d[11]=0;d[12]=a.x;d[13]=a.y;d[14]=a.z;d[15]=1;return this},decompose:function(a,b,c){var d=this.elements,e=Ja.set(d[0],d[1],d[2]).length(),
f=Ja.set(d[4],d[5],d[6]).length(),g=Ja.set(d[8],d[9],d[10]).length();0>this.determinant()&&(e=-e);a.x=d[12];a.y=d[13];a.z=d[14];sa.copy(this);a=1/e;d=1/f;var h=1/g;sa.elements[0]*=a;sa.elements[1]*=a;sa.elements[2]*=a;sa.elements[4]*=d;sa.elements[5]*=d;sa.elements[6]*=d;sa.elements[8]*=h;sa.elements[9]*=h;sa.elements[10]*=h;b.setFromRotationMatrix(sa);c.x=e;c.y=f;c.z=g;return this},makePerspective:function(a,b,c,d,e,f){void 0===f&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");
M
Mr.doob 已提交
421
var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(c-d);g[9]=(c+d)/(c-d);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),l=1/(c-d),m=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*l;g[9]=0;g[13]=-((c+d)*l);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements;
M
Mugen87 已提交
422 423 424
a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}});var ki=new O,li=new va;Pb.RotationOrders=
"XYZ YZX ZXY XZY YXZ ZYX".split(" ");Pb.DefaultOrder="XYZ";Object.defineProperties(Pb.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this._onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this._onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this._onChangeCallback()}},order:{get:function(){return this._order},set:function(a){this._order=a;this._onChangeCallback()}}});Object.assign(Pb.prototype,{isEuler:!0,set:function(a,
b,c,d){this._x=a;this._y=b;this._z=c;this._order=d||this._order;this._onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(a){this._x=a._x;this._y=a._y;this._z=a._z;this._order=a._order;this._onChangeCallback();return this},setFromRotationMatrix:function(a,b,c){var d=Q.clamp,e=a.elements;a=e[0];var f=e[4],g=e[8],h=e[1],l=e[5],m=e[9],k=e[2],n=e[6];e=e[10];b=b||this._order;"XYZ"===b?(this._y=Math.asin(d(g,-1,1)),.9999999>Math.abs(g)?
M
Mr.doob 已提交
425 426
(this._x=Math.atan2(-m,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(n,l),this._z=0)):"YXZ"===b?(this._x=Math.asin(-d(m,-1,1)),.9999999>Math.abs(m)?(this._y=Math.atan2(g,e),this._z=Math.atan2(h,l)):(this._y=Math.atan2(-k,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(n,-1,1)),.9999999>Math.abs(n)?(this._y=Math.atan2(-k,e),this._z=Math.atan2(-f,l)):(this._y=0,this._z=Math.atan2(h,a))):"ZYX"===b?(this._y=Math.asin(-d(k,-1,1)),.9999999>Math.abs(k)?(this._x=Math.atan2(n,e),this._z=Math.atan2(h,a)):
(this._x=0,this._z=Math.atan2(-f,l))):"YZX"===b?(this._z=Math.asin(d(h,-1,1)),.9999999>Math.abs(h)?(this._x=Math.atan2(-m,l),this._y=Math.atan2(-k,a)):(this._x=0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=Math.asin(-d(f,-1,1)),.9999999>Math.abs(f)?(this._x=Math.atan2(n,l),this._y=Math.atan2(g,a)):(this._x=Math.atan2(-m,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+b);this._order=b;!1!==c&&this._onChangeCallback();return this},setFromQuaternion:function(a,
M
Mugen87 已提交
427 428
b,c){ki.makeRotationFromQuaternion(a);return this.setFromRotationMatrix(ki,b,c)},setFromVector3:function(a,b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(a){li.setFromEuler(this);return this.setFromQuaternion(li,a)},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x=a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this._onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=
[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new n(this._x,this._y,this._z)},_onChange:function(a){this._onChangeCallback=a;return this},_onChangeCallback:function(){}});Object.assign(Of.prototype,{set:function(a){this.mask=1<<a|0},enable:function(a){this.mask=this.mask|1<<a|0},enableAll:function(){this.mask=-1},toggle:function(a){this.mask^=1<<a|0},disable:function(a){this.mask&=~(1<<a|
M
Mugen87 已提交
429
0)},disableAll:function(){this.mask=0},test:function(a){return 0!==(this.mask&a.mask)}});var Ri=0,mi=new n,ld=new va,ub=new O,qf=new n,ve=new n,uk=new n,vk=new va,ni=new n(1,0,0),oi=new n(0,1,0),pi=new n(0,0,1),wk={type:"added"},xk={type:"removed"};D.DefaultUp=new n(0,1,0);D.DefaultMatrixAutoUpdate=!0;D.prototype=Object.assign(Object.create(za.prototype),{constructor:D,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix:function(a){this.matrixAutoUpdate&&this.updateMatrix();
M
Mugen87 已提交
430 431
this.matrix.premultiply(a);this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(a){this.quaternion.premultiply(a);return this},setRotationFromAxisAngle:function(a,b){this.quaternion.setFromAxisAngle(a,b)},setRotationFromEuler:function(a){this.quaternion.setFromEuler(a,!0)},setRotationFromMatrix:function(a){this.quaternion.setFromRotationMatrix(a)},setRotationFromQuaternion:function(a){this.quaternion.copy(a)},rotateOnAxis:function(a,b){ld.setFromAxisAngle(a,b);
this.quaternion.multiply(ld);return this},rotateOnWorldAxis:function(a,b){ld.setFromAxisAngle(a,b);this.quaternion.premultiply(ld);return this},rotateX:function(a){return this.rotateOnAxis(ni,a)},rotateY:function(a){return this.rotateOnAxis(oi,a)},rotateZ:function(a){return this.rotateOnAxis(pi,a)},translateOnAxis:function(a,b){mi.copy(a).applyQuaternion(this.quaternion);this.position.add(mi.multiplyScalar(b));return this},translateX:function(a){return this.translateOnAxis(ni,a)},translateY:function(a){return this.translateOnAxis(oi,
M
Mugen87 已提交
432 433 434
a)},translateZ:function(a){return this.translateOnAxis(pi,a)},localToWorld:function(a){return a.applyMatrix4(this.matrixWorld)},worldToLocal:function(a){return a.applyMatrix4(ub.getInverse(this.matrixWorld))},lookAt:function(a,b,c){a.isVector3?qf.copy(a):qf.set(a,b,c);a=this.parent;this.updateWorldMatrix(!0,!1);ve.setFromMatrixPosition(this.matrixWorld);this.isCamera||this.isLight?ub.lookAt(ve,qf,this.up):ub.lookAt(qf,ve,this.up);this.quaternion.setFromRotationMatrix(ub);a&&(ub.extractRotation(a.matrixWorld),
ld.setFromRotationMatrix(ub),this.quaternion.premultiply(ld.inverse()))},add:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.add(arguments[b]);return this}if(a===this)return console.error("THREE.Object3D.add: object can't be added as a child of itself.",a),this;a&&a.isObject3D?(null!==a.parent&&a.parent.remove(a),a.parent=this,this.children.push(a),a.dispatchEvent(wk)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",a);return this},remove:function(a){if(1<
arguments.length){for(var b=0;b<arguments.length;b++)this.remove(arguments[b]);return this}b=this.children.indexOf(a);-1!==b&&(a.parent=null,this.children.splice(b,1),a.dispatchEvent(xk));return this},attach:function(a){this.updateWorldMatrix(!0,!1);ub.getInverse(this.matrixWorld);null!==a.parent&&(a.parent.updateWorldMatrix(!0,!1),ub.multiply(a.parent.matrixWorld));a.applyMatrix(ub);a.updateWorldMatrix(!1,!1);this.add(a);return this},getObjectById:function(a){return this.getObjectByProperty("id",
M
Mr.doob 已提交
435
a)},getObjectByName:function(a){return this.getObjectByProperty("name",a)},getObjectByProperty:function(a,b){if(this[a]===b)return this;for(var c=0,d=this.children.length;c<d;c++){var e=this.children[c].getObjectByProperty(a,b);if(void 0!==e)return e}},getWorldPosition:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),a=new n);this.updateMatrixWorld(!0);return a.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),
M
Mugen87 已提交
436
a=new va);this.updateMatrixWorld(!0);this.matrixWorld.decompose(ve,a,uk);return a},getWorldScale:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),a=new n);this.updateMatrixWorld(!0);this.matrixWorld.decompose(ve,vk,a);return a},getWorldDirection:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),a=new n);this.updateMatrixWorld(!0);var b=this.matrixWorld.elements;return a.set(b[8],b[9],b[10]).normalize()},
M
Mr.doob 已提交
437 438 439 440
raycast:function(){},traverse:function(a){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverse(a)},traverseVisible:function(a){if(!1!==this.visible){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverseVisible(a)}},traverseAncestors:function(a){var b=this.parent;null!==b&&(a(b),b.traverseAncestors(a))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale);this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].updateMatrixWorld(a)},updateWorldMatrix:function(a,b){var c=this.parent;!0===a&&null!==c&&c.updateWorldMatrix(!0,!1);this.matrixAutoUpdate&&this.updateMatrix();null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,
this.matrix);if(!0===b)for(a=this.children,b=0,c=a.length;b<c;b++)a[b].updateWorldMatrix(!1,!0)},toJSON:function(a){function b(b,c){void 0===b[c.uuid]&&(b[c.uuid]=c.toJSON(a));return c.uuid}function c(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var d=void 0===a||"string"===typeof a,e={};d&&(a={geometries:{},materials:{},textures:{},images:{},shapes:{}},e.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var f={};f.uuid=this.uuid;f.type=this.type;""!==
this.name&&(f.name=this.name);!0===this.castShadow&&(f.castShadow=!0);!0===this.receiveShadow&&(f.receiveShadow=!0);!1===this.visible&&(f.visible=!1);!1===this.frustumCulled&&(f.frustumCulled=!1);0!==this.renderOrder&&(f.renderOrder=this.renderOrder);"{}"!==JSON.stringify(this.userData)&&(f.userData=this.userData);f.layers=this.layers.mask;f.matrix=this.matrix.toArray();!1===this.matrixAutoUpdate&&(f.matrixAutoUpdate=!1);this.isMesh&&0!==this.drawMode&&(f.drawMode=this.drawMode);if(this.isMesh||this.isLine||
M
Mr.doob 已提交
441 442
this.isPoints){f.geometry=b(a.geometries,this.geometry);var g=this.geometry.parameters;if(void 0!==g&&void 0!==g.shapes)if(g=g.shapes,Array.isArray(g))for(var h=0,l=g.length;h<l;h++)b(a.shapes,g[h]);else b(a.shapes,g)}if(void 0!==this.material)if(Array.isArray(this.material)){g=[];h=0;for(l=this.material.length;h<l;h++)g.push(b(a.materials,this.material[h]));f.material=g}else f.material=b(a.materials,this.material);if(0<this.children.length)for(f.children=[],h=0;h<this.children.length;h++)f.children.push(this.children[h].toJSON(a).object);
if(d){d=c(a.geometries);h=c(a.materials);l=c(a.textures);var m=c(a.images);g=c(a.shapes);0<d.length&&(e.geometries=d);0<h.length&&(e.materials=h);0<l.length&&(e.textures=l);0<m.length&&(e.images=m);0<g.length&&(e.shapes=g)}e.object=f;return e},clone:function(a){return(new this.constructor).copy(this,a)},copy:function(a,b){void 0===b&&(b=!0);this.name=a.name;this.up.copy(a.up);this.position.copy(a.position);this.quaternion.copy(a.quaternion);this.scale.copy(a.scale);this.matrix.copy(a.matrix);this.matrixWorld.copy(a.matrixWorld);
M
Mugen87 已提交
443 444
this.matrixAutoUpdate=a.matrixAutoUpdate;this.matrixWorldNeedsUpdate=a.matrixWorldNeedsUpdate;this.layers.mask=a.layers.mask;this.visible=a.visible;this.castShadow=a.castShadow;this.receiveShadow=a.receiveShadow;this.frustumCulled=a.frustumCulled;this.renderOrder=a.renderOrder;this.userData=JSON.parse(JSON.stringify(a.userData));if(!0===b)for(b=0;b<a.children.length;b++)this.add(a.children[b].clone());return this}});ud.prototype=Object.assign(Object.create(D.prototype),{constructor:ud,isScene:!0,
copy:function(a,b){D.prototype.copy.call(this,a,b);null!==a.background&&(this.background=a.background.clone());null!==a.fog&&(this.fog=a.fog.clone());null!==a.overrideMaterial&&(this.overrideMaterial=a.overrideMaterial.clone());this.autoUpdate=a.autoUpdate;this.matrixAutoUpdate=a.matrixAutoUpdate;return this},toJSON:function(a){var b=D.prototype.toJSON.call(this,a);null!==this.background&&(b.object.background=this.background.toJSON(a));null!==this.fog&&(b.object.fog=this.fog.toJSON());return b},dispose:function(){this.dispatchEvent({type:"dispose"})}});
M
Mugen87 已提交
445 446
var vb=[new n,new n,new n,new n,new n,new n,new n,new n],ib=new n,md=new n,nd=new n,od=new n,Lb=new n,Mb=new n,pc=new n,we=new n,rf=new n,sf=new n,Qb=new n;Object.assign($a.prototype,{isBox3:!0,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromArray:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,l=a.length;h<l;h+=3){var m=a[h],k=a[h+1],n=a[h+2];m<b&&(b=m);k<c&&(c=k);n<d&&(d=n);m>e&&(e=m);k>f&&(f=k);n>g&&(g=n)}this.min.set(b,c,d);
this.max.set(e,f,g);return this},setFromBufferAttribute:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,l=a.count;h<l;h++){var m=a.getX(h),k=a.getY(h),n=a.getZ(h);m<b&&(b=m);k<c&&(c=k);n<d&&(d=n);m>e&&(e=m);k>f&&(f=k);n>g&&(g=n)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(a,b){b=ib.copy(b).multiplyScalar(.5);
M
Mugen87 已提交
447 448
this.min.copy(a).sub(b);this.max.copy(a).add(b);return this},setFromObject:function(a){this.makeEmpty();return this.expandByObject(a)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=this.min.z=Infinity;this.max.x=this.max.y=this.max.z=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(a){void 0===
a&&(console.warn("THREE.Box3: .getCenter() target is now required"),a=new n);return this.isEmpty()?a.set(0,0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){void 0===a&&(console.warn("THREE.Box3: .getSize() target is now required"),a=new n);return this.isEmpty()?a.set(0,0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);
M
Mugen87 已提交
449
this.max.addScalar(a);return this},expandByObject:function(a){var b;a.updateWorldMatrix(!1,!1);var c=a.geometry;if(void 0!==c)if(c.isGeometry){var d=c.vertices;c=0;for(b=d.length;c<b;c++)ib.copy(d[c]),ib.applyMatrix4(a.matrixWorld),this.expandByPoint(ib)}else if(c.isBufferGeometry&&(d=c.attributes.position,void 0!==d))for(c=0,b=d.count;c<b;c++)ib.fromBufferAttribute(d,c).applyMatrix4(a.matrixWorld),this.expandByPoint(ib);a=a.children;c=0;for(b=a.length;c<b;c++)this.expandByObject(a[c]);return this},
M
Mugen87 已提交
450
containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y||a.z<this.min.z||a.z>this.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&a.max.z<=this.max.z},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box3: .getParameter() target is now required"),b=new n);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y),
M
Mugen87 已提交
451 452 453 454 455 456
(a.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y||a.max.z<this.min.z||a.min.z>this.max.z?!1:!0},intersectsSphere:function(a){this.clampPoint(a.center,ib);return ib.distanceToSquared(a.center)<=a.radius*a.radius},intersectsPlane:function(a){if(0<a.normal.x){var b=a.normal.x*this.min.x;var c=a.normal.x*this.max.x}else b=a.normal.x*this.max.x,c=a.normal.x*this.min.x;0<a.normal.y?(b+=a.normal.y*this.min.y,
c+=a.normal.y*this.max.y):(b+=a.normal.y*this.max.y,c+=a.normal.y*this.min.y);0<a.normal.z?(b+=a.normal.z*this.min.z,c+=a.normal.z*this.max.z):(b+=a.normal.z*this.max.z,c+=a.normal.z*this.min.z);return b<=-a.constant&&c>=-a.constant},intersectsTriangle:function(a){if(this.isEmpty())return!1;this.getCenter(we);rf.subVectors(this.max,we);md.subVectors(a.a,we);nd.subVectors(a.b,we);od.subVectors(a.c,we);Lb.subVectors(nd,md);Mb.subVectors(od,nd);pc.subVectors(md,od);a=[0,-Lb.z,Lb.y,0,-Mb.z,Mb.y,0,-pc.z,
pc.y,Lb.z,0,-Lb.x,Mb.z,0,-Mb.x,pc.z,0,-pc.x,-Lb.y,Lb.x,0,-Mb.y,Mb.x,0,-pc.y,pc.x,0];if(!Pf(a,md,nd,od,rf))return!1;a=[1,0,0,0,1,0,0,0,1];if(!Pf(a,md,nd,od,rf))return!1;sf.crossVectors(Lb,Mb);a=[sf.x,sf.y,sf.z];return Pf(a,md,nd,od,rf)},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box3: .clampPoint() target is now required"),b=new n);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(a){return ib.copy(a).clamp(this.min,this.max).sub(a).length()},getBoundingSphere:function(a){void 0===
a&&console.error("THREE.Box3: .getBoundingSphere() target is now required");this.getCenter(a.center);a.radius=.5*this.getSize(ib).length();return a},intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(a){if(this.isEmpty())return this;vb[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(a);vb[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(a);
vb[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(a);vb[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(a);vb[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(a);vb[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(a);vb[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(a);vb[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(a);this.setFromPoints(vb);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&
a.max.equals(this.max)}});var yk=new $a;Object.assign(mb.prototype,{set:function(a,b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(a,b){var c=this.center;void 0!==b?c.copy(b):yk.setFromPoints(a).getCenter(c);for(var d=b=0,e=a.length;d<e;d++)b=Math.max(b,c.distanceToSquared(a[d]));this.radius=Math.sqrt(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.center.copy(a.center);this.radius=a.radius;return this},empty:function(){return 0>=
M
Mugen87 已提交
457
this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(a.distanceToPoint(this.center))<=this.radius},clampPoint:function(a,b){var c=this.center.distanceToSquared(a);
M
Mugen87 已提交
458 459 460 461
void 0===b&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),b=new n);b.copy(a);c>this.radius*this.radius&&(b.sub(this.center).normalize(),b.multiplyScalar(this.radius).add(this.center));return b},getBoundingBox:function(a){void 0===a&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),a=new $a);a.set(this.center,this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a);this.radius*=a.getMaxScaleOnAxis();return this},
translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius}});var wb=new n,Mg=new n,tf=new n,Nb=new n,Ng=new n,uf=new n,Og=new n;Object.assign(Rb.prototype,{set:function(a,b){this.origin.copy(a);this.direction.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.origin.copy(a.origin);this.direction.copy(a.direction);return this},at:function(a,b){void 0===b&&(console.warn("THREE.Ray: .at() target is now required"),
b=new n);return b.copy(this.direction).multiplyScalar(a).add(this.origin)},lookAt:function(a){this.direction.copy(a).sub(this.origin).normalize();return this},recast:function(a){this.origin.copy(this.at(a,wb));return this},closestPointToPoint:function(a,b){void 0===b&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),b=new n);b.subVectors(a,this.origin);a=b.dot(this.direction);return 0>a?b.copy(this.origin):b.copy(this.direction).multiplyScalar(a).add(this.origin)},distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},
distanceSqToPoint:function(a){var b=wb.subVectors(a,this.origin).dot(this.direction);if(0>b)return this.origin.distanceToSquared(a);wb.copy(this.direction).multiplyScalar(b).add(this.origin);return wb.distanceToSquared(a)},distanceSqToSegment:function(a,b,c,d){Mg.copy(a).add(b).multiplyScalar(.5);tf.copy(b).sub(a).normalize();Nb.copy(this.origin).sub(Mg);var e=.5*a.distanceTo(b),f=-this.direction.dot(tf),g=Nb.dot(this.direction),h=-Nb.dot(tf),l=Nb.lengthSq(),m=Math.abs(1-f*f);if(0<m){a=f*h-g;b=f*
M
Mr.doob 已提交
462
g-h;var k=e*m;0<=a?b>=-k?b<=k?(e=1/m,a*=e,b*=e,f=a*(a+f*b+2*g)+b*(f*a+b+2*h)+l):(b=e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*h)+l):(b=-e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*h)+l):b<=-k?(a=Math.max(0,-(-f*e+g)),b=0<a?-e:Math.min(Math.max(-e,-h),e),f=-a*a+b*(b+2*h)+l):b<=k?(a=0,b=Math.min(Math.max(-e,-h),e),f=b*(b+2*h)+l):(a=Math.max(0,-(f*e+g)),b=0<a?e:Math.min(Math.max(-e,-h),e),f=-a*a+b*(b+2*h)+l)}else b=0<f?-e:e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*h)+l;c&&c.copy(this.direction).multiplyScalar(a).add(this.origin);
M
Mugen87 已提交
463
d&&d.copy(tf).multiplyScalar(b).add(Mg);return f},intersectSphere:function(a,b){wb.subVectors(a.center,this.origin);var c=wb.dot(this.direction),d=wb.dot(wb)-c*c;a=a.radius*a.radius;if(d>a)return null;a=Math.sqrt(a-d);d=c-a;c+=a;return 0>d&&0>c?null:0>d?this.at(c,b):this.at(d,b)},intersectsSphere:function(a){return this.distanceSqToPoint(a.center)<=a.radius*a.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+
M
Mugen87 已提交
464
a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,b){a=this.distanceToPlane(a);return null===a?null:this.at(a,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)*b?!0:!1},intersectBox:function(a,b){var c=1/this.direction.x;var d=1/this.direction.y;var e=1/this.direction.z,f=this.origin;if(0<=c){var g=(a.min.x-f.x)*c;c*=a.max.x-f.x}else g=(a.max.x-f.x)*c,c*=a.min.x-f.x;if(0<=d){var h=(a.min.y-f.y)*d;d*=a.max.y-f.y}else h=(a.max.y-
M
Mugen87 已提交
465 466 467 468 469 470 471
f.y)*d,d*=a.min.y-f.y;if(g>d||h>c)return null;if(h>g||g!==g)g=h;if(d<c||c!==c)c=d;0<=e?(h=(a.min.z-f.z)*e,a=(a.max.z-f.z)*e):(h=(a.max.z-f.z)*e,a=(a.min.z-f.z)*e);if(g>a||h>c)return null;if(h>g||g!==g)g=h;if(a<c||c!==c)c=a;return 0>c?null:this.at(0<=g?g:c,b)},intersectsBox:function(a){return null!==this.intersectBox(a,wb)},intersectTriangle:function(a,b,c,d,e){Ng.subVectors(b,a);uf.subVectors(c,a);Og.crossVectors(Ng,uf);b=this.direction.dot(Og);if(0<b){if(d)return null;d=1}else if(0>b)d=-1,b=-b;else return null;
Nb.subVectors(this.origin,a);a=d*this.direction.dot(uf.crossVectors(Nb,uf));if(0>a)return null;c=d*this.direction.dot(Ng.cross(Nb));if(0>c||a+c>b)return null;a=-d*Nb.dot(Og);return 0>a?null:this.at(a/b,e)},applyMatrix4:function(a){this.origin.applyMatrix4(a);this.direction.transformDirection(a);return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}});var Xa=new n,xb=new n,Pg=new n,yb=new n,pd=new n,qd=new n,qi=new n,Qg=new n,Rg=new n,Sg=new n;Object.assign(Z,
{getNormal:function(a,b,c,d){void 0===d&&(console.warn("THREE.Triangle: .getNormal() target is now required"),d=new n);d.subVectors(c,b);Xa.subVectors(a,b);d.cross(Xa);a=d.lengthSq();return 0<a?d.multiplyScalar(1/Math.sqrt(a)):d.set(0,0,0)},getBarycoord:function(a,b,c,d,e){Xa.subVectors(d,b);xb.subVectors(c,b);Pg.subVectors(a,b);a=Xa.dot(Xa);b=Xa.dot(xb);c=Xa.dot(Pg);var f=xb.dot(xb);d=xb.dot(Pg);var g=a*f-b*b;void 0===e&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),e=new n);
if(0===g)return e.set(-2,-1,-1);g=1/g;f=(f*c-b*d)*g;a=(a*d-b*c)*g;return e.set(1-f-a,a,f)},containsPoint:function(a,b,c,d){Z.getBarycoord(a,b,c,d,yb);return 0<=yb.x&&0<=yb.y&&1>=yb.x+yb.y},getUV:function(a,b,c,d,e,f,g,h){this.getBarycoord(a,b,c,d,yb);h.set(0,0);h.addScaledVector(e,yb.x);h.addScaledVector(f,yb.y);h.addScaledVector(g,yb.z);return h},isFrontFacing:function(a,b,c,d){Xa.subVectors(c,b);xb.subVectors(a,b);return 0>Xa.cross(xb).dot(d)?!0:!1}});Object.assign(Z.prototype,{set:function(a,b,
c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},getArea:function(){Xa.subVectors(this.c,this.b);xb.subVectors(this.a,this.b);return.5*Xa.cross(xb).length()},getMidpoint:function(a){void 0===a&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),
a=new n);return a.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(a){return Z.getNormal(this.a,this.b,this.c,a)},getPlane:function(a){void 0===a&&(console.warn("THREE.Triangle: .getPlane() target is now required"),a=new n);return a.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(a,b){return Z.getBarycoord(a,this.a,this.b,this.c,b)},getUV:function(a,b,c,d,e){return Z.getUV(a,this.a,this.b,this.c,b,c,d,e)},containsPoint:function(a){return Z.containsPoint(a,
this.a,this.b,this.c)},isFrontFacing:function(a){return Z.isFrontFacing(this.a,this.b,this.c,a)},intersectsBox:function(a){return a.intersectsTriangle(this)},closestPointToPoint:function(a,b){void 0===b&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),b=new n);var c=this.a,d=this.b,e=this.c;pd.subVectors(d,c);qd.subVectors(e,c);Qg.subVectors(a,c);var f=pd.dot(Qg),g=qd.dot(Qg);if(0>=f&&0>=g)return b.copy(c);Rg.subVectors(a,d);var h=pd.dot(Rg),l=qd.dot(Rg);if(0<=h&&l<=
M
Mugen87 已提交
472 473
h)return b.copy(d);var m=f*l-h*g;if(0>=m&&0<=f&&0>=h)return d=f/(f-h),b.copy(c).addScaledVector(pd,d);Sg.subVectors(a,e);a=pd.dot(Sg);var k=qd.dot(Sg);if(0<=k&&a<=k)return b.copy(e);f=a*g-f*k;if(0>=f&&0<=g&&0>=k)return m=g/(g-k),b.copy(c).addScaledVector(qd,m);g=h*k-a*l;if(0>=g&&0<=l-h&&0<=a-k)return qi.subVectors(e,d),m=(l-h)/(l-h+(a-k)),b.copy(d).addScaledVector(qi,m);e=1/(g+f+m);d=f*e;m*=e;return b.copy(c).addScaledVector(pd,d).addScaledVector(qd,m)},equals:function(a){return a.a.equals(this.a)&&
a.b.equals(this.b)&&a.c.equals(this.c)}});var ri={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,
M
Mugen87 已提交
474 475 476 477
darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,
green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,
lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,
palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,
M
Mugen87 已提交
478 479
steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},ya={h:0,s:0,l:0},vf={h:0,s:0,l:0};Object.assign(H.prototype,{isColor:!0,r:1,g:1,b:1,set:function(a){a&&a.isColor?this.copy(a):"number"===typeof a?this.setHex(a):"string"===typeof a&&this.setStyle(a);return this},setScalar:function(a){this.b=this.g=this.r=a;return this},setHex:function(a){a=Math.floor(a);
this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSL:function(a,b,c){a=Q.euclideanModulo(a,1);b=Q.clamp(b,0,1);c=Q.clamp(c,0,1);0===b?this.r=this.g=this.b=c:(b=.5>=c?c*(1+b):c+b-c*b,c=2*c-b,this.r=Qf(c,b,a+1/3),this.g=Qf(c,b,a),this.b=Qf(c,b,a-1/3));return this},setStyle:function(a){function b(b){void 0!==b&&1>parseFloat(b)&&console.warn("THREE.Color: Alpha component of "+a+" will be ignored.")}var c;if(c=
M
Mugen87 已提交
480 481
/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(a)){var d=c[2];switch(c[1]){case "rgb":case "rgba":if(c=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(255,parseInt(c[1],10))/255,this.g=Math.min(255,parseInt(c[2],10))/255,this.b=Math.min(255,parseInt(c[3],10))/255,b(c[5]),this;if(c=/^(\d+)%\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(100,parseInt(c[1],10))/100,this.g=Math.min(100,parseInt(c[2],10))/100,this.b=Math.min(100,
parseInt(c[3],10))/100,b(c[5]),this;break;case "hsl":case "hsla":if(c=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d)){d=parseFloat(c[1])/360;var e=parseInt(c[2],10)/100,f=parseInt(c[3],10)/100;b(c[5]);return this.setHSL(d,e,f)}}}else if(c=/^#([A-Fa-f0-9]+)$/.exec(a)){c=c[1];d=c.length;if(3===d)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===d)return this.r=
M
Mugen87 已提交
482 483 484
parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}return a&&0<a.length?this.setColorName(a):this},setColorName:function(a){var b=ri[a];void 0!==b?this.setHex(b):console.warn("THREE.Color: Unknown color "+a);return this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a,b){void 0===b&&(b=2);this.r=Math.pow(a.r,
b);this.g=Math.pow(a.g,b);this.b=Math.pow(a.b,b);return this},copyLinearToGamma:function(a,b){void 0===b&&(b=2);b=0<b?1/b:1;this.r=Math.pow(a.r,b);this.g=Math.pow(a.g,b);this.b=Math.pow(a.b,b);return this},convertGammaToLinear:function(a){this.copyGammaToLinear(this,a);return this},convertLinearToGamma:function(a){this.copyLinearToGamma(this,a);return this},copySRGBToLinear:function(a){this.r=Rf(a.r);this.g=Rf(a.g);this.b=Rf(a.b);return this},copyLinearToSRGB:function(a){this.r=Sf(a.r);this.g=Sf(a.g);
this.b=Sf(a.b);return this},convertSRGBToLinear:function(){this.copySRGBToLinear(this);return this},convertLinearToSRGB:function(){this.copyLinearToSRGB(this);return this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(a){void 0===a&&(console.warn("THREE.Color: .getHSL() target is now required"),a={h:0,s:0,l:0});var b=this.r,c=this.g,d=this.b,e=Math.max(b,c,d),f=Math.min(b,c,d),g,h=
M
Mugen87 已提交
485 486 487 488
(f+e)/2;if(f===e)f=g=0;else{var l=e-f;f=.5>=h?l/(e+f):l/(2-e-f);switch(e){case b:g=(c-d)/l+(c<d?6:0);break;case c:g=(d-b)/l+2;break;case d:g=(b-c)/l+4}g/=6}a.h=g;a.s=f;a.l=h;return a},getStyle:function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},offsetHSL:function(a,b,c){this.getHSL(ya);ya.h+=a;ya.s+=b;ya.l+=c;this.setHSL(ya.h,ya.s,ya.l);return this},add:function(a){this.r+=a.r;this.g+=a.g;this.b+=a.b;return this},addColors:function(a,b){this.r=a.r+b.r;this.g=a.g+b.g;
this.b=a.b+b.b;return this},addScalar:function(a){this.r+=a;this.g+=a;this.b+=a;return this},sub:function(a){this.r=Math.max(0,this.r-a.r);this.g=Math.max(0,this.g-a.g);this.b=Math.max(0,this.b-a.b);return this},multiply:function(a){this.r*=a.r;this.g*=a.g;this.b*=a.b;return this},multiplyScalar:function(a){this.r*=a;this.g*=a;this.b*=a;return this},lerp:function(a,b){this.r+=(a.r-this.r)*b;this.g+=(a.g-this.g)*b;this.b+=(a.b-this.b)*b;return this},lerpHSL:function(a,b){this.getHSL(ya);a.getHSL(vf);
a=Q.lerp(ya.h,vf.h,b);var c=Q.lerp(ya.s,vf.s,b);b=Q.lerp(ya.l,vf.l,b);this.setHSL(a,c,b);return this},equals:function(a){return a.r===this.r&&a.g===this.g&&a.b===this.b},fromArray:function(a,b){void 0===b&&(b=0);this.r=a[b];this.g=a[b+1];this.b=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.r;a[b+1]=this.g;a[b+2]=this.b;return a},toJSON:function(){return this.getHex()}});H.NAMES=ri;Object.assign(xc.prototype,{clone:function(){return(new this.constructor).copy(this)},
copy:function(a){this.a=a.a;this.b=a.b;this.c=a.c;this.normal.copy(a.normal);this.color.copy(a.color);this.materialIndex=a.materialIndex;for(var b=0,c=a.vertexNormals.length;b<c;b++)this.vertexNormals[b]=a.vertexNormals[b].clone();b=0;for(c=a.vertexColors.length;b<c;b++)this.vertexColors[b]=a.vertexColors[b].clone();return this}});var Si=0;M.prototype=Object.assign(Object.create(za.prototype),{constructor:M,isMaterial:!0,onBeforeCompile:function(){},setValues:function(a){if(void 0!==a)for(var b in a){var c=
M
Mugen87 已提交
489 490 491 492 493 494 495 496 497 498 499 500 501
a[b];if(void 0===c)console.warn("THREE.Material: '"+b+"' parameter is undefined.");else if("shading"===b)console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===c?!0:!1;else{var d=this[b];void 0===d?console.warn("THREE."+this.type+": '"+b+"' is not a property of this material."):d&&d.isColor?d.set(c):d&&d.isVector3&&c&&c.isVector3?d.copy(c):this[b]=c}}},toJSON:function(a){function b(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;
b.push(d)}return b}var c=void 0===a||"string"===typeof a;c&&(a={textures:{},images:{}});var d={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};d.uuid=this.uuid;d.type=this.type;""!==this.name&&(d.name=this.name);this.color&&this.color.isColor&&(d.color=this.color.getHex());void 0!==this.roughness&&(d.roughness=this.roughness);void 0!==this.metalness&&(d.metalness=this.metalness);this.sheen&&this.sheen.isColor&&(d.sheen=this.sheen.getHex());this.emissive&&this.emissive.isColor&&
(d.emissive=this.emissive.getHex());this.emissiveIntensity&&1!==this.emissiveIntensity&&(d.emissiveIntensity=this.emissiveIntensity);this.specular&&this.specular.isColor&&(d.specular=this.specular.getHex());void 0!==this.shininess&&(d.shininess=this.shininess);void 0!==this.clearcoat&&(d.clearcoat=this.clearcoat);void 0!==this.clearcoatRoughness&&(d.clearcoatRoughness=this.clearcoatRoughness);this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(d.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(a).uuid,
d.clearcoatNormalScale=this.clearcoatNormalScale.toArray());this.map&&this.map.isTexture&&(d.map=this.map.toJSON(a).uuid);this.matcap&&this.matcap.isTexture&&(d.matcap=this.matcap.toJSON(a).uuid);this.alphaMap&&this.alphaMap.isTexture&&(d.alphaMap=this.alphaMap.toJSON(a).uuid);this.lightMap&&this.lightMap.isTexture&&(d.lightMap=this.lightMap.toJSON(a).uuid);this.aoMap&&this.aoMap.isTexture&&(d.aoMap=this.aoMap.toJSON(a).uuid,d.aoMapIntensity=this.aoMapIntensity);this.bumpMap&&this.bumpMap.isTexture&&
(d.bumpMap=this.bumpMap.toJSON(a).uuid,d.bumpScale=this.bumpScale);this.normalMap&&this.normalMap.isTexture&&(d.normalMap=this.normalMap.toJSON(a).uuid,d.normalMapType=this.normalMapType,d.normalScale=this.normalScale.toArray());this.displacementMap&&this.displacementMap.isTexture&&(d.displacementMap=this.displacementMap.toJSON(a).uuid,d.displacementScale=this.displacementScale,d.displacementBias=this.displacementBias);this.roughnessMap&&this.roughnessMap.isTexture&&(d.roughnessMap=this.roughnessMap.toJSON(a).uuid);
this.metalnessMap&&this.metalnessMap.isTexture&&(d.metalnessMap=this.metalnessMap.toJSON(a).uuid);this.emissiveMap&&this.emissiveMap.isTexture&&(d.emissiveMap=this.emissiveMap.toJSON(a).uuid);this.specularMap&&this.specularMap.isTexture&&(d.specularMap=this.specularMap.toJSON(a).uuid);this.envMap&&this.envMap.isTexture&&(d.envMap=this.envMap.toJSON(a).uuid,d.reflectivity=this.reflectivity,d.refractionRatio=this.refractionRatio,void 0!==this.combine&&(d.combine=this.combine),void 0!==this.envMapIntensity&&
(d.envMapIntensity=this.envMapIntensity));this.gradientMap&&this.gradientMap.isTexture&&(d.gradientMap=this.gradientMap.toJSON(a).uuid);void 0!==this.size&&(d.size=this.size);void 0!==this.sizeAttenuation&&(d.sizeAttenuation=this.sizeAttenuation);1!==this.blending&&(d.blending=this.blending);!0===this.flatShading&&(d.flatShading=this.flatShading);0!==this.side&&(d.side=this.side);0!==this.vertexColors&&(d.vertexColors=this.vertexColors);1>this.opacity&&(d.opacity=this.opacity);!0===this.transparent&&
(d.transparent=this.transparent);d.depthFunc=this.depthFunc;d.depthTest=this.depthTest;d.depthWrite=this.depthWrite;d.stencilWrite=this.stencilWrite;d.stencilWriteMask=this.stencilWriteMask;d.stencilFunc=this.stencilFunc;d.stencilRef=this.stencilRef;d.stencilFuncMask=this.stencilFuncMask;d.stencilFail=this.stencilFail;d.stencilZFail=this.stencilZFail;d.stencilZPass=this.stencilZPass;this.rotation&&0!==this.rotation&&(d.rotation=this.rotation);!0===this.polygonOffset&&(d.polygonOffset=!0);0!==this.polygonOffsetFactor&&
(d.polygonOffsetFactor=this.polygonOffsetFactor);0!==this.polygonOffsetUnits&&(d.polygonOffsetUnits=this.polygonOffsetUnits);this.linewidth&&1!==this.linewidth&&(d.linewidth=this.linewidth);void 0!==this.dashSize&&(d.dashSize=this.dashSize);void 0!==this.gapSize&&(d.gapSize=this.gapSize);void 0!==this.scale&&(d.scale=this.scale);!0===this.dithering&&(d.dithering=!0);0<this.alphaTest&&(d.alphaTest=this.alphaTest);!0===this.premultipliedAlpha&&(d.premultipliedAlpha=this.premultipliedAlpha);!0===this.wireframe&&
(d.wireframe=this.wireframe);1<this.wireframeLinewidth&&(d.wireframeLinewidth=this.wireframeLinewidth);"round"!==this.wireframeLinecap&&(d.wireframeLinecap=this.wireframeLinecap);"round"!==this.wireframeLinejoin&&(d.wireframeLinejoin=this.wireframeLinejoin);!0===this.morphTargets&&(d.morphTargets=!0);!0===this.morphNormals&&(d.morphNormals=!0);!0===this.skinning&&(d.skinning=!0);!1===this.visible&&(d.visible=!1);!1===this.toneMapped&&(d.toneMapped=!1);"{}"!==JSON.stringify(this.userData)&&(d.userData=
this.userData);c&&(c=b(a.textures),a=b(a.images),0<c.length&&(d.textures=c),0<a.length&&(d.images=a));return d},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.fog=a.fog;this.blending=a.blending;this.side=a.side;this.flatShading=a.flatShading;this.vertexColors=a.vertexColors;this.opacity=a.opacity;this.transparent=a.transparent;this.blendSrc=a.blendSrc;this.blendDst=a.blendDst;this.blendEquation=a.blendEquation;this.blendSrcAlpha=a.blendSrcAlpha;this.blendDstAlpha=
a.blendDstAlpha;this.blendEquationAlpha=a.blendEquationAlpha;this.depthFunc=a.depthFunc;this.depthTest=a.depthTest;this.depthWrite=a.depthWrite;this.stencilWrite=a.stencilWrite;this.stencilWriteMask=a.stencilWriteMask;this.stencilFunc=a.stencilFunc;this.stencilRef=a.stencilRef;this.stencilFuncMask=a.stencilFuncMask;this.stencilFail=a.stencilFail;this.stencilZFail=a.stencilZFail;this.stencilZPass=a.stencilZPass;this.colorWrite=a.colorWrite;this.precision=a.precision;this.polygonOffset=a.polygonOffset;
this.polygonOffsetFactor=a.polygonOffsetFactor;this.polygonOffsetUnits=a.polygonOffsetUnits;this.dithering=a.dithering;this.alphaTest=a.alphaTest;this.premultipliedAlpha=a.premultipliedAlpha;this.visible=a.visible;this.toneMapped=a.toneMapped;this.userData=JSON.parse(JSON.stringify(a.userData));this.clipShadows=a.clipShadows;this.clipIntersection=a.clipIntersection;var b=a.clippingPlanes,c=null;if(null!==b){var d=b.length;c=Array(d);for(var e=0;e!==d;++e)c[e]=b[e].clone()}this.clippingPlanes=c;this.shadowSide=
M
Mugen87 已提交
502
a.shadowSide;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Ea.prototype=Object.create(M.prototype);Ea.prototype.constructor=Ea;Ea.prototype.isMeshBasicMaterial=!0;Ea.prototype.copy=function(a){M.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=
M
Mugen87 已提交
503 504
a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;return this};Object.defineProperty(N.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(N.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setUsage:function(a){this.usage=
a;return this},copy:function(a){this.name=a.name;this.array=new a.array.constructor(a.array);this.itemSize=a.itemSize;this.count=a.count;this.normalized=a.normalized;this.usage=a.usage;return this},copyAt:function(a,b,c){a*=this.itemSize;c*=b.itemSize;for(var d=0,e=this.itemSize;d<e;d++)this.array[a+d]=b.array[c+d];return this},copyArray:function(a){this.array.set(a);return this},copyColorsArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",
M
Mugen87 已提交
505
d),f=new H);b[c++]=f.r;b[c++]=f.g;b[c++]=f.b}return this},copyVector2sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",d),f=new w);b[c++]=f.x;b[c++]=f.y}return this},copyVector3sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",d),f=new n);b[c++]=f.x;b[c++]=f.y;
M
Mugen87 已提交
506
b[c++]=f.z}return this},copyVector4sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",d),f=new ea);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z;b[c++]=f.w}return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},getX:function(a){return this.array[a*this.itemSize]},setX:function(a,b){this.array[a*this.itemSize]=b;return this},getY:function(a){return this.array[a*this.itemSize+
M
Mugen87 已提交
507 508
1]},setY:function(a,b){this.array[a*this.itemSize+1]=b;return this},getZ:function(a){return this.array[a*this.itemSize+2]},setZ:function(a,b){this.array[a*this.itemSize+2]=b;return this},getW:function(a){return this.array[a*this.itemSize+3]},setW:function(a,b){this.array[a*this.itemSize+3]=b;return this},setXY:function(a,b,c){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=d;return this},
setXYZW:function(a,b,c,d,e){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=d;this.array[a+3]=e;return this},onUpload:function(a){this.onUploadCallback=a;return this},clone:function(){return(new this.constructor(this.array,this.itemSize)).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}});vd.prototype=Object.create(N.prototype);vd.prototype.constructor=vd;wd.prototype=
M
Mugen87 已提交
509
Object.create(N.prototype);wd.prototype.constructor=wd;xd.prototype=Object.create(N.prototype);xd.prototype.constructor=xd;yd.prototype=Object.create(N.prototype);yd.prototype.constructor=yd;Sb.prototype=Object.create(N.prototype);Sb.prototype.constructor=Sb;zd.prototype=Object.create(N.prototype);zd.prototype.constructor=zd;Tb.prototype=Object.create(N.prototype);Tb.prototype.constructor=Tb;A.prototype=Object.create(N.prototype);A.prototype.constructor=A;Ad.prototype=Object.create(N.prototype);Ad.prototype.constructor=
M
Mugen87 已提交
510
Ad;Object.assign(hh.prototype,{computeGroups:function(a){var b=[],c=void 0;a=a.faces;for(var d=0;d<a.length;d++){var e=a[d];if(e.materialIndex!==c){c=e.materialIndex;void 0!==f&&(f.count=3*d-f.start,b.push(f));var f={start:3*d,materialIndex:c}}}void 0!==f&&(f.count=3*d-f.start,b.push(f));this.groups=b},fromGeometry:function(a){var b=a.faces,c=a.vertices,d=a.faceVertexUvs,e=d[0]&&0<d[0].length,f=d[1]&&0<d[1].length,g=a.morphTargets,h=g.length;if(0<h){var l=[];for(var m=0;m<h;m++)l[m]={name:g[m].name,
M
Mugen87 已提交
511
data:[]};this.morphTargets.position=l}var k=a.morphNormals,n=k.length;if(0<n){var u=[];for(m=0;m<n;m++)u[m]={name:k[m].name,data:[]};this.morphTargets.normal=u}var p=a.skinIndices,r=a.skinWeights,v=p.length===c.length,y=r.length===c.length;0<c.length&&0===b.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(m=0;m<b.length;m++){var z=b[m];this.vertices.push(c[z.a],c[z.b],c[z.c]);var x=z.vertexNormals;3===x.length?this.normals.push(x[0],x[1],x[2]):(x=z.normal,
M
Mr.doob 已提交
512
this.normals.push(x,x,x));x=z.vertexColors;3===x.length?this.colors.push(x[0],x[1],x[2]):(x=z.color,this.colors.push(x,x,x));!0===e&&(x=d[0][m],void 0!==x?this.uvs.push(x[0],x[1],x[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",m),this.uvs.push(new w,new w,new w)));!0===f&&(x=d[1][m],void 0!==x?this.uvs2.push(x[0],x[1],x[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",m),this.uvs2.push(new w,new w,new w)));for(x=0;x<h;x++){var A=g[x].vertices;
M
Mugen87 已提交
513
l[x].data.push(A[z.a],A[z.b],A[z.c])}for(x=0;x<n;x++)A=k[x].vertexNormals[m],u[x].data.push(A.a,A.b,A.c);v&&this.skinIndices.push(p[z.a],p[z.b],p[z.c]);y&&this.skinWeights.push(r[z.a],r[z.b],r[z.c])}this.computeGroups(a);this.verticesNeedUpdate=a.verticesNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());null!==
M
Mugen87 已提交
514
a.boundingBox&&(this.boundingBox=a.boundingBox.clone());return this}});var Ti=1,jb=new O,Tg=new D,wf=new n,qc=new $a,Ug=new $a,Ya=new n;F.prototype=Object.assign(Object.create(za.prototype),{constructor:F,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(a){Array.isArray(a)?this.index=new (65535<ih(a)?Tb:Sb)(a,1):this.index=a},addAttribute:function(a,b,c){return b&&b.isBufferAttribute||b&&b.isInterleavedBufferAttribute?"index"===a?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
M
Mugen87 已提交
515
this.setIndex(b),this):this.setAttribute(a,b):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.addAttribute(a,new N(b,c)))},getAttribute:function(a){return this.attributes[a]},setAttribute:function(a,b){this.attributes[a]=b;return this},removeAttribute:function(a){delete this.attributes[a];return this},addGroup:function(a,b,c){this.groups.push({start:a,count:b,materialIndex:void 0!==c?c:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(a,
M
Mugen87 已提交
516 517
b){this.drawRange.start=a;this.drawRange.count=b},applyMatrix:function(a){var b=this.attributes.position;void 0!==b&&(a.applyToBufferAttribute(b),b.needsUpdate=!0);var c=this.attributes.normal;void 0!==c&&(b=(new da).getNormalMatrix(a),b.applyToBufferAttribute(c),c.needsUpdate=!0);c=this.attributes.tangent;void 0!==c&&(b=(new da).getNormalMatrix(a),b.applyToBufferAttribute(c),c.needsUpdate=!0);null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();
return this},rotateX:function(a){jb.makeRotationX(a);this.applyMatrix(jb);return this},rotateY:function(a){jb.makeRotationY(a);this.applyMatrix(jb);return this},rotateZ:function(a){jb.makeRotationZ(a);this.applyMatrix(jb);return this},translate:function(a,b,c){jb.makeTranslation(a,b,c);this.applyMatrix(jb);return this},scale:function(a,b,c){jb.makeScale(a,b,c);this.applyMatrix(jb);return this},lookAt:function(a){Tg.lookAt(a);Tg.updateMatrix();this.applyMatrix(Tg.matrix);return this},center:function(){this.computeBoundingBox();
M
Mugen87 已提交
518 519 520 521 522 523
this.boundingBox.getCenter(wf).negate();this.translate(wf.x,wf.y,wf.z);return this},setFromObject:function(a){var b=a.geometry;if(a.isPoints||a.isLine){a=new A(3*b.vertices.length,3);var c=new A(3*b.colors.length,3);this.addAttribute("position",a.copyVector3sArray(b.vertices));this.addAttribute("color",c.copyColorsArray(b.colors));b.lineDistances&&b.lineDistances.length===b.vertices.length&&(a=new A(b.lineDistances.length,1),this.addAttribute("lineDistance",a.copyArray(b.lineDistances)));null!==b.boundingSphere&&
(this.boundingSphere=b.boundingSphere.clone());null!==b.boundingBox&&(this.boundingBox=b.boundingBox.clone())}else a.isMesh&&b&&b.isGeometry&&this.fromGeometry(b);return this},setFromPoints:function(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c];b.push(e.x,e.y,e.z||0)}this.addAttribute("position",new A(b,3));return this},updateFromObject:function(a){var b=a.geometry;if(a.isMesh){var c=b.__directGeometry;!0===b.elementsNeedUpdate&&(c=void 0,b.elementsNeedUpdate=!1);if(void 0===c)return this.fromGeometry(b);
c.verticesNeedUpdate=b.verticesNeedUpdate;c.normalsNeedUpdate=b.normalsNeedUpdate;c.colorsNeedUpdate=b.colorsNeedUpdate;c.uvsNeedUpdate=b.uvsNeedUpdate;c.groupsNeedUpdate=b.groupsNeedUpdate;b.verticesNeedUpdate=!1;b.normalsNeedUpdate=!1;b.colorsNeedUpdate=!1;b.uvsNeedUpdate=!1;b.groupsNeedUpdate=!1;b=c}!0===b.verticesNeedUpdate&&(c=this.attributes.position,void 0!==c&&(c.copyVector3sArray(b.vertices),c.needsUpdate=!0),b.verticesNeedUpdate=!1);!0===b.normalsNeedUpdate&&(c=this.attributes.normal,void 0!==
c&&(c.copyVector3sArray(b.normals),c.needsUpdate=!0),b.normalsNeedUpdate=!1);!0===b.colorsNeedUpdate&&(c=this.attributes.color,void 0!==c&&(c.copyColorsArray(b.colors),c.needsUpdate=!0),b.colorsNeedUpdate=!1);b.uvsNeedUpdate&&(c=this.attributes.uv,void 0!==c&&(c.copyVector2sArray(b.uvs),c.needsUpdate=!0),b.uvsNeedUpdate=!1);b.lineDistancesNeedUpdate&&(c=this.attributes.lineDistance,void 0!==c&&(c.copyArray(b.lineDistances),c.needsUpdate=!0),b.lineDistancesNeedUpdate=!1);b.groupsNeedUpdate&&(b.computeGroups(a.geometry),
this.groups=b.groups,b.groupsNeedUpdate=!1);return this},fromGeometry:function(a){a.__directGeometry=(new hh).fromGeometry(a);return this.fromDirectGeometry(a.__directGeometry)},fromDirectGeometry:function(a){var b=new Float32Array(3*a.vertices.length);this.addAttribute("position",(new N(b,3)).copyVector3sArray(a.vertices));0<a.normals.length&&(b=new Float32Array(3*a.normals.length),this.addAttribute("normal",(new N(b,3)).copyVector3sArray(a.normals)));0<a.colors.length&&(b=new Float32Array(3*a.colors.length),
this.addAttribute("color",(new N(b,3)).copyColorsArray(a.colors)));0<a.uvs.length&&(b=new Float32Array(2*a.uvs.length),this.addAttribute("uv",(new N(b,2)).copyVector2sArray(a.uvs)));0<a.uvs2.length&&(b=new Float32Array(2*a.uvs2.length),this.addAttribute("uv2",(new N(b,2)).copyVector2sArray(a.uvs2)));this.groups=a.groups;for(var c in a.morphTargets){b=[];for(var d=a.morphTargets[c],e=0,f=d.length;e<f;e++){var g=d[e],h=new A(3*g.data.length,3);h.name=g.name;b.push(h.copyVector3sArray(g.data))}this.morphAttributes[c]=
M
Mugen87 已提交
524
b}0<a.skinIndices.length&&(c=new A(4*a.skinIndices.length,4),this.addAttribute("skinIndex",c.copyVector4sArray(a.skinIndices)));0<a.skinWeights.length&&(c=new A(4*a.skinWeights.length,4),this.addAttribute("skinWeight",c.copyVector4sArray(a.skinWeights)));null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());return this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new $a);var a=this.attributes.position,
M
Mugen87 已提交
525
b=this.morphAttributes.position;if(void 0!==a){if(this.boundingBox.setFromBufferAttribute(a),b){a=0;for(var c=b.length;a<c;a++)qc.setFromBufferAttribute(b[a]),this.boundingBox.expandByPoint(qc.min),this.boundingBox.expandByPoint(qc.max)}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',
M
Mugen87 已提交
526 527
this)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new mb);var a=this.attributes.position,b=this.morphAttributes.position;if(a){var c=this.boundingSphere.center;qc.setFromBufferAttribute(a);if(b)for(var d=0,e=b.length;d<e;d++){var f=b[d];Ug.setFromBufferAttribute(f);qc.expandByPoint(Ug.min);qc.expandByPoint(Ug.max)}qc.getCenter(c);var g=0;d=0;for(e=a.count;d<e;d++)Ya.fromBufferAttribute(a,d),g=Math.max(g,c.distanceToSquared(Ya));if(b)for(d=0,e=b.length;d<e;d++){f=
b[d];a=0;for(var h=f.count;a<h;a++)Ya.fromBufferAttribute(f,a),g=Math.max(g,c.distanceToSquared(Ya))}this.boundingSphere.radius=Math.sqrt(g);isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}},computeFaceNormals:function(){},computeVertexNormals:function(){var a=this.index,b=this.attributes;if(b.position){var c=b.position.array;if(void 0===b.normal)this.addAttribute("normal",
M
Mugen87 已提交
528
new N(new Float32Array(c.length),3));else for(var d=b.normal.array,e=0,f=d.length;e<f;e++)d[e]=0;d=b.normal.array;var g=new n,h=new n,l=new n,m=new n,k=new n;if(a){var q=a.array;e=0;for(f=a.count;e<f;e+=3){a=3*q[e+0];var u=3*q[e+1];var p=3*q[e+2];g.fromArray(c,a);h.fromArray(c,u);l.fromArray(c,p);m.subVectors(l,h);k.subVectors(g,h);m.cross(k);d[a]+=m.x;d[a+1]+=m.y;d[a+2]+=m.z;d[u]+=m.x;d[u+1]+=m.y;d[u+2]+=m.z;d[p]+=m.x;d[p+1]+=m.y;d[p+2]+=m.z}}else for(e=0,f=c.length;e<f;e+=9)g.fromArray(c,e),h.fromArray(c,
M
Mugen87 已提交
529
e+3),l.fromArray(c,e+6),m.subVectors(l,h),k.subVectors(g,h),m.cross(k),d[e]=m.x,d[e+1]=m.y,d[e+2]=m.z,d[e+3]=m.x,d[e+4]=m.y,d[e+5]=m.z,d[e+6]=m.x,d[e+7]=m.y,d[e+8]=m.z;this.normalizeNormals();b.normal.needsUpdate=!0}},merge:function(a,b){if(a&&a.isBufferGeometry){void 0===b&&(b=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var c=this.attributes,d;for(d in c)if(void 0!==a.attributes[d]){var e=
M
Mugen87 已提交
530
c[d].array,f=a.attributes[d],g=f.array,h=f.itemSize*b;f=Math.min(g.length,e.length-h);for(var l=0;l<f;l++,h++)e[h]=g[l]}return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",a)},normalizeNormals:function(){for(var a=this.attributes.normal,b=0,c=a.count;b<c;b++)Ya.x=a.getX(b),Ya.y=a.getY(b),Ya.z=a.getZ(b),Ya.normalize(),a.setXYZ(b,Ya.x,Ya.y,Ya.z)},toNonIndexed:function(){function a(a,b){var c=a.array;a=a.itemSize;for(var d=new c.constructor(b.length*
M
Mugen87 已提交
531 532 533 534
a),e,f=0,g=0,h=b.length;g<h;g++){e=b[g]*a;for(var l=0;l<a;l++)d[f++]=c[e++]}return new N(d,a)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var b=new F,c=this.index.array,d=this.attributes,e;for(e in d){var f=d[e];f=a(f,c);b.addAttribute(e,f)}var g=this.morphAttributes;for(e in g){var h=[],l=g[e];d=0;for(var m=l.length;d<m;d++)f=l[d],f=a(f,c),h.push(f);b.morphAttributes[e]=h}c=this.groups;d=0;for(e=c.length;d<e;d++)f=c[d],b.addGroup(f.start,
f.count,f.materialIndex);return b},toJSON:function(){var a={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};a.uuid=this.uuid;a.type=this.type;""!==this.name&&(a.name=this.name);0<Object.keys(this.userData).length&&(a.userData=this.userData);if(void 0!==this.parameters){var b=this.parameters;for(m in b)void 0!==b[m]&&(a[m]=b[m]);return a}a.data={attributes:{}};b=this.index;null!==b&&(a.data.index={type:b.array.constructor.name,array:Array.prototype.slice.call(b.array)});
var c=this.attributes;for(m in c){b=c[m];var d=b.toJSON();""!==b.name&&(d.name=b.name);a.data.attributes[m]=d}c={};var e=!1;for(m in this.morphAttributes){for(var f=this.morphAttributes[m],g=[],h=0,l=f.length;h<l;h++)b=f[h],d=b.toJSON(),""!==b.name&&(d.name=b.name),g.push(d);0<g.length&&(c[m]=g,e=!0)}e&&(a.data.morphAttributes=c);var m=this.groups;0<m.length&&(a.data.groups=JSON.parse(JSON.stringify(m)));m=this.boundingSphere;null!==m&&(a.data.boundingSphere={center:m.center.toArray(),radius:m.radius});
return a},clone:function(){return(new F).copy(this)},copy:function(a){var b;this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var c=a.index;null!==c&&this.setIndex(c.clone());c=a.attributes;for(g in c)this.addAttribute(g,c[g].clone());var d=a.morphAttributes;for(g in d){var e=[],f=d[g];c=0;for(b=f.length;c<b;c++)e.push(f[c].clone());this.morphAttributes[g]=e}var g=a.groups;c=0;for(b=g.length;c<b;c++)d=g[c],this.addGroup(d.start,
M
Mugen87 已提交
535 536
d.count,d.materialIndex);g=a.boundingBox;null!==g&&(this.boundingBox=g.clone());g=a.boundingSphere;null!==g&&(this.boundingSphere=g.clone());this.drawRange.start=a.drawRange.start;this.drawRange.count=a.drawRange.count;this.userData=a.userData;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var si=new O,rc=new Rb,Vg=new mb,Ub=new n,Vb=new n,Wb=new n,kh=new n,lh=new n,mh=new n,Tf=new n,Uf=new n,Vf=new n,yc=new w,zc=new w,Ac=new w,Bd=new n,Ce=new n;fa.prototype=Object.assign(Object.create(D.prototype),
{constructor:fa,isMesh:!0,setDrawMode:function(a){this.drawMode=a},copy:function(a){D.prototype.copy.call(this,a);this.drawMode=a.drawMode;void 0!==a.morphTargetInfluences&&(this.morphTargetInfluences=a.morphTargetInfluences.slice());void 0!==a.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},a.morphTargetDictionary));return this},updateMorphTargets:function(){var a=this.geometry;if(a.isBufferGeometry){a=a.morphAttributes;var b=Object.keys(a);if(0<b.length){var c=a[b[0]];if(void 0!==
M
Mugen87 已提交
537
c)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},a=0,b=c.length;a<b;a++){var d=c[a].name||String(a);this.morphTargetInfluences.push(0);this.morphTargetDictionary[d]=a}}}else a=a.morphTargets,void 0!==a&&0<a.length&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")},raycast:function(a,b){var c=this.geometry,d=this.material,e=this.matrixWorld;if(void 0!==d&&(null===c.boundingSphere&&c.computeBoundingSphere(),Vg.copy(c.boundingSphere),
M
Mugen87 已提交
538 539 540
Vg.applyMatrix4(e),!1!==a.ray.intersectsSphere(Vg)&&(si.getInverse(e),rc.copy(a.ray).applyMatrix4(si),null===c.boundingBox||!1!==rc.intersectsBox(c.boundingBox))))if(c.isBufferGeometry){var f=c.index;e=c.attributes.position;var g=c.morphAttributes.position,h=c.attributes.uv,l=c.attributes.uv2,m=c.groups,k=c.drawRange,n,u;if(null!==f)if(Array.isArray(d)){var p=0;for(n=m.length;p<n;p++){var r=m[p];var v=d[r.materialIndex];var y=Math.max(r.start,k.start);for(u=c=Math.min(r.start+r.count,k.start+k.count);y<
u;y+=3){c=f.getX(y);var z=f.getX(y+1);var x=f.getX(y+2);if(c=De(this,v,a,rc,e,g,h,l,c,z,x))c.faceIndex=Math.floor(y/3),c.face.materialIndex=r.materialIndex,b.push(c)}}}else for(y=Math.max(0,k.start),c=Math.min(f.count,k.start+k.count),p=y,n=c;p<n;p+=3){if(c=f.getX(p),z=f.getX(p+1),x=f.getX(p+2),c=De(this,d,a,rc,e,g,h,l,c,z,x))c.faceIndex=Math.floor(p/3),b.push(c)}else if(void 0!==e)if(Array.isArray(d))for(p=0,n=m.length;p<n;p++)for(r=m[p],v=d[r.materialIndex],y=Math.max(r.start,k.start),u=c=Math.min(r.start+
r.count,k.start+k.count);y<u;y+=3){if(c=y,z=y+1,x=y+2,c=De(this,v,a,rc,e,g,h,l,c,z,x))c.faceIndex=Math.floor(y/3),c.face.materialIndex=r.materialIndex,b.push(c)}else for(y=Math.max(0,k.start),c=Math.min(e.count,k.start+k.count),p=y,n=c;p<n;p+=3)if(c=p,z=p+1,x=p+2,c=De(this,d,a,rc,e,g,h,l,c,z,x))c.faceIndex=Math.floor(p/3),b.push(c)}else if(c.isGeometry)for(e=Array.isArray(d),g=c.vertices,h=c.faces,c=c.faceVertexUvs[0],0<c.length&&(f=c),p=0,n=h.length;p<n;p++)if(r=h[p],c=e?d[r.materialIndex]:d,void 0!==
M
Mugen87 已提交
541 542 543
c&&(l=g[r.a],m=g[r.b],k=g[r.c],c=jh(this,c,a,rc,l,m,k,Bd)))f&&f[p]&&(v=f[p],yc.copy(v[0]),zc.copy(v[1]),Ac.copy(v[2]),c.uv=Z.getUV(Bd,l,m,k,yc,zc,Ac,new w)),c.face=r,c.faceIndex=p,b.push(c)},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var Ui=0,kb=new O,Wg=new D,xf=new n;E.prototype=Object.assign(Object.create(za.prototype),{constructor:E,isGeometry:!0,applyMatrix:function(a){for(var b=(new da).getNormalMatrix(a),c=0,d=this.vertices.length;c<d;c++)this.vertices[c].applyMatrix4(a);
c=0;for(d=this.faces.length;c<d;c++){a=this.faces[c];a.normal.applyMatrix3(b).normalize();for(var e=0,f=a.vertexNormals.length;e<f;e++)a.vertexNormals[e].applyMatrix3(b).normalize()}null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();this.normalsNeedUpdate=this.verticesNeedUpdate=!0;return this},rotateX:function(a){kb.makeRotationX(a);this.applyMatrix(kb);return this},rotateY:function(a){kb.makeRotationY(a);this.applyMatrix(kb);return this},
rotateZ:function(a){kb.makeRotationZ(a);this.applyMatrix(kb);return this},translate:function(a,b,c){kb.makeTranslation(a,b,c);this.applyMatrix(kb);return this},scale:function(a,b,c){kb.makeScale(a,b,c);this.applyMatrix(kb);return this},lookAt:function(a){Wg.lookAt(a);Wg.updateMatrix();this.applyMatrix(Wg.matrix);return this},fromBufferGeometry:function(a){function b(a,b,d,e){var f=void 0===h?[]:[c.colors[a].clone(),c.colors[b].clone(),c.colors[d].clone()],k=void 0===g?[]:[(new n).fromArray(g,3*a),
M
Mugen87 已提交
544
(new n).fromArray(g,3*b),(new n).fromArray(g,3*d)];e=new xc(a,b,d,k,f,e);c.faces.push(e);void 0!==l&&c.faceVertexUvs[0].push([(new w).fromArray(l,2*a),(new w).fromArray(l,2*b),(new w).fromArray(l,2*d)]);void 0!==m&&c.faceVertexUvs[1].push([(new w).fromArray(m,2*a),(new w).fromArray(m,2*b),(new w).fromArray(m,2*d)])}var c=this,d=null!==a.index?a.index.array:void 0,e=a.attributes;if(void 0===e.position)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),
M
Mugen87 已提交
545
this;var f=e.position.array,g=void 0!==e.normal?e.normal.array:void 0,h=void 0!==e.color?e.color.array:void 0,l=void 0!==e.uv?e.uv.array:void 0,m=void 0!==e.uv2?e.uv2.array:void 0;void 0!==m&&(this.faceVertexUvs[1]=[]);for(e=0;e<f.length;e+=3)c.vertices.push((new n).fromArray(f,e)),void 0!==h&&c.colors.push((new H).fromArray(h,e));var k=a.groups;if(0<k.length)for(e=0;e<k.length;e++){f=k[e];var q=f.start,u=q;for(q+=f.count;u<q;u+=3)void 0!==d?b(d[u],d[u+1],d[u+2],f.materialIndex):b(u,u+1,u+2,f.materialIndex)}else if(void 0!==
M
Mugen87 已提交
546 547
d)for(e=0;e<d.length;e+=3)b(d[e],d[e+1],d[e+2]);else for(e=0;e<f.length/3;e+=3)b(e,e+1,e+2);this.computeFaceNormals();null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());return this},center:function(){this.computeBoundingBox();this.boundingBox.getCenter(xf).negate();this.translate(xf.x,xf.y,xf.z);return this},normalize:function(){this.computeBoundingSphere();var a=this.boundingSphere.center,b=this.boundingSphere.radius;
b=0===b?1:1/b;var c=new O;c.set(b,0,0,-b*a.x,0,b,0,-b*a.y,0,0,b,-b*a.z,0,0,0,1);this.applyMatrix(c);return this},computeFaceNormals:function(){for(var a=new n,b=new n,c=0,d=this.faces.length;c<d;c++){var e=this.faces[c],f=this.vertices[e.a],g=this.vertices[e.b];a.subVectors(this.vertices[e.c],g);b.subVectors(f,g);a.cross(b);a.normalize();e.normal.copy(a)}},computeVertexNormals:function(a){void 0===a&&(a=!0);var b;var c=Array(this.vertices.length);var d=0;for(b=this.vertices.length;d<b;d++)c[d]=new n;
M
Mr.doob 已提交
548
if(a){var e=new n,f=new n;a=0;for(d=this.faces.length;a<d;a++){b=this.faces[a];var g=this.vertices[b.a];var h=this.vertices[b.b];var l=this.vertices[b.c];e.subVectors(l,h);f.subVectors(g,h);e.cross(f);c[b.a].add(e);c[b.b].add(e);c[b.c].add(e)}}else for(this.computeFaceNormals(),a=0,d=this.faces.length;a<d;a++)b=this.faces[a],c[b.a].add(b.normal),c[b.b].add(b.normal),c[b.c].add(b.normal);d=0;for(b=this.vertices.length;d<b;d++)c[d].normalize();a=0;for(d=this.faces.length;a<d;a++)b=this.faces[a],g=b.vertexNormals,
M
Mugen87 已提交
549
3===g.length?(g[0].copy(c[b.a]),g[1].copy(c[b.b]),g[2].copy(c[b.c])):(g[0]=c[b.a].clone(),g[1]=c[b.b].clone(),g[2]=c[b.c].clone());0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var a;this.computeFaceNormals();var b=0;for(a=this.faces.length;b<a;b++){var c=this.faces[b];var d=c.vertexNormals;3===d.length?(d[0].copy(c.normal),d[1].copy(c.normal),d[2].copy(c.normal)):(d[0]=c.normal.clone(),d[1]=c.normal.clone(),d[2]=c.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=
M
Mugen87 已提交
550
!0)},computeMorphNormals:function(){var a,b;var c=0;for(b=this.faces.length;c<b;c++){var d=this.faces[c];d.__originalFaceNormal?d.__originalFaceNormal.copy(d.normal):d.__originalFaceNormal=d.normal.clone();d.__originalVertexNormals||(d.__originalVertexNormals=[]);var e=0;for(a=d.vertexNormals.length;e<a;e++)d.__originalVertexNormals[e]?d.__originalVertexNormals[e].copy(d.vertexNormals[e]):d.__originalVertexNormals[e]=d.vertexNormals[e].clone()}var f=new E;f.faces=this.faces;e=0;for(a=this.morphTargets.length;e<
M
Mr.doob 已提交
551
a;e++){if(!this.morphNormals[e]){this.morphNormals[e]={};this.morphNormals[e].faceNormals=[];this.morphNormals[e].vertexNormals=[];d=this.morphNormals[e].faceNormals;var g=this.morphNormals[e].vertexNormals;c=0;for(b=this.faces.length;c<b;c++){var h=new n;var l={a:new n,b:new n,c:new n};d.push(h);g.push(l)}}g=this.morphNormals[e];f.vertices=this.morphTargets[e].vertices;f.computeFaceNormals();f.computeVertexNormals();c=0;for(b=this.faces.length;c<b;c++)d=this.faces[c],h=g.faceNormals[c],l=g.vertexNormals[c],
M
Mugen87 已提交
552 553
h.copy(d.normal),l.a.copy(d.vertexNormals[0]),l.b.copy(d.vertexNormals[1]),l.c.copy(d.vertexNormals[2])}c=0;for(b=this.faces.length;c<b;c++)d=this.faces[c],d.normal=d.__originalFaceNormal,d.vertexNormals=d.__originalVertexNormals},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new $a);this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new mb);this.boundingSphere.setFromPoints(this.vertices)},merge:function(a,
b,c){if(a&&a.isGeometry){var d,e=this.vertices.length,f=this.vertices,g=a.vertices,h=this.faces,l=a.faces,m=this.colors,k=a.colors;void 0===c&&(c=0);void 0!==b&&(d=(new da).getNormalMatrix(b));for(var n=0,u=g.length;n<u;n++){var p=g[n].clone();void 0!==b&&p.applyMatrix4(b);f.push(p)}n=0;for(u=k.length;n<u;n++)m.push(k[n].clone());n=0;for(u=l.length;n<u;n++){g=l[n];var r=g.vertexNormals;k=g.vertexColors;m=new xc(g.a+e,g.b+e,g.c+e);m.normal.copy(g.normal);void 0!==d&&m.normal.applyMatrix3(d).normalize();
M
Mugen87 已提交
554
b=0;for(f=r.length;b<f;b++)p=r[b].clone(),void 0!==d&&p.applyMatrix3(d).normalize(),m.vertexNormals.push(p);m.color.copy(g.color);b=0;for(f=k.length;b<f;b++)p=k[b],m.vertexColors.push(p.clone());m.materialIndex=g.materialIndex+c;h.push(m)}n=0;for(u=a.faceVertexUvs.length;n<u;n++)for(c=a.faceVertexUvs[n],void 0===this.faceVertexUvs[n]&&(this.faceVertexUvs[n]=[]),b=0,f=c.length;b<f;b++){d=c[b];e=[];h=0;for(l=d.length;h<l;h++)e.push(d[h].clone());this.faceVertexUvs[n].push(e)}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",
M
Mugen87 已提交
555 556
a)},mergeMesh:function(a){a&&a.isMesh?(a.matrixAutoUpdate&&a.updateMatrix(),this.merge(a.geometry,a.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",a)},mergeVertices:function(){var a={},b=[],c=[],d=Math.pow(10,4),e;var f=0;for(e=this.vertices.length;f<e;f++){var g=this.vertices[f];g=Math.round(g.x*d)+"_"+Math.round(g.y*d)+"_"+Math.round(g.z*d);void 0===a[g]?(a[g]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[g]]}a=[];f=0;for(e=this.faces.length;f<e;f++)for(d=
this.faces[f],d.a=c[d.a],d.b=c[d.b],d.c=c[d.c],d=[d.a,d.b,d.c],g=0;3>g;g++)if(d[g]===d[(g+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(d=a[f],this.faces.splice(d,1),c=0,e=this.faceVertexUvs.length;c<e;c++)this.faceVertexUvs[c].splice(d,1);f=this.vertices.length-b.length;this.vertices=b;return f},setFromPoints:function(a){this.vertices=[];for(var b=0,c=a.length;b<c;b++){var d=a[b];this.vertices.push(new n(d.x,d.y,d.z||0))}return this},sortFacesByMaterialIndex:function(){for(var a=this.faces,
M
Mugen87 已提交
557 558 559 560
b=a.length,c=0;c<b;c++)a[c]._id=c;a.sort(function(a,b){return a.materialIndex-b.materialIndex});var d=this.faceVertexUvs[0],e=this.faceVertexUvs[1],f,g;d&&d.length===b&&(f=[]);e&&e.length===b&&(g=[]);for(c=0;c<b;c++){var h=a[c]._id;f&&f.push(d[h]);g&&g.push(e[h])}f&&(this.faceVertexUvs[0]=f);g&&(this.faceVertexUvs[1]=g)},toJSON:function(){function a(a,b,c){return c?a|1<<b:a&~(1<<b)}function b(a){var b=a.x.toString()+a.y.toString()+a.z.toString();if(void 0!==k[b])return k[b];k[b]=l.length/3;l.push(a.x,
a.y,a.z);return k[b]}function c(a){var b=a.r.toString()+a.g.toString()+a.b.toString();if(void 0!==q[b])return q[b];q[b]=n.length;n.push(a.getHex());return q[b]}function d(a){var b=a.x.toString()+a.y.toString();if(void 0!==p[b])return p[b];p[b]=u.length/2;u.push(a.x,a.y);return p[b]}var e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};e.uuid=this.uuid;e.type=this.type;""!==this.name&&(e.name=this.name);if(void 0!==this.parameters){var f=this.parameters,g;for(g in f)void 0!==f[g]&&
(e[g]=f[g]);return e}f=[];for(g=0;g<this.vertices.length;g++){var h=this.vertices[g];f.push(h.x,h.y,h.z)}h=[];var l=[],k={},n=[],q={},u=[],p={};for(g=0;g<this.faces.length;g++){var r=this.faces[g],v=void 0!==this.faceVertexUvs[0][g],y=0<r.normal.length(),z=0<r.vertexNormals.length,x=1!==r.color.r||1!==r.color.g||1!==r.color.b,w=0<r.vertexColors.length,A=0;A=a(A,0,0);A=a(A,1,!0);A=a(A,2,!1);A=a(A,3,v);A=a(A,4,y);A=a(A,5,z);A=a(A,6,x);A=a(A,7,w);h.push(A);h.push(r.a,r.b,r.c);h.push(r.materialIndex);
v&&(v=this.faceVertexUvs[0][g],h.push(d(v[0]),d(v[1]),d(v[2])));y&&h.push(b(r.normal));z&&(y=r.vertexNormals,h.push(b(y[0]),b(y[1]),b(y[2])));x&&h.push(c(r.color));w&&(r=r.vertexColors,h.push(c(r[0]),c(r[1]),c(r[2])))}e.data={};e.data.vertices=f;e.data.normals=l;0<n.length&&(e.data.colors=n);0<u.length&&(e.data.uvs=[u]);e.data.faces=h;return e},clone:function(){return(new E).copy(this)},copy:function(a){var b,c,d;this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=
M
Mugen87 已提交
561
[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var e=a.vertices;var f=0;for(b=e.length;f<b;f++)this.vertices.push(e[f].clone());e=a.colors;f=0;for(b=e.length;f<b;f++)this.colors.push(e[f].clone());e=a.faces;f=0;for(b=e.length;f<b;f++)this.faces.push(e[f].clone());f=0;for(b=a.faceVertexUvs.length;f<b;f++){var g=a.faceVertexUvs[f];void 0===this.faceVertexUvs[f]&&(this.faceVertexUvs[f]=[]);e=0;for(c=g.length;e<
M
Mugen87 已提交
562 563
c;e++){var h=g[e],l=[];var k=0;for(d=h.length;k<d;k++)l.push(h[k].clone());this.faceVertexUvs[f].push(l)}}k=a.morphTargets;f=0;for(b=k.length;f<b;f++){d={};d.name=k[f].name;if(void 0!==k[f].vertices)for(d.vertices=[],e=0,c=k[f].vertices.length;e<c;e++)d.vertices.push(k[f].vertices[e].clone());if(void 0!==k[f].normals)for(d.normals=[],e=0,c=k[f].normals.length;e<c;e++)d.normals.push(k[f].normals[e].clone());this.morphTargets.push(d)}k=a.morphNormals;f=0;for(b=k.length;f<b;f++){d={};if(void 0!==k[f].vertexNormals)for(d.vertexNormals=
[],e=0,c=k[f].vertexNormals.length;e<c;e++)g=k[f].vertexNormals[e],h={},h.a=g.a.clone(),h.b=g.b.clone(),h.c=g.c.clone(),d.vertexNormals.push(h);if(void 0!==k[f].faceNormals)for(d.faceNormals=[],e=0,c=k[f].faceNormals.length;e<c;e++)d.faceNormals.push(k[f].faceNormals[e].clone());this.morphNormals.push(d)}e=a.skinWeights;f=0;for(b=e.length;f<b;f++)this.skinWeights.push(e[f].clone());e=a.skinIndices;f=0;for(b=e.length;f<b;f++)this.skinIndices.push(e[f].clone());e=a.lineDistances;f=0;for(b=e.length;f<
M
Mugen87 已提交
564
b;f++)this.lineDistances.push(e[f]);f=a.boundingBox;null!==f&&(this.boundingBox=f.clone());f=a.boundingSphere;null!==f&&(this.boundingSphere=f.clone());this.elementsNeedUpdate=a.elementsNeedUpdate;this.verticesNeedUpdate=a.verticesNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.lineDistancesNeedUpdate=a.lineDistancesNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});
M
Mugen87 已提交
565 566
var Xg=function(a){function b(b,d,e,f,g,h){a.call(this);this.type="BoxGeometry";this.parameters={width:b,height:d,depth:e,widthSegments:f,heightSegments:g,depthSegments:h};this.fromBufferGeometry(new Ed(b,d,e,f,g,h));this.mergeVertices()}a&&(b.__proto__=a);b.prototype=Object.create(a&&a.prototype);return b.prototype.constructor=b}(E),Ed=function(a){function b(b,d,e,f,g,h){function c(a,b,c,d,e,f,g,h,l,m,w){var y=f/l,x=g/m,z=f/2,B=g/2,A=h/2;g=l+1;var D=m+1,E=f=0,C,G,F=new n;for(G=0;G<D;G++){var H=G*
x-B;for(C=0;C<g;C++)F[a]=(C*y-z)*d,F[b]=H*e,F[c]=A,q.push(F.x,F.y,F.z),F[a]=0,F[b]=0,F[c]=0<h?1:-1,u.push(F.x,F.y,F.z),p.push(C/l),p.push(1-G/m),f+=1}for(G=0;G<m;G++)for(C=0;C<l;C++)a=r+C+g*(G+1),b=r+(C+1)+g*(G+1),c=r+(C+1)+g*G,t.push(r+C+g*G,a,c),t.push(a,b,c),E+=6;k.addGroup(v,E,w);v+=E;r+=f}a.call(this);this.type="BoxBufferGeometry";this.parameters={width:b,height:d,depth:e,widthSegments:f,heightSegments:g,depthSegments:h};var k=this;b=b||1;d=d||1;e=e||1;f=Math.floor(f)||1;g=Math.floor(g)||1;h=
M
Mugen87 已提交
567 568 569 570 571 572 573 574 575 576 577 578
Math.floor(h)||1;var t=[],q=[],u=[],p=[],r=0,v=0;c("z","y","x",-1,-1,e,d,b,h,g,0);c("z","y","x",1,-1,e,d,-b,h,g,1);c("x","z","y",1,1,b,e,d,f,h,2);c("x","z","y",1,-1,b,e,-d,f,h,3);c("x","y","z",1,-1,b,d,e,f,g,4);c("x","y","z",-1,-1,b,d,-e,f,g,5);this.setIndex(t);this.addAttribute("position",new A(q,3));this.addAttribute("normal",new A(u,3));this.addAttribute("uv",new A(p,2))}a&&(b.__proto__=a);b.prototype=Object.create(a&&a.prototype);return b.prototype.constructor=b}(F),zk={clone:Xb,merge:ta};ua.prototype=
Object.create(M.prototype);ua.prototype.constructor=ua;ua.prototype.isShaderMaterial=!0;ua.prototype.copy=function(a){M.prototype.copy.call(this,a);this.fragmentShader=a.fragmentShader;this.vertexShader=a.vertexShader;this.uniforms=Xb(a.uniforms);this.defines=Object.assign({},a.defines);this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.lights=a.lights;this.clipping=a.clipping;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;this.extensions=
a.extensions;return this};ua.prototype.toJSON=function(a){var b=M.prototype.toJSON.call(this,a);b.uniforms={};for(var c in this.uniforms){var d=this.uniforms[c].value;b.uniforms[c]=d&&d.isTexture?{type:"t",value:d.toJSON(a).uuid}:d&&d.isColor?{type:"c",value:d.getHex()}:d&&d.isVector2?{type:"v2",value:d.toArray()}:d&&d.isVector3?{type:"v3",value:d.toArray()}:d&&d.isVector4?{type:"v4",value:d.toArray()}:d&&d.isMatrix3?{type:"m3",value:d.toArray()}:d&&d.isMatrix4?{type:"m4",value:d.toArray()}:{value:d}}0<
Object.keys(this.defines).length&&(b.defines=this.defines);b.vertexShader=this.vertexShader;b.fragmentShader=this.fragmentShader;a={};for(var e in this.extensions)!0===this.extensions[e]&&(a[e]=!0);0<Object.keys(a).length&&(b.extensions=a);return b};ab.prototype=Object.assign(Object.create(D.prototype),{constructor:ab,isCamera:!0,copy:function(a,b){D.prototype.copy.call(this,a,b);this.matrixWorldInverse.copy(a.matrixWorldInverse);this.projectionMatrix.copy(a.projectionMatrix);this.projectionMatrixInverse.copy(a.projectionMatrixInverse);
return this},getWorldDirection:function(a){void 0===a&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),a=new n);this.updateMatrixWorld(!0);var b=this.matrixWorld.elements;return a.set(-b[8],-b[9],-b[10]).normalize()},updateMatrixWorld:function(a){D.prototype.updateMatrixWorld.call(this,a);this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}});T.prototype=Object.assign(Object.create(ab.prototype),{constructor:T,isPerspectiveCamera:!0,
copy:function(a,b){ab.prototype.copy.call(this,a,b);this.fov=a.fov;this.zoom=a.zoom;this.near=a.near;this.far=a.far;this.focus=a.focus;this.aspect=a.aspect;this.view=null===a.view?null:Object.assign({},a.view);this.filmGauge=a.filmGauge;this.filmOffset=a.filmOffset;return this},setFocalLength:function(a){a=.5*this.getFilmHeight()/a;this.fov=2*Q.RAD2DEG*Math.atan(a);this.updateProjectionMatrix()},getFocalLength:function(){var a=Math.tan(.5*Q.DEG2RAD*this.fov);return.5*this.getFilmHeight()/a},getEffectiveFOV:function(){return 2*
Q.RAD2DEG*Math.atan(Math.tan(.5*Q.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(a,b,c,d,e,f){this.aspect=a/b;null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1});this.view.enabled=!0;this.view.fullWidth=a;this.view.fullHeight=b;this.view.offsetX=c;this.view.offsetY=d;this.view.width=e;this.view.height=
f;this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1);this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=this.near,b=a*Math.tan(.5*Q.DEG2RAD*this.fov)/this.zoom,c=2*b,d=this.aspect*c,e=-.5*d,f=this.view;if(null!==this.view&&this.view.enabled){var g=f.fullWidth,h=f.fullHeight;e+=f.offsetX*d/g;b-=f.offsetY*c/h;d*=f.width/g;c*=f.height/h}f=this.filmOffset;0!==f&&(e+=a*f/this.getFilmWidth());this.projectionMatrix.makePerspective(e,e+d,
b,b-c,a,this.far);this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(a){a=D.prototype.toJSON.call(this,a);a.object.fov=this.fov;a.object.zoom=this.zoom;a.object.near=this.near;a.object.far=this.far;a.object.focus=this.focus;a.object.aspect=this.aspect;null!==this.view&&(a.object.view=Object.assign({},this.view));a.object.filmGauge=this.filmGauge;a.object.filmOffset=this.filmOffset;return a}});Bc.prototype=Object.create(D.prototype);Bc.prototype.constructor=Bc;Ab.prototype=
Object.create(Aa.prototype);Ab.prototype.constructor=Ab;Ab.prototype.isWebGLRenderTargetCube=!0;Ab.prototype.fromEquirectangularTexture=function(a,b){this.texture.type=b.type;this.texture.format=b.format;this.texture.encoding=b.encoding;var c=new ud,d=new ua({type:"CubemapFromEquirect",uniforms:Xb({tEquirect:{value:null}}),vertexShader:"varying vec3 vWorldDirection;\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",
fragmentShader:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}",side:1,blending:0});d.uniforms.tEquirect.value=b;b=new fa(new Ed(5,
5,5),d);c.add(b);d=new Bc(1,10,1);d.renderTarget=this;d.renderTarget.texture.name="CubeCameraTexture";d.update(a,c);b.geometry.dispose();b.material.dispose();return this};Yb.prototype=Object.create(Y.prototype);Yb.prototype.constructor=Yb;Yb.prototype.isDataTexture=!0;var Yg=new n,Ak=new n,Bk=new da;Object.assign(bb.prototype,{isPlane:!0,set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,
M
Mugen87 已提交
579
b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(a,b,c){b=Yg.subVectors(c,b).cross(Ak.subVectors(a,b)).normalize();this.setFromNormalAndCoplanarPoint(b,a);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);this.constant=a.constant;return this},normalize:function(){var a=1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=
M
Mugen87 已提交
580
-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)-a.radius},projectPoint:function(a,b){void 0===b&&(console.warn("THREE.Plane: .projectPoint() target is now required"),b=new n);return b.copy(this.normal).multiplyScalar(-this.distanceToPoint(a)).add(a)},intersectLine:function(a,b){void 0===b&&(console.warn("THREE.Plane: .intersectLine() target is now required"),b=new n);var c=
M
Mugen87 已提交
581
a.delta(Yg),d=this.normal.dot(c);if(0===d){if(0===this.distanceToPoint(a.start))return b.copy(a.start)}else if(d=-(a.start.dot(this.normal)+this.constant)/d,!(0>d||1<d))return b.copy(c).multiplyScalar(d).add(a.start)},intersectsLine:function(a){var b=this.distanceToPoint(a.start);a=this.distanceToPoint(a.end);return 0>b&&0<a||0>a&&0<b},intersectsBox:function(a){return a.intersectsPlane(this)},intersectsSphere:function(a){return a.intersectsPlane(this)},coplanarPoint:function(a){void 0===a&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),
M
Mugen87 已提交
582
a=new n);return a.copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(a,b){b=b||Bk.getNormalMatrix(a);a=this.coplanarPoint(Yg).applyMatrix4(a);b=this.normal.applyMatrix3(b).normalize();this.constant=-a.dot(b);return this},translate:function(a){this.constant-=a.dot(this.normal);return this},equals:function(a){return a.normal.equals(this.normal)&&a.constant===this.constant}});var rd=new mb,yf=new n;Object.assign(Cd.prototype,{set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);
M
Mugen87 已提交
583 584
g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);g[5].copy(f);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],k=c[7],n=c[8],q=c[9],u=c[10],p=c[11],r=c[12],v=c[13],y=c[14];c=c[15];b[0].setComponents(f-a,k-g,p-n,c-r).normalize();b[1].setComponents(f+a,k+g,p+n,c+r).normalize();b[2].setComponents(f+
d,k+h,p+q,c+v).normalize();b[3].setComponents(f-d,k-h,p-q,c-v).normalize();b[4].setComponents(f-e,k-l,p-u,c-y).normalize();b[5].setComponents(f+e,k+l,p+u,c+y).normalize();return this},intersectsObject:function(a){var b=a.geometry;null===b.boundingSphere&&b.computeBoundingSphere();rd.copy(b.boundingSphere).applyMatrix4(a.matrixWorld);return this.intersectsSphere(rd)},intersectsSprite:function(a){rd.center.set(0,0,0);rd.radius=.7071067811865476;rd.applyMatrix4(a.matrixWorld);return this.intersectsSphere(rd)},
M
Mugen87 已提交
585
intersectsSphere:function(a){var b=this.planes,c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)<a)return!1;return!0},intersectsBox:function(a){for(var b=this.planes,c=0;6>c;c++){var d=b[c];yf.x=0<d.normal.x?a.max.x:a.min.x;yf.y=0<d.normal.y?a.max.y:a.min.y;yf.z=0<d.normal.z?a.max.z:a.min.z;if(0>d.distanceToPoint(yf))return!1}return!0},containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});var R={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",
M
Mr.doob 已提交
586
alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",
M
Mr.doob 已提交
587
aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE  = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS  = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha  = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",
M
Mr.doob 已提交
588 589
bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",
clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",
M
Mr.doob 已提交
590
clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( STANDARD ) && ! defined( PHONG ) && ! defined( MATCAP )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( STANDARD ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvarying vec3 vViewPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( STANDARD ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif",
M
Mr.doob 已提交
591
color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n  return m[ 2 ][ 3 ] == - 1.0;\n}",
M
Mr.doob 已提交
592
cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1  (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale =  bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV( sampler2D envMap, vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif",
M
Mr.doob 已提交
593 594 595
defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\ttransformedNormal = mat3( instanceMatrix ) * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = normalMatrix * objectTangent;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",
displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",
encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value )  {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",
M
Mr.doob 已提交
596 597
envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",
envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",
M
Mr.doob 已提交
598
envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t  vec3 reflectVec = reflect( -viewDir, normal );\n\t\t  reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t  vec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryReflectVec, roughness );\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",
M
Mr.doob 已提交
599 600
envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = -mvPosition.z;\n#endif",
fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
M
Mr.doob 已提交
601
gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif",
M
r101  
Mr.doob 已提交
602
lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif",
M
Mr.doob 已提交
603
lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight  ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",
M
Mr.doob 已提交
604
lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",
M
Mr.doob 已提交
605
lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = saturate( clearcoat );\tmaterial.clearcoatRoughness = clamp( clearcoatRoughness, 0.04, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",
M
Mr.doob 已提交
606
lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(    0, 1,    0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",
M
Mr.doob 已提交
607
lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tdirectLight.color *= all( bvec3( pointLight.shadow, directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tdirectLight.color *= all( bvec3( spotLight.shadow, directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectLight.color *= all( bvec3( directionalLight.shadow, directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",
M
Mr.doob 已提交
608
lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",
M
Mugen87 已提交
609
lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",
M
Mr.doob 已提交
610 611 612 613
logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",
map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform mat3 uvTransform;\n\tuniform sampler2D map;\n#endif",
metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif",
morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",
M
Mr.doob 已提交
614
normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",
M
Mr.doob 已提交
615
normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\t#ifdef USE_TANGENT\n\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, normalScale, normalMap );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",
M
Mr.doob 已提交
616
normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 normalScale, in sampler2D normalMap ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy *= normalScale;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tbool frontFacing = dot( cross( S, T ), N ) > 0.0;\n\t\t\tmapN.xy *= ( float( frontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif",
M
Mr.doob 已提交
617
clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 vTBN = mat3( tangent, bitangent, clearcoatNormal );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = clearcoatNormalScale * mapN.xy;\n\t\tclearcoatNormal = normalize( vTBN * mapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatNormalScale, clearcoatNormalMap );\n\t#endif\n#endif",
M
Mr.doob 已提交
618
clearcoat_normalmap_pars_fragment:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256.,  256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 encodeHalfRGBA ( vec2 v ) {\n\tvec4 encoded = vec4( 0.0 );\n\tconst vec2 offset = vec2( 1.0 / 255.0, 0.0 );\n\tencoded.xy = vec2( v.x, fract( v.x * 255.0 ) );\n\tencoded.xy = encoded.xy - ( encoded.yy * offset );\n\tencoded.zw = vec2( v.y, fract( v.y * 255.0 ) );\n\tencoded.zw = encoded.zw - ( encoded.ww * offset );\n\treturn encoded;\n}\nvec2 decodeHalfRGBA( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",
M
Mr.doob 已提交
619
premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",
M
Mr.doob 已提交
620
roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn decodeHalfRGBA( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = ( floor( uv * size - 0.5 ) + 0.5 ) * texelSize;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",
M
Mr.doob 已提交
621 622
shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",
shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif",
M
Mr.doob 已提交
623
shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= all( bvec2( directionalLight.shadow, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= all( bvec2( spotLight.shadow, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= all( bvec2( pointLight.shadow, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}",
M
Mr.doob 已提交
624
skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",
M
Mr.doob 已提交
625
skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix  = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",
M
Mr.doob 已提交
626
specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( ( color * ( 2.51 * color + 0.03 ) ) / ( color * ( 2.43 * color + 0.59 ) + 0.14 ) );\n}",
M
Mr.doob 已提交
627
uv_pars_fragment:"#ifdef USE_UV\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
M
Mr.doob 已提交
628 629 630
worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",
background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",
cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}",
M
Mr.doob 已提交
631 632 633
depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}",
distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",
distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",
M
Mr.doob 已提交
634 635
equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",
equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
M
Mr.doob 已提交
636
linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",
M
Mr.doob 已提交
637
meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
M
Mr.doob 已提交
638
meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",
M
Mr.doob 已提交
639
meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
M
r101  
Mr.doob 已提交
640
meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
M
Mr.doob 已提交
641 642
meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",
M
Mr.doob 已提交
643
meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
M
Mr.doob 已提交
644
meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
M
Mr.doob 已提交
645 646
meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSPARENCY\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSPARENCY\n\tuniform float transparency;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSPARENCY\n\t\tdiffuseColor.a *= saturate( 1. - transparency + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
M
Mr.doob 已提交
647
normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",
M
Mr.doob 已提交
648
normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",
M
Mr.doob 已提交
649
points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
M
Mr.doob 已提交
650
points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",
M
Mr.doob 已提交
651 652
shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <fog_fragment>\n}",shadow_vert:"#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
M
Mr.doob 已提交
653
sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},
M
Mugen87 已提交
654
K={common:{diffuse:{value:new H(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new da},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},
M
Mr.doob 已提交
655
normalScale:{value:new w(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:2.5E-4},fogNear:{value:1},fogFar:{value:2E3},fogColor:{value:new H(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{},shadow:{},shadowBias:{},
M
Mr.doob 已提交
656
shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},
M
Mugen87 已提交
657 658 659 660 661 662 663 664 665 666 667 668 669 670 671
pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new H(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},uvTransform:{value:new da}},sprite:{diffuse:{value:new H(15658734)},opacity:{value:1},center:{value:new w(.5,.5)},rotation:{value:0},map:{value:null},uvTransform:{value:new da}}},
cb={basic:{uniforms:ta([K.common,K.specularmap,K.envmap,K.aomap,K.lightmap,K.fog]),vertexShader:R.meshbasic_vert,fragmentShader:R.meshbasic_frag},lambert:{uniforms:ta([K.common,K.specularmap,K.envmap,K.aomap,K.lightmap,K.emissivemap,K.fog,K.lights,{emissive:{value:new H(0)}}]),vertexShader:R.meshlambert_vert,fragmentShader:R.meshlambert_frag},phong:{uniforms:ta([K.common,K.specularmap,K.envmap,K.aomap,K.lightmap,K.emissivemap,K.bumpmap,K.normalmap,K.displacementmap,K.gradientmap,K.fog,K.lights,{emissive:{value:new H(0)},
specular:{value:new H(1118481)},shininess:{value:30}}]),vertexShader:R.meshphong_vert,fragmentShader:R.meshphong_frag},standard:{uniforms:ta([K.common,K.envmap,K.aomap,K.lightmap,K.emissivemap,K.bumpmap,K.normalmap,K.displacementmap,K.roughnessmap,K.metalnessmap,K.fog,K.lights,{emissive:{value:new H(0)},roughness:{value:.5},metalness:{value:.5},envMapIntensity:{value:1}}]),vertexShader:R.meshphysical_vert,fragmentShader:R.meshphysical_frag},matcap:{uniforms:ta([K.common,K.bumpmap,K.normalmap,K.displacementmap,
K.fog,{matcap:{value:null}}]),vertexShader:R.meshmatcap_vert,fragmentShader:R.meshmatcap_frag},points:{uniforms:ta([K.points,K.fog]),vertexShader:R.points_vert,fragmentShader:R.points_frag},dashed:{uniforms:ta([K.common,K.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:R.linedashed_vert,fragmentShader:R.linedashed_frag},depth:{uniforms:ta([K.common,K.displacementmap]),vertexShader:R.depth_vert,fragmentShader:R.depth_frag},normal:{uniforms:ta([K.common,K.bumpmap,K.normalmap,
K.displacementmap,{opacity:{value:1}}]),vertexShader:R.normal_vert,fragmentShader:R.normal_frag},sprite:{uniforms:ta([K.sprite,K.fog]),vertexShader:R.sprite_vert,fragmentShader:R.sprite_frag},background:{uniforms:{uvTransform:{value:new da},t2D:{value:null}},vertexShader:R.background_vert,fragmentShader:R.background_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:R.cube_vert,fragmentShader:R.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:R.equirect_vert,
fragmentShader:R.equirect_frag},distanceRGBA:{uniforms:ta([K.common,K.displacementmap,{referencePosition:{value:new n},nearDistance:{value:1},farDistance:{value:1E3}}]),vertexShader:R.distanceRGBA_vert,fragmentShader:R.distanceRGBA_frag},shadow:{uniforms:ta([K.lights,K.fog,{color:{value:new H(0)},opacity:{value:1}}]),vertexShader:R.shadow_vert,fragmentShader:R.shadow_frag}};cb.physical={uniforms:ta([cb.standard.uniforms,{transparency:{value:0},clearcoat:{value:0},clearcoatRoughness:{value:0},sheen:{value:new H(0)},
clearcoatNormalScale:{value:new w(1,1)},clearcoatNormalMap:{value:null}}]),vertexShader:R.meshphysical_vert,fragmentShader:R.meshphysical_frag};Dd.prototype=Object.create(E.prototype);Dd.prototype.constructor=Dd;Zb.prototype=Object.create(F.prototype);Zb.prototype.constructor=Zb;nb.prototype=Object.create(Y.prototype);nb.prototype.constructor=nb;nb.prototype.isCubeTexture=!0;Object.defineProperty(nb.prototype,"images",{get:function(){return this.image},set:function(a){this.image=a}});Cc.prototype=
Object.create(Y.prototype);Cc.prototype.constructor=Cc;Cc.prototype.isDataTexture2DArray=!0;Dc.prototype=Object.create(Y.prototype);Dc.prototype.constructor=Dc;Dc.prototype.isDataTexture3D=!0;var th=new Y,pj=new Cc,rj=new Dc,uh=new nb,nh=[],ph=[],sh=new Float32Array(16),rh=new Float32Array(9),qh=new Float32Array(4);vh.prototype.updateCache=function(a){var b=this.cache;a instanceof Float32Array&&b.length!==a.length&&(this.cache=new Float32Array(a.length));Fa(b,a)};wh.prototype.setValue=function(a,
b,c){for(var d=this.seq,e=0,f=d.length;e!==f;++e){var g=d[e];g.setValue(a,b[g.id],c)}};var Xf=/([\w\d_]+)(\])?(\[|\.)?/g;Bb.prototype.setValue=function(a,b,c,d){b=this.map[b];void 0!==b&&b.setValue(a,c,d)};Bb.prototype.setOptional=function(a,b,c){b=b[c];void 0!==b&&this.setValue(a,c,b)};Bb.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e],h=c[g.id];!1!==h.needsUpdate&&g.setValue(a,h.value,d)}};Bb.seqWithValue=function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f=a[d];f.id in
b&&c.push(f)}return c};var Wj=0,Zf=/^[ \t]*#include +<([\w\d./]+)>/gm,Eh=/#pragma unroll_loop[\s]+?for \( int i = (\d+); i < (\d+); i \+\+ \) \{([\s\S]+?)(?=\})\}/g,fk=0;Cb.prototype=Object.create(M.prototype);Cb.prototype.constructor=Cb;Cb.prototype.isMeshDepthMaterial=!0;Cb.prototype.copy=function(a){M.prototype.copy.call(this,a);this.depthPacking=a.depthPacking;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;
this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;return this};Db.prototype=Object.create(M.prototype);Db.prototype.constructor=Db;Db.prototype.isMeshDistanceMaterial=!0;Db.prototype.copy=function(a){M.prototype.copy.call(this,a);this.referencePosition.copy(a.referencePosition);this.nearDistance=a.nearDistance;this.farDistance=a.farDistance;this.skinning=a.skinning;this.morphTargets=a.morphTargets;
this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;return this};dg.prototype=Object.assign(Object.create(Aa.prototype),{constructor:dg,isWebGLMultiviewRenderTarget:!0,copy:function(a){Aa.prototype.copy.call(this,a);this.numViews=a.numViews;return this},setNumViews:function(a){this.numViews!==a&&(this.numViews=a,this.dispose());return this}});Fc.prototype=Object.assign(Object.create(D.prototype),
{constructor:Fc,isGroup:!0});Hd.prototype=Object.assign(Object.create(T.prototype),{constructor:Hd,isArrayCamera:!0});var Kh=new n,Lh=new n;Object.assign(eg.prototype,za.prototype);Object.assign(Mh.prototype,za.prototype);Object.assign(He.prototype,{isFogExp2:!0,clone:function(){return new He(this.color,this.density)},toJSON:function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}});Object.assign(Ie.prototype,{isFog:!0,clone:function(){return new Ie(this.color,this.near,this.far)},
toJSON:function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}});Object.defineProperty(ob.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(ob.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(a){this.usage=a;return this},copy:function(a){this.array=new a.array.constructor(a.array);this.count=a.count;this.stride=a.stride;this.usage=a.usage;return this},copyAt:function(a,b,c){a*=this.stride;c*=b.stride;for(var d=
0,e=this.stride;d<e;d++)this.array[a+d]=b.array[c+d];return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(a){this.onUploadCallback=a;return this}});Object.defineProperties(Id.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}});Object.assign(Id.prototype,{isInterleavedBufferAttribute:!0,setX:function(a,b){this.data.array[a*this.data.stride+
M
Mugen87 已提交
672
this.offset]=b;return this},setY:function(a,b){this.data.array[a*this.data.stride+this.offset+1]=b;return this},setZ:function(a,b){this.data.array[a*this.data.stride+this.offset+2]=b;return this},setW:function(a,b){this.data.array[a*this.data.stride+this.offset+3]=b;return this},getX:function(a){return this.data.array[a*this.data.stride+this.offset]},getY:function(a){return this.data.array[a*this.data.stride+this.offset+1]},getZ:function(a){return this.data.array[a*this.data.stride+this.offset+2]},
M
Mugen87 已提交
673 674
getW:function(a){return this.data.array[a*this.data.stride+this.offset+3]},setXY:function(a,b,c){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;return this},setXYZW:function(a,b,c,d,e){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;this.data.array[a+3]=e;return this}});Gb.prototype=
Object.create(M.prototype);Gb.prototype.constructor=Gb;Gb.prototype.isSpriteMaterial=!0;Gb.prototype.copy=function(a){M.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.rotation=a.rotation;this.sizeAttenuation=a.sizeAttenuation;return this};var Gc,xe=new n,sd=new n,td=new n,Hc=new w,Kd=new w,Oh=new O,zf=new n,ye=new n,Af=new n,ti=new w,Zg=new w,ui=new w;Jd.prototype=Object.assign(Object.create(D.prototype),{constructor:Jd,isSprite:!0,raycast:function(a,b){null===a.camera&&
M
Mugen87 已提交
675
console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.');sd.setFromMatrixScale(this.matrixWorld);Oh.copy(a.camera.matrixWorld);this.modelViewMatrix.multiplyMatrices(a.camera.matrixWorldInverse,this.matrixWorld);td.setFromMatrixPosition(this.modelViewMatrix);a.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&sd.multiplyScalar(-td.z);var c=this.material.rotation;if(0!==c){var d=Math.cos(c);var e=Math.sin(c)}c=this.center;Je(zf.set(-.5,-.5,
M
Mugen87 已提交
676
0),td,c,sd,e,d);Je(ye.set(.5,-.5,0),td,c,sd,e,d);Je(Af.set(.5,.5,0),td,c,sd,e,d);ti.set(0,0);Zg.set(1,0);ui.set(1,1);var f=a.ray.intersectTriangle(zf,ye,Af,!1,xe);if(null===f&&(Je(ye.set(-.5,.5,0),td,c,sd,e,d),Zg.set(0,1),f=a.ray.intersectTriangle(zf,Af,ye,!1,xe),null===f))return;e=a.ray.origin.distanceTo(xe);e<a.near||e>a.far||b.push({distance:e,point:xe.clone(),uv:Z.getUV(xe,zf,ye,Af,ti,Zg,ui,new w),face:null,object:this})},clone:function(){return(new this.constructor(this.material)).copy(this)},
M
Mugen87 已提交
677 678
copy:function(a){D.prototype.copy.call(this,a);void 0!==a.center&&this.center.copy(a.center);return this}});var Bf=new n,vi=new n;Ld.prototype=Object.assign(Object.create(D.prototype),{constructor:Ld,isLOD:!0,copy:function(a){D.prototype.copy.call(this,a,!1);a=a.levels;for(var b=0,c=a.length;b<c;b++){var d=a[b];this.addLevel(d.object.clone(),d.distance)}return this},addLevel:function(a,b){void 0===b&&(b=0);b=Math.abs(b);for(var c=this.levels,d=0;d<c.length&&!(b<c[d].distance);d++);c.splice(d,0,{distance:b,
object:a});this.add(a);return this},getObjectForDistance:function(a){for(var b=this.levels,c=1,d=b.length;c<d&&!(a<b[c].distance);c++);return b[c-1].object},raycast:function(a,b){Bf.setFromMatrixPosition(this.matrixWorld);var c=a.ray.origin.distanceTo(Bf);this.getObjectForDistance(c).raycast(a,b)},update:function(a){var b=this.levels;if(1<b.length){Bf.setFromMatrixPosition(a.matrixWorld);vi.setFromMatrixPosition(this.matrixWorld);a=Bf.distanceTo(vi);b[0].object.visible=!0;for(var c=1,d=b.length;c<
M
Mugen87 已提交
679 680
d;c++)if(a>=b[c].distance)b[c-1].object.visible=!1,b[c].object.visible=!0;else break;for(;c<d;c++)b[c].object.visible=!1}},toJSON:function(a){a=D.prototype.toJSON.call(this,a);a.object.levels=[];for(var b=this.levels,c=0,d=b.length;c<d;c++){var e=b[c];a.object.levels.push({object:e.object.uuid,distance:e.distance})}return a}});Md.prototype=Object.assign(Object.create(fa.prototype),{constructor:Md,isSkinnedMesh:!0,bind:function(a,b){this.skeleton=a;void 0===b&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),
b=this.matrixWorld);this.bindMatrix.copy(b);this.bindMatrixInverse.getInverse(b)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){for(var a=new ea,b=this.geometry.attributes.skinWeight,c=0,d=b.count;c<d;c++){a.x=b.getX(c);a.y=b.getY(c);a.z=b.getZ(c);a.w=b.getW(c);var e=1/a.manhattanLength();Infinity!==e?a.multiplyScalar(e):a.set(1,0,0,0);b.setXYZW(c,a.x,a.y,a.z,a.w)}},updateMatrixWorld:function(a){fa.prototype.updateMatrixWorld.call(this,a);"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):
M
Mugen87 已提交
681 682
"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var wi=new O,Ck=new O;Object.assign(Ke.prototype,{calculateInverses:function(){this.boneInverses=[];for(var a=0,b=this.bones.length;a<b;a++){var c=new O;this.bones[a]&&c.getInverse(this.bones[a].matrixWorld);this.boneInverses.push(c)}},pose:function(){var a,b;
var c=0;for(b=this.bones.length;c<b;c++)(a=this.bones[c])&&a.matrixWorld.getInverse(this.boneInverses[c]);c=0;for(b=this.bones.length;c<b;c++)if(a=this.bones[c])a.parent&&a.parent.isBone?(a.matrix.getInverse(a.parent.matrixWorld),a.matrix.multiply(a.matrixWorld)):a.matrix.copy(a.matrixWorld),a.matrix.decompose(a.position,a.quaternion,a.scale)},update:function(){for(var a=this.bones,b=this.boneInverses,c=this.boneMatrices,d=this.boneTexture,e=0,f=a.length;e<f;e++)wi.multiplyMatrices(a[e]?a[e].matrixWorld:
M
Mugen87 已提交
683 684
Ck,b[e]),wi.toArray(c,16*e);void 0!==d&&(d.needsUpdate=!0)},clone:function(){return new Ke(this.bones,this.boneInverses)},getBoneByName:function(a){for(var b=0,c=this.bones.length;b<c;b++){var d=this.bones[b];if(d.name===a)return d}}});gg.prototype=Object.assign(Object.create(D.prototype),{constructor:gg,isBone:!0});hg.prototype=Object.assign(Object.create(fa.prototype),{constructor:hg,isInstancedMesh:!0,raycast:function(){},setMatrixAt:function(a,b){b.toArray(this.instanceMatrix.array,16*a)},updateMorphTargets:function(){}});
P.prototype=Object.create(M.prototype);P.prototype.constructor=P;P.prototype.isLineBasicMaterial=!0;P.prototype.copy=function(a){M.prototype.copy.call(this,a);this.color.copy(a.color);this.linewidth=a.linewidth;this.linecap=a.linecap;this.linejoin=a.linejoin;return this};var xi=new n,yi=new n,zi=new O,Cf=new Rb,ze=new mb;qa.prototype=Object.assign(Object.create(D.prototype),{constructor:qa,isLine:!0,computeLineDistances:function(){var a=this.geometry;if(a.isBufferGeometry)if(null===a.index){for(var b=
M
Mugen87 已提交
685
a.attributes.position,c=[0],d=1,e=b.count;d<e;d++)xi.fromBufferAttribute(b,d-1),yi.fromBufferAttribute(b,d),c[d]=c[d-1],c[d]+=xi.distanceTo(yi);a.addAttribute("lineDistance",new A(c,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(a.isGeometry)for(b=a.vertices,c=a.lineDistances,c[0]=0,d=1,e=b.length;d<e;d++)c[d]=c[d-1],c[d]+=b[d-1].distanceTo(b[d]);return this},raycast:function(a,b){var c=a.linePrecision,d=this.geometry,
M
Mugen87 已提交
686 687
e=this.matrixWorld;null===d.boundingSphere&&d.computeBoundingSphere();ze.copy(d.boundingSphere);ze.applyMatrix4(e);ze.radius+=c;if(!1!==a.ray.intersectsSphere(ze)){zi.getInverse(e);Cf.copy(a.ray).applyMatrix4(zi);c/=(this.scale.x+this.scale.y+this.scale.z)/3;c*=c;var f=new n,g=new n;e=new n;var h=new n,l=this&&this.isLineSegments?2:1;if(d.isBufferGeometry){var k=d.index,t=d.attributes.position.array;if(null!==k){k=k.array;d=0;for(var q=k.length-1;d<q;d+=l){var u=k[d+1];f.fromArray(t,3*k[d]);g.fromArray(t,
3*u);u=Cf.distanceSqToSegment(f,g,h,e);u>c||(h.applyMatrix4(this.matrixWorld),u=a.ray.origin.distanceTo(h),u<a.near||u>a.far||b.push({distance:u,point:e.clone().applyMatrix4(this.matrixWorld),index:d,face:null,faceIndex:null,object:this}))}}else for(d=0,q=t.length/3-1;d<q;d+=l)f.fromArray(t,3*d),g.fromArray(t,3*d+3),u=Cf.distanceSqToSegment(f,g,h,e),u>c||(h.applyMatrix4(this.matrixWorld),u=a.ray.origin.distanceTo(h),u<a.near||u>a.far||b.push({distance:u,point:e.clone().applyMatrix4(this.matrixWorld),
M
Mugen87 已提交
688 689 690 691
index:d,face:null,faceIndex:null,object:this}))}else if(d.isGeometry)for(f=d.vertices,g=f.length,d=0;d<g-1;d+=l)u=Cf.distanceSqToSegment(f[d],f[d+1],h,e),u>c||(h.applyMatrix4(this.matrixWorld),u=a.ray.origin.distanceTo(h),u<a.near||u>a.far||b.push({distance:u,point:e.clone().applyMatrix4(this.matrixWorld),index:d,face:null,faceIndex:null,object:this}))}},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var Df=new n,Ef=new n;X.prototype=Object.assign(Object.create(qa.prototype),
{constructor:X,isLineSegments:!0,computeLineDistances:function(){var a=this.geometry;if(a.isBufferGeometry)if(null===a.index){for(var b=a.attributes.position,c=[],d=0,e=b.count;d<e;d+=2)Df.fromBufferAttribute(b,d),Ef.fromBufferAttribute(b,d+1),c[d]=0===d?0:c[d-1],c[d+1]=c[d]+Df.distanceTo(Ef);a.addAttribute("lineDistance",new A(c,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(a.isGeometry)for(b=a.vertices,c=a.lineDistances,
d=0,e=b.length;d<e;d+=2)Df.copy(b[d]),Ef.copy(b[d+1]),c[d]=0===d?0:c[d-1],c[d+1]=c[d]+Df.distanceTo(Ef);return this}});Le.prototype=Object.assign(Object.create(qa.prototype),{constructor:Le,isLineLoop:!0});Pa.prototype=Object.create(M.prototype);Pa.prototype.constructor=Pa;Pa.prototype.isPointsMaterial=!0;Pa.prototype.copy=function(a){M.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.size=a.size;this.sizeAttenuation=a.sizeAttenuation;this.morphTargets=a.morphTargets;return this};
var Ai=new O,jg=new Rb,Ae=new mb,Ff=new n;Ic.prototype=Object.assign(Object.create(D.prototype),{constructor:Ic,isPoints:!0,raycast:function(a,b){var c=this.geometry,d=this.matrixWorld,e=a.params.Points.threshold;null===c.boundingSphere&&c.computeBoundingSphere();Ae.copy(c.boundingSphere);Ae.applyMatrix4(d);Ae.radius+=e;if(!1!==a.ray.intersectsSphere(Ae))if(Ai.getInverse(d),jg.copy(a.ray).applyMatrix4(Ai),e/=(this.scale.x+this.scale.y+this.scale.z)/3,e*=e,c.isBufferGeometry){var f=c.index;c=c.attributes.position.array;
M
Mugen87 已提交
692
if(null!==f){var g=f.array;f=0;for(var h=g.length;f<h;f++){var l=g[f];Ff.fromArray(c,3*l);ig(Ff,l,e,d,a,b,this)}}else for(f=0,g=c.length/3;f<g;f++)Ff.fromArray(c,3*f),ig(Ff,f,e,d,a,b,this)}else for(c=c.vertices,f=0,g=c.length;f<g;f++)ig(c[f],f,e,d,a,b,this)},updateMorphTargets:function(){var a=this.geometry;if(a.isBufferGeometry){a=a.morphAttributes;var b=Object.keys(a);if(0<b.length){var c=a[b[0]];if(void 0!==c)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},a=0,b=c.length;a<b;a++){var d=
M
Mugen87 已提交
693 694 695 696
c[a].name||String(a);this.morphTargetInfluences.push(0);this.morphTargetDictionary[d]=a}}}else a=a.morphTargets,void 0!==a&&0<a.length&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});kg.prototype=Object.assign(Object.create(Y.prototype),{constructor:kg,isVideoTexture:!0,update:function(){var a=this.image;a.readyState>=a.HAVE_CURRENT_DATA&&
(this.needsUpdate=!0)}});Jc.prototype=Object.create(Y.prototype);Jc.prototype.constructor=Jc;Jc.prototype.isCompressedTexture=!0;Nd.prototype=Object.create(Y.prototype);Nd.prototype.constructor=Nd;Nd.prototype.isCanvasTexture=!0;Od.prototype=Object.create(Y.prototype);Od.prototype.constructor=Od;Od.prototype.isDepthTexture=!0;Kc.prototype=Object.create(F.prototype);Kc.prototype.constructor=Kc;Pd.prototype=Object.create(E.prototype);Pd.prototype.constructor=Pd;Lc.prototype=Object.create(F.prototype);
Lc.prototype.constructor=Lc;Qd.prototype=Object.create(E.prototype);Qd.prototype.constructor=Qd;Ca.prototype=Object.create(F.prototype);Ca.prototype.constructor=Ca;Rd.prototype=Object.create(E.prototype);Rd.prototype.constructor=Rd;Mc.prototype=Object.create(Ca.prototype);Mc.prototype.constructor=Mc;Sd.prototype=Object.create(E.prototype);Sd.prototype.constructor=Sd;ac.prototype=Object.create(Ca.prototype);ac.prototype.constructor=ac;Td.prototype=Object.create(E.prototype);Td.prototype.constructor=
Td;Nc.prototype=Object.create(Ca.prototype);Nc.prototype.constructor=Nc;Ud.prototype=Object.create(E.prototype);Ud.prototype.constructor=Ud;Oc.prototype=Object.create(Ca.prototype);Oc.prototype.constructor=Oc;Vd.prototype=Object.create(E.prototype);Vd.prototype.constructor=Vd;bc.prototype=Object.create(F.prototype);bc.prototype.constructor=bc;bc.prototype.toJSON=function(){var a=F.prototype.toJSON.call(this);a.path=this.parameters.path.toJSON();return a};Wd.prototype=Object.create(E.prototype);Wd.prototype.constructor=
M
Mugen87 已提交
697
Wd;Pc.prototype=Object.create(F.prototype);Pc.prototype.constructor=Pc;Xd.prototype=Object.create(E.prototype);Xd.prototype.constructor=Xd;Qc.prototype=Object.create(F.prototype);Qc.prototype.constructor=Qc;var Dk={triangulate:function(a,b,c){c=c||2;var d=b&&b.length,e=d?b[0]*c:a.length,f=Ph(a,0,e,c,!0),g=[];if(!f||f.next===f.prev)return g;var h;if(d){var l=c;d=[];var k;var n=0;for(k=b.length;n<k;n++){var q=b[n]*l;var u=n<k-1?b[n+1]*l:a.length;q=Ph(a,q,u,l,!1);q===q.next&&(q.steiner=!0);d.push(ok(q))}d.sort(mk);
M
Mugen87 已提交
698 699
for(n=0;n<d.length;n++){b=d[n];l=f;if(l=nk(b,l))b=Sh(l,b),Zd(b,b.next);f=Zd(f,f.next)}}if(a.length>80*c){var p=h=a[0];var r=d=a[1];for(l=c;l<e;l+=c)n=a[l],b=a[l+1],n<p&&(p=n),b<r&&(r=b),n>h&&(h=n),b>d&&(d=b);h=Math.max(h-p,d-r);h=0!==h?1/h:0}$d(f,g,c,p,r,h);return g}},pb={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;e<b;d=e++)c+=a[d].x*a[e].y-a[e].x*a[d].y;return.5*c},isClockWise:function(a){return 0>pb.area(a)},triangulateShape:function(a,b){var c=[],d=[],e=[];Th(a);Uh(c,a);var f=a.length;b.forEach(Th);
for(a=0;a<b.length;a++)d.push(f),f+=b[a].length,Uh(c,b[a]);b=Dk.triangulate(c,d);for(a=0;a<b.length;a+=3)e.push(b.slice(a,a+3));return e}};dc.prototype=Object.create(E.prototype);dc.prototype.constructor=dc;dc.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);return Vh(this.parameters.shapes,this.parameters.options,a)};db.prototype=Object.create(F.prototype);db.prototype.constructor=db;db.prototype.toJSON=function(){var a=F.prototype.toJSON.call(this);return Vh(this.parameters.shapes,
M
Mugen87 已提交
700
this.parameters.options,a)};var pk={generateTopUV:function(a,b,c,d,e){a=b[3*d];d=b[3*d+1];var f=b[3*e];e=b[3*e+1];return[new w(b[3*c],b[3*c+1]),new w(a,d),new w(f,e)]},generateSideWallUV:function(a,b,c,d,e,f){a=b[3*c];var g=b[3*c+1];c=b[3*c+2];var h=b[3*d],l=b[3*d+1];d=b[3*d+2];var k=b[3*e],n=b[3*e+1];e=b[3*e+2];var q=b[3*f],u=b[3*f+1];b=b[3*f+2];return.01>Math.abs(g-l)?[new w(a,1-c),new w(h,1-d),new w(k,1-e),new w(q,1-b)]:[new w(g,1-c),new w(l,1-d),new w(n,1-e),new w(u,1-b)]}};be.prototype=Object.create(E.prototype);
M
Mugen87 已提交
701 702 703 704 705 706
be.prototype.constructor=be;Sc.prototype=Object.create(db.prototype);Sc.prototype.constructor=Sc;ce.prototype=Object.create(E.prototype);ce.prototype.constructor=ce;Hb.prototype=Object.create(F.prototype);Hb.prototype.constructor=Hb;de.prototype=Object.create(E.prototype);de.prototype.constructor=de;Tc.prototype=Object.create(F.prototype);Tc.prototype.constructor=Tc;ee.prototype=Object.create(E.prototype);ee.prototype.constructor=ee;Uc.prototype=Object.create(F.prototype);Uc.prototype.constructor=
Uc;ec.prototype=Object.create(E.prototype);ec.prototype.constructor=ec;ec.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);return Wh(this.parameters.shapes,a)};fc.prototype=Object.create(F.prototype);fc.prototype.constructor=fc;fc.prototype.toJSON=function(){var a=F.prototype.toJSON.call(this);return Wh(this.parameters.shapes,a)};Vc.prototype=Object.create(F.prototype);Vc.prototype.constructor=Vc;gc.prototype=Object.create(E.prototype);gc.prototype.constructor=gc;qb.prototype=Object.create(F.prototype);
qb.prototype.constructor=qb;fe.prototype=Object.create(gc.prototype);fe.prototype.constructor=fe;ge.prototype=Object.create(qb.prototype);ge.prototype.constructor=ge;he.prototype=Object.create(E.prototype);he.prototype.constructor=he;Wc.prototype=Object.create(F.prototype);Wc.prototype.constructor=Wc;var ia=Object.freeze({WireframeGeometry:Kc,ParametricGeometry:Pd,ParametricBufferGeometry:Lc,TetrahedronGeometry:Rd,TetrahedronBufferGeometry:Mc,OctahedronGeometry:Sd,OctahedronBufferGeometry:ac,IcosahedronGeometry:Td,
IcosahedronBufferGeometry:Nc,DodecahedronGeometry:Ud,DodecahedronBufferGeometry:Oc,PolyhedronGeometry:Qd,PolyhedronBufferGeometry:Ca,TubeGeometry:Vd,TubeBufferGeometry:bc,TorusKnotGeometry:Wd,TorusKnotBufferGeometry:Pc,TorusGeometry:Xd,TorusBufferGeometry:Qc,TextGeometry:be,TextBufferGeometry:Sc,SphereGeometry:ce,SphereBufferGeometry:Hb,RingGeometry:de,RingBufferGeometry:Tc,PlaneGeometry:Dd,PlaneBufferGeometry:Zb,LatheGeometry:ee,LatheBufferGeometry:Uc,ShapeGeometry:ec,ShapeBufferGeometry:fc,ExtrudeGeometry:dc,
ExtrudeBufferGeometry:db,EdgesGeometry:Vc,ConeGeometry:fe,ConeBufferGeometry:ge,CylinderGeometry:gc,CylinderBufferGeometry:qb,CircleGeometry:he,CircleBufferGeometry:Wc,BoxGeometry:Xg,BoxBufferGeometry:Ed});hc.prototype=Object.create(M.prototype);hc.prototype.constructor=hc;hc.prototype.isShadowMaterial=!0;hc.prototype.copy=function(a){M.prototype.copy.call(this,a);this.color.copy(a.color);return this};Xc.prototype=Object.create(ua.prototype);Xc.prototype.constructor=Xc;Xc.prototype.isRawShaderMaterial=
!0;eb.prototype=Object.create(M.prototype);eb.prototype.constructor=eb;eb.prototype.isMeshStandardMaterial=!0;eb.prototype.copy=function(a){M.prototype.copy.call(this,a);this.defines={STANDARD:""};this.color.copy(a.color);this.roughness=a.roughness;this.metalness=a.metalness;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;
M
Mr.doob 已提交
707
this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.roughnessMap=a.roughnessMap;this.metalnessMap=a.metalnessMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=
M
Mugen87 已提交
708 709
a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};ic.prototype=Object.create(eb.prototype);ic.prototype.constructor=ic;ic.prototype.isMeshPhysicalMaterial=!0;ic.prototype.copy=function(a){eb.prototype.copy.call(this,a);this.defines={STANDARD:"",PHYSICAL:""};this.reflectivity=a.reflectivity;this.clearcoat=a.clearcoat;this.clearcoatRoughness=
a.clearcoatRoughness;this.sheen=a.sheen?(this.sheen||new H).copy(a.sheen):null;this.clearcoatNormalMap=a.clearcoatNormalMap;this.clearcoatNormalScale.copy(a.clearcoatNormalScale);this.transparency=a.transparency;return this};Qa.prototype=Object.create(M.prototype);Qa.prototype.constructor=Qa;Qa.prototype.isMeshPhongMaterial=!0;Qa.prototype.copy=function(a){M.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.lightMap=
M
Mr.doob 已提交
710
a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.specularMap=
M
Mugen87 已提交
711 712
a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};jc.prototype=Object.create(Qa.prototype);jc.prototype.constructor=jc;jc.prototype.isMeshToonMaterial=
!0;jc.prototype.copy=function(a){Qa.prototype.copy.call(this,a);this.gradientMap=a.gradientMap;return this};kc.prototype=Object.create(M.prototype);kc.prototype.constructor=kc;kc.prototype.isMeshNormalMaterial=!0;kc.prototype.copy=function(a){M.prototype.copy.call(this,a);this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;
M
Mugen87 已提交
713
this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};lc.prototype=Object.create(M.prototype);lc.prototype.constructor=lc;lc.prototype.isMeshLambertMaterial=!0;lc.prototype.copy=function(a){M.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=
M
Mr.doob 已提交
714
a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;
M
Mugen87 已提交
715
this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};mc.prototype=Object.create(M.prototype);mc.prototype.constructor=mc;mc.prototype.isMeshMatcapMaterial=!0;mc.prototype.copy=function(a){M.prototype.copy.call(this,a);this.defines={MATCAP:""};this.color.copy(a.color);this.matcap=a.matcap;this.map=a.map;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;
M
Mugen87 已提交
716 717
this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.alphaMap=a.alphaMap;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};nc.prototype=Object.create(P.prototype);nc.prototype.constructor=nc;nc.prototype.isLineDashedMaterial=!0;nc.prototype.copy=function(a){P.prototype.copy.call(this,a);this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize;return this};var Ek=Object.freeze({ShadowMaterial:hc,SpriteMaterial:Gb,
RawShaderMaterial:Xc,ShaderMaterial:ua,PointsMaterial:Pa,MeshPhysicalMaterial:ic,MeshStandardMaterial:eb,MeshPhongMaterial:Qa,MeshToonMaterial:jc,MeshNormalMaterial:kc,MeshLambertMaterial:lc,MeshDepthMaterial:Cb,MeshDistanceMaterial:Db,MeshBasicMaterial:Ea,MeshMatcapMaterial:mc,LineDashedMaterial:nc,LineBasicMaterial:P,Material:M}),ca={arraySlice:function(a,b,c){return ca.isTypedArray(a)?new a.constructor(a.subarray(b,void 0!==c?c:a.length)):a.slice(b,c)},convertArray:function(a,b,c){return!a||!c&&
M
Mr.doob 已提交
718
a.constructor===b?a:"number"===typeof b.BYTES_PER_ELEMENT?new b(a):Array.prototype.slice.call(a)},isTypedArray:function(a){return ArrayBuffer.isView(a)&&!(a instanceof DataView)},getKeyframeOrder:function(a){for(var b=a.length,c=Array(b),d=0;d!==b;++d)c[d]=d;c.sort(function(b,c){return a[b]-a[c]});return c},sortedArray:function(a,b,c){for(var d=a.length,e=new a.constructor(d),f=0,g=0;g!==d;++f)for(var h=c[f]*b,l=0;l!==b;++l)e[g++]=a[h+l];return e},flattenJSON:function(a,b,c,d){for(var e=1,f=a[0];void 0!==
M
Mugen87 已提交
719
f&&void 0===f[d];)f=a[e++];if(void 0!==f){var g=f[d];if(void 0!==g)if(Array.isArray(g)){do g=f[d],void 0!==g&&(b.push(f.time),c.push.apply(c,g)),f=a[e++];while(void 0!==f)}else if(void 0!==g.toArray){do g=f[d],void 0!==g&&(b.push(f.time),g.toArray(c,c.length)),f=a[e++];while(void 0!==f)}else{do g=f[d],void 0!==g&&(b.push(f.time),c.push(g)),f=a[e++];while(void 0!==f)}}}};Object.assign(Ha.prototype,{evaluate:function(a){var b=this.parameterPositions,c=this._cachedIndex,d=b[c],e=b[c-1];a:{b:{c:{d:if(!(a<
M
Mr.doob 已提交
720
d)){for(var f=c+2;;){if(void 0===d){if(a<e)break d;this._cachedIndex=c=b.length;return this.afterEnd_(c-1,a,e)}if(c===f)break;e=d;d=b[++c];if(a<d)break b}d=b.length;break c}if(a>=e)break a;else{f=b[1];a<f&&(c=2,e=f);for(f=c-2;;){if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(c===f)break;d=e;e=b[--c-1];if(a>=e)break b}d=c;c=0}}for(;c<d;)e=c+d>>>1,a<b[e]?d=e:c=e+1;d=b[c];e=b[c-1];if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(void 0===d)return this._cachedIndex=
M
Mugen87 已提交
721 722
c=b.length,this.afterEnd_(c-1,e,a)}this._cachedIndex=c;this.intervalChanged_(c,e,d)}return this.interpolate_(c,e,a,d)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(a){var b=this.resultBuffer,c=this.sampleValues,d=this.valueSize;a*=d;for(var e=0;e!==d;++e)b[e]=c[a+e];return b},interpolate_:function(){throw Error("call to abstract method");},intervalChanged_:function(){}});Object.assign(Ha.prototype,{beforeStart_:Ha.prototype.copySampleValue_,
afterEnd_:Ha.prototype.copySampleValue_});Me.prototype=Object.assign(Object.create(Ha.prototype),{constructor:Me,DefaultSettings_:{endingStart:2400,endingEnd:2400},intervalChanged_:function(a,b,c){var d=this.parameterPositions,e=a-2,f=a+1,g=d[e],h=d[f];if(void 0===g)switch(this.getSettings_().endingStart){case 2401:e=a;g=2*b-c;break;case 2402:e=d.length-2;g=b+d[e]-d[e+1];break;default:e=a,g=c}if(void 0===h)switch(this.getSettings_().endingEnd){case 2401:f=a;h=2*c-b;break;case 2402:f=1;h=c+d[1]-d[0];
M
Mugen87 已提交
723
break;default:f=a-1,h=b}a=.5*(c-b);d=this.valueSize;this._weightPrev=a/(b-g);this._weightNext=a/(h-c);this._offsetPrev=e*d;this._offsetNext=f*d},interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g,l=this._offsetPrev,k=this._offsetNext,n=this._weightPrev,q=this._weightNext,u=(c-b)/(d-b);c=u*u;d=c*u;b=-n*d+2*n*c-n*u;n=(1+n)*d+(-1.5-2*n)*c+(-.5+n)*u+1;u=(-1-q)*d+(1.5+q)*c+.5*u;q=q*d-q*c;for(c=0;c!==g;++c)e[c]=b*f[l+c]+n*f[h+c]+u*f[a+c]+q*f[k+c];
M
Mugen87 已提交
724 725
return e}});ie.prototype=Object.assign(Object.create(Ha.prototype),{constructor:ie,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g;b=(c-b)/(d-b);c=1-b;for(d=0;d!==g;++d)e[d]=f[h+d]*c+f[a+d]*b;return e}});Ne.prototype=Object.assign(Object.create(Ha.prototype),{constructor:Ne,interpolate_:function(a){return this.copySampleValue_(a-1)}});Object.assign(ra,{toJSON:function(a){var b=a.constructor;if(void 0!==b.toJSON)b=b.toJSON(a);else{b={name:a.name,
times:ca.convertArray(a.times,Array),values:ca.convertArray(a.values,Array)};var c=a.getInterpolation();c!==a.DefaultInterpolation&&(b.interpolation=c)}b.type=a.ValueTypeName;return b}});Object.assign(ra.prototype,{constructor:ra,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(a){return new Ne(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodLinear:function(a){return new ie(this.times,this.values,this.getValueSize(),
M
Mugen87 已提交
726
a)},InterpolantFactoryMethodSmooth:function(a){return new Me(this.times,this.values,this.getValueSize(),a)},setInterpolation:function(a){switch(a){case 2300:var b=this.InterpolantFactoryMethodDiscrete;break;case 2301:b=this.InterpolantFactoryMethodLinear;break;case 2302:b=this.InterpolantFactoryMethodSmooth}if(void 0===b){b="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant)if(a!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);
M
Mr.doob 已提交
727
else throw Error(b);console.warn("THREE.KeyframeTrack:",b);return this}this.createInterpolant=b;return this},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(a){if(0!==a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]+=a;return this},scale:function(a){if(1!==
M
Mugen87 已提交
728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743
a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]*=a;return this},trim:function(a,b){for(var c=this.times,d=c.length,e=0,f=d-1;e!==d&&c[e]<a;)++e;for(;-1!==f&&c[f]>b;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,1),e=f-1),a=this.getValueSize(),this.times=ca.arraySlice(c,e,f),this.values=ca.arraySlice(this.values,e*a,f*a);return this},validate:function(){var a=!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),a=!1);var c=this.times;
b=this.values;var d=c.length;0===d&&(console.error("THREE.KeyframeTrack: Track is empty.",this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,f,g);a=!1;break}if(null!==e&&e>g){console.error("THREE.KeyframeTrack: Out of order keys.",this,f,g,e);a=!1;break}e=g}if(void 0!==b&&ca.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("THREE.KeyframeTrack: Value is not a valid number.",
this,f,d);a=!1;break}return a},optimize:function(){for(var a=this.times,b=this.values,c=this.getValueSize(),d=2302===this.getInterpolation(),e=1,f=a.length-1,g=1;g<f;++g){var h=!1,l=a[g];if(l!==a[g+1]&&(1!==g||l!==l[0]))if(d)h=!0;else{var k=g*c,n=k-c,q=k+c;for(l=0;l!==c;++l){var u=b[k+l];if(u!==b[n+l]||u!==b[q+l]){h=!0;break}}}if(h){if(g!==e)for(a[e]=a[g],h=g*c,k=e*c,l=0;l!==c;++l)b[k+l]=b[h+l];++e}}if(0<f){a[e]=a[f];h=f*c;k=e*c;for(l=0;l!==c;++l)b[k+l]=b[h+l];++e}e!==a.length&&(this.times=ca.arraySlice(a,
0,e),this.values=ca.arraySlice(b,0,e*c));return this},clone:function(){var a=ca.arraySlice(this.times,0),b=ca.arraySlice(this.values,0);a=new this.constructor(this.name,a,b);a.createInterpolant=this.createInterpolant;return a}});Oe.prototype=Object.assign(Object.create(ra.prototype),{constructor:Oe,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});Pe.prototype=Object.assign(Object.create(ra.prototype),
{constructor:Pe,ValueTypeName:"color"});Yc.prototype=Object.assign(Object.create(ra.prototype),{constructor:Yc,ValueTypeName:"number"});Qe.prototype=Object.assign(Object.create(Ha.prototype),{constructor:Qe,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;b=(c-b)/(d-b);for(c=a+g;a!==c;a+=4)va.slerpFlat(e,0,f,a-g,f,a,b);return e}});je.prototype=Object.assign(Object.create(ra.prototype),{constructor:je,ValueTypeName:"quaternion",DefaultInterpolation:2301,
InterpolantFactoryMethodLinear:function(a){return new Qe(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:void 0});Re.prototype=Object.assign(Object.create(ra.prototype),{constructor:Re,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});Zc.prototype=Object.assign(Object.create(ra.prototype),{constructor:Zc,ValueTypeName:"vector"});Object.assign(La,{parse:function(a){for(var b=
[],c=a.tracks,d=1/(a.fps||1),e=0,f=c.length;e!==f;++e)b.push(rk(c[e]).scale(d));return new La(a.name,a.duration,b)},toJSON:function(a){var b=[],c=a.tracks;a={name:a.name,duration:a.duration,tracks:b,uuid:a.uuid};for(var d=0,e=c.length;d!==e;++d)b.push(ra.toJSON(c[d]));return a},CreateFromMorphTargetSequence:function(a,b,c,d){for(var e=b.length,f=[],g=0;g<e;g++){var h=[],l=[];h.push((g+e-1)%e,g,(g+1)%e);l.push(0,1,0);var k=ca.getKeyframeOrder(h);h=ca.sortedArray(h,1,k);l=ca.sortedArray(l,1,k);d||0!==
h[0]||(h.push(e),l.push(l[0]));f.push((new Yc(".morphTargetInfluences["+b[g].name+"]",h,l)).scale(1/c))}return new La(a,-1,f)},findByName:function(a,b){var c=a;Array.isArray(a)||(c=a.geometry&&a.geometry.animations||a.animations);for(a=0;a<c.length;a++)if(c[a].name===b)return c[a];return null},CreateClipsFromMorphTargetSequences:function(a,b,c){for(var d={},e=/^([\w-]*?)([\d]+)$/,f=0,g=a.length;f<g;f++){var h=a[f],l=h.name.match(e);if(l&&1<l.length){var k=l[1];(l=d[k])||(d[k]=l=[]);l.push(h)}}a=[];
for(k in d)a.push(La.CreateFromMorphTargetSequence(k,d[k],b,c));return a},parseAnimation:function(a,b){if(!a)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;var c=function(a,b,c,d,e){if(0!==c.length){var f=[],g=[];ca.flattenJSON(c,f,g,d);0!==f.length&&e.push(new a(b,f,g))}},d=[],e=a.name||"default",f=a.length||-1,g=a.fps||30;a=a.hierarchy||[];for(var h=0;h<a.length;h++){var l=a[h].keys;if(l&&0!==l.length)if(l[0].morphTargets){f={};for(var k=0;k<l.length;k++)if(l[k].morphTargets)for(var n=
0;n<l[k].morphTargets.length;n++)f[l[k].morphTargets[n]]=-1;for(var q in f){var u=[],p=[];for(n=0;n!==l[k].morphTargets.length;++n){var r=l[k];u.push(r.time);p.push(r.morphTarget===q?1:0)}d.push(new Yc(".morphTargetInfluence["+q+"]",u,p))}f=f.length*(g||1)}else k=".bones["+b[h].name+"]",c(Zc,k+".position",l,"pos",d),c(je,k+".quaternion",l,"rot",d),c(Zc,k+".scale",l,"scl",d)}return 0===d.length?null:new La(e,f,d)}});Object.assign(La.prototype,{resetDuration:function(){for(var a=0,b=0,c=this.tracks.length;b!==
c;++b){var d=this.tracks[b];a=Math.max(a,d.times[d.times.length-1])}this.duration=a;return this},trim:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].trim(0,this.duration);return this},validate:function(){for(var a=!0,b=0;b<this.tracks.length;b++)a=a&&this.tracks[b].validate();return a},optimize:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].optimize();return this},clone:function(){for(var a=[],b=0;b<this.tracks.length;b++)a.push(this.tracks[b].clone());return new La(this.name,
this.duration,a)}});var sc={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)},get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files={}}},Xh=new ng;Object.assign(U.prototype,{load:function(){},parse:function(){},setCrossOrigin:function(a){this.crossOrigin=a;return this},setPath:function(a){this.path=a;return this},setResourcePath:function(a){this.resourcePath=a;return this}});var Za={};Ma.prototype=
Object.assign(Object.create(U.prototype),{constructor:Ma,load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=sc.get(a);if(void 0!==f)return e.manager.itemStart(a),setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;if(void 0!==Za[a])Za[a].push({onLoad:b,onProgress:c,onError:d});else{var g=a.match(/^data:(.*?)(;base64)?,(.*)$/);if(g){c=g[1];var h=!!g[2];g=g[3];g=decodeURIComponent(g);h&&(g=atob(g));try{var l=(this.responseType||
"").toLowerCase();switch(l){case "arraybuffer":case "blob":var k=new Uint8Array(g.length);for(h=0;h<g.length;h++)k[h]=g.charCodeAt(h);var n="blob"===l?new Blob([k.buffer],{type:c}):k.buffer;break;case "document":n=(new DOMParser).parseFromString(g,c);break;case "json":n=JSON.parse(g);break;default:n=g}setTimeout(function(){b&&b(n);e.manager.itemEnd(a)},0)}catch(u){setTimeout(function(){d&&d(u);e.manager.itemError(a);e.manager.itemEnd(a)},0)}}else{Za[a]=[];Za[a].push({onLoad:b,onProgress:c,onError:d});
var q=new XMLHttpRequest;q.open("GET",a,!0);q.addEventListener("load",function(b){var c=this.response,d=Za[a];delete Za[a];if(200===this.status||0===this.status){0===this.status&&console.warn("THREE.FileLoader: HTTP Status 0 received.");sc.add(a,c);for(var f=0,g=d.length;f<g;f++){var h=d[f];if(h.onLoad)h.onLoad(c)}}else{f=0;for(g=d.length;f<g;f++)if(h=d[f],h.onError)h.onError(b);e.manager.itemError(a)}e.manager.itemEnd(a)},!1);q.addEventListener("progress",function(b){for(var c=Za[a],d=0,e=c.length;d<
e;d++){var f=c[d];if(f.onProgress)f.onProgress(b)}},!1);q.addEventListener("error",function(b){var c=Za[a];delete Za[a];for(var d=0,f=c.length;d<f;d++){var g=c[d];if(g.onError)g.onError(b)}e.manager.itemError(a);e.manager.itemEnd(a)},!1);q.addEventListener("abort",function(b){var c=Za[a];delete Za[a];for(var d=0,f=c.length;d<f;d++){var g=c[d];if(g.onError)g.onError(b)}e.manager.itemError(a);e.manager.itemEnd(a)},!1);void 0!==this.responseType&&(q.responseType=this.responseType);void 0!==this.withCredentials&&
M
Mugen87 已提交
744
(q.withCredentials=this.withCredentials);q.overrideMimeType&&q.overrideMimeType(void 0!==this.mimeType?this.mimeType:"text/plain");for(h in this.requestHeader)q.setRequestHeader(h,this.requestHeader[h]);q.send(null)}e.manager.itemStart(a);return q}},setResponseType:function(a){this.responseType=a;return this},setWithCredentials:function(a){this.withCredentials=a;return this},setMimeType:function(a){this.mimeType=a;return this},setRequestHeader:function(a){this.requestHeader=a;return this}});og.prototype=
M
Mugen87 已提交
745 746 747 748
Object.assign(Object.create(U.prototype),{constructor:og,load:function(a,b,c,d){var e=this,f=new Ma(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){for(var b=[],c=0;c<a.length;c++){var d=La.parse(a[c]);b.push(d)}return b}});pg.prototype=Object.assign(Object.create(U.prototype),{constructor:pg,load:function(a,b,c,d){function e(e){l.load(a[e],function(a){a=f.parse(a,!0);g[e]={width:a.width,height:a.height,format:a.format,mipmaps:a.mipmaps};k+=1;6===
k&&(1===a.mipmapCount&&(h.minFilter=1006),h.format=a.format,h.needsUpdate=!0,b&&b(h))},c,d)}var f=this,g=[],h=new Jc;h.image=g;var l=new Ma(this.manager);l.setPath(this.path);l.setResponseType("arraybuffer");if(Array.isArray(a))for(var k=0,n=0,q=a.length;n<q;++n)e(n);else l.load(a,function(a){a=f.parse(a,!0);if(a.isCubemap)for(var c=a.mipmaps.length/a.mipmapCount,d=0;d<c;d++){g[d]={mipmaps:[]};for(var e=0;e<a.mipmapCount;e++)g[d].mipmaps.push(a.mipmaps[d*a.mipmapCount+e]),g[d].format=a.format,g[d].width=
a.width,g[d].height=a.height}else h.image.width=a.width,h.image.height=a.height,h.mipmaps=a.mipmaps;1===a.mipmapCount&&(h.minFilter=1006);h.format=a.format;h.needsUpdate=!0;b&&b(h)},c,d);return h}});Se.prototype=Object.assign(Object.create(U.prototype),{constructor:Se,load:function(a,b,c,d){var e=this,f=new Yb,g=new Ma(this.manager);g.setResponseType("arraybuffer");g.setPath(this.path);g.load(a,function(a){if(a=e.parse(a))void 0!==a.image?f.image=a.image:void 0!==a.data&&(f.image.width=a.width,f.image.height=
a.height,f.image.data=a.data),f.wrapS=void 0!==a.wrapS?a.wrapS:1001,f.wrapT=void 0!==a.wrapT?a.wrapT:1001,f.magFilter=void 0!==a.magFilter?a.magFilter:1006,f.minFilter=void 0!==a.minFilter?a.minFilter:1008,f.anisotropy=void 0!==a.anisotropy?a.anisotropy:1,void 0!==a.format&&(f.format=a.format),void 0!==a.type&&(f.type=a.type),void 0!==a.mipmaps&&(f.mipmaps=a.mipmaps),1===a.mipmapCount&&(f.minFilter=1006),f.needsUpdate=!0,b&&b(f,a)},c,d);return f}});$c.prototype=Object.assign(Object.create(U.prototype),
M
Mugen87 已提交
749
{constructor:$c,load:function(a,b,c,d){function e(){l.removeEventListener("load",e,!1);l.removeEventListener("error",f,!1);sc.add(a,this);b&&b(this);g.manager.itemEnd(a)}function f(b){l.removeEventListener("load",e,!1);l.removeEventListener("error",f,!1);d&&d(b);g.manager.itemError(a);g.manager.itemEnd(a)}void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var g=this,h=sc.get(a);if(void 0!==h)return g.manager.itemStart(a),setTimeout(function(){b&&b(h);g.manager.itemEnd(a)},0),h;var l=
M
Mugen87 已提交
750 751
document.createElementNS("http://www.w3.org/1999/xhtml","img");l.addEventListener("load",e,!1);l.addEventListener("error",f,!1);"data:"!==a.substr(0,5)&&void 0!==this.crossOrigin&&(l.crossOrigin=this.crossOrigin);g.manager.itemStart(a);l.src=a;return l}});Te.prototype=Object.assign(Object.create(U.prototype),{constructor:Te,load:function(a,b,c,d){function e(c){g.load(a[c],function(a){f.images[c]=a;h++;6===h&&(f.needsUpdate=!0,b&&b(f))},void 0,d)}var f=new nb,g=new $c(this.manager);g.setCrossOrigin(this.crossOrigin);
g.setPath(this.path);var h=0;for(c=0;c<a.length;++c)e(c);return f}});Ue.prototype=Object.assign(Object.create(U.prototype),{constructor:Ue,load:function(a,b,c,d){var e=new Y,f=new $c(this.manager);f.setCrossOrigin(this.crossOrigin);f.setPath(this.path);f.load(a,function(c){e.image=c;c=0<a.search(/\.jpe?g($|\?)/i)||0===a.search(/^data:image\/jpeg/);e.format=c?1022:1023;e.needsUpdate=!0;void 0!==b&&b(e)},c,d);return e}});Object.assign(C.prototype,{getPoint:function(){console.warn("THREE.Curve: .getPoint() not implemented.");
M
Mr.doob 已提交
752 753
return null},getPointAt:function(a,b){a=this.getUtoTmapping(a);return this.getPoint(a,b)},getPoints:function(a){void 0===a&&(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));return b},getSpacedPoints:function(a){void 0===a&&(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPointAt(c/a));return b},getLength:function(){var a=this.getLengths();return a[a.length-1]},getLengths:function(a){void 0===a&&(a=this.arcLengthDivisions);if(this.cacheArcLengths&&this.cacheArcLengths.length===a+1&&!this.needsUpdate)return this.cacheArcLengths;
this.needsUpdate=!1;var b=[],c=this.getPoint(0),d,e=0;b.push(0);for(d=1;d<=a;d++){var f=this.getPoint(d/a);e+=f.distanceTo(c);b.push(e);c=f}return this.cacheArcLengths=b},updateArcLengths:function(){this.needsUpdate=!0;this.getLengths()},getUtoTmapping:function(a,b){var c=this.getLengths(),d=c.length;b=b?b:a*c[d-1];for(var e=0,f=d-1,g;e<=f;)if(a=Math.floor(e+(f-e)/2),g=c[a]-b,0>g)e=a+1;else if(0<g)f=a-1;else{f=a;break}a=f;if(c[a]===b)return a/(d-1);e=c[a];return(a+(b-e)/(c[a+1]-e))/(d-1)},getTangent:function(a){var b=
M
Mugen87 已提交
754
a-1E-4;a+=1E-4;0>b&&(b=0);1<a&&(a=1);b=this.getPoint(b);return this.getPoint(a).clone().sub(b).normalize()},getTangentAt:function(a){a=this.getUtoTmapping(a);return this.getTangent(a)},computeFrenetFrames:function(a,b){var c=new n,d=[],e=[],f=[],g=new n,h=new O,l;for(l=0;l<=a;l++){var k=l/a;d[l]=this.getTangentAt(k);d[l].normalize()}e[0]=new n;f[0]=new n;l=Number.MAX_VALUE;k=Math.abs(d[0].x);var t=Math.abs(d[0].y),q=Math.abs(d[0].z);k<=l&&(l=k,c.set(1,0,0));t<=l&&(l=t,c.set(0,1,0));q<=l&&c.set(0,
M
Mugen87 已提交
755 756 757 758 759 760
0,1);g.crossVectors(d[0],c).normalize();e[0].crossVectors(d[0],g);f[0].crossVectors(d[0],e[0]);for(l=1;l<=a;l++)e[l]=e[l-1].clone(),f[l]=f[l-1].clone(),g.crossVectors(d[l-1],d[l]),g.length()>Number.EPSILON&&(g.normalize(),c=Math.acos(Q.clamp(d[l-1].dot(d[l]),-1,1)),e[l].applyMatrix4(h.makeRotationAxis(g,c))),f[l].crossVectors(d[l],e[l]);if(!0===b)for(c=Math.acos(Q.clamp(e[0].dot(e[a]),-1,1)),c/=a,0<d[0].dot(g.crossVectors(e[0],e[a]))&&(c=-c),l=1;l<=a;l++)e[l].applyMatrix4(h.makeRotationAxis(d[l],
c*l)),f[l].crossVectors(d[l],e[l]);return{tangents:d,normals:e,binormals:f}},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.arcLengthDivisions=a.arcLengthDivisions;return this},toJSON:function(){var a={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};a.arcLengthDivisions=this.arcLengthDivisions;a.type=this.type;return a},fromJSON:function(a){this.arcLengthDivisions=a.arcLengthDivisions;return this}});Ia.prototype=Object.create(C.prototype);Ia.prototype.constructor=
Ia;Ia.prototype.isEllipseCurve=!0;Ia.prototype.getPoint=function(a,b){b=b||new w;for(var c=2*Math.PI,d=this.aEndAngle-this.aStartAngle,e=Math.abs(d)<Number.EPSILON;0>d;)d+=c;for(;d>c;)d-=c;d<Number.EPSILON&&(d=e?0:c);!0!==this.aClockwise||e||(d=d===c?-c:d-c);c=this.aStartAngle+a*d;a=this.aX+this.xRadius*Math.cos(c);var f=this.aY+this.yRadius*Math.sin(c);0!==this.aRotation&&(c=Math.cos(this.aRotation),d=Math.sin(this.aRotation),e=a-this.aX,f-=this.aY,a=e*c-f*d+this.aX,f=e*d+f*c+this.aY);return b.set(a,
f)};Ia.prototype.copy=function(a){C.prototype.copy.call(this,a);this.aX=a.aX;this.aY=a.aY;this.xRadius=a.xRadius;this.yRadius=a.yRadius;this.aStartAngle=a.aStartAngle;this.aEndAngle=a.aEndAngle;this.aClockwise=a.aClockwise;this.aRotation=a.aRotation;return this};Ia.prototype.toJSON=function(){var a=C.prototype.toJSON.call(this);a.aX=this.aX;a.aY=this.aY;a.xRadius=this.xRadius;a.yRadius=this.yRadius;a.aStartAngle=this.aStartAngle;a.aEndAngle=this.aEndAngle;a.aClockwise=this.aClockwise;a.aRotation=
this.aRotation;return a};Ia.prototype.fromJSON=function(a){C.prototype.fromJSON.call(this,a);this.aX=a.aX;this.aY=a.aY;this.xRadius=a.xRadius;this.yRadius=a.yRadius;this.aStartAngle=a.aStartAngle;this.aEndAngle=a.aEndAngle;this.aClockwise=a.aClockwise;this.aRotation=a.aRotation;return this};ad.prototype=Object.create(Ia.prototype);ad.prototype.constructor=ad;ad.prototype.isArcCurve=!0;var Gf=new n,$g=new qg,ah=new qg,bh=new qg;ma.prototype=Object.create(C.prototype);ma.prototype.constructor=ma;ma.prototype.isCatmullRomCurve3=
!0;ma.prototype.getPoint=function(a,b){b=b||new n;var c=this.points,d=c.length;a*=d-(this.closed?0:1);var e=Math.floor(a);a-=e;this.closed?e+=0<e?0:(Math.floor(Math.abs(e)/d)+1)*d:0===a&&e===d-1&&(e=d-2,a=1);if(this.closed||0<e)var f=c[(e-1)%d];else Gf.subVectors(c[0],c[1]).add(c[0]),f=Gf;var g=c[e%d];var h=c[(e+1)%d];this.closed||e+2<d?c=c[(e+2)%d]:(Gf.subVectors(c[d-1],c[d-2]).add(c[d-1]),c=Gf);if("centripetal"===this.curveType||"chordal"===this.curveType){var l="chordal"===this.curveType?.5:.25;
M
Mugen87 已提交
761
d=Math.pow(f.distanceToSquared(g),l);e=Math.pow(g.distanceToSquared(h),l);l=Math.pow(h.distanceToSquared(c),l);1E-4>e&&(e=1);1E-4>d&&(d=e);1E-4>l&&(l=e);$g.initNonuniformCatmullRom(f.x,g.x,h.x,c.x,d,e,l);ah.initNonuniformCatmullRom(f.y,g.y,h.y,c.y,d,e,l);bh.initNonuniformCatmullRom(f.z,g.z,h.z,c.z,d,e,l)}else"catmullrom"===this.curveType&&($g.initCatmullRom(f.x,g.x,h.x,c.x,this.tension),ah.initCatmullRom(f.y,g.y,h.y,c.y,this.tension),bh.initCatmullRom(f.z,g.z,h.z,c.z,this.tension));b.set($g.calc(a),
M
Mugen87 已提交
762 763 764 765 766 767 768 769 770 771 772 773 774
ah.calc(a),bh.calc(a));return b};ma.prototype.copy=function(a){C.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++)this.points.push(a.points[b].clone());this.closed=a.closed;this.curveType=a.curveType;this.tension=a.tension;return this};ma.prototype.toJSON=function(){var a=C.prototype.toJSON.call(this);a.points=[];for(var b=0,c=this.points.length;b<c;b++)a.points.push(this.points[b].toArray());a.closed=this.closed;a.curveType=this.curveType;a.tension=this.tension;return a};
ma.prototype.fromJSON=function(a){C.prototype.fromJSON.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++){var d=a.points[b];this.points.push((new n).fromArray(d))}this.closed=a.closed;this.curveType=a.curveType;this.tension=a.tension;return this};Ra.prototype=Object.create(C.prototype);Ra.prototype.constructor=Ra;Ra.prototype.isCubicBezierCurve=!0;Ra.prototype.getPoint=function(a,b){b=b||new w;var c=this.v0,d=this.v1,e=this.v2,f=this.v3;b.set(le(a,c.x,d.x,e.x,f.x),le(a,c.y,d.y,e.y,
f.y));return b};Ra.prototype.copy=function(a){C.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);this.v3.copy(a.v3);return this};Ra.prototype.toJSON=function(){var a=C.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();a.v3=this.v3.toArray();return a};Ra.prototype.fromJSON=function(a){C.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);this.v3.fromArray(a.v3);return this};
fb.prototype=Object.create(C.prototype);fb.prototype.constructor=fb;fb.prototype.isCubicBezierCurve3=!0;fb.prototype.getPoint=function(a,b){b=b||new n;var c=this.v0,d=this.v1,e=this.v2,f=this.v3;b.set(le(a,c.x,d.x,e.x,f.x),le(a,c.y,d.y,e.y,f.y),le(a,c.z,d.z,e.z,f.z));return b};fb.prototype.copy=function(a){C.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);this.v3.copy(a.v3);return this};fb.prototype.toJSON=function(){var a=C.prototype.toJSON.call(this);a.v0=this.v0.toArray();
a.v1=this.v1.toArray();a.v2=this.v2.toArray();a.v3=this.v3.toArray();return a};fb.prototype.fromJSON=function(a){C.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);this.v3.fromArray(a.v3);return this};Ba.prototype=Object.create(C.prototype);Ba.prototype.constructor=Ba;Ba.prototype.isLineCurve=!0;Ba.prototype.getPoint=function(a,b){b=b||new w;1===a?b.copy(this.v2):(b.copy(this.v2).sub(this.v1),b.multiplyScalar(a).add(this.v1));return b};Ba.prototype.getPointAt=
function(a,b){return this.getPoint(a,b)};Ba.prototype.getTangent=function(){return this.v2.clone().sub(this.v1).normalize()};Ba.prototype.copy=function(a){C.prototype.copy.call(this,a);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Ba.prototype.toJSON=function(){var a=C.prototype.toJSON.call(this);a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};Ba.prototype.fromJSON=function(a){C.prototype.fromJSON.call(this,a);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Sa.prototype=
Object.create(C.prototype);Sa.prototype.constructor=Sa;Sa.prototype.isLineCurve3=!0;Sa.prototype.getPoint=function(a,b){b=b||new n;1===a?b.copy(this.v2):(b.copy(this.v2).sub(this.v1),b.multiplyScalar(a).add(this.v1));return b};Sa.prototype.getPointAt=function(a,b){return this.getPoint(a,b)};Sa.prototype.copy=function(a){C.prototype.copy.call(this,a);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Sa.prototype.toJSON=function(){var a=C.prototype.toJSON.call(this);a.v1=this.v1.toArray();a.v2=this.v2.toArray();
return a};Sa.prototype.fromJSON=function(a){C.prototype.fromJSON.call(this,a);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Ta.prototype=Object.create(C.prototype);Ta.prototype.constructor=Ta;Ta.prototype.isQuadraticBezierCurve=!0;Ta.prototype.getPoint=function(a,b){b=b||new w;var c=this.v0,d=this.v1,e=this.v2;b.set(ke(a,c.x,d.x,e.x),ke(a,c.y,d.y,e.y));return b};Ta.prototype.copy=function(a){C.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};
Ta.prototype.toJSON=function(){var a=C.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};Ta.prototype.fromJSON=function(a){C.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};gb.prototype=Object.create(C.prototype);gb.prototype.constructor=gb;gb.prototype.isQuadraticBezierCurve3=!0;gb.prototype.getPoint=function(a,b){b=b||new n;var c=this.v0,d=this.v1,e=this.v2;b.set(ke(a,c.x,
d.x,e.x),ke(a,c.y,d.y,e.y),ke(a,c.z,d.z,e.z));return b};gb.prototype.copy=function(a){C.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};gb.prototype.toJSON=function(){var a=C.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};gb.prototype.fromJSON=function(a){C.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Ua.prototype=Object.create(C.prototype);
Ua.prototype.constructor=Ua;Ua.prototype.isSplineCurve=!0;Ua.prototype.getPoint=function(a,b){b=b||new w;var c=this.points,d=(c.length-1)*a;a=Math.floor(d);d-=a;var e=c[0===a?a:a-1],f=c[a],g=c[a>c.length-2?c.length-1:a+1];c=c[a>c.length-3?c.length-1:a+2];b.set(Yh(d,e.x,f.x,g.x,c.x),Yh(d,e.y,f.y,g.y,c.y));return b};Ua.prototype.copy=function(a){C.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++)this.points.push(a.points[b].clone());return this};Ua.prototype.toJSON=function(){var a=
C.prototype.toJSON.call(this);a.points=[];for(var b=0,c=this.points.length;b<c;b++)a.points.push(this.points[b].toArray());return a};Ua.prototype.fromJSON=function(a){C.prototype.fromJSON.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++){var d=a.points[b];this.points.push((new w).fromArray(d))}return this};var ch=Object.freeze({ArcCurve:ad,CatmullRomCurve3:ma,CubicBezierCurve:Ra,CubicBezierCurve3:fb,EllipseCurve:Ia,LineCurve:Ba,LineCurve3:Sa,QuadraticBezierCurve:Ta,QuadraticBezierCurve3:gb,
SplineCurve:Ua});rb.prototype=Object.assign(Object.create(C.prototype),{constructor:rb,add:function(a){this.curves.push(a)},closePath:function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-1].getPoint(1);a.equals(b)||this.curves.push(new Ba(b,a))},getPoint:function(a){var b=a*this.getLength(),c=this.getCurveLengths();for(a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0===c?0:1-b/c);a++}return null},getLength:function(){var a=this.getCurveLengths();
M
Mr.doob 已提交
775
return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=!0;this.cacheLengths=null;this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var a=[],b=0,c=0,d=this.curves.length;c<d;c++)b+=this.curves[c].getLength(),a.push(b);return this.cacheLengths=a},getSpacedPoints:function(a){void 0===a&&(a=40);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));this.autoClose&&b.push(b[0]);return b},getPoints:function(a){a=
M
Mugen87 已提交
776
a||12;for(var b=[],c,d=0,e=this.curves;d<e.length;d++){var f=e[d];f=f.getPoints(f&&f.isEllipseCurve?2*a:f&&(f.isLineCurve||f.isLineCurve3)?1:f&&f.isSplineCurve?a*f.points.length:a);for(var g=0;g<f.length;g++){var h=f[g];c&&c.equals(h)||(b.push(h),c=h)}}this.autoClose&&1<b.length&&!b[b.length-1].equals(b[0])&&b.push(b[0]);return b},copy:function(a){C.prototype.copy.call(this,a);this.curves=[];for(var b=0,c=a.curves.length;b<c;b++)this.curves.push(a.curves[b].clone());this.autoClose=a.autoClose;return this},
M
Mugen87 已提交
777 778 779 780 781 782 783 784
toJSON:function(){var a=C.prototype.toJSON.call(this);a.autoClose=this.autoClose;a.curves=[];for(var b=0,c=this.curves.length;b<c;b++)a.curves.push(this.curves[b].toJSON());return a},fromJSON:function(a){C.prototype.fromJSON.call(this,a);this.autoClose=a.autoClose;this.curves=[];for(var b=0,c=a.curves.length;b<c;b++){var d=a.curves[b];this.curves.push((new ch[d.type]).fromJSON(d))}return this}});Va.prototype=Object.assign(Object.create(rb.prototype),{constructor:Va,setFromPoints:function(a){this.moveTo(a[0].x,
a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)},moveTo:function(a,b){this.currentPoint.set(a,b)},lineTo:function(a,b){var c=new Ba(this.currentPoint.clone(),new w(a,b));this.curves.push(c);this.currentPoint.set(a,b)},quadraticCurveTo:function(a,b,c,d){a=new Ta(this.currentPoint.clone(),new w(a,b),new w(c,d));this.curves.push(a);this.currentPoint.set(c,d)},bezierCurveTo:function(a,b,c,d,e,f){a=new Ra(this.currentPoint.clone(),new w(a,b),new w(c,d),new w(e,f));this.curves.push(a);
this.currentPoint.set(e,f)},splineThru:function(a){var b=[this.currentPoint.clone()].concat(a);b=new Ua(b);this.curves.push(b);this.currentPoint.copy(a[a.length-1])},arc:function(a,b,c,d,e,f){this.absarc(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f)},absarc:function(a,b,c,d,e,f){this.absellipse(a,b,c,c,d,e,f)},ellipse:function(a,b,c,d,e,f,g,h){this.absellipse(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f,g,h)},absellipse:function(a,b,c,d,e,f,g,h){a=new Ia(a,b,c,d,e,f,g,h);0<this.curves.length&&
(b=a.getPoint(0),b.equals(this.currentPoint)||this.lineTo(b.x,b.y));this.curves.push(a);a=a.getPoint(1);this.currentPoint.copy(a)},copy:function(a){rb.prototype.copy.call(this,a);this.currentPoint.copy(a.currentPoint);return this},toJSON:function(){var a=rb.prototype.toJSON.call(this);a.currentPoint=this.currentPoint.toArray();return a},fromJSON:function(a){rb.prototype.fromJSON.call(this,a);this.currentPoint.fromArray(a.currentPoint);return this}});Ib.prototype=Object.assign(Object.create(Va.prototype),
{constructor:Ib,getPointsHoles:function(a){for(var b=[],c=0,d=this.holes.length;c<d;c++)b[c]=this.holes[c].getPoints(a);return b},extractPoints:function(a){return{shape:this.getPoints(a),holes:this.getPointsHoles(a)}},copy:function(a){Va.prototype.copy.call(this,a);this.holes=[];for(var b=0,c=a.holes.length;b<c;b++)this.holes.push(a.holes[b].clone());return this},toJSON:function(){var a=Va.prototype.toJSON.call(this);a.uuid=this.uuid;a.holes=[];for(var b=0,c=this.holes.length;b<c;b++)a.holes.push(this.holes[b].toJSON());
return a},fromJSON:function(a){Va.prototype.fromJSON.call(this,a);this.uuid=a.uuid;this.holes=[];for(var b=0,c=a.holes.length;b<c;b++){var d=a.holes[b];this.holes.push((new Va).fromJSON(d))}return this}});S.prototype=Object.assign(Object.create(D.prototype),{constructor:S,isLight:!0,copy:function(a){D.prototype.copy.call(this,a);this.color.copy(a.color);this.intensity=a.intensity;return this},toJSON:function(a){a=D.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=
this.intensity;void 0!==this.groundColor&&(a.object.groundColor=this.groundColor.getHex());void 0!==this.distance&&(a.object.distance=this.distance);void 0!==this.angle&&(a.object.angle=this.angle);void 0!==this.decay&&(a.object.decay=this.decay);void 0!==this.penumbra&&(a.object.penumbra=this.penumbra);void 0!==this.shadow&&(a.object.shadow=this.shadow.toJSON());return a}});Ve.prototype=Object.assign(Object.create(S.prototype),{constructor:Ve,isHemisphereLight:!0,copy:function(a){S.prototype.copy.call(this,
a);this.groundColor.copy(a.groundColor);return this}});Object.assign(hb.prototype,{_projScreenMatrix:new O,_lightPositionWorld:new n,_lookTarget:new n,getViewportCount:function(){return this._viewportCount},getFrustum:function(){return this._frustum},updateMatrices:function(a){var b=this.camera,c=this.matrix,d=this._projScreenMatrix,e=this._lookTarget,f=this._lightPositionWorld;f.setFromMatrixPosition(a.matrixWorld);b.position.copy(f);e.setFromMatrixPosition(a.target.matrixWorld);b.lookAt(e);b.updateMatrixWorld();
M
Mr.doob 已提交
785
d.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);this._frustum.setFromMatrix(d);c.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);c.multiply(b.projectionMatrix);c.multiply(b.matrixWorldInverse)},getViewport:function(a){return this._viewports[a]},getFrameExtents:function(){return this._frameExtents},copy:function(a){this.camera=a.camera.clone();this.bias=a.bias;this.radius=a.radius;this.mapSize.copy(a.mapSize);return this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var a=
M
Mugen87 已提交
786 787 788 789
{};0!==this.bias&&(a.bias=this.bias);1!==this.radius&&(a.radius=this.radius);if(512!==this.mapSize.x||512!==this.mapSize.y)a.mapSize=this.mapSize.toArray();a.camera=this.camera.toJSON(!1).object;delete a.camera.matrix;return a}});We.prototype=Object.assign(Object.create(hb.prototype),{constructor:We,isSpotLightShadow:!0,updateMatrices:function(a,b,c){var d=this.camera,e=2*Q.RAD2DEG*a.angle,f=this.mapSize.width/this.mapSize.height,g=a.distance||d.far;if(e!==d.fov||f!==d.aspect||g!==d.far)d.fov=e,d.aspect=
f,d.far=g,d.updateProjectionMatrix();hb.prototype.updateMatrices.call(this,a,b,c)}});Xe.prototype=Object.assign(Object.create(S.prototype),{constructor:Xe,isSpotLight:!0,copy:function(a){S.prototype.copy.call(this,a);this.distance=a.distance;this.angle=a.angle;this.penumbra=a.penumbra;this.decay=a.decay;this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});rg.prototype=Object.assign(Object.create(hb.prototype),{constructor:rg,isPointLightShadow:!0,updateMatrices:function(a,b,c){b=
this.camera;var d=this.matrix,e=this._lightPositionWorld,f=this._lookTarget,g=this._projScreenMatrix;e.setFromMatrixPosition(a.matrixWorld);b.position.copy(e);f.copy(b.position);f.add(this._cubeDirections[c]);b.up.copy(this._cubeUps[c]);b.lookAt(f);b.updateMatrixWorld();d.makeTranslation(-e.x,-e.y,-e.z);g.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);this._frustum.setFromMatrix(g)}});Ye.prototype=Object.assign(Object.create(S.prototype),{constructor:Ye,isPointLight:!0,copy:function(a){S.prototype.copy.call(this,
a);this.distance=a.distance;this.decay=a.decay;this.shadow=a.shadow.clone();return this}});me.prototype=Object.assign(Object.create(ab.prototype),{constructor:me,isOrthographicCamera:!0,copy:function(a,b){ab.prototype.copy.call(this,a,b);this.left=a.left;this.right=a.right;this.top=a.top;this.bottom=a.bottom;this.near=a.near;this.far=a.far;this.zoom=a.zoom;this.view=null===a.view?null:Object.assign({},a.view);return this},setViewOffset:function(a,b,c,d,e,f){null===this.view&&(this.view={enabled:!0,
M
Mr.doob 已提交
790 791
fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1});this.view.enabled=!0;this.view.fullWidth=a;this.view.fullHeight=b;this.view.offsetX=c;this.view.offsetY=d;this.view.width=e;this.view.height=f;this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1);this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=(this.right-this.left)/(2*this.zoom),b=(this.top-this.bottom)/(2*this.zoom),c=(this.right+this.left)/2,d=(this.top+this.bottom)/
2,e=c-a;c+=a;a=d+b;b=d-b;if(null!==this.view&&this.view.enabled){c=this.zoom/(this.view.width/this.view.fullWidth);b=this.zoom/(this.view.height/this.view.fullHeight);var f=(this.right-this.left)/this.view.width;d=(this.top-this.bottom)/this.view.height;e+=this.view.offsetX/c*f;c=e+this.view.width/c*f;a-=this.view.offsetY/b*d;b=a-this.view.height/b*d}this.projectionMatrix.makeOrthographic(e,c,a,b,this.near,this.far);this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(a){a=
M
Mugen87 已提交
792 793 794
D.prototype.toJSON.call(this,a);a.object.zoom=this.zoom;a.object.left=this.left;a.object.right=this.right;a.object.top=this.top;a.object.bottom=this.bottom;a.object.near=this.near;a.object.far=this.far;null!==this.view&&(a.object.view=Object.assign({},this.view));return a}});Ze.prototype=Object.assign(Object.create(hb.prototype),{constructor:Ze,isDirectionalLightShadow:!0,updateMatrices:function(a,b,c){hb.prototype.updateMatrices.call(this,a,b,c)}});$e.prototype=Object.assign(Object.create(S.prototype),
{constructor:$e,isDirectionalLight:!0,copy:function(a){S.prototype.copy.call(this,a);this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});af.prototype=Object.assign(Object.create(S.prototype),{constructor:af,isAmbientLight:!0});bf.prototype=Object.assign(Object.create(S.prototype),{constructor:bf,isRectAreaLight:!0,copy:function(a){S.prototype.copy.call(this,a);this.width=a.width;this.height=a.height;return this},toJSON:function(a){a=S.prototype.toJSON.call(this,a);a.object.width=
this.width;a.object.height=this.height;return a}});cf.prototype=Object.assign(Object.create(U.prototype),{constructor:cf,load:function(a,b,c,d){var e=this,f=new Ma(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){function b(a){void 0===c[a]&&console.warn("THREE.MaterialLoader: Undefined texture",a);return c[a]}var c=this.textures,d=new Ek[a.type];void 0!==a.uuid&&(d.uuid=a.uuid);void 0!==a.name&&(d.name=a.name);void 0!==a.color&&d.color.setHex(a.color);
M
Mr.doob 已提交
795 796 797 798 799
void 0!==a.roughness&&(d.roughness=a.roughness);void 0!==a.metalness&&(d.metalness=a.metalness);void 0!==a.sheen&&(d.sheen=(new H).setHex(a.sheen));void 0!==a.emissive&&d.emissive.setHex(a.emissive);void 0!==a.specular&&d.specular.setHex(a.specular);void 0!==a.shininess&&(d.shininess=a.shininess);void 0!==a.clearcoat&&(d.clearcoat=a.clearcoat);void 0!==a.clearcoatRoughness&&(d.clearcoatRoughness=a.clearcoatRoughness);void 0!==a.vertexColors&&(d.vertexColors=a.vertexColors);void 0!==a.fog&&(d.fog=
a.fog);void 0!==a.flatShading&&(d.flatShading=a.flatShading);void 0!==a.blending&&(d.blending=a.blending);void 0!==a.combine&&(d.combine=a.combine);void 0!==a.side&&(d.side=a.side);void 0!==a.opacity&&(d.opacity=a.opacity);void 0!==a.transparent&&(d.transparent=a.transparent);void 0!==a.alphaTest&&(d.alphaTest=a.alphaTest);void 0!==a.depthTest&&(d.depthTest=a.depthTest);void 0!==a.depthWrite&&(d.depthWrite=a.depthWrite);void 0!==a.colorWrite&&(d.colorWrite=a.colorWrite);void 0!==a.stencilWrite&&(d.stencilWrite=
a.stencilWrite);void 0!==a.stencilWriteMask&&(d.stencilWriteMask=a.stencilWriteMask);void 0!==a.stencilFunc&&(d.stencilFunc=a.stencilFunc);void 0!==a.stencilRef&&(d.stencilRef=a.stencilRef);void 0!==a.stencilFuncMask&&(d.stencilFuncMask=a.stencilFuncMask);void 0!==a.stencilFail&&(d.stencilFail=a.stencilFail);void 0!==a.stencilZFail&&(d.stencilZFail=a.stencilZFail);void 0!==a.stencilZPass&&(d.stencilZPass=a.stencilZPass);void 0!==a.wireframe&&(d.wireframe=a.wireframe);void 0!==a.wireframeLinewidth&&
(d.wireframeLinewidth=a.wireframeLinewidth);void 0!==a.wireframeLinecap&&(d.wireframeLinecap=a.wireframeLinecap);void 0!==a.wireframeLinejoin&&(d.wireframeLinejoin=a.wireframeLinejoin);void 0!==a.rotation&&(d.rotation=a.rotation);1!==a.linewidth&&(d.linewidth=a.linewidth);void 0!==a.dashSize&&(d.dashSize=a.dashSize);void 0!==a.gapSize&&(d.gapSize=a.gapSize);void 0!==a.scale&&(d.scale=a.scale);void 0!==a.polygonOffset&&(d.polygonOffset=a.polygonOffset);void 0!==a.polygonOffsetFactor&&(d.polygonOffsetFactor=
a.polygonOffsetFactor);void 0!==a.polygonOffsetUnits&&(d.polygonOffsetUnits=a.polygonOffsetUnits);void 0!==a.skinning&&(d.skinning=a.skinning);void 0!==a.morphTargets&&(d.morphTargets=a.morphTargets);void 0!==a.morphNormals&&(d.morphNormals=a.morphNormals);void 0!==a.dithering&&(d.dithering=a.dithering);void 0!==a.visible&&(d.visible=a.visible);void 0!==a.toneMapped&&(d.toneMapped=a.toneMapped);void 0!==a.userData&&(d.userData=a.userData);if(void 0!==a.uniforms)for(var e in a.uniforms){var f=a.uniforms[e];
M
Mugen87 已提交
800
d.uniforms[e]={};switch(f.type){case "t":d.uniforms[e].value=b(f.value);break;case "c":d.uniforms[e].value=(new H).setHex(f.value);break;case "v2":d.uniforms[e].value=(new w).fromArray(f.value);break;case "v3":d.uniforms[e].value=(new n).fromArray(f.value);break;case "v4":d.uniforms[e].value=(new ea).fromArray(f.value);break;case "m3":d.uniforms[e].value=(new da).fromArray(f.value);case "m4":d.uniforms[e].value=(new O).fromArray(f.value);break;default:d.uniforms[e].value=f.value}}void 0!==a.defines&&
M
Mr.doob 已提交
801
(d.defines=a.defines);void 0!==a.vertexShader&&(d.vertexShader=a.vertexShader);void 0!==a.fragmentShader&&(d.fragmentShader=a.fragmentShader);if(void 0!==a.extensions)for(var g in a.extensions)d.extensions[g]=a.extensions[g];void 0!==a.shading&&(d.flatShading=1===a.shading);void 0!==a.size&&(d.size=a.size);void 0!==a.sizeAttenuation&&(d.sizeAttenuation=a.sizeAttenuation);void 0!==a.map&&(d.map=b(a.map));void 0!==a.matcap&&(d.matcap=b(a.matcap));void 0!==a.alphaMap&&(d.alphaMap=b(a.alphaMap),d.transparent=
M
Mr.doob 已提交
802
!0);void 0!==a.bumpMap&&(d.bumpMap=b(a.bumpMap));void 0!==a.bumpScale&&(d.bumpScale=a.bumpScale);void 0!==a.normalMap&&(d.normalMap=b(a.normalMap));void 0!==a.normalMapType&&(d.normalMapType=a.normalMapType);void 0!==a.normalScale&&(e=a.normalScale,!1===Array.isArray(e)&&(e=[e,e]),d.normalScale=(new w).fromArray(e));void 0!==a.displacementMap&&(d.displacementMap=b(a.displacementMap));void 0!==a.displacementScale&&(d.displacementScale=a.displacementScale);void 0!==a.displacementBias&&(d.displacementBias=
M
Mr.doob 已提交
803
a.displacementBias);void 0!==a.roughnessMap&&(d.roughnessMap=b(a.roughnessMap));void 0!==a.metalnessMap&&(d.metalnessMap=b(a.metalnessMap));void 0!==a.emissiveMap&&(d.emissiveMap=b(a.emissiveMap));void 0!==a.emissiveIntensity&&(d.emissiveIntensity=a.emissiveIntensity);void 0!==a.specularMap&&(d.specularMap=b(a.specularMap));void 0!==a.envMap&&(d.envMap=b(a.envMap));void 0!==a.envMapIntensity&&(d.envMapIntensity=a.envMapIntensity);void 0!==a.reflectivity&&(d.reflectivity=a.reflectivity);void 0!==a.refractionRatio&&
M
Mr.doob 已提交
804
(d.refractionRatio=a.refractionRatio);void 0!==a.lightMap&&(d.lightMap=b(a.lightMap));void 0!==a.lightMapIntensity&&(d.lightMapIntensity=a.lightMapIntensity);void 0!==a.aoMap&&(d.aoMap=b(a.aoMap));void 0!==a.aoMapIntensity&&(d.aoMapIntensity=a.aoMapIntensity);void 0!==a.gradientMap&&(d.gradientMap=b(a.gradientMap));void 0!==a.clearcoatNormalMap&&(d.clearcoatNormalMap=b(a.clearcoatNormalMap));void 0!==a.clearcoatNormalScale&&(d.clearcoatNormalScale=(new w).fromArray(a.clearcoatNormalScale));return d},
M
Mugen87 已提交
805 806
setTextures:function(a){this.textures=a;return this}});var dh={decodeText:function(a){if("undefined"!==typeof TextDecoder)return(new TextDecoder).decode(a);for(var b="",c=0,d=a.length;c<d;c++)b+=String.fromCharCode(a[c]);try{return decodeURIComponent(escape(b))}catch(e){return b}},extractUrlBase:function(a){var b=a.lastIndexOf("/");return-1===b?"./":a.substr(0,b+1)}};df.prototype=Object.assign(Object.create(F.prototype),{constructor:df,isInstancedBufferGeometry:!0,copy:function(a){F.prototype.copy.call(this,
a);this.maxInstancedCount=a.maxInstancedCount;return this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var a=F.prototype.toJSON.call(this);a.maxInstancedCount=this.maxInstancedCount;a.isInstancedBufferGeometry=!0;return a}});ef.prototype=Object.assign(Object.create(N.prototype),{constructor:ef,isInstancedBufferAttribute:!0,copy:function(a){N.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this},toJSON:function(){var a=N.prototype.toJSON.call(this);
M
Mugen87 已提交
807
a.meshPerAttribute=this.meshPerAttribute;a.isInstancedBufferAttribute=!0;return a}});ff.prototype=Object.assign(Object.create(U.prototype),{constructor:ff,load:function(a,b,c,d){var e=this,f=new Ma(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){var b=a.isInstancedBufferGeometry?new df:new F,c=a.data.index;if(void 0!==c){var d=new eh[c.type](c.array);b.setIndex(new N(d,1))}c=a.data.attributes;for(var e in c){var f=c[e];d=new eh[f.type](f.array);
M
Mugen87 已提交
808
d=new (f.isInstancedBufferAttribute?ef:N)(d,f.itemSize,f.normalized);void 0!==f.name&&(d.name=f.name);b.addAttribute(e,d)}var g=a.data.morphAttributes;if(g)for(e in g){var h=g[e],l=[];c=0;for(var k=h.length;c<k;c++)f=h[c],d=new eh[f.type](f.array),d=new N(d,f.itemSize,f.normalized),void 0!==f.name&&(d.name=f.name),l.push(d);b.morphAttributes[e]=l}e=a.data.groups||a.data.drawcalls||a.data.offsets;if(void 0!==e)for(c=0,f=e.length;c!==f;++c)d=e[c],b.addGroup(d.start,d.count,d.materialIndex);c=a.data.boundingSphere;
M
Mugen87 已提交
809 810 811
void 0!==c&&(e=new n,void 0!==c.center&&e.fromArray(c.center),b.boundingSphere=new mb(e,c.radius));a.name&&(b.name=a.name);a.userData&&(b.userData=a.userData);return b}});var eh={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!==typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};gf.prototype=Object.assign(Object.create(U.prototype),
{constructor:gf,load:function(a,b,c,d){var e=this,f=""===this.path?dh.extractUrlBase(a):this.path;this.resourcePath=this.resourcePath||f;f=new Ma(e.manager);f.setPath(this.path);f.load(a,function(c){var f=null;try{f=JSON.parse(c)}catch(l){void 0!==d&&d(l);console.error("THREE:ObjectLoader: Can't parse "+a+".",l.message);return}c=f.metadata;void 0===c||void 0===c.type||"geometry"===c.type.toLowerCase()?console.error("THREE.ObjectLoader: Can't load "+a):e.parse(f,b)},c,d)},parse:function(a,b){var c=
this.parseShape(a.shapes);c=this.parseGeometries(a.geometries,c);var d=this.parseImages(a.images,function(){void 0!==b&&b(e)});d=this.parseTextures(a.textures,d);d=this.parseMaterials(a.materials,d);var e=this.parseObject(a.object,c,d);a.animations&&(e.animations=this.parseAnimations(a.animations));void 0!==a.images&&0!==a.images.length||void 0===b||b(e);return e},parseShape:function(a){var b={};if(void 0!==a)for(var c=0,d=a.length;c<d;c++){var e=(new Ib).fromJSON(a[c]);b[e.uuid]=e}return b},parseGeometries:function(a,
M
Mugen87 已提交
812 813 814 815 816
b){var c={};if(void 0!==a)for(var d=new ff,e=0,f=a.length;e<f;e++){var g=a[e];switch(g.type){case "PlaneGeometry":case "PlaneBufferGeometry":var h=new ia[g.type](g.width,g.height,g.widthSegments,g.heightSegments);break;case "BoxGeometry":case "BoxBufferGeometry":case "CubeGeometry":h=new ia[g.type](g.width,g.height,g.depth,g.widthSegments,g.heightSegments,g.depthSegments);break;case "CircleGeometry":case "CircleBufferGeometry":h=new ia[g.type](g.radius,g.segments,g.thetaStart,g.thetaLength);break;
case "CylinderGeometry":case "CylinderBufferGeometry":h=new ia[g.type](g.radiusTop,g.radiusBottom,g.height,g.radialSegments,g.heightSegments,g.openEnded,g.thetaStart,g.thetaLength);break;case "ConeGeometry":case "ConeBufferGeometry":h=new ia[g.type](g.radius,g.height,g.radialSegments,g.heightSegments,g.openEnded,g.thetaStart,g.thetaLength);break;case "SphereGeometry":case "SphereBufferGeometry":h=new ia[g.type](g.radius,g.widthSegments,g.heightSegments,g.phiStart,g.phiLength,g.thetaStart,g.thetaLength);
break;case "DodecahedronGeometry":case "DodecahedronBufferGeometry":case "IcosahedronGeometry":case "IcosahedronBufferGeometry":case "OctahedronGeometry":case "OctahedronBufferGeometry":case "TetrahedronGeometry":case "TetrahedronBufferGeometry":h=new ia[g.type](g.radius,g.detail);break;case "RingGeometry":case "RingBufferGeometry":h=new ia[g.type](g.innerRadius,g.outerRadius,g.thetaSegments,g.phiSegments,g.thetaStart,g.thetaLength);break;case "TorusGeometry":case "TorusBufferGeometry":h=new ia[g.type](g.radius,
g.tube,g.radialSegments,g.tubularSegments,g.arc);break;case "TorusKnotGeometry":case "TorusKnotBufferGeometry":h=new ia[g.type](g.radius,g.tube,g.tubularSegments,g.radialSegments,g.p,g.q);break;case "TubeGeometry":case "TubeBufferGeometry":h=new ia[g.type]((new ch[g.path.type]).fromJSON(g.path),g.tubularSegments,g.radius,g.radialSegments,g.closed);break;case "LatheGeometry":case "LatheBufferGeometry":h=new ia[g.type](g.points,g.segments,g.phiStart,g.phiLength);break;case "PolyhedronGeometry":case "PolyhedronBufferGeometry":h=
new ia[g.type](g.vertices,g.indices,g.radius,g.details);break;case "ShapeGeometry":case "ShapeBufferGeometry":h=[];for(var l=0,k=g.shapes.length;l<k;l++){var n=b[g.shapes[l]];h.push(n)}h=new ia[g.type](h,g.curveSegments);break;case "ExtrudeGeometry":case "ExtrudeBufferGeometry":h=[];l=0;for(k=g.shapes.length;l<k;l++)n=b[g.shapes[l]],h.push(n);l=g.options.extrudePath;void 0!==l&&(g.options.extrudePath=(new ch[l.type]).fromJSON(l));h=new ia[g.type](h,g.options);break;case "BufferGeometry":case "InstancedBufferGeometry":h=
M
Mr.doob 已提交
817
d.parse(g);break;case "Geometry":"THREE"in window&&"LegacyJSONLoader"in THREE?h=(new THREE.LegacyJSONLoader).parse(g,this.resourcePath).geometry:console.error('THREE.ObjectLoader: You have to import LegacyJSONLoader in order load geometry data of type "Geometry".');break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+g.type+'"');continue}h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);!0===h.isBufferGeometry&&void 0!==g.userData&&(h.userData=g.userData);c[g.uuid]=h}return c},
M
Mugen87 已提交
818
parseMaterials:function(a,b){var c={},d={};if(void 0!==a){var e=new cf;e.setTextures(b);b=0;for(var f=a.length;b<f;b++){var g=a[b];if("MultiMaterial"===g.type){for(var h=[],l=0;l<g.materials.length;l++){var k=g.materials[l];void 0===c[k.uuid]&&(c[k.uuid]=e.parse(k));h.push(c[k.uuid])}d[g.uuid]=h}else void 0===c[g.uuid]&&(c[g.uuid]=e.parse(g)),d[g.uuid]=c[g.uuid]}}return d},parseAnimations:function(a){for(var b=[],c=0;c<a.length;c++){var d=a[c],e=La.parse(d);void 0!==d.uuid&&(e.uuid=d.uuid);b.push(e)}return b},
M
Mugen87 已提交
819
parseImages:function(a,b){function c(a){d.manager.itemStart(a);return f.load(a,function(){d.manager.itemEnd(a)},void 0,function(){d.manager.itemError(a);d.manager.itemEnd(a)})}var d=this,e={};if(void 0!==a&&0<a.length){b=new ng(b);var f=new $c(b);f.setCrossOrigin(this.crossOrigin);b=0;for(var g=a.length;b<g;b++){var h=a[b],l=h.url;if(Array.isArray(l)){e[h.uuid]=[];for(var k=0,n=l.length;k<n;k++){var q=l[k];q=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(q)?q:d.resourcePath+q;e[h.uuid].push(c(q))}}else q=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url)?
M
Mugen87 已提交
820 821
h.url:d.resourcePath+h.url,e[h.uuid]=c(q)}}return e},parseTextures:function(a,b){function c(a,b){if("number"===typeof a)return a;console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",a);return b[a]}var d={};if(void 0!==a)for(var e=0,f=a.length;e<f;e++){var g=a[e];void 0===g.image&&console.warn('THREE.ObjectLoader: No "image" specified for',g.uuid);void 0===b[g.image]&&console.warn("THREE.ObjectLoader: Undefined image",g.image);var h=Array.isArray(b[g.image])?new nb(b[g.image]):
new Y(b[g.image]);h.needsUpdate=!0;h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);void 0!==g.mapping&&(h.mapping=c(g.mapping,Fk));void 0!==g.offset&&h.offset.fromArray(g.offset);void 0!==g.repeat&&h.repeat.fromArray(g.repeat);void 0!==g.center&&h.center.fromArray(g.center);void 0!==g.rotation&&(h.rotation=g.rotation);void 0!==g.wrap&&(h.wrapS=c(g.wrap[0],Bi),h.wrapT=c(g.wrap[1],Bi));void 0!==g.format&&(h.format=g.format);void 0!==g.type&&(h.type=g.type);void 0!==g.encoding&&(h.encoding=g.encoding);
M
Mugen87 已提交
822 823
void 0!==g.minFilter&&(h.minFilter=c(g.minFilter,Ci));void 0!==g.magFilter&&(h.magFilter=c(g.magFilter,Ci));void 0!==g.anisotropy&&(h.anisotropy=g.anisotropy);void 0!==g.flipY&&(h.flipY=g.flipY);void 0!==g.premultiplyAlpha&&(h.premultiplyAlpha=g.premultiplyAlpha);void 0!==g.unpackAlignment&&(h.unpackAlignment=g.unpackAlignment);d[g.uuid]=h}return d},parseObject:function(a,b,c){function d(a){void 0===b[a]&&console.warn("THREE.ObjectLoader: Undefined geometry",a);return b[a]}function e(a){if(void 0!==
a){if(Array.isArray(a)){for(var b=[],d=0,e=a.length;d<e;d++){var f=a[d];void 0===c[f]&&console.warn("THREE.ObjectLoader: Undefined material",f);b.push(c[f])}return b}void 0===c[a]&&console.warn("THREE.ObjectLoader: Undefined material",a);return c[a]}}switch(a.type){case "Scene":var f=new ud;void 0!==a.background&&Number.isInteger(a.background)&&(f.background=new H(a.background));void 0!==a.fog&&("Fog"===a.fog.type?f.fog=new Ie(a.fog.color,a.fog.near,a.fog.far):"FogExp2"===a.fog.type&&(f.fog=new He(a.fog.color,
M
Mugen87 已提交
824
a.fog.density)));break;case "PerspectiveCamera":f=new T(a.fov,a.aspect,a.near,a.far);void 0!==a.focus&&(f.focus=a.focus);void 0!==a.zoom&&(f.zoom=a.zoom);void 0!==a.filmGauge&&(f.filmGauge=a.filmGauge);void 0!==a.filmOffset&&(f.filmOffset=a.filmOffset);void 0!==a.view&&(f.view=Object.assign({},a.view));break;case "OrthographicCamera":f=new me(a.left,a.right,a.top,a.bottom,a.near,a.far);void 0!==a.zoom&&(f.zoom=a.zoom);void 0!==a.view&&(f.view=Object.assign({},a.view));break;case "AmbientLight":f=
M
Mugen87 已提交
825
new af(a.color,a.intensity);break;case "DirectionalLight":f=new $e(a.color,a.intensity);break;case "PointLight":f=new Ye(a.color,a.intensity,a.distance,a.decay);break;case "RectAreaLight":f=new bf(a.color,a.intensity,a.width,a.height);break;case "SpotLight":f=new Xe(a.color,a.intensity,a.distance,a.angle,a.penumbra,a.decay);break;case "HemisphereLight":f=new Ve(a.color,a.groundColor,a.intensity);break;case "SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");
M
Mugen87 已提交
826
case "Mesh":f=d(a.geometry);var g=e(a.material);f=f.bones&&0<f.bones.length?new Md(f,g):new fa(f,g);void 0!==a.drawMode&&f.setDrawMode(a.drawMode);break;case "LOD":f=new Ld;break;case "Line":f=new qa(d(a.geometry),e(a.material),a.mode);break;case "LineLoop":f=new Le(d(a.geometry),e(a.material));break;case "LineSegments":f=new X(d(a.geometry),e(a.material));break;case "PointCloud":case "Points":f=new Ic(d(a.geometry),e(a.material));break;case "Sprite":f=new Jd(e(a.material));break;case "Group":f=new Fc;
M
Mugen87 已提交
827 828 829
break;default:f=new D}f.uuid=a.uuid;void 0!==a.name&&(f.name=a.name);void 0!==a.matrix?(f.matrix.fromArray(a.matrix),void 0!==a.matrixAutoUpdate&&(f.matrixAutoUpdate=a.matrixAutoUpdate),f.matrixAutoUpdate&&f.matrix.decompose(f.position,f.quaternion,f.scale)):(void 0!==a.position&&f.position.fromArray(a.position),void 0!==a.rotation&&f.rotation.fromArray(a.rotation),void 0!==a.quaternion&&f.quaternion.fromArray(a.quaternion),void 0!==a.scale&&f.scale.fromArray(a.scale));void 0!==a.castShadow&&(f.castShadow=
a.castShadow);void 0!==a.receiveShadow&&(f.receiveShadow=a.receiveShadow);a.shadow&&(void 0!==a.shadow.bias&&(f.shadow.bias=a.shadow.bias),void 0!==a.shadow.radius&&(f.shadow.radius=a.shadow.radius),void 0!==a.shadow.mapSize&&f.shadow.mapSize.fromArray(a.shadow.mapSize),void 0!==a.shadow.camera&&(f.shadow.camera=this.parseObject(a.shadow.camera)));void 0!==a.visible&&(f.visible=a.visible);void 0!==a.frustumCulled&&(f.frustumCulled=a.frustumCulled);void 0!==a.renderOrder&&(f.renderOrder=a.renderOrder);
void 0!==a.userData&&(f.userData=a.userData);void 0!==a.layers&&(f.layers.mask=a.layers);if(void 0!==a.children){g=a.children;for(var h=0;h<g.length;h++)f.add(this.parseObject(g[h],b,c))}if("LOD"===a.type)for(a=a.levels,g=0;g<a.length;g++){h=a[g];var l=f.getObjectByProperty("uuid",h.object);void 0!==l&&f.addLevel(l,h.distance)}return f}});var Fk={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,
M
Mugen87 已提交
830
CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},Bi={RepeatWrapping:1E3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},Ci={NearestFilter:1003,NearestMipmapNearestFilter:1004,NearestMipmapLinearFilter:1005,LinearFilter:1006,LinearMipmapNearestFilter:1007,LinearMipmapLinearFilter:1008};sg.prototype=Object.assign(Object.create(U.prototype),{constructor:sg,setOptions:function(a){this.options=a;return this},load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=
M
Mugen87 已提交
831
this.manager.resolveURL(a);var e=this,f=sc.get(a);if(void 0!==f)return e.manager.itemStart(a),setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;fetch(a).then(function(a){return a.blob()}).then(function(a){return void 0===e.options?createImageBitmap(a):createImageBitmap(a,e.options)}).then(function(c){sc.add(a,c);b&&b(c);e.manager.itemEnd(a)}).catch(function(b){d&&d(b);e.manager.itemError(a);e.manager.itemEnd(a)});e.manager.itemStart(a)}});Object.assign(tg.prototype,{moveTo:function(a,b){this.currentPath=
M
Mugen87 已提交
832 833 834
new Va;this.subPaths.push(this.currentPath);this.currentPath.moveTo(a,b)},lineTo:function(a,b){this.currentPath.lineTo(a,b)},quadraticCurveTo:function(a,b,c,d){this.currentPath.quadraticCurveTo(a,b,c,d)},bezierCurveTo:function(a,b,c,d,e,f){this.currentPath.bezierCurveTo(a,b,c,d,e,f)},splineThru:function(a){this.currentPath.splineThru(a)},toShapes:function(a,b){function c(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c],f=new Ib;f.curves=e.curves;b.push(f)}return b}function d(a,b){for(var c=b.length,
d=!1,e=c-1,f=0;f<c;e=f++){var g=b[e],h=b[f],l=h.x-g.x,k=h.y-g.y;if(Math.abs(k)>Number.EPSILON){if(0>k&&(g=b[f],l=-l,h=b[e],k=-k),!(a.y<g.y||a.y>h.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=k*(a.x-g.x)-l*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=pb.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new Ib;h.curves=g.curves;b.push(h);return b}var l=!e(f[0].getPoints());
l=a?!l:l;h=[];var k=[],n=[],q=0;k[q]=void 0;n[q]=[];for(var u=0,p=f.length;u<p;u++){g=f[u];var r=g.getPoints();var v=e(r);(v=a?!v:v)?(!l&&k[q]&&q++,k[q]={s:new Ib,p:r},k[q].s.curves=g.curves,l&&q++,n[q]=[]):n[q].push({h:g,p:r[0]})}if(!k[0])return c(f);if(1<k.length){u=!1;a=[];e=0;for(f=k.length;e<f;e++)h[e]=[];e=0;for(f=k.length;e<f;e++)for(g=n[e],v=0;v<g.length;v++){l=g[v];q=!0;for(r=0;r<k.length;r++)d(l.p,k[r].p)&&(e!==r&&a.push({froms:e,tos:r,hole:v}),q?(q=!1,h[r].push(l)):u=!0);q&&h[e].push(l)}0<
M
Mugen87 已提交
835 836
a.length&&(u||(n=h))}u=0;for(e=k.length;u<e;u++)for(h=k[u].s,b.push(h),a=n[u],f=0,g=a.length;f<g;f++)h.holes.push(a[f].h);return b}});Object.assign(ug.prototype,{isFont:!0,generateShapes:function(a,b){void 0===b&&(b=100);var c=[],d=b;b=this.data;var e=Array.from?Array.from(a):String(a).split("");d/=b.resolution;var f=(b.boundingBox.yMax-b.boundingBox.yMin+b.underlineThickness)*d;a=[];for(var g=0,h=0,l=0;l<e.length;l++){var k=e[l];if("\n"===k)g=0,h-=f;else{var n=k;k=d;var q=g,u=h,p=b,r=p.glyphs[n]||
p.glyphs["?"];if(r){n=new tg;if(r.o){p=r._cachedOutline||(r._cachedOutline=r.o.split(" "));for(var v=0,w=p.length;v<w;)switch(p[v++]){case "m":var z=p[v++]*k+q;var x=p[v++]*k+u;n.moveTo(z,x);break;case "l":z=p[v++]*k+q;x=p[v++]*k+u;n.lineTo(z,x);break;case "q":var A=p[v++]*k+q;var C=p[v++]*k+u;var B=p[v++]*k+q;var D=p[v++]*k+u;n.quadraticCurveTo(B,D,A,C);break;case "b":A=p[v++]*k+q,C=p[v++]*k+u,B=p[v++]*k+q,D=p[v++]*k+u,z=p[v++]*k+q,x=p[v++]*k+u,n.bezierCurveTo(B,D,z,x,A,C)}}k={offsetX:r.ha*k,path:n}}else console.error('THREE.Font: character "'+
M
Mugen87 已提交
837 838
n+'" does not exists in font family '+p.familyName+"."),k=void 0;g+=k.offsetX;a.push(k.path)}}b=0;for(e=a.length;b<e;b++)Array.prototype.push.apply(c,a[b].toShapes());return c}});vg.prototype=Object.assign(Object.create(U.prototype),{constructor:vg,load:function(a,b,c,d){var e=this,f=new Ma(this.manager);f.setPath(this.path);f.load(a,function(a){try{var c=JSON.parse(a)}catch(l){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),c=JSON.parse(a.substring(65,
a.length-2))}a=e.parse(c);b&&b(a)},c,d)},parse:function(a){return new ug(a)}});var Hf,Ag={getContext:function(){void 0===Hf&&(Hf=new (window.AudioContext||window.webkitAudioContext));return Hf},setContext:function(a){Hf=a}};hf.prototype=Object.assign(Object.create(U.prototype),{constructor:hf,load:function(a,b,c,d){var e=new Ma(this.manager);e.setResponseType("arraybuffer");e.setPath(this.path);e.load(a,function(a){a=a.slice(0);Ag.getContext().decodeAudioData(a,function(a){b(a)})},c,d)}});Object.assign(jf.prototype,
M
Mugen87 已提交
839 840 841
{isSphericalHarmonics3:!0,set:function(a){for(var b=0;9>b;b++)this.coefficients[b].copy(a[b]);return this},zero:function(){for(var a=0;9>a;a++)this.coefficients[a].set(0,0,0);return this},getAt:function(a,b){var c=a.x,d=a.y;a=a.z;var e=this.coefficients;b.copy(e[0]).multiplyScalar(.282095);b.addScale(e[1],.488603*d);b.addScale(e[2],.488603*a);b.addScale(e[3],.488603*c);b.addScale(e[4],1.092548*c*d);b.addScale(e[5],1.092548*d*a);b.addScale(e[6],.315392*(3*a*a-1));b.addScale(e[7],1.092548*c*a);b.addScale(e[8],
.546274*(c*c-d*d));return b},getIrradianceAt:function(a,b){var c=a.x,d=a.y;a=a.z;var e=this.coefficients;b.copy(e[0]).multiplyScalar(.886227);b.addScale(e[1],1.023328*d);b.addScale(e[2],1.023328*a);b.addScale(e[3],1.023328*c);b.addScale(e[4],.858086*c*d);b.addScale(e[5],.858086*d*a);b.addScale(e[6],.743125*a*a-.247708);b.addScale(e[7],.858086*c*a);b.addScale(e[8],.429043*(c*c-d*d));return b},add:function(a){for(var b=0;9>b;b++)this.coefficients[b].add(a.coefficients[b]);return this},scale:function(a){for(var b=
0;9>b;b++)this.coefficients[b].multiplyScalar(a);return this},lerp:function(a,b){for(var c=0;9>c;c++)this.coefficients[c].lerp(a.coefficients[c],b);return this},equals:function(a){for(var b=0;9>b;b++)if(!this.coefficients[b].equals(a.coefficients[b]))return!1;return!0},copy:function(a){return this.set(a.coefficients)},clone:function(){return(new this.constructor).copy(this)},fromArray:function(a,b){void 0===b&&(b=0);for(var c=this.coefficients,d=0;9>d;d++)c[d].fromArray(a,b+3*d);return this},toArray:function(a,
M
Mugen87 已提交
842 843 844
b){void 0===a&&(a=[]);void 0===b&&(b=0);for(var c=this.coefficients,d=0;9>d;d++)c[d].toArray(a,b+3*d);return a}});Object.assign(jf,{getBasisAt:function(a,b){var c=a.x,d=a.y;a=a.z;b[0]=.282095;b[1]=.488603*d;b[2]=.488603*a;b[3]=.488603*c;b[4]=1.092548*c*d;b[5]=1.092548*d*a;b[6]=.315392*(3*a*a-1);b[7]=1.092548*c*a;b[8]=.546274*(c*c-d*d)}});Wa.prototype=Object.assign(Object.create(S.prototype),{constructor:Wa,isLightProbe:!0,copy:function(a){S.prototype.copy.call(this,a);this.sh.copy(a.sh);this.intensity=
a.intensity;return this},toJSON:function(a){return S.prototype.toJSON.call(this,a)}});wg.prototype=Object.assign(Object.create(Wa.prototype),{constructor:wg,isHemisphereLightProbe:!0,copy:function(a){Wa.prototype.copy.call(this,a);return this},toJSON:function(a){return Wa.prototype.toJSON.call(this,a)}});xg.prototype=Object.assign(Object.create(Wa.prototype),{constructor:xg,isAmbientLightProbe:!0,copy:function(a){Wa.prototype.copy.call(this,a);return this},toJSON:function(a){return Wa.prototype.toJSON.call(this,
a)}});var Di=new O,Ei=new O;Object.assign(Zh.prototype,{update:function(a){var b=this._cache;if(b.focus!==a.focus||b.fov!==a.fov||b.aspect!==a.aspect*this.aspect||b.near!==a.near||b.far!==a.far||b.zoom!==a.zoom||b.eyeSep!==this.eyeSep){b.focus=a.focus;b.fov=a.fov;b.aspect=a.aspect*this.aspect;b.near=a.near;b.far=a.far;b.zoom=a.zoom;b.eyeSep=this.eyeSep;var c=a.projectionMatrix.clone(),d=b.eyeSep/2,e=d*b.near/b.focus,f=b.near*Math.tan(Q.DEG2RAD*b.fov*.5)/b.zoom;Ei.elements[12]=-d;Di.elements[12]=d;
M
Mugen87 已提交
845
d=-f*b.aspect+e;var g=f*b.aspect+e;c.elements[0]=2*b.near/(g-d);c.elements[8]=(g+d)/(g-d);this.cameraL.projectionMatrix.copy(c);d=-f*b.aspect-e;g=f*b.aspect-e;c.elements[0]=2*b.near/(g-d);c.elements[8]=(g+d)/(g-d);this.cameraR.projectionMatrix.copy(c)}this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(Ei);this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(Di)}});Object.assign(yg.prototype,{start:function(){this.oldTime=this.startTime=("undefined"===typeof performance?Date:performance).now();
M
Mugen87 已提交
846
this.elapsedTime=0;this.running=!0},stop:function(){this.getElapsedTime();this.autoStart=this.running=!1},getElapsedTime:function(){this.getDelta();return this.elapsedTime},getDelta:function(){var a=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var b=("undefined"===typeof performance?Date:performance).now();a=(b-this.oldTime)/1E3;this.oldTime=b;this.elapsedTime+=a}return a}});var tc=new n,Fi=new va,Gk=new n,uc=new n;zg.prototype=Object.assign(Object.create(D.prototype),
M
Mugen87 已提交
847 848 849 850
{constructor:zg,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null);return this},getFilter:function(){return this.filter},setFilter:function(a){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination);this.filter=a;this.gain.connect(this.filter);
this.filter.connect(this.context.destination);return this},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(a){this.gain.gain.setTargetAtTime(a,this.context.currentTime,.01);return this},updateMatrixWorld:function(a){D.prototype.updateMatrixWorld.call(this,a);a=this.context.listener;var b=this.up;this.timeDelta=this._clock.getDelta();this.matrixWorld.decompose(tc,Fi,Gk);uc.set(0,0,-1).applyQuaternion(Fi);if(a.positionX){var c=this.context.currentTime+this.timeDelta;
a.positionX.linearRampToValueAtTime(tc.x,c);a.positionY.linearRampToValueAtTime(tc.y,c);a.positionZ.linearRampToValueAtTime(tc.z,c);a.forwardX.linearRampToValueAtTime(uc.x,c);a.forwardY.linearRampToValueAtTime(uc.y,c);a.forwardZ.linearRampToValueAtTime(uc.z,c);a.upX.linearRampToValueAtTime(b.x,c);a.upY.linearRampToValueAtTime(b.y,c);a.upZ.linearRampToValueAtTime(b.z,c)}else a.setPosition(tc.x,tc.y,tc.z),a.setOrientation(uc.x,uc.y,uc.z,b.x,b.y,b.z)}});bd.prototype=Object.assign(Object.create(D.prototype),
{constructor:bd,getOutput:function(){return this.gain},setNodeSource:function(a){this.hasPlaybackControl=!1;this.sourceType="audioNode";this.source=a;this.connect();return this},setMediaElementSource:function(a){this.hasPlaybackControl=!1;this.sourceType="mediaNode";this.source=this.context.createMediaElementSource(a);this.connect();return this},setMediaStreamSource:function(a){this.hasPlaybackControl=!1;this.sourceType="mediaStreamNode";this.source=this.context.createMediaStreamSource(a);this.connect();
M
Mr.doob 已提交
851 852
return this},setBuffer:function(a){this.buffer=a;this.sourceType="buffer";this.autoplay&&this.play();return this},play:function(){if(!0===this.isPlaying)console.warn("THREE.Audio: Audio is already playing.");else if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else{var a=this.context.createBufferSource();a.buffer=this.buffer;a.loop=this.loop;a.loopStart=this.loopStart;a.loopEnd=this.loopEnd;a.onended=this.onEnded.bind(this);this.startTime=this.context.currentTime;
a.start(this.startTime,this.offset,this.duration);this.isPlaying=!0;this.source=a;this.setDetune(this.detune);this.setPlaybackRate(this.playbackRate);return this.connect()}},pause:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return!0===this.isPlaying&&(this.source.stop(),this.source.onended=null,this.offset+=(this.context.currentTime-this.startTime)*this.playbackRate,this.isPlaying=!1),this},stop:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");
M
Mr.doob 已提交
853 854 855
else return this.source.stop(),this.source.onended=null,this.offset=0,this.isPlaying=!1,this},connect:function(){if(0<this.filters.length){this.source.connect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-1].connect(this.filters[a]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var a=1,b=this.filters.length;a<
b;a++)this.filters[a-1].disconnect(this.filters[a]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(a){a||(a=[]);!0===this.isPlaying?(this.disconnect(),this.filters=a,this.connect()):this.filters=a;return this},setDetune:function(a){this.detune=a;if(void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,
.01),this},getDetune:function(){return this.detune},getFilter:function(){return this.getFilters()[0]},setFilter:function(a){return this.setFilters(a?[a]:[])},setPlaybackRate:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.playbackRate=a,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=
M
Mr.doob 已提交
856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930
!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.loop=a,!0===this.isPlaying&&(this.source.loop=this.loop),this},setLoopStart:function(a){this.loopStart=a;return this},setLoopEnd:function(a){this.loopEnd=a;return this},getVolume:function(){return this.gain.gain.value},setVolume:function(a){this.gain.gain.setTargetAtTime(a,
this.context.currentTime,.01);return this}});var vc=new n,Gi=new va,Hk=new n,wc=new n;Bg.prototype=Object.assign(Object.create(bd.prototype),{constructor:Bg,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(a){this.panner.refDistance=a;return this},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(a){this.panner.rolloffFactor=a;return this},getDistanceModel:function(){return this.panner.distanceModel},
setDistanceModel:function(a){this.panner.distanceModel=a;return this},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(a){this.panner.maxDistance=a;return this},setDirectionalCone:function(a,b,c){this.panner.coneInnerAngle=a;this.panner.coneOuterAngle=b;this.panner.coneOuterGain=c;return this},updateMatrixWorld:function(a){D.prototype.updateMatrixWorld.call(this,a);if(!0!==this.hasPlaybackControl||!1!==this.isPlaying)if(this.matrixWorld.decompose(vc,Gi,Hk),wc.set(0,
0,1).applyQuaternion(Gi),a=this.panner,a.positionX){var b=this.context.currentTime+this.listener.timeDelta;a.positionX.linearRampToValueAtTime(vc.x,b);a.positionY.linearRampToValueAtTime(vc.y,b);a.positionZ.linearRampToValueAtTime(vc.z,b);a.orientationX.linearRampToValueAtTime(wc.x,b);a.orientationY.linearRampToValueAtTime(wc.y,b);a.orientationZ.linearRampToValueAtTime(wc.z,b)}else a.setPosition(vc.x,vc.y,vc.z),a.setOrientation(wc.x,wc.y,wc.z)}});Object.assign(Cg.prototype,{getFrequencyData:function(){this.analyser.getByteFrequencyData(this.data);
return this.data},getAverageFrequency:function(){for(var a=0,b=this.getFrequencyData(),c=0;c<b.length;c++)a+=b[c];return a/b.length}});Object.assign(Dg.prototype,{accumulate:function(a,b){var c=this.buffer,d=this.valueSize;a=a*d+d;var e=this.cumulativeWeight;if(0===e){for(e=0;e!==d;++e)c[a+e]=c[e];e=b}else e+=b,this._mixBufferRegion(c,a,0,b/e,d);this.cumulativeWeight=e},apply:function(a){var b=this.valueSize,c=this.buffer;a=a*b+b;var d=this.cumulativeWeight,e=this.binding;this.cumulativeWeight=0;
1>d&&this._mixBufferRegion(c,a,3*b,1-d,b);d=b;for(var f=b+b;d!==f;++d)if(c[d]!==c[d+b]){e.setValue(c,a);break}},saveOriginalState:function(){var a=this.buffer,b=this.valueSize,c=3*b;this.binding.getValue(a,c);for(var d=b;d!==c;++d)a[d]=a[c+d%b];this.cumulativeWeight=0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(a,b,c,d,e){if(.5<=d)for(d=0;d!==e;++d)a[b+d]=a[c+d]},_slerp:function(a,b,c,d){va.slerpFlat(a,b,a,b,a,c,d)},_lerp:function(a,b,c,d,
e){for(var f=1-d,g=0;g!==e;++g){var h=b+g;a[h]=a[h]*f+a[c+g]*d}}});var Ik=/[\[\]\.:\/]/g,Jk="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",Kk=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]"),Lk=/(WCOD+)?/.source.replace("WCOD",Jk),Mk=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),Nk=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),Ok=new RegExp("^"+Kk+Lk+Mk+Nk+"$"),Pk=["material","materials","bones"];Object.assign($h.prototype,{getValue:function(a,b){this.bind();
var c=this._bindings[this._targetGroup.nCachedObjects_];void 0!==c&&c.getValue(a,b)},setValue:function(a,b){for(var c=this._bindings,d=this._targetGroup.nCachedObjects_,e=c.length;d!==e;++d)c[d].setValue(a,b)},bind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].bind()},unbind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].unbind()}});Object.assign(xa,{Composite:$h,create:function(a,b,c){return a&&
a.isAnimationObjectGroup?new xa.Composite(a,b,c):new xa(a,b,c)},sanitizeNodeName:function(a){return a.replace(/\s/g,"_").replace(Ik,"")},parseTrackName:function(a){var b=Ok.exec(a);if(!b)throw Error("PropertyBinding: Cannot parse trackName: "+a);b={nodeName:b[2],objectName:b[3],objectIndex:b[4],propertyName:b[5],propertyIndex:b[6]};var c=b.nodeName&&b.nodeName.lastIndexOf(".");if(void 0!==c&&-1!==c){var d=b.nodeName.substring(c+1);-1!==Pk.indexOf(d)&&(b.nodeName=b.nodeName.substring(0,c),b.objectName=
d)}if(null===b.propertyName||0===b.propertyName.length)throw Error("PropertyBinding: can not parse propertyName from trackName: "+a);return b},findNode:function(a,b){if(!b||""===b||"root"===b||"."===b||-1===b||b===a.name||b===a.uuid)return a;if(a.skeleton){var c=a.skeleton.getBoneByName(b);if(void 0!==c)return c}if(a.children){var d=function(a){for(var c=0;c<a.length;c++){var e=a[c];if(e.name===b||e.uuid===b||(e=d(e.children)))return e}return null};if(a=d(a.children))return a}return null}});Object.assign(xa.prototype,
{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(a,b){a[b]=this.node[this.propertyName]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)a[b++]=c[d]},function(a,b){a[b]=this.resolvedProperty[this.propertyIndex]},function(a,b){this.resolvedProperty.toArray(a,b)}],SetterByBindingTypeAndVersioning:[[function(a,
b){this.targetObject[this.propertyName]=a[b]},function(a,b){this.targetObject[this.propertyName]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.targetObject[this.propertyName]=a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.needsUpdate=!0},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==
e;++d)c[d]=a[b++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty[this.propertyIndex]=a[b]},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty.fromArray(a,b)},function(a,b){this.resolvedProperty.fromArray(a,b);this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty.fromArray(a,
b);this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(a,b){this.bind();this.getValue(a,b)},setValue:function(a,b){this.bind();this.setValue(a,b)},bind:function(){var a=this.node,b=this.parsedPath,c=b.objectName,d=b.propertyName,e=b.propertyIndex;a||(this.node=a=xa.findNode(this.rootNode,b.nodeName)||this.rootNode);this.getValue=this._getValue_unavailable;this.setValue=this._setValue_unavailable;if(a){if(c){var f=b.objectIndex;switch(c){case "materials":if(!a.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",
this);return}if(!a.material.materials){console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);return}a=a.material.materials;break;case "bones":if(!a.skeleton){console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}a=a.skeleton.bones;for(c=0;c<a.length;c++)if(a[c].name===f){f=c;break}break;default:if(void 0===a[c]){console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",
this);return}a=a[c]}if(void 0!==f){if(void 0===a[f]){console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,a);return}a=a[f]}}f=a[d];if(void 0===f)console.error("THREE.PropertyBinding: Trying to update property for track: "+b.nodeName+"."+d+" but it wasn't found.",a);else{b=this.Versioning.None;this.targetObject=a;void 0!==a.needsUpdate?b=this.Versioning.NeedsUpdate:void 0!==a.matrixWorldNeedsUpdate&&(b=this.Versioning.MatrixWorldNeedsUpdate);c=
this.BindingType.Direct;if(void 0!==e){if("morphTargetInfluences"===d){if(!a.geometry){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);return}if(a.geometry.isBufferGeometry){if(!a.geometry.morphAttributes){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);return}for(c=0;c<this.node.geometry.morphAttributes.position.length;c++)if(a.geometry.morphAttributes.position[c].name===
e){e=c;break}}else{if(!a.geometry.morphTargets){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.",this);return}for(c=0;c<this.node.geometry.morphTargets.length;c++)if(a.geometry.morphTargets[c].name===e){e=c;break}}}c=this.BindingType.ArrayElement;this.resolvedProperty=f;this.propertyIndex=e}else void 0!==f.fromArray&&void 0!==f.toArray?(c=this.BindingType.HasFromToArray,this.resolvedProperty=f):Array.isArray(f)?(c=this.BindingType.EntireArray,
this.resolvedProperty=f):this.propertyName=d;this.getValue=this.GetterByBindingType[c];this.setValue=this.SetterByBindingTypeAndVersioning[c][b]}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null;this.getValue=this._getValue_unbound;this.setValue=this._setValue_unbound}});Object.assign(xa.prototype,{_getValue_unbound:xa.prototype.getValue,_setValue_unbound:xa.prototype.setValue});Object.assign(ai.prototype,
{isAnimationObjectGroup:!0,add:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._paths,f=this._parsedPaths,g=this._bindings,h=g.length,l=void 0,k=0,n=arguments.length;k!==n;++k){var q=arguments[k],u=q.uuid,p=d[u];if(void 0===p){p=b++;d[u]=p;a.push(q);u=0;for(var r=h;u!==r;++u)g[u].push(new xa(q,e[u],f[u]))}else if(p<c){l=a[p];var v=--c;r=a[v];d[r.uuid]=p;a[p]=r;d[u]=v;a[v]=q;u=0;for(r=h;u!==r;++u){var w=g[u],z=w[p];w[p]=w[v];void 0===z&&(z=new xa(q,
e[u],f[u]));w[v]=z}}else a[p]!==l&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=c},remove:function(){for(var a=this._objects,b=this.nCachedObjects_,c=this._indicesByUUID,d=this._bindings,e=d.length,f=0,g=arguments.length;f!==g;++f){var h=arguments[f],k=h.uuid,m=c[k];if(void 0!==m&&m>=b){var n=b++,q=a[n];c[q.uuid]=m;a[m]=q;c[k]=n;a[n]=h;h=0;for(k=e;h!==k;++h){q=
d[h];var u=q[m];q[m]=q[n];q[n]=u}}}this.nCachedObjects_=b},uncache:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var k=arguments[g].uuid,m=d[k];if(void 0!==m)if(delete d[k],m<c){k=--c;var n=a[k],q=--b,u=a[q];d[n.uuid]=m;a[m]=n;d[u.uuid]=k;a[k]=u;a.pop();n=0;for(u=f;n!==u;++n){var p=e[n],r=p[q];p[m]=p[k];p[k]=r;p.pop()}}else for(q=--b,u=a[q],d[u.uuid]=m,a[m]=u,a.pop(),n=0,u=f;n!==u;++n)p=e[n],
p[m]=p[q],p.pop()}this.nCachedObjects_=c},subscribe_:function(a,b){var c=this._bindingsIndicesByPath,d=c[a],e=this._bindings;if(void 0!==d)return e[d];var f=this._paths,g=this._parsedPaths,h=this._objects,k=this.nCachedObjects_,m=Array(h.length);d=e.length;c[a]=d;f.push(a);g.push(b);e.push(m);c=k;for(d=h.length;c!==d;++c)m[c]=new xa(h[c],a,b);return m},unsubscribe_:function(a){var b=this._bindingsIndicesByPath,c=b[a];if(void 0!==c){var d=this._paths,e=this._parsedPaths,f=this._bindings,g=f.length-
1,h=f[g];b[a[g]]=c;f[c]=h;f.pop();e[c]=e[g];e.pop();d[c]=d[g];d.pop()}}});Object.assign(bi.prototype,{play:function(){this._mixer._activateAction(this);return this},stop:function(){this._mixer._deactivateAction(this);return this.reset()},reset:function(){this.paused=!1;this.enabled=!0;this.time=0;this._loopCount=-1;this._startTime=null;return this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},
isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(a){this._startTime=a;return this},setLoop:function(a,b){this.loop=a;this.repetitions=b;return this},setEffectiveWeight:function(a){this.weight=a;this._effectiveWeight=this.enabled?a:0;return this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(a){return this._scheduleFading(a,0,1)},fadeOut:function(a){return this._scheduleFading(a,1,0)},crossFadeFrom:function(a,b,c){a.fadeOut(b);
this.fadeIn(b);if(c){c=this._clip.duration;var d=a._clip.duration,e=c/d;a.warp(1,d/c,b);this.warp(e,1,b)}return this},crossFadeTo:function(a,b,c){return a.crossFadeFrom(this,b,c)},stopFading:function(){var a=this._weightInterpolant;null!==a&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},setEffectiveTimeScale:function(a){this.timeScale=a;this._effectiveTimeScale=this.paused?0:a;return this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},
setDuration:function(a){this.timeScale=this._clip.duration/a;return this.stopWarping()},syncWith:function(a){this.time=a.time;this.timeScale=a.timeScale;return this.stopWarping()},halt:function(a){return this.warp(this._effectiveTimeScale,0,a)},warp:function(a,b,c){var d=this._mixer,e=d.time,f=this._timeScaleInterpolant,g=this.timeScale;null===f&&(this._timeScaleInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;d[1]=e+c;f[0]=a/g;f[1]=b/g;return this},stopWarping:function(){var a=
this._timeScaleInterpolant;null!==a&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(a,b,c,d){if(this.enabled){var e=this._startTime;if(null!==e){b=(a-e)*c;if(0>b||0===c)return;this._startTime=null;b*=c}b*=this._updateTimeScale(a);c=this._updateTime(b);a=this._updateWeight(a);if(0<a){b=this._interpolants;
e=this._propertyBindings;for(var f=0,g=b.length;f!==g;++f)b[f].evaluate(c),e[f].accumulate(d,a)}}else this._updateWeight(a)},_updateWeight:function(a){var b=0;if(this.enabled){b=this.weight;var c=this._weightInterpolant;if(null!==c){var d=c.evaluate(a)[0];b*=d;a>c.parameterPositions[1]&&(this.stopFading(),0===d&&(this.enabled=!1))}}return this._effectiveWeight=b},_updateTimeScale:function(a){var b=0;if(!this.paused){b=this.timeScale;var c=this._timeScaleInterpolant;if(null!==c){var d=c.evaluate(a)[0];
b*=d;a>c.parameterPositions[1]&&(this.stopWarping(),0===b?this.paused=!0:this.timeScale=b)}}return this._effectiveTimeScale=b},_updateTime:function(a){var b=this.time+a,c=this._clip.duration,d=this.loop,e=this._loopCount,f=2202===d;if(0===a)return-1===e?b:f&&1===(e&1)?c-b:b;if(2200===d)a:{if(-1===e&&(this._loopCount=0,this._setEndings(!0,!0,!1)),b>=c)b=c;else if(0>b)b=0;else{this.time=b;break a}this.clampWhenFinished?this.paused=!0:this.enabled=!1;this.time=b;this._mixer.dispatchEvent({type:"finished",
action:this,direction:0>a?-1:1})}else{-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,f)):this._setEndings(0===this.repetitions,!0,f));if(b>=c||0>b){d=Math.floor(b/c);b-=c*d;e+=Math.abs(d);var g=this.repetitions-e;0>=g?(this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=b=0<a?c:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:0<a?1:-1})):(1===g?(a=0>a,this._setEndings(a,!a,f)):this._setEndings(!1,!1,f),this._loopCount=e,this.time=b,this._mixer.dispatchEvent({type:"loop",
action:this,loopDelta:d}))}else this.time=b;if(f&&1===(e&1))return c-b}return b},_setEndings:function(a,b,c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd=b?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(a,b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=
c;return this}});Eg.prototype=Object.assign(Object.create(za.prototype),{constructor:Eg,_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings;a=a._interpolants;var g=c.uuid,h=this._bindingsByRootAndName,k=h[g];void 0===k&&(k={},h[g]=k);for(h=0;h!==e;++h){var m=d[h],n=m.name,q=k[n];if(void 0===q){q=f[h];if(void 0!==q){null===q._cacheIndex&&(++q.referenceCount,this._addInactiveBinding(q,g,n));continue}q=new Dg(xa.create(c,n,b&&b._propertyBindings[h].binding.parsedPath),
m.ValueTypeName,m.getValueSize());++q.referenceCount;this._addInactiveBinding(q,g,n)}f[h]=q;a[h].resultBuffer=q.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.uuid,d=this._actionsByClip[c];this._bindAction(a,d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},
_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions=[];this._nActiveActions=0;this._actionsByClip={};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},
get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length},get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}},_isActiveAction:function(a){a=a._cacheIndex;return null!==a&&a<this._nActiveActions},_addInactiveAction:function(a,b,c){var d=this._actions,e=this._actionsByClip,f=e[b];void 0===f?(f={knownActions:[a],actionByRoot:{}},a._byClipCacheIndex=0,e[b]=f):(b=
f.knownActions,a._byClipCacheIndex=b.length,b.push(a));a._cacheIndex=d.length;d.push(a);f.actionByRoot[c]=a},_removeInactiveAction:function(a){var b=this._actions,c=b[b.length-1],d=a._cacheIndex;c._cacheIndex=d;b[d]=c;b.pop();a._cacheIndex=null;b=a._clip.uuid;c=this._actionsByClip;d=c[b];var e=d.knownActions,f=e[e.length-1],g=a._byClipCacheIndex;f._byClipCacheIndex=g;e[g]=f;e.pop();a._byClipCacheIndex=null;delete d.actionByRoot[(a._localRoot||this._root).uuid];0===e.length&&delete c[b];this._removeInactiveBindingsForAction(a)},
_removeInactiveBindingsForAction:function(a){a=a._propertyBindings;for(var b=0,c=a.length;b!==c;++b){var d=a[b];0===--d.referenceCount&&this._removeInactiveBinding(d)}},_lendAction:function(a){var b=this._actions,c=a._cacheIndex,d=this._nActiveActions++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackAction:function(a){var b=this._actions,c=a._cacheIndex,d=--this._nActiveActions,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_addInactiveBinding:function(a,b,c){var d=this._bindingsByRootAndName,
e=d[b],f=this._bindings;void 0===e&&(e={},d[b]=e);e[c]=a;a._cacheIndex=f.length;f.push(a)},_removeInactiveBinding:function(a){var b=this._bindings,c=a.binding,d=c.rootNode.uuid;c=c.path;var e=this._bindingsByRootAndName,f=e[d],g=b[b.length-1];a=a._cacheIndex;g._cacheIndex=a;b[a]=g;b.pop();delete f[c];0===Object.keys(f).length&&delete e[d]},_lendBinding:function(a){var b=this._bindings,c=a._cacheIndex,d=this._nActiveBindings++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackBinding:function(a){var b=
this._bindings,c=a._cacheIndex,d=--this._nActiveBindings,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_lendControlInterpolant:function(){var a=this._controlInterpolants,b=this._nActiveControlInterpolants++,c=a[b];void 0===c&&(c=new ie(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),c.__cacheIndex=b,a[b]=c);return c},_takeBackControlInterpolant:function(a){var b=this._controlInterpolants,c=a.__cacheIndex,d=--this._nActiveControlInterpolants,e=b[d];a.__cacheIndex=
d;b[d]=a;e.__cacheIndex=c;b[c]=e},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(a,b){var c=b||this._root,d=c.uuid;c="string"===typeof a?La.findByName(c,a):a;a=null!==c?c.uuid:a;var e=this._actionsByClip[a],f=null;if(void 0!==e){f=e.actionByRoot[d];if(void 0!==f)return f;f=e.knownActions[0];null===c&&(c=f._clip)}if(null===c)return null;b=new bi(this,c,b);this._bindAction(b,f);this._addInactiveAction(b,a,d);return b},existingAction:function(a,b){var c=b||this._root;b=c.uuid;
c="string"===typeof a?La.findByName(c,a):a;a=this._actionsByClip[c?c.uuid:a];return void 0!==a?a.actionByRoot[b]||null:null},stopAllAction:function(){for(var a=this._actions,b=this._nActiveActions,c=this._bindings,d=this._nActiveBindings,e=this._nActiveBindings=this._nActiveActions=0;e!==b;++e)a[e].reset();for(e=0;e!==d;++e)c[e].useCount=0;return this},update:function(a){a*=this.timeScale;for(var b=this._actions,c=this._nActiveActions,d=this.time+=a,e=Math.sign(a),f=this._accuIndex^=1,g=0;g!==c;++g)b[g]._update(d,
a,e,f);a=this._bindings;b=this._nActiveBindings;for(g=0;g!==b;++g)a[g].apply(f);return this},setTime:function(a){for(var b=this.time=0;b<this._actions.length;b++)this._actions[b].time=0;return this.update(a)},getRoot:function(){return this._root},uncacheClip:function(a){var b=this._actions;a=a.uuid;var c=this._actionsByClip,d=c[a];if(void 0!==d){d=d.knownActions;for(var e=0,f=d.length;e!==f;++e){var g=d[e];this._deactivateAction(g);var h=g._cacheIndex,k=b[b.length-1];g._cacheIndex=null;g._byClipCacheIndex=
null;k._cacheIndex=h;b[h]=k;b.pop();this._removeInactiveBindingsForAction(g)}delete c[a]}},uncacheRoot:function(a){a=a.uuid;var b=this._actionsByClip;for(d in b){var c=b[d].actionByRoot[a];void 0!==c&&(this._deactivateAction(c),this._removeInactiveAction(c))}var d=this._bindingsByRootAndName[a];if(void 0!==d)for(var e in d)a=d[e],a.restoreOriginalState(),this._removeInactiveBinding(a)},uncacheAction:function(a,b){a=this.existingAction(a,b);null!==a&&(this._deactivateAction(a),this._removeInactiveAction(a))}});
kf.prototype.clone=function(){return new kf(void 0===this.value.clone?this.value:this.value.clone())};Fg.prototype=Object.assign(Object.create(ob.prototype),{constructor:Fg,isInstancedInterleavedBuffer:!0,copy:function(a){ob.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this}});Object.assign(ci.prototype,{linePrecision:1,set:function(a,b){this.ray.set(a,b)},setFromCamera:function(a,b){b&&b.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(b.matrixWorld),this.ray.direction.set(a.x,
a.y,.5).unproject(b).sub(this.ray.origin).normalize(),this.camera=b):b&&b.isOrthographicCamera?(this.ray.origin.set(a.x,a.y,(b.near+b.far)/(b.near-b.far)).unproject(b),this.ray.direction.set(0,0,-1).transformDirection(b.matrixWorld),this.camera=b):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(a,b,c){c=c||[];Gg(a,this,c,b);c.sort(di);return c},intersectObjects:function(a,b,c){c=c||[];if(!1===Array.isArray(a))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
c;for(var d=0,e=a.length;d<e;d++)Gg(a[d],this,c,b);c.sort(di);return c}});Object.assign(ei.prototype,{set:function(a,b,c){this.radius=a;this.phi=b;this.theta=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.phi=a.phi;this.theta=a.theta;return this},makeSafe:function(){this.phi=Math.max(1E-6,Math.min(Math.PI-1E-6,this.phi));return this},setFromVector3:function(a){return this.setFromCartesianCoords(a.x,a.y,a.z)},setFromCartesianCoords:function(a,
b,c){this.radius=Math.sqrt(a*a+b*b+c*c);0===this.radius?this.phi=this.theta=0:(this.theta=Math.atan2(a,c),this.phi=Math.acos(Q.clamp(b/this.radius,-1,1)));return this}});Object.assign(fi.prototype,{set:function(a,b,c){this.radius=a;this.theta=b;this.y=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.theta=a.theta;this.y=a.y;return this},setFromVector3:function(a){return this.setFromCartesianCoords(a.x,a.y,a.z)},setFromCartesianCoords:function(a,
b,c){this.radius=Math.sqrt(a*a+c*c);this.theta=Math.atan2(a,c);this.y=b;return this}});var Hi=new w;Object.assign(Hg.prototype,{set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(a,b){b=Hi.copy(b).multiplyScalar(.5);this.min.copy(a).sub(b);this.max.copy(a).add(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);
this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=Infinity;this.max.x=this.max.y=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(a){void 0===a&&(console.warn("THREE.Box2: .getCenter() target is now required"),a=new w);return this.isEmpty()?a.set(0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){void 0===a&&(console.warn("THREE.Box2: .getSize() target is now required"),a=new w);return this.isEmpty()?
a.set(0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y},getParameter:function(a,
b){void 0===b&&(console.warn("THREE.Box2: .getParameter() target is now required"),b=new w);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y?!1:!0},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box2: .clampPoint() target is now required"),b=new w);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(a){return Hi.copy(a).clamp(this.min,
this.max).sub(a).length()},intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});var Ii=new n,If=new n;Object.assign(Ig.prototype,{set:function(a,b){this.start.copy(a);this.end.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.start.copy(a.start);
this.end.copy(a.end);return this},getCenter:function(a){void 0===a&&(console.warn("THREE.Line3: .getCenter() target is now required"),a=new n);return a.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){void 0===a&&(console.warn("THREE.Line3: .delta() target is now required"),a=new n);return a.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(a,b){void 0===
b&&(console.warn("THREE.Line3: .at() target is now required"),b=new n);return this.delta(b).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(a,b){Ii.subVectors(a,this.start);If.subVectors(this.end,this.start);a=If.dot(If);a=If.dot(Ii)/a;b&&(a=Q.clamp(a,0,1));return a},closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);void 0===c&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),c=new n);return this.delta(c).multiplyScalar(a).add(this.start)},
applyMatrix4:function(a){this.start.applyMatrix4(a);this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}});ne.prototype=Object.create(D.prototype);ne.prototype.constructor=ne;ne.prototype.isImmediateRenderObject=!0;var lb=new n,zb=new n,fh=new da,Qk=["a","b","c"];oe.prototype=Object.create(X.prototype);oe.prototype.constructor=oe;oe.prototype.update=function(){this.object.updateMatrixWorld(!0);fh.getNormalMatrix(this.object.matrixWorld);
var a=this.object.matrixWorld,b=this.geometry.attributes.position,c=this.object.geometry;if(c&&c.isGeometry)for(var d=c.vertices,e=c.faces,f=c=0,g=e.length;f<g;f++)for(var h=e[f],k=0,m=h.vertexNormals.length;k<m;k++){var n=h.vertexNormals[k];lb.copy(d[h[Qk[k]]]).applyMatrix4(a);zb.copy(n).applyMatrix3(fh).normalize().multiplyScalar(this.size).add(lb);b.setXYZ(c,lb.x,lb.y,lb.z);c+=1;b.setXYZ(c,zb.x,zb.y,zb.z);c+=1}else if(c&&c.isBufferGeometry)for(d=c.attributes.position,e=c.attributes.normal,k=c=
0,m=d.count;k<m;k++)lb.set(d.getX(k),d.getY(k),d.getZ(k)).applyMatrix4(a),zb.set(e.getX(k),e.getY(k),e.getZ(k)),zb.applyMatrix3(fh).normalize().multiplyScalar(this.size).add(lb),b.setXYZ(c,lb.x,lb.y,lb.z),c+=1,b.setXYZ(c,zb.x,zb.y,zb.z),c+=1;b.needsUpdate=!0};var Ji=new n;cd.prototype=Object.create(D.prototype);cd.prototype.constructor=cd;cd.prototype.dispose=function(){this.cone.geometry.dispose();this.cone.material.dispose()};cd.prototype.update=function(){this.light.updateMatrixWorld();var a=this.light.distance?
this.light.distance:1E3,b=a*Math.tan(this.light.angle);this.cone.scale.set(b,b,a);Ji.setFromMatrixPosition(this.light.target.matrixWorld);this.cone.lookAt(Ji);void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)};var Ob=new n,Jf=new O,gh=new O;dd.prototype=Object.create(X.prototype);dd.prototype.constructor=dd;dd.prototype.updateMatrixWorld=function(a){var b=this.bones,c=this.geometry,d=c.getAttribute("position");gh.getInverse(this.root.matrixWorld);
for(var e=0,f=0;e<b.length;e++){var g=b[e];g.parent&&g.parent.isBone&&(Jf.multiplyMatrices(gh,g.matrixWorld),Ob.setFromMatrixPosition(Jf),d.setXYZ(f,Ob.x,Ob.y,Ob.z),Jf.multiplyMatrices(gh,g.parent.matrixWorld),Ob.setFromMatrixPosition(Jf),d.setXYZ(f+1,Ob.x,Ob.y,Ob.z),f+=2)}c.getAttribute("position").needsUpdate=!0;D.prototype.updateMatrixWorld.call(this,a)};ed.prototype=Object.create(fa.prototype);ed.prototype.constructor=ed;ed.prototype.dispose=function(){this.geometry.dispose();this.material.dispose()};
ed.prototype.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)};fd.prototype=Object.create(qa.prototype);fd.prototype.constructor=fd;fd.prototype.update=function(){this.scale.set(.5*this.light.width,.5*this.light.height,1);if(void 0!==this.color)this.material.color.set(this.color),this.children[0].material.color.set(this.color);else{this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);var a=this.material.color,
b=Math.max(a.r,a.g,a.b);1<b&&a.multiplyScalar(1/b);this.children[0].material.color.copy(this.material.color)}};fd.prototype.dispose=function(){this.geometry.dispose();this.material.dispose();this.children[0].geometry.dispose();this.children[0].material.dispose()};var Rk=new n,Ki=new H,Li=new H;gd.prototype=Object.create(D.prototype);gd.prototype.constructor=gd;gd.prototype.dispose=function(){this.children[0].geometry.dispose();this.children[0].material.dispose()};gd.prototype.update=function(){var a=
this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var b=a.geometry.getAttribute("color");Ki.copy(this.light.color);Li.copy(this.light.groundColor);for(var c=0,d=b.count;c<d;c++){var e=c<d/2?Ki:Li;b.setXYZ(c,e.r,e.g,e.b)}b.needsUpdate=!0}a.lookAt(Rk.setFromMatrixPosition(this.light.matrixWorld).negate())};hd.prototype=Object.create(fa.prototype);hd.prototype.constructor=hd;hd.prototype.dispose=function(){this.geometry.dispose();this.material.dispose()};hd.prototype.onBeforeRender=
function(){this.position.copy(this.lightProbe.position);this.scale.set(1,1,1).multiplyScalar(this.size);this.material.uniforms.intensity.value=this.lightProbe.intensity};lf.prototype=Object.assign(Object.create(X.prototype),{constructor:lf,copy:function(a){X.prototype.copy.call(this,a);this.geometry.copy(a.geometry);this.material.copy(a.material);return this},clone:function(){return(new this.constructor).copy(this)}});mf.prototype=Object.create(X.prototype);mf.prototype.constructor=mf;id.prototype=
Object.create(qa.prototype);id.prototype.constructor=id;id.prototype.update=function(){function a(a,b,d,e){d=(b-a)/d;p.setXYZ(k,0,0,0);m++;for(n=a;n<b;n+=d)q=k+m,p.setXYZ(q,Math.sin(n)*c,0,Math.cos(n)*c),p.setXYZ(q+1,Math.sin(Math.min(n+d,b))*c,0,Math.cos(Math.min(n+d,b))*c),p.setXYZ(q+2,0,0,0),m+=3;u.addGroup(k,m,e);k+=m;m=0}var b=this.audio,c=this.range,d=this.divisionsInnerAngle,e=this.divisionsOuterAngle,f=Q.degToRad(b.panner.coneInnerAngle);b=Q.degToRad(b.panner.coneOuterAngle);var g=f/2,h=b/
2,k=0,m=0,n,q,u=this.geometry,p=u.attributes.position;u.clearGroups();a(-h,-g,e,0);a(-g,g,d,1);a(g,h,e,0);p.needsUpdate=!0;f===b&&(this.material[0].visible=!1)};id.prototype.dispose=function(){this.geometry.dispose();this.material[0].dispose();this.material[1].dispose()};var Be=new n,Kf=new n,Mi=new da;pe.prototype=Object.create(X.prototype);pe.prototype.constructor=pe;pe.prototype.update=function(){this.object.updateMatrixWorld(!0);Mi.getNormalMatrix(this.object.matrixWorld);var a=this.object.matrixWorld,
b=this.geometry.attributes.position,c=this.object.geometry,d=c.vertices;c=c.faces;for(var e=0,f=0,g=c.length;f<g;f++){var h=c[f],k=h.normal;Be.copy(d[h.a]).add(d[h.b]).add(d[h.c]).divideScalar(3).applyMatrix4(a);Kf.copy(k).applyMatrix3(Mi).normalize().multiplyScalar(this.size).add(Be);b.setXYZ(e,Be.x,Be.y,Be.z);e+=1;b.setXYZ(e,Kf.x,Kf.y,Kf.z);e+=1}b.needsUpdate=!0};var Ni=new n,Lf=new n,Oi=new n;jd.prototype=Object.create(D.prototype);jd.prototype.constructor=jd;jd.prototype.dispose=function(){this.lightPlane.geometry.dispose();
this.lightPlane.material.dispose();this.targetLine.geometry.dispose();this.targetLine.material.dispose()};jd.prototype.update=function(){Ni.setFromMatrixPosition(this.light.matrixWorld);Lf.setFromMatrixPosition(this.light.target.matrixWorld);Oi.subVectors(Lf,Ni);this.lightPlane.lookAt(Lf);void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color));
this.targetLine.lookAt(Lf);this.targetLine.scale.z=Oi.length()};var nf=new n,la=new ab;qe.prototype=Object.create(X.prototype);qe.prototype.constructor=qe;qe.prototype.update=function(){var a=this.geometry,b=this.pointMap;la.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse);na("c",b,a,la,0,0,-1);na("t",b,a,la,0,0,1);na("n1",b,a,la,-1,-1,-1);na("n2",b,a,la,1,-1,-1);na("n3",b,a,la,-1,1,-1);na("n4",b,a,la,1,1,-1);na("f1",b,a,la,-1,-1,1);na("f2",b,a,la,1,-1,1);na("f3",b,a,la,-1,1,1);na("f4",
b,a,la,1,1,1);na("u1",b,a,la,.7,1.1,-1);na("u2",b,a,la,-.7,1.1,-1);na("u3",b,a,la,0,2,-1);na("cf1",b,a,la,-1,0,1);na("cf2",b,a,la,1,0,1);na("cf3",b,a,la,0,-1,1);na("cf4",b,a,la,0,1,1);na("cn1",b,a,la,-1,0,-1);na("cn2",b,a,la,1,0,-1);na("cn3",b,a,la,0,-1,-1);na("cn4",b,a,la,0,1,-1);a.getAttribute("position").needsUpdate=!0};var Mf=new $a;sb.prototype=Object.create(X.prototype);sb.prototype.constructor=sb;sb.prototype.update=function(a){void 0!==a&&console.warn("THREE.BoxHelper: .update() has no longer arguments.");
void 0!==this.object&&Mf.setFromObject(this.object);if(!Mf.isEmpty()){a=Mf.min;var b=Mf.max,c=this.geometry.attributes.position,d=c.array;d[0]=b.x;d[1]=b.y;d[2]=b.z;d[3]=a.x;d[4]=b.y;d[5]=b.z;d[6]=a.x;d[7]=a.y;d[8]=b.z;d[9]=b.x;d[10]=a.y;d[11]=b.z;d[12]=b.x;d[13]=b.y;d[14]=a.z;d[15]=a.x;d[16]=b.y;d[17]=a.z;d[18]=a.x;d[19]=a.y;d[20]=a.z;d[21]=b.x;d[22]=a.y;d[23]=a.z;c.needsUpdate=!0;this.geometry.computeBoundingSphere()}};sb.prototype.setFromObject=function(a){this.object=a;this.update();return this};
sb.prototype.copy=function(a){X.prototype.copy.call(this,a);this.object=a.object;return this};sb.prototype.clone=function(){return(new this.constructor).copy(this)};re.prototype=Object.create(X.prototype);re.prototype.constructor=re;re.prototype.updateMatrixWorld=function(a){var b=this.box;b.isEmpty()||(b.getCenter(this.position),b.getSize(this.scale),this.scale.multiplyScalar(.5),D.prototype.updateMatrixWorld.call(this,a))};se.prototype=Object.create(qa.prototype);se.prototype.constructor=se;se.prototype.updateMatrixWorld=
function(a){var b=-this.plane.constant;1E-8>Math.abs(b)&&(b=1E-8);this.scale.set(.5*this.size,.5*this.size,b);this.children[0].material.side=0>b?1:0;this.lookAt(this.plane.normal);D.prototype.updateMatrixWorld.call(this,a)};var Pi=new n,of,Jg;tb.prototype=Object.create(D.prototype);tb.prototype.constructor=tb;tb.prototype.setDirection=function(a){.99999<a.y?this.quaternion.set(0,0,0,1):-.99999>a.y?this.quaternion.set(1,0,0,0):(Pi.set(a.z,0,-a.x).normalize(),this.quaternion.setFromAxisAngle(Pi,Math.acos(a.y)))};
tb.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(1E-4,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};tb.prototype.setColor=function(a){this.line.material.color.set(a);this.cone.material.color.set(a)};tb.prototype.copy=function(a){D.prototype.copy.call(this,a,!1);this.line.copy(a.line);this.cone.copy(a.cone);return this};tb.prototype.clone=function(){return(new this.constructor).copy(this)};
te.prototype=Object.create(X.prototype);te.prototype.constructor=te;C.create=function(a,b){console.log("THREE.Curve.create() has been deprecated");a.prototype=Object.create(C.prototype);a.prototype.constructor=a;a.prototype.getPoint=b;return a};Object.assign(rb.prototype,{createPointsGeometry:function(a){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");a=this.getPoints(a);return this.createGeometry(a)},createSpacedPointsGeometry:function(a){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");
M
Mugen87 已提交
931 932 933
a=this.getSpacedPoints(a);return this.createGeometry(a)},createGeometry:function(a){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var b=new E,c=0,d=a.length;c<d;c++){var e=a[c];b.vertices.push(new n(e.x,e.y,e.z||0))}return b}});Object.assign(Va.prototype,{fromPoints:function(a){console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints().");this.setFromPoints(a)}});hi.prototype=Object.create(ma.prototype);
ii.prototype=Object.create(ma.prototype);Kg.prototype=Object.create(ma.prototype);Object.assign(Kg.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}});lf.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")};
dd.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")};Object.assign(U.prototype,{extractUrlBase:function(a){console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead.");return dh.extractUrlBase(a)}});U.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}};
M
Mugen87 已提交
934
Object.assign(gf.prototype,{setTexturePath:function(a){console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath().");return this.setResourcePath(a)}});Object.assign(Hg.prototype,{center:function(a){console.warn("THREE.Box2: .center() has been renamed to .getCenter().");return this.getCenter(a)},empty:function(){console.warn("THREE.Box2: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().");
M
Mugen87 已提交
935 936 937
return this.intersectsBox(a)},size:function(a){console.warn("THREE.Box2: .size() has been renamed to .getSize().");return this.getSize(a)}});Object.assign($a.prototype,{center:function(a){console.warn("THREE.Box3: .center() has been renamed to .getCenter().");return this.getCenter(a)},empty:function(){console.warn("THREE.Box3: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().");
return this.intersectsBox(a)},isIntersectionSphere:function(a){console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)},size:function(a){console.warn("THREE.Box3: .size() has been renamed to .getSize().");return this.getSize(a)}});Ig.prototype.center=function(a){console.warn("THREE.Line3: .center() has been renamed to .getCenter().");return this.getCenter(a)};Object.assign(Q,{random16:function(){console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead.");
return Math.random()},nearestPowerOfTwo:function(a){console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo().");return Q.floorPowerOfTwo(a)},nextPowerOfTwo:function(a){console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo().");return Q.ceilPowerOfTwo(a)}});Object.assign(da.prototype,{flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},
M
Mugen87 已提交
938 939 940 941 942
multiplyVector3:function(a){console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.");return a.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBuffer:function(a){console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.");return this.applyToBufferAttribute(a)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}});
Object.assign(O.prototype,{extractPosition:function(a){console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().");return this.copyPosition(a)},flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},getPosition:function(){console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.");return(new n).setFromMatrixColumn(this,
3)},setRotationFromQuaternion:function(a){console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().");return this.makeRotationFromQuaternion(a)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(a){console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},multiplyVector4:function(a){console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.");
return a.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(a){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.");a.transformDirection(this)},crossVector:function(a){console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},
rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(a){console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.");return this.applyToBufferAttribute(a)},
M
Mugen87 已提交
943 944 945 946
applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(a,b,c,d,e,f){console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.");return this.makePerspective(a,b,d,c,e,f)}});bb.prototype.isIntersectionLine=function(a){console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().");return this.intersectsLine(a)};va.prototype.multiplyVector3=
function(a){console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.");return a.applyQuaternion(this)};Object.assign(Rb.prototype,{isIntersectionBox:function(a){console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},isIntersectionPlane:function(a){console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().");return this.intersectsPlane(a)},isIntersectionSphere:function(a){console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().");
return this.intersectsSphere(a)}});Object.assign(Z.prototype,{area:function(){console.warn("THREE.Triangle: .area() has been renamed to .getArea().");return this.getArea()},barycoordFromPoint:function(a,b){console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().");return this.getBarycoord(a,b)},midpoint:function(a){console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint().");return this.getMidpoint(a)},normal:function(a){console.warn("THREE.Triangle: .normal() has been renamed to .getNormal().");
return this.getNormal(a)},plane:function(a){console.warn("THREE.Triangle: .plane() has been renamed to .getPlane().");return this.getPlane(a)}});Object.assign(Z,{barycoordFromPoint:function(a,b,c,d,e){console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().");return Z.getBarycoord(a,b,c,d,e)},normal:function(a,b,c,d){console.warn("THREE.Triangle: .normal() has been renamed to .getNormal().");return Z.getNormal(a,b,c,d)}});Object.assign(Ib.prototype,{extractAllPoints:function(a){console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead.");
M
Mugen87 已提交
947 948 949 950
return this.extractPoints(a)},extrude:function(a){console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.");return new dc(this,a)},makeGeometry:function(a){console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.");return new ec(this,a)}});Object.assign(w.prototype,{fromAttribute:function(a,b,c){console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},distanceToManhattan:function(a){console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo().");
return this.manhattanDistanceTo(a)},lengthManhattan:function(){console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(n.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},
getPositionFromMatrix:function(a){console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().");return this.setFromMatrixPosition(a)},getScaleFromMatrix:function(a){console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().");return this.setFromMatrixScale(a)},getColumnFromMatrix:function(a,b){console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().");return this.setFromMatrixColumn(b,
a)},applyProjection:function(a){console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.");return this.applyMatrix4(a)},fromAttribute:function(a,b,c){console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},distanceToManhattan:function(a){console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo().");return this.manhattanDistanceTo(a)},lengthManhattan:function(){console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength().");
M
Mugen87 已提交
951
return this.manhattanLength()}});Object.assign(ea.prototype,{fromAttribute:function(a,b,c){console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},lengthManhattan:function(){console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(E.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")}});
M
Mugen87 已提交
952 953 954
Object.assign(D.prototype,{getChildByName:function(a){console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().");return this.getObjectByName(a)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(a,b){console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.");return this.translateOnAxis(b,a)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")}});
Object.defineProperties(D.prototype,{eulerOrder:{get:function(){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");return this.rotation.order},set:function(a){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");this.rotation.order=a}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}});
Object.defineProperties(Ld.prototype,{objects:{get:function(){console.warn("THREE.LOD: .objects has been renamed to .levels.");return this.levels}}});Object.defineProperty(Ke.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}});Md.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")};Object.defineProperty(C.prototype,
M
Mugen87 已提交
955
"__arcLengthDivisions",{get:function(){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.");return this.arcLengthDivisions},set:function(a){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.");this.arcLengthDivisions=a}});T.prototype.setLens=function(a,b){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup.");void 0!==b&&(this.filmGauge=b);this.setFocalLength(a)};Object.defineProperties(S.prototype,
M
Mr.doob 已提交
956 957
{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(a){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov.");this.shadow.camera.fov=a}},shadowCameraLeft:{set:function(a){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left.");this.shadow.camera.left=a}},shadowCameraRight:{set:function(a){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right.");this.shadow.camera.right=a}},shadowCameraTop:{set:function(a){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top.");
this.shadow.camera.top=a}},shadowCameraBottom:{set:function(a){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.");this.shadow.camera.bottom=a}},shadowCameraNear:{set:function(a){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near.");this.shadow.camera.near=a}},shadowCameraFar:{set:function(a){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far.");this.shadow.camera.far=a}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},
M
Mugen87 已提交
958
shadowBias:{set:function(a){console.warn("THREE.Light: .shadowBias is now .shadow.bias.");this.shadow.bias=a}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(a){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.");this.shadow.mapSize.width=a}},shadowMapHeight:{set:function(a){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.");this.shadow.mapSize.height=a}}});Object.defineProperties(N.prototype,
M
Mugen87 已提交
959
{length:{get:function(){console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead.");return this.array.length}},dynamic:{get:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.");return 35048===this.usage},set:function(a){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.");this.setUsage(a)}}});Object.assign(N.prototype,{setDynamic:function(a){console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead.");
M
Mugen87 已提交
960 961
this.setUsage(!0===a?35048:35044);return this},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},setArray:function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}});Object.assign(F.prototype,{addIndex:function(a){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().");this.setIndex(a)},addDrawCall:function(a,b,c){void 0!==c&&
console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.");console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup().");this.addGroup(a,b)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().");this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}});
M
Mugen87 已提交
962 963
Object.defineProperties(F.prototype,{drawcalls:{get:function(){console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups.");return this.groups}},offsets:{get:function(){console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups.");return this.groups}}});Object.defineProperties(ob.prototype,{dynamic:{get:function(){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.");return 35048===this.usage},set:function(a){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.");
this.setUsage(a)}}});Object.assign(ob.prototype,{setDynamic:function(a){console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead.");this.setUsage(!0===a?35048:35044);return this},setArray:function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}});Object.assign(db.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},
M
Mugen87 已提交
964 965 966
addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}});Object.defineProperties(kf.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.");return this}}});
Object.defineProperties(M.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){console.warn("THREE.Material: .wrapRGB has been removed.");return new H}},shading:{get:function(){console.error("THREE."+
this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(a){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.");this.flatShading=1===a}},stencilMask:{get:function(){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead.");return this.stencilFuncMask},set:function(a){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead.");this.stencilFuncMask=
M
Mugen87 已提交
967
a}}});Object.defineProperties(Qa.prototype,{metal:{get:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.");return!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}});Object.defineProperties(ua.prototype,{derivatives:{get:function(){console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");return this.extensions.derivatives},
M
Mugen87 已提交
968 969 970 971 972 973 974 975 976
set:function(a){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");this.extensions.derivatives=a}}});Object.assign(fg.prototype,{clearTarget:function(a,b,c,d){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead.");this.setRenderTarget(a);this.clear(b,c,d)},animate:function(a){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop().");this.setAnimationLoop(a)},getCurrentRenderTarget:function(){console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().");
return this.getRenderTarget()},getMaxAnisotropy:function(){console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().");return this.capabilities.getMaxAnisotropy()},getPrecision:function(){console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.");return this.capabilities.precision},resetGLState:function(){console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset().");return this.state.reset()},supportsFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' ).");
return this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' ).");return this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' ).");return this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' ).");
return this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' ).");return this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' ).");return this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.");
return this.capabilities.vertexTextures},supportsInstancedArrays:function(){console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' ).");return this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(a){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().");this.setScissorTest(a)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},
addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTexture2D:function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},
setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},getActiveMipMapLevel:function(){console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel().");return this.getActiveMipmapLevel()}});Object.defineProperties(fg.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.");this.shadowMap.enabled=a}},shadowMapType:{get:function(){return this.shadowMap.type},
set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.");this.shadowMap.type=a}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead.");return this.getContext()}}});
Object.defineProperties(Hh.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},
M
Mugen87 已提交
977 978
renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}});Object.defineProperties(Ab.prototype,{activeCubeFace:{set:function(){console.warn("THREE.WebGLRenderTargetCube: .activeCubeFace has been removed. It is now the second parameter of WebGLRenderer.setRenderTarget().")}},
activeMipMapLevel:{set:function(){console.warn("THREE.WebGLRenderTargetCube: .activeMipMapLevel has been removed. It is now the third parameter of WebGLRenderer.setRenderTarget().")}}});Object.defineProperties(Aa.prototype,{wrapS:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");return this.texture.wrapS},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");this.texture.wrapS=a}},wrapT:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");
M
Mugen87 已提交
979 980 981 982 983
return this.texture.wrapT},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");this.texture.wrapT=a}},magFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");return this.texture.magFilter},set:function(a){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");this.texture.magFilter=a}},minFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");return this.texture.minFilter},
set:function(a){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");this.texture.minFilter=a}},anisotropy:{get:function(){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");return this.texture.anisotropy},set:function(a){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");this.texture.anisotropy=a}},offset:{get:function(){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");return this.texture.offset},
set:function(a){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");this.texture.offset=a}},repeat:{get:function(){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");return this.texture.repeat},set:function(a){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");this.texture.repeat=a}},format:{get:function(){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");return this.texture.format},set:function(a){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");
this.texture.format=a}},type:{get:function(){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");return this.texture.type},set:function(a){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");this.texture.type=a}},generateMipmaps:{get:function(){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");return this.texture.generateMipmaps},set:function(a){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");
this.texture.generateMipmaps=a}}});Object.defineProperties(eg.prototype,{standing:{set:function(){console.warn("THREE.WebVRManager: .standing has been removed.")}},userHeight:{set:function(){console.warn("THREE.WebVRManager: .userHeight has been removed.")}}});bd.prototype.load=function(a){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var b=this;(new hf).load(a,function(a){b.setBuffer(a)});return this};Cg.prototype.getData=function(){console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData().");
M
Mugen87 已提交
984 985 986 987 988 989
return this.getFrequencyData()};Bc.prototype.updateCubeMap=function(a,b){console.warn("THREE.CubeCamera: .updateCubeMap() is now .update().");return this.update(a,b)};Jb.crossOrigin=void 0;Jb.loadTexture=function(a,b,c,d){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var e=new Ue;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a};Jb.loadTextureCube=function(a,b,c,d){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
var e=new Te;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a};Jb.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")};Jb.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"110dev"}}));
k.ACESFilmicToneMapping=5;k.AddEquation=100;k.AddOperation=2;k.AdditiveBlending=2;k.AlphaFormat=1021;k.AlwaysDepth=1;k.AlwaysStencilFunc=519;k.AmbientLight=af;k.AmbientLightProbe=xg;k.AnimationClip=La;k.AnimationLoader=og;k.AnimationMixer=Eg;k.AnimationObjectGroup=ai;k.AnimationUtils=ca;k.ArcCurve=ad;k.ArrayCamera=Hd;k.ArrowHelper=tb;k.Audio=bd;k.AudioAnalyser=Cg;k.AudioContext=Ag;k.AudioListener=zg;k.AudioLoader=hf;k.AxesHelper=te;k.AxisHelper=function(a){console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper.");
return new te(a)};k.BackSide=1;k.BasicDepthPacking=3200;k.BasicShadowMap=0;k.BinaryTextureLoader=function(a){console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader.");return new Se(a)};k.Bone=gg;k.BooleanKeyframeTrack=Oe;k.BoundingBoxHelper=function(a,b){console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.");return new sb(a,b)};k.Box2=Hg;k.Box3=$a;k.Box3Helper=re;k.BoxBufferGeometry=Ed;k.BoxGeometry=Xg;k.BoxHelper=sb;k.BufferAttribute=
N;k.BufferGeometry=F;k.BufferGeometryLoader=ff;k.ByteType=1010;k.Cache=sc;k.Camera=ab;k.CameraHelper=qe;k.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been removed")};k.CanvasTexture=Nd;k.CatmullRomCurve3=ma;k.CineonToneMapping=4;k.CircleBufferGeometry=Wc;k.CircleGeometry=he;k.ClampToEdgeWrapping=1001;k.Clock=yg;k.ClosedSplineCurve3=hi;k.Color=H;k.ColorKeyframeTrack=Pe;k.CompressedTexture=Jc;k.CompressedTextureLoader=pg;k.ConeBufferGeometry=ge;k.ConeGeometry=fe;k.CubeCamera=Bc;
k.CubeGeometry=Xg;k.CubeReflectionMapping=301;k.CubeRefractionMapping=302;k.CubeTexture=nb;k.CubeTextureLoader=Te;k.CubeUVReflectionMapping=306;k.CubeUVRefractionMapping=307;k.CubicBezierCurve=Ra;k.CubicBezierCurve3=fb;k.CubicInterpolant=Me;k.CullFaceBack=1;k.CullFaceFront=2;k.CullFaceFrontBack=3;k.CullFaceNone=0;k.Curve=C;k.CurvePath=rb;k.CustomBlending=5;k.CylinderBufferGeometry=qb;k.CylinderGeometry=gc;k.Cylindrical=fi;k.DataTexture=Yb;k.DataTexture2DArray=Cc;k.DataTexture3D=Dc;k.DataTextureLoader=
M
Mugen87 已提交
990
Se;k.DecrementStencilOp=7683;k.DecrementWrapStencilOp=34056;k.DefaultLoadingManager=Xh;k.DepthFormat=1026;k.DepthStencilFormat=1027;k.DepthTexture=Od;k.DirectionalLight=$e;k.DirectionalLightHelper=jd;k.DirectionalLightShadow=Ze;k.DiscreteInterpolant=Ne;k.DodecahedronBufferGeometry=Oc;k.DodecahedronGeometry=Ud;k.DoubleSide=2;k.DstAlphaFactor=206;k.DstColorFactor=208;k.DynamicBufferAttribute=function(a,b){console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead.");
M
Mugen87 已提交
991 992
return(new N(a,b)).setDynamic(!0)};k.DynamicCopyUsage=35050;k.DynamicDrawUsage=35048;k.DynamicReadUsage=35049;k.EdgesGeometry=Vc;k.EdgesHelper=function(a,b){console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.");return new X(new Vc(a.geometry),new P({color:void 0!==b?b:16777215}))};k.EllipseCurve=Ia;k.EqualDepth=4;k.EqualStencilFunc=514;k.EquirectangularReflectionMapping=303;k.EquirectangularRefractionMapping=304;k.Euler=Pb;k.EventDispatcher=za;k.ExtrudeBufferGeometry=
db;k.ExtrudeGeometry=dc;k.Face3=xc;k.Face4=function(a,b,c,d,e,f,g){console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead.");return new xc(a,b,c,e,f,g)};k.FaceColors=1;k.FaceNormalsHelper=pe;k.FileLoader=Ma;k.FlatShading=1;k.Float32Attribute=function(a,b){console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.");return new A(a,b)};k.Float32BufferAttribute=A;k.Float64Attribute=function(a,b){console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.");
M
Mugen87 已提交
993
return new Ad(a,b)};k.Float64BufferAttribute=Ad;k.FloatType=1015;k.Fog=Ie;k.FogExp2=He;k.Font=ug;k.FontLoader=vg;k.FrontFaceDirectionCCW=1;k.FrontFaceDirectionCW=0;k.FrontSide=0;k.Frustum=Cd;k.GammaEncoding=3007;k.Geometry=E;k.GeometryUtils={merge:function(a,b,c){console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");if(b.isMesh){b.matrixAutoUpdate&&b.updateMatrix();var d=b.matrix;b=b.geometry}a.merge(b,d,c)},
M
Mugen87 已提交
994
center:function(a){console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.");return a.center()}};k.GreaterDepth=6;k.GreaterEqualDepth=5;k.GreaterEqualStencilFunc=518;k.GreaterStencilFunc=516;k.GridHelper=lf;k.Group=Fc;k.HalfFloatType=1016;k.HemisphereLight=Ve;k.HemisphereLightHelper=gd;k.HemisphereLightProbe=wg;k.IcosahedronBufferGeometry=Nc;k.IcosahedronGeometry=Td;k.ImageBitmapLoader=sg;k.ImageLoader=$c;k.ImageUtils=Jb;k.ImmediateRenderObject=ne;k.IncrementStencilOp=
M
Mugen87 已提交
995
7682;k.IncrementWrapStencilOp=34055;k.InstancedBufferAttribute=ef;k.InstancedBufferGeometry=df;k.InstancedInterleavedBuffer=Fg;k.InstancedMesh=hg;k.Int16Attribute=function(a,b){console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.");return new yd(a,b)};k.Int16BufferAttribute=yd;k.Int32Attribute=function(a,b){console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.");return new zd(a,b)};k.Int32BufferAttribute=zd;
M
Mugen87 已提交
996 997 998 999
k.Int8Attribute=function(a,b){console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.");return new vd(a,b)};k.Int8BufferAttribute=vd;k.IntType=1013;k.InterleavedBuffer=ob;k.InterleavedBufferAttribute=Id;k.Interpolant=Ha;k.InterpolateDiscrete=2300;k.InterpolateLinear=2301;k.InterpolateSmooth=2302;k.InvertStencilOp=5386;k.JSONLoader=function(){console.error("THREE.JSONLoader has been removed.")};k.KeepStencilOp=7680;k.KeyframeTrack=ra;k.LOD=Ld;k.LatheBufferGeometry=
Uc;k.LatheGeometry=ee;k.Layers=Of;k.LensFlare=function(){console.error("THREE.LensFlare has been moved to /examples/js/objects/Lensflare.js")};k.LessDepth=2;k.LessEqualDepth=3;k.LessEqualStencilFunc=515;k.LessStencilFunc=513;k.Light=S;k.LightProbe=Wa;k.LightProbeHelper=hd;k.LightShadow=hb;k.Line=qa;k.Line3=Ig;k.LineBasicMaterial=P;k.LineCurve=Ba;k.LineCurve3=Sa;k.LineDashedMaterial=nc;k.LineLoop=Le;k.LinePieces=1;k.LineSegments=X;k.LineStrip=0;k.LinearEncoding=3E3;k.LinearFilter=1006;k.LinearInterpolant=
ie;k.LinearMipMapLinearFilter=1008;k.LinearMipMapNearestFilter=1007;k.LinearMipmapLinearFilter=1008;k.LinearMipmapNearestFilter=1007;k.LinearToneMapping=1;k.Loader=U;k.LoaderUtils=dh;k.LoadingManager=ng;k.LogLuvEncoding=3003;k.LoopOnce=2200;k.LoopPingPong=2202;k.LoopRepeat=2201;k.LuminanceAlphaFormat=1025;k.LuminanceFormat=1024;k.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2,ROTATE:0,DOLLY:1,PAN:2};k.Material=M;k.MaterialLoader=cf;k.Math=Q;k.Matrix3=da;k.Matrix4=O;k.MaxEquation=104;k.Mesh=fa;k.MeshBasicMaterial=
Ea;k.MeshDepthMaterial=Cb;k.MeshDistanceMaterial=Db;k.MeshFaceMaterial=function(a){console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead.");return a};k.MeshLambertMaterial=lc;k.MeshMatcapMaterial=mc;k.MeshNormalMaterial=kc;k.MeshPhongMaterial=Qa;k.MeshPhysicalMaterial=ic;k.MeshStandardMaterial=eb;k.MeshToonMaterial=jc;k.MinEquation=103;k.MirroredRepeatWrapping=1002;k.MixOperation=1;k.MultiMaterial=function(a){void 0===a&&(a=[]);console.warn("THREE.MultiMaterial has been removed. Use an Array instead.");
M
Mugen87 已提交
1000 1001
a.isMultiMaterial=!0;a.materials=a;a.clone=function(){return a.slice()};return a};k.MultiplyBlending=4;k.MultiplyOperation=0;k.NearestFilter=1003;k.NearestMipMapLinearFilter=1005;k.NearestMipMapNearestFilter=1004;k.NearestMipmapLinearFilter=1005;k.NearestMipmapNearestFilter=1004;k.NeverDepth=0;k.NeverStencilFunc=512;k.NoBlending=0;k.NoColors=0;k.NoToneMapping=0;k.NormalBlending=1;k.NotEqualDepth=7;k.NotEqualStencilFunc=517;k.NumberKeyframeTrack=Yc;k.Object3D=D;k.ObjectLoader=gf;k.ObjectSpaceNormalMap=
1;k.OctahedronBufferGeometry=ac;k.OctahedronGeometry=Sd;k.OneFactor=201;k.OneMinusDstAlphaFactor=207;k.OneMinusDstColorFactor=209;k.OneMinusSrcAlphaFactor=205;k.OneMinusSrcColorFactor=203;k.OrthographicCamera=me;k.PCFShadowMap=1;k.PCFSoftShadowMap=2;k.ParametricBufferGeometry=Lc;k.ParametricGeometry=Pd;k.Particle=function(a){console.warn("THREE.Particle has been renamed to THREE.Sprite.");return new Jd(a)};k.ParticleBasicMaterial=function(a){console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.");
M
Mugen87 已提交
1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012
return new Pa(a)};k.ParticleSystem=function(a,b){console.warn("THREE.ParticleSystem has been renamed to THREE.Points.");return new Ic(a,b)};k.ParticleSystemMaterial=function(a){console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.");return new Pa(a)};k.Path=Va;k.PerspectiveCamera=T;k.Plane=bb;k.PlaneBufferGeometry=Zb;k.PlaneGeometry=Dd;k.PlaneHelper=se;k.PointCloud=function(a,b){console.warn("THREE.PointCloud has been renamed to THREE.Points.");return new Ic(a,b)};k.PointCloudMaterial=
function(a){console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.");return new Pa(a)};k.PointLight=Ye;k.PointLightHelper=ed;k.Points=Ic;k.PointsMaterial=Pa;k.PolarGridHelper=mf;k.PolyhedronBufferGeometry=Ca;k.PolyhedronGeometry=Qd;k.PositionalAudio=Bg;k.PositionalAudioHelper=id;k.PropertyBinding=xa;k.PropertyMixer=Dg;k.QuadraticBezierCurve=Ta;k.QuadraticBezierCurve3=gb;k.Quaternion=va;k.QuaternionKeyframeTrack=je;k.QuaternionLinearInterpolant=Qe;k.REVISION="110dev";k.RGBADepthPacking=
3201;k.RGBAFormat=1023;k.RGBA_ASTC_10x10_Format=37819;k.RGBA_ASTC_10x5_Format=37816;k.RGBA_ASTC_10x6_Format=37817;k.RGBA_ASTC_10x8_Format=37818;k.RGBA_ASTC_12x10_Format=37820;k.RGBA_ASTC_12x12_Format=37821;k.RGBA_ASTC_4x4_Format=37808;k.RGBA_ASTC_5x4_Format=37809;k.RGBA_ASTC_5x5_Format=37810;k.RGBA_ASTC_6x5_Format=37811;k.RGBA_ASTC_6x6_Format=37812;k.RGBA_ASTC_8x5_Format=37813;k.RGBA_ASTC_8x6_Format=37814;k.RGBA_ASTC_8x8_Format=37815;k.RGBA_PVRTC_2BPPV1_Format=35843;k.RGBA_PVRTC_4BPPV1_Format=35842;
k.RGBA_S3TC_DXT1_Format=33777;k.RGBA_S3TC_DXT3_Format=33778;k.RGBA_S3TC_DXT5_Format=33779;k.RGBDEncoding=3006;k.RGBEEncoding=3002;k.RGBEFormat=1023;k.RGBFormat=1022;k.RGBM16Encoding=3005;k.RGBM7Encoding=3004;k.RGB_ETC1_Format=36196;k.RGB_PVRTC_2BPPV1_Format=35841;k.RGB_PVRTC_4BPPV1_Format=35840;k.RGB_S3TC_DXT1_Format=33776;k.RawShaderMaterial=Xc;k.Ray=Rb;k.Raycaster=ci;k.RectAreaLight=bf;k.RectAreaLightHelper=fd;k.RedFormat=1028;k.ReinhardToneMapping=2;k.RepeatWrapping=1E3;k.ReplaceStencilOp=7681;
k.ReverseSubtractEquation=102;k.RingBufferGeometry=Tc;k.RingGeometry=de;k.Scene=ud;k.SceneUtils={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")},detach:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")}};k.ShaderChunk=R;k.ShaderLib=cb;k.ShaderMaterial=ua;k.ShadowMaterial=hc;k.Shape=
Ib;k.ShapeBufferGeometry=fc;k.ShapeGeometry=ec;k.ShapePath=tg;k.ShapeUtils=pb;k.ShortType=1011;k.Skeleton=Ke;k.SkeletonHelper=dd;k.SkinnedMesh=Md;k.SmoothShading=2;k.Sphere=mb;k.SphereBufferGeometry=Hb;k.SphereGeometry=ce;k.Spherical=ei;k.SphericalHarmonics3=jf;k.SphericalReflectionMapping=305;k.Spline=Kg;k.SplineCurve=Ua;k.SplineCurve3=ii;k.SpotLight=Xe;k.SpotLightHelper=cd;k.SpotLightShadow=We;k.Sprite=Jd;k.SpriteMaterial=Gb;k.SrcAlphaFactor=204;k.SrcAlphaSaturateFactor=210;k.SrcColorFactor=202;
k.StaticCopyUsage=35046;k.StaticDrawUsage=35044;k.StaticReadUsage=35045;k.StereoCamera=Zh;k.StreamCopyUsage=35042;k.StreamDrawUsage=35040;k.StreamReadUsage=35041;k.StringKeyframeTrack=Re;k.SubtractEquation=101;k.SubtractiveBlending=3;k.TOUCH={ROTATE:0,PAN:1,DOLLY_PAN:2,DOLLY_ROTATE:3};k.TangentSpaceNormalMap=0;k.TetrahedronBufferGeometry=Mc;k.TetrahedronGeometry=Rd;k.TextBufferGeometry=Sc;k.TextGeometry=be;k.Texture=Y;k.TextureLoader=Ue;k.TorusBufferGeometry=Qc;k.TorusGeometry=Xd;k.TorusKnotBufferGeometry=
Pc;k.TorusKnotGeometry=Wd;k.Triangle=Z;k.TriangleFanDrawMode=2;k.TriangleStripDrawMode=1;k.TrianglesDrawMode=0;k.TubeBufferGeometry=bc;k.TubeGeometry=Vd;k.UVMapping=300;k.Uint16Attribute=function(a,b){console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.");return new Sb(a,b)};k.Uint16BufferAttribute=Sb;k.Uint32Attribute=function(a,b){console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.");return new Tb(a,
b)};k.Uint32BufferAttribute=Tb;k.Uint8Attribute=function(a,b){console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.");return new wd(a,b)};k.Uint8BufferAttribute=wd;k.Uint8ClampedAttribute=function(a,b){console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.");return new xd(a,b)};k.Uint8ClampedBufferAttribute=xd;k.Uncharted2ToneMapping=3;k.Uniform=kf;k.UniformsLib=K;k.UniformsUtils=zk;k.UnsignedByteType=
1009;k.UnsignedInt248Type=1020;k.UnsignedIntType=1014;k.UnsignedShort4444Type=1017;k.UnsignedShort5551Type=1018;k.UnsignedShort565Type=1019;k.UnsignedShortType=1012;k.VSMShadowMap=3;k.Vector2=w;k.Vector3=n;k.Vector4=ea;k.VectorKeyframeTrack=Zc;k.Vertex=function(a,b,c){console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead.");return new n(a,b,c)};k.VertexColors=2;k.VertexNormalsHelper=oe;k.VideoTexture=kg;k.WebGLMultisampleRenderTarget=Nf;k.WebGLRenderTarget=Aa;k.WebGLRenderTargetCube=
Ab;k.WebGLRenderer=fg;k.WebGLUtils=Ih;k.WireframeGeometry=Kc;k.WireframeHelper=function(a,b){console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.");return new X(new Kc(a.geometry),new P({color:void 0!==b?b:16777215}))};k.WrapAroundEnding=2402;k.XHRLoader=function(a){console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader.");return new Ma(a)};k.ZeroCurvatureEnding=2400;k.ZeroFactor=200;k.ZeroSlopeEnding=2401;k.ZeroStencilOp=0;k.sRGBEncoding=3001;Object.defineProperty(k,
M
Mugen87 已提交
1013
"__esModule",{value:!0})});