VRMLLoader.js 59.7 KB
Newer Older
M
r59  
Mr.doob 已提交
1
/**
M
r106  
Mr.doob 已提交
2
 * @author Mugen87 / https://github.com/Mugen87
M
r59  
Mr.doob 已提交
3 4
 */

M
r106  
Mr.doob 已提交
5
/* global chevrotain */
M
r72  
Mr.doob 已提交
6

M
r106  
Mr.doob 已提交
7
THREE.VRMLLoader = ( function () {
M
r72  
Mr.doob 已提交
8

M
r106  
Mr.doob 已提交
9
	// dependency check
M
r59  
Mr.doob 已提交
10

M
r106  
Mr.doob 已提交
11
	if ( typeof chevrotain === 'undefined' ) {
M
r59  
Mr.doob 已提交
12

M
r106  
Mr.doob 已提交
13
		throw Error( 'THREE.VRMLLoader: External library chevrotain.min.js required.' );
M
r59  
Mr.doob 已提交
14

M
r106  
Mr.doob 已提交
15
	}
M
r63  
Mr.doob 已提交
16

M
r106  
Mr.doob 已提交
17
	// class definitions
M
r63  
Mr.doob 已提交
18

M
r106  
Mr.doob 已提交
19
	function VRMLLoader( manager ) {
M
r63  
Mr.doob 已提交
20

M
r109  
Mr.doob 已提交
21
		THREE.Loader.call( this, manager );
M
r87  
Mr.doob 已提交
22

M
r106  
Mr.doob 已提交
23
	}
M
r59  
Mr.doob 已提交
24

M
r109  
Mr.doob 已提交
25
	VRMLLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), {
M
r59  
Mr.doob 已提交
26

M
r106  
Mr.doob 已提交
27
		constructor: VRMLLoader,
M
r97  
Mr.doob 已提交
28

M
r106  
Mr.doob 已提交
29
		load: function ( url, onLoad, onProgress, onError ) {
M
r59  
Mr.doob 已提交
30

M
r106  
Mr.doob 已提交
31
			var scope = this;
M
r59  
Mr.doob 已提交
32

M
r109  
Mr.doob 已提交
33
			var path = ( scope.path === '' ) ? THREE.LoaderUtils.extractUrlBase( url ) : scope.path;
M
r59  
Mr.doob 已提交
34

M
r106  
Mr.doob 已提交
35 36 37
			var loader = new THREE.FileLoader( this.manager );
			loader.setPath( scope.path );
			loader.load( url, function ( text ) {
M
r97  
Mr.doob 已提交
38

M
r106  
Mr.doob 已提交
39
				onLoad( scope.parse( text, path ) );
M
r97  
Mr.doob 已提交
40

M
r106  
Mr.doob 已提交
41
			}, onProgress, onError );
M
r97  
Mr.doob 已提交
42

M
r106  
Mr.doob 已提交
43
		},
M
r97  
Mr.doob 已提交
44

M
r106  
Mr.doob 已提交
45
		parse: function ( data, path ) {
M
r66  
Mr.doob 已提交
46

M
r106  
Mr.doob 已提交
47
			var nodeMap = {};
M
r66  
Mr.doob 已提交
48

M
r106  
Mr.doob 已提交
49
			function generateVRMLTree( data ) {
M
r66  
Mr.doob 已提交
50

M
r106  
Mr.doob 已提交
51
				// create lexer, parser and visitor
M
r66  
Mr.doob 已提交
52

M
r106  
Mr.doob 已提交
53
				var tokenData = createTokens();
M
r66  
Mr.doob 已提交
54

M
r106  
Mr.doob 已提交
55 56 57
				var lexer = new VRMLLexer( tokenData.tokens );
				var parser = new VRMLParser( tokenData.tokenVocabulary );
				var visitor = createVisitor( parser.getBaseCstVisitorConstructor() );
M
r66  
Mr.doob 已提交
58

M
r106  
Mr.doob 已提交
59
				// lexing
M
r66  
Mr.doob 已提交
60

M
r106  
Mr.doob 已提交
61 62 63 64 65 66 67 68 69 70 71 72
				var lexingResult = lexer.lex( data );
				parser.input = lexingResult.tokens;

				// parsing

				var cstOutput = parser.vrml();

				if ( parser.errors.length > 0 ) {

					console.error( parser.errors );

					throw Error( 'THREE.VRMLLoader: Parsing errors detected.' );
M
r66  
Mr.doob 已提交
73 74 75

				}

M
r106  
Mr.doob 已提交
76
				// actions
M
r66  
Mr.doob 已提交
77

M
r106  
Mr.doob 已提交
78
				var ast = visitor.visit( cstOutput );
M
r66  
Mr.doob 已提交
79

M
r106  
Mr.doob 已提交
80
				return ast;
M
r66  
Mr.doob 已提交
81

M
r106  
Mr.doob 已提交
82
			}
M
r66  
Mr.doob 已提交
83

M
r106  
Mr.doob 已提交
84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148
			function createTokens() {

				var createToken = chevrotain.createToken;

				// from http://gun.teipir.gr/VRML-amgem/spec/part1/concepts.html#SyntaxBasics

				var RouteIdentifier = createToken( { name: 'RouteIdentifier', pattern: /[^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*[\.][^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*/ } );
				var Identifier = createToken( { name: 'Identifier', pattern: /[^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*/, longer_alt: RouteIdentifier } );

				// from http://gun.teipir.gr/VRML-amgem/spec/part1/nodesRef.html

				var nodeTypes = [
					'Anchor', 'Billboard', 'Collision', 'Group', 'Transform', // grouping nodes
					'Inline', 'LOD', 'Switch', // special groups
					'AudioClip', 'DirectionalLight', 'PointLight', 'Script', 'Shape', 'Sound', 'SpotLight', 'WorldInfo', // common nodes
					'CylinderSensor', 'PlaneSensor', 'ProximitySensor', 'SphereSensor', 'TimeSensor', 'TouchSensor', 'VisibilitySensor', // sensors
					'Box', 'Cone', 'Cylinder', 'ElevationGrid', 'Extrusion', 'IndexedFaceSet', 'IndexedLineSet', 'PointSet', 'Sphere', // geometries
					'Color', 'Coordinate', 'Normal', 'TextureCoordinate', // geometric properties
					'Appearance', 'FontStyle', 'ImageTexture', 'Material', 'MovieTexture', 'PixelTexture', 'TextureTransform', // appearance
					'ColorInterpolator', 'CoordinateInterpolator', 'NormalInterpolator', 'OrientationInterpolator', 'PositionInterpolator', 'ScalarInterpolator', // interpolators
					'Background', 'Fog', 'NavigationInfo', 'Viewpoint', // bindable nodes
					'Text' // Text must be placed at the end of the regex so there are no matches for TextureTransform and TextureCoordinate
				];

				//

				var Version = createToken( {
					name: 'Version',
					pattern: /#VRML.*/,
					longer_alt: Identifier
				} );

				var NodeName = createToken( {
					name: 'NodeName',
					pattern: new RegExp( nodeTypes.join( '|' ) ),
					longer_alt: Identifier
				} );

				var DEF = createToken( {
					name: 'DEF',
					pattern: /DEF/,
					longer_alt: Identifier
				} );

				var USE = createToken( {
					name: 'USE',
					pattern: /USE/,
					longer_alt: Identifier
				} );

				var ROUTE = createToken( {
					name: 'ROUTE',
					pattern: /ROUTE/,
					longer_alt: Identifier
				} );

				var TO = createToken( {
					name: 'TO',
					pattern: /TO/,
					longer_alt: Identifier
				} );

				//

				var StringLiteral = createToken( { name: "StringLiteral", pattern: /"(:?[^\\"\n\r]+|\\(:?[bfnrtv"\\/]|u[0-9a-fA-F]{4}))*"/ } );
M
r111  
Mr.doob 已提交
149
				var HexLiteral = createToken( { name: 'HexLiteral', pattern: /0[xX][0-9a-fA-F]+/ } );
M
r106  
Mr.doob 已提交
150
				var NumberLiteral = createToken( { name: 'NumberLiteral', pattern: /[-+]?[0-9]*\.?[0-9]+([eE][-+]?[0-9]+)?/ } );
M
Mr.doob 已提交
151 152
				var TrueLiteral = createToken( { name: 'TrueLiteral', pattern: /TRUE/ } );
				var FalseLiteral = createToken( { name: 'FalseLiteral', pattern: /FALSE/ } );
M
r106  
Mr.doob 已提交
153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179
				var NullLiteral = createToken( { name: 'NullLiteral', pattern: /NULL/ } );
				var LSquare = createToken( { name: 'LSquare', pattern: /\[/ } );
				var RSquare = createToken( { name: 'RSquare', pattern: /]/ } );
				var LCurly = createToken( { name: 'LCurly', pattern: /{/ } );
				var RCurly = createToken( { name: 'RCurly', pattern: /}/ } );
				var Comment = createToken( {
					name: 'Comment',
					pattern: /#.*/,
					group: chevrotain.Lexer.SKIPPED
				} );

				// commas, blanks, tabs, newlines and carriage returns are whitespace characters wherever they appear outside of string fields

				var WhiteSpace = createToken( {
					name: 'WhiteSpace',
					pattern: /[ ,\s]/,
					group: chevrotain.Lexer.SKIPPED
				} );

				var tokens = [
					WhiteSpace,
					// keywords appear before the Identifier
					NodeName,
					DEF,
					USE,
					ROUTE,
					TO,
M
Mr.doob 已提交
180 181
					TrueLiteral,
					FalseLiteral,
M
r106  
Mr.doob 已提交
182 183 184 185 186 187
					NullLiteral,
					// the Identifier must appear after the keywords because all keywords are valid identifiers
					Version,
					Identifier,
					RouteIdentifier,
					StringLiteral,
M
r111  
Mr.doob 已提交
188
					HexLiteral,
M
r106  
Mr.doob 已提交
189 190 191 192 193 194 195 196 197 198 199 200 201 202 203
					NumberLiteral,
					LSquare,
					RSquare,
					LCurly,
					RCurly,
					Comment
				];

				var tokenVocabulary = {};

				for ( var i = 0, l = tokens.length; i < l; i ++ ) {

					var token = tokens[ i ];

					tokenVocabulary[ token.name ] = token;
M
r66  
Mr.doob 已提交
204

M
r106  
Mr.doob 已提交
205
				}
M
r66  
Mr.doob 已提交
206

M
r106  
Mr.doob 已提交
207
				return { tokens: tokens, tokenVocabulary: tokenVocabulary };
M
r66  
Mr.doob 已提交
208

M
r106  
Mr.doob 已提交
209
			}
M
r66  
Mr.doob 已提交
210 211


M
r106  
Mr.doob 已提交
212
			function createVisitor( BaseVRMLVisitor ) {
M
r66  
Mr.doob 已提交
213

M
r106  
Mr.doob 已提交
214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240
				// the visitor is created dynmaically based on the given base class

				function VRMLToASTVisitor() {

					BaseVRMLVisitor.call( this );

					this.validateVisitor();

				}

				VRMLToASTVisitor.prototype = Object.assign( Object.create( BaseVRMLVisitor.prototype ), {

					constructor: VRMLToASTVisitor,

					vrml: function ( ctx ) {

						var data = {
							version: this.visit( ctx.version ),
							nodes: [],
							routes: []
						};

						for ( var i = 0, l = ctx.node.length; i < l; i ++ ) {

							var node = ctx.node[ i ];

							data.nodes.push( this.visit( node ) );
M
r66  
Mr.doob 已提交
241

M
r88  
Mr.doob 已提交
242
						}
M
r63  
Mr.doob 已提交
243

M
r106  
Mr.doob 已提交
244
						if ( ctx.route ) {
M
r63  
Mr.doob 已提交
245

M
r106  
Mr.doob 已提交
246
							for ( var i = 0, l = ctx.route.length; i < l; i ++ ) {
M
r72  
Mr.doob 已提交
247

M
r106  
Mr.doob 已提交
248
								var route = ctx.route[ i ];
M
r63  
Mr.doob 已提交
249

M
r106  
Mr.doob 已提交
250
								data.routes.push( this.visit( route ) );
M
r63  
Mr.doob 已提交
251

M
r106  
Mr.doob 已提交
252
							}
M
r63  
Mr.doob 已提交
253

M
r106  
Mr.doob 已提交
254
						}
M
r63  
Mr.doob 已提交
255

M
r106  
Mr.doob 已提交
256
						return data;
M
r63  
Mr.doob 已提交
257

M
r106  
Mr.doob 已提交
258
					},
M
r72  
Mr.doob 已提交
259

M
r106  
Mr.doob 已提交
260
					version: function ( ctx ) {
M
r88  
Mr.doob 已提交
261

M
r106  
Mr.doob 已提交
262
						return ctx.Version[ 0 ].image;
M
r63  
Mr.doob 已提交
263

M
r106  
Mr.doob 已提交
264
					},
M
r72  
Mr.doob 已提交
265

M
r106  
Mr.doob 已提交
266
					node: function ( ctx ) {
M
r88  
Mr.doob 已提交
267

M
r106  
Mr.doob 已提交
268 269 270 271
						var data = {
							name: ctx.NodeName[ 0 ].image,
							fields: []
						};
M
r88  
Mr.doob 已提交
272

M
r106  
Mr.doob 已提交
273 274 275 276 277 278 279
						if ( ctx.field ) {

							for ( var i = 0, l = ctx.field.length; i < l; i ++ ) {

								var field = ctx.field[ i ];

								data.fields.push( this.visit( field ) );
M
r63  
Mr.doob 已提交
280

M
r66  
Mr.doob 已提交
281
							}
M
r72  
Mr.doob 已提交
282

M
r66  
Mr.doob 已提交
283 284
						}

M
r106  
Mr.doob 已提交
285
						// DEF
M
r63  
Mr.doob 已提交
286

M
r106  
Mr.doob 已提交
287
						if ( ctx.def ) {
M
r72  
Mr.doob 已提交
288

M
r106  
Mr.doob 已提交
289
							data.DEF = this.visit( ctx.def[ 0 ] );
M
r88  
Mr.doob 已提交
290

M
r106  
Mr.doob 已提交
291 292 293
						}

						return data;
M
r66  
Mr.doob 已提交
294

M
r106  
Mr.doob 已提交
295
					},
M
Mr.doob 已提交
296

M
r106  
Mr.doob 已提交
297
					field: function ( ctx ) {
M
r63  
Mr.doob 已提交
298

M
r106  
Mr.doob 已提交
299 300 301 302 303
						var data = {
							name: ctx.Identifier[ 0 ].image,
							type: null,
							values: null
						};
M
r63  
Mr.doob 已提交
304

M
r106  
Mr.doob 已提交
305
						var result;
M
r63  
Mr.doob 已提交
306

M
r106  
Mr.doob 已提交
307
						// SFValue
M
r63  
Mr.doob 已提交
308

M
r106  
Mr.doob 已提交
309
						if ( ctx.singleFieldValue ) {
M
r72  
Mr.doob 已提交
310

M
r106  
Mr.doob 已提交
311
							result = this.visit( ctx.singleFieldValue[ 0 ] );
M
r72  
Mr.doob 已提交
312

M
r106  
Mr.doob 已提交
313
						}
M
r63  
Mr.doob 已提交
314

M
r106  
Mr.doob 已提交
315
						// MFValue
M
r66  
Mr.doob 已提交
316

M
r106  
Mr.doob 已提交
317
						if ( ctx.multiFieldValue ) {
M
r66  
Mr.doob 已提交
318

M
r106  
Mr.doob 已提交
319
							result = this.visit( ctx.multiFieldValue[ 0 ] );
M
r88  
Mr.doob 已提交
320

M
r106  
Mr.doob 已提交
321
						}
M
r88  
Mr.doob 已提交
322

M
r106  
Mr.doob 已提交
323 324
						data.type = result.type;
						data.values = result.values;
M
r88  
Mr.doob 已提交
325

M
r106  
Mr.doob 已提交
326
						return data;
M
r88  
Mr.doob 已提交
327

M
r106  
Mr.doob 已提交
328
					},
M
r88  
Mr.doob 已提交
329

M
r106  
Mr.doob 已提交
330
					def: function ( ctx ) {
M
r63  
Mr.doob 已提交
331

M
r106  
Mr.doob 已提交
332
						return ctx.Identifier[ 0 ].image;
M
r63  
Mr.doob 已提交
333

M
r106  
Mr.doob 已提交
334
					},
M
r72  
Mr.doob 已提交
335

M
r106  
Mr.doob 已提交
336
					use: function ( ctx ) {
M
r63  
Mr.doob 已提交
337

M
r106  
Mr.doob 已提交
338
						return { USE: ctx.Identifier[ 0 ].image };
M
r72  
Mr.doob 已提交
339

M
r106  
Mr.doob 已提交
340
					},
M
r72  
Mr.doob 已提交
341

M
r106  
Mr.doob 已提交
342
					singleFieldValue: function ( ctx ) {
M
r63  
Mr.doob 已提交
343

M
r106  
Mr.doob 已提交
344
						return processField( this, ctx );
M
r72  
Mr.doob 已提交
345

M
r106  
Mr.doob 已提交
346
					},
M
r72  
Mr.doob 已提交
347

M
r106  
Mr.doob 已提交
348
					multiFieldValue: function ( ctx ) {
M
r72  
Mr.doob 已提交
349

M
r106  
Mr.doob 已提交
350
						return processField( this, ctx );
M
r63  
Mr.doob 已提交
351

M
r106  
Mr.doob 已提交
352
					},
M
r72  
Mr.doob 已提交
353

M
r106  
Mr.doob 已提交
354
					route: function ( ctx ) {
M
r72  
Mr.doob 已提交
355

M
r106  
Mr.doob 已提交
356 357 358 359
						var data = {
							FROM: ctx.RouteIdentifier[ 0 ].image,
							TO: ctx.RouteIdentifier[ 1 ].image
						};
M
r72  
Mr.doob 已提交
360

M
r106  
Mr.doob 已提交
361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382
						return data;

					}

				} );

				function processField( scope, ctx ) {

					var field = {
						type: null,
						values: []
					};

					if ( ctx.node ) {

						field.type = 'node';

						for ( var i = 0, l = ctx.node.length; i < l; i ++ ) {

							var node = ctx.node[ i ];

							field.values.push( scope.visit( node ) );
M
r72  
Mr.doob 已提交
383

M
r66  
Mr.doob 已提交
384
						}
M
r63  
Mr.doob 已提交
385

M
r66  
Mr.doob 已提交
386
					}
M
r63  
Mr.doob 已提交
387

M
r106  
Mr.doob 已提交
388 389 390
					if ( ctx.use ) {

						field.type = 'use';
M
r72  
Mr.doob 已提交
391

M
r106  
Mr.doob 已提交
392
						for ( var i = 0, l = ctx.use.length; i < l; i ++ ) {
M
Mr.doob 已提交
393

M
r106  
Mr.doob 已提交
394 395 396
							var use = ctx.use[ i ];

							field.values.push( scope.visit( use ) );
M
Mr.doob 已提交
397 398 399

						}

M
r106  
Mr.doob 已提交
400 401 402 403 404 405 406 407 408
					}

					if ( ctx.StringLiteral ) {

						field.type = 'string';

						for ( var i = 0, l = ctx.StringLiteral.length; i < l; i ++ ) {

							var stringLiteral = ctx.StringLiteral[ i ];
M
Mr.doob 已提交
409

M
r106  
Mr.doob 已提交
410 411 412
							field.values.push( stringLiteral.image.replace( /'|"/g, '' ) );

						}
M
r72  
Mr.doob 已提交
413

M
r66  
Mr.doob 已提交
414
					}
M
r63  
Mr.doob 已提交
415

M
r106  
Mr.doob 已提交
416
					if ( ctx.NumberLiteral ) {
M
r72  
Mr.doob 已提交
417

M
r106  
Mr.doob 已提交
418
						field.type = 'number';
M
r73  
Mr.doob 已提交
419

M
r106  
Mr.doob 已提交
420
						for ( var i = 0, l = ctx.NumberLiteral.length; i < l; i ++ ) {
M
r63  
Mr.doob 已提交
421

M
r106  
Mr.doob 已提交
422
							var numberLiteral = ctx.NumberLiteral[ i ];
M
r63  
Mr.doob 已提交
423

M
r106  
Mr.doob 已提交
424
							field.values.push( parseFloat( numberLiteral.image ) );
M
r88  
Mr.doob 已提交
425 426

						}
M
r72  
Mr.doob 已提交
427

M
r66  
Mr.doob 已提交
428
					}
M
r63  
Mr.doob 已提交
429

M
r111  
Mr.doob 已提交
430 431 432 433 434 435 436 437 438 439 440 441 442 443
					if ( ctx.HexLiteral ) {

						field.type = 'hex';

						for ( var i = 0, l = ctx.HexLiteral.length; i < l; i ++ ) {

							var hexLiteral = ctx.HexLiteral[ i ];

							field.values.push( hexLiteral.image );

						}

					}

M
Mr.doob 已提交
444
					if ( ctx.TrueLiteral ) {
M
r97  
Mr.doob 已提交
445

M
r106  
Mr.doob 已提交
446
						field.type = 'boolean';
M
r97  
Mr.doob 已提交
447

M
Mr.doob 已提交
448
						for ( var i = 0, l = ctx.TrueLiteral.length; i < l; i ++ ) {
M
r97  
Mr.doob 已提交
449

M
Mr.doob 已提交
450
							var trueLiteral = ctx.TrueLiteral[ i ];
M
r106  
Mr.doob 已提交
451

M
Mr.doob 已提交
452 453 454 455 456 457 458 459 460 461 462 463 464 465 466
							if ( trueLiteral.image === 'TRUE' ) field.values.push( true );

						}

					}

					if ( ctx.FalseLiteral ) {

						field.type = 'boolean';

						for ( var i = 0, l = ctx.FalseLiteral.length; i < l; i ++ ) {

							var falseLiteral = ctx.FalseLiteral[ i ];

							if ( falseLiteral.image === 'FALSE' ) field.values.push( false );
M
r97  
Mr.doob 已提交
467 468 469 470 471

						}

					}

M
r106  
Mr.doob 已提交
472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534
					if ( ctx.NullLiteral ) {

						field.type = 'null';

						ctx.NullLiteral.forEach( function () {

							field.values.push( null );

						} );

					}

					return field;

				}

				return new VRMLToASTVisitor();

			}

			function parseTree( tree ) {

				// console.log( JSON.stringify( tree, null, 2 ) );

				var nodes = tree.nodes;
				var scene = new THREE.Scene();

				// first iteration: build nodemap based on DEF statements

				for ( var i = 0, l = nodes.length; i < l; i ++ ) {

					var node = nodes[ i ];

					buildNodeMap( node );

				}

				// second iteration: build nodes

				for ( var i = 0, l = nodes.length; i < l; i ++ ) {

					var node = nodes[ i ];
					var object = getNode( node );

					if ( object instanceof THREE.Object3D ) scene.add( object );

				}

				return scene;

			}

			function buildNodeMap( node ) {

				if ( node.DEF ) {

					nodeMap[ node.DEF ] = node;

				}

				var fields = node.fields;

				for ( var i = 0, l = fields.length; i < l; i ++ ) {
M
r73  
Mr.doob 已提交
535

M
r106  
Mr.doob 已提交
536
					var field = fields[ i ];
M
r73  
Mr.doob 已提交
537

M
r106  
Mr.doob 已提交
538
					if ( field.type === 'node' ) {
M
r73  
Mr.doob 已提交
539

M
r106  
Mr.doob 已提交
540 541 542 543 544
						var fieldValues = field.values;

						for ( var j = 0, jl = fieldValues.length; j < jl; j ++ ) {

							buildNodeMap( fieldValues[ j ] );
M
r88  
Mr.doob 已提交
545 546

						}
M
r73  
Mr.doob 已提交
547 548 549

					}

M
r72  
Mr.doob 已提交
550

M
r106  
Mr.doob 已提交
551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596
				}

			}


			function getNode( node ) {

				// handle case where a node refers to a different one

				if ( node.USE ) {

					return resolveUSE( node.USE );

				}

				if ( node.build !== undefined ) return node.build;

				node.build = buildNode( node );

				return node.build;

			}

			// node builder

			function buildNode( node ) {

				var nodeName = node.name;
				var build;

				switch ( nodeName ) {

					case 'Group':
					case 'Transform':
						build = buildGroupingNode( node );
						break;

					case 'Background':
						build = buildBackgroundNode( node );
						break;

					case 'Shape':
						build = buildShapeNode( node );
						break;

					case 'Appearance':
M
r111  
Mr.doob 已提交
597
						build = buildAppearanceNode( node );
M
r106  
Mr.doob 已提交
598 599 600 601 602 603 604 605 606 607
						break;

					case 'Material':
						build = buildMaterialNode( node );
						break;

					case 'ImageTexture':
						build = buildImageTextureNode( node );
						break;

M
r111  
Mr.doob 已提交
608 609 610 611
					case 'PixelTexture':
						build = buildPixelTextureNode( node );
						break;

M
r106  
Mr.doob 已提交
612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831
					case 'TextureTransform':
						build = buildTextureTransformNode( node );
						break;

					case 'IndexedFaceSet':
						build = buildIndexedFaceSetNode( node );
						break;

					case 'IndexedLineSet':
						build = buildIndexedLineSetNode( node );
						break;

					case 'PointSet':
						build = buildPointSetNode( node );
						break;

					case 'Box':
						build = buildBoxNode( node );
						break;

					case 'Cone':
						build = buildConeNode( node );
						break;

					case 'Cylinder':
						build = buildCylinderNode( node );
						break;

					case 'Sphere':
						build = buildSphereNode( node );
						break;

					case 'Color':
					case 'Coordinate':
					case 'Normal':
					case 'TextureCoordinate':
						build = buildGeometricNode( node );
						break;

					case 'Anchor':
					case 'Billboard':
					case 'Collision':

					case 'Inline':
					case 'LOD':
					case 'Switch':

					case 'AudioClip':
					case 'DirectionalLight':
					case 'PointLight':
					case 'Script':
					case 'Sound':
					case 'SpotLight':
					case 'WorldInfo':

					case 'CylinderSensor':
					case 'PlaneSensor':
					case 'ProximitySensor':
					case 'SphereSensor':
					case 'TimeSensor':
					case 'TouchSensor':
					case 'VisibilitySensor':

					case 'ElevationGrid':
					case 'Extrusion':
					case 'Text':

					case 'FontStyle':
					case 'MovieTexture':

					case 'ColorInterpolator':
					case 'CoordinateInterpolator':
					case 'NormalInterpolator':
					case 'OrientationInterpolator':
					case 'PositionInterpolator':
					case 'ScalarInterpolator':

					case 'Fog':
					case 'NavigationInfo':
					case 'Viewpoint':
						// node not supported yet
						break;

					default:
						console.warn( 'THREE.VRMLLoader: Unknown node:', nodeName );
						break;

				}

				return build;

			}

			function buildGroupingNode( node ) {

				var object = new THREE.Group();

				//

				var fields = node.fields;

				for ( var i = 0, l = fields.length; i < l; i ++ ) {

					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;

					switch ( fieldName ) {

						case 'center':
							// field not supported
							break;

						case 'children':
							parseFieldChildren( fieldValues, object );
							break;

						case 'rotation':
							var axis = new THREE.Vector3( fieldValues[ 0 ], fieldValues[ 1 ], fieldValues[ 2 ] );
							var angle = fieldValues[ 3 ];
							object.quaternion.setFromAxisAngle( axis, angle );
							break;

						case 'scale':
							object.scale.set( fieldValues[ 0 ], fieldValues[ 1 ], fieldValues[ 2 ] );
							break;

						case 'scaleOrientation':
							// field not supported
							break;

						case 'translation':
							object.position.set( fieldValues[ 0 ], fieldValues[ 1 ], fieldValues[ 2 ] );
							break;

						case 'bboxCenter':
							// field not supported
							break;

						case 'bboxSize':
							// field not supported
							break;

						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
							break;

					}

				}

				return object;

			}

			function buildBackgroundNode( node ) {

				var group = new THREE.Group();

				var groundAngle, groundColor;
				var skyAngle, skyColor;

				var fields = node.fields;

				for ( var i = 0, l = fields.length; i < l; i ++ ) {

					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;

					switch ( fieldName ) {

						case 'groundAngle':
							groundAngle = fieldValues;
							break;

						case 'groundColor':
							groundColor = fieldValues;
							break;

						case 'backUrl':
							// field not supported
							break;

						case 'bottomUrl':
							// field not supported
							break;

						case 'frontUrl':
							// field not supported
							break;

						case 'leftUrl':
							// field not supported
							break;

						case 'rightUrl':
							// field not supported
							break;

						case 'topUrl':
							// field not supported
							break;

						case 'skyAngle':
							skyAngle = fieldValues;
							break;

						case 'skyColor':
							skyColor = fieldValues;
							break;

						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
							break;

					}

				}

M
r111  
Mr.doob 已提交
832 833
				var radius = 10000;

M
r106  
Mr.doob 已提交
834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927
				// sky

				if ( skyColor ) {

					var skyGeometry = new THREE.SphereBufferGeometry( radius, 32, 16 );
					var skyMaterial = new THREE.MeshBasicMaterial( { fog: false, side: THREE.BackSide, depthWrite: false, depthTest: false } );

					if ( skyColor.length > 3 ) {

						paintFaces( skyGeometry, radius, skyAngle, toColorArray( skyColor ), true );
						skyMaterial.vertexColors = THREE.VertexColors;

					} else {

						skyMaterial.color.setRGB( skyColor[ 0 ], skyColor[ 1 ], skyColor[ 2 ] );

					}

					var sky = new THREE.Mesh( skyGeometry, skyMaterial );
					group.add( sky );

				}

				// ground

				if ( groundColor ) {

					if ( groundColor.length > 0 ) {

						var groundGeometry = new THREE.SphereBufferGeometry( radius, 32, 16, 0, 2 * Math.PI, 0.5 * Math.PI, 1.5 * Math.PI );
						var groundMaterial = new THREE.MeshBasicMaterial( { fog: false, side: THREE.BackSide, vertexColors: THREE.VertexColors, depthWrite: false, depthTest: false } );

						paintFaces( groundGeometry, radius, groundAngle, toColorArray( groundColor ), false );

						var ground = new THREE.Mesh( groundGeometry, groundMaterial );
						group.add( ground );

					}

				}

				// render background group first

				group.renderOrder = - Infinity;

				return group;

			}

			function buildShapeNode( node ) {

				var fields = node.fields;

				// if the appearance field is NULL or unspecified, lighting is off and the unlit object color is (0, 0, 0)

				var material = new THREE.MeshBasicMaterial( { color: 0x000000 } );
				var geometry;

				for ( var i = 0, l = fields.length; i < l; i ++ ) {

					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;

					switch ( fieldName ) {

						case 'appearance':
							if ( fieldValues[ 0 ] !== null ) {

								material = getNode( fieldValues[ 0 ] );

							}
							break;

						case 'geometry':
							if ( fieldValues[ 0 ] !== null ) {

								geometry = getNode( fieldValues[ 0 ] );

							}
							break;

						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
							break;

					}

				}

				// build 3D object

				var object;

M
Mr.doob 已提交
928
				if ( geometry && geometry.attributes.position ) {
M
r106  
Mr.doob 已提交
929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001

					var type = geometry._type;

					if ( type === 'points' ) { // points

						var pointsMaterial = new THREE.PointsMaterial( { color: 0xffffff } );

						if ( geometry.attributes.color !== undefined ) {

							pointsMaterial.vertexColors = THREE.VertexColors;

						} else {

							// if the color field is NULL and there is a material defined for the appearance affecting this PointSet, then use the emissiveColor of the material to draw the points

							if ( material.isMeshPhongMaterial ) {

								pointsMaterial.color.copy( material.emissive );

							}

						}

						object = new THREE.Points( geometry, pointsMaterial );

					} else if ( type === 'line' ) { // lines

						var lineMaterial = new THREE.LineBasicMaterial( { color: 0xffffff } );

						if ( geometry.attributes.color !== undefined ) {

							lineMaterial.vertexColors = THREE.VertexColors;

						} else {

							// if the color field is NULL and there is a material defined for the appearance affecting this IndexedLineSet, then use the emissiveColor of the material to draw the lines

							if ( material.isMeshPhongMaterial ) {

								lineMaterial.color.copy( material.emissive );

							}

						}

						object = new THREE.LineSegments( geometry, lineMaterial );

					} else { // consider meshes

						// check "solid" hint (it's placed in the geometry but affects the material)

						if ( geometry._solid !== undefined ) {

							material.side = ( geometry._solid ) ? THREE.FrontSide : THREE.DoubleSide;

						}

						// check for vertex colors

						if ( geometry.attributes.color !== undefined ) {

							material.vertexColors = THREE.VertexColors;

						}

						object = new THREE.Mesh( geometry, material );

					}

				} else {

					object = new THREE.Object3D();

M
Mr.doob 已提交
1002
					// if the geometry field is NULL or no vertices are defined the object is not drawn
M
r106  
Mr.doob 已提交
1003 1004 1005 1006 1007 1008 1009 1010 1011

					object.visible = false;

				}

				return object;

			}

M
r111  
Mr.doob 已提交
1012
			function buildAppearanceNode( node ) {
M
r106  
Mr.doob 已提交
1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051

				var material = new THREE.MeshPhongMaterial();
				var transformData;

				var fields = node.fields;

				for ( var i = 0, l = fields.length; i < l; i ++ ) {

					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;

					switch ( fieldName ) {

						case 'material':
							if ( fieldValues[ 0 ] !== null ) {

								var materialData = getNode( fieldValues[ 0 ] );

								if ( materialData.diffuseColor ) material.color.copy( materialData.diffuseColor );
								if ( materialData.emissiveColor ) material.emissive.copy( materialData.emissiveColor );
								if ( materialData.shininess ) material.shininess = materialData.shininess;
								if ( materialData.specularColor ) material.specular.copy( materialData.specularColor );
								if ( materialData.transparency ) material.opacity = 1 - materialData.transparency;
								if ( materialData.transparency > 0 ) material.transparent = true;

							} else {

								// if the material field is NULL or unspecified, lighting is off and the unlit object color is (0, 0, 0)

								material = new THREE.MeshBasicMaterial( { color: 0x000000 } );

							}
							break;

						case 'texture':
							var textureNode = fieldValues[ 0 ];
							if ( textureNode !== null ) {

M
r111  
Mr.doob 已提交
1052
								if ( textureNode.name === 'ImageTexture' || textureNode.name === 'PixelTexture' ) {
M
r106  
Mr.doob 已提交
1053 1054 1055 1056 1057

									material.map = getNode( textureNode );

								} else {

M
r111  
Mr.doob 已提交
1058
									// MovieTexture not supported yet
M
r106  
Mr.doob 已提交
1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082

								}

							}
							break;

						case 'textureTransform':
							if ( fieldValues[ 0 ] !== null ) {

								transformData = getNode( fieldValues[ 0 ] );

							}
							break;

						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
							break;

					}

				}

				// only apply texture transform data if a texture was defined

M
r111  
Mr.doob 已提交
1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097
				if ( material.map ) {

					// respect VRML lighting model

					if ( material.map.__type ) {

						switch ( material.map.__type ) {

							case TEXTURE_TYPE.INTENSITY_ALPHA:
								material.opacity = 1; // ignore transparency
								break;

							case TEXTURE_TYPE.RGB:
								material.color.set( 0xffffff ); // ignore material color
								break;
M
r106  
Mr.doob 已提交
1098

M
r111  
Mr.doob 已提交
1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121
							case TEXTURE_TYPE.RGBA:
								material.color.set( 0xffffff ); // ignore material color
								material.opacity = 1; // ignore transparency
								break;

							default:

						}

						delete material.map.__type;

					}

					// apply texture transform

					if ( transformData ) {

						material.map.center.copy( transformData.center );
						material.map.rotation = transformData.rotation;
						material.map.repeat.copy( transformData.scale );
						material.map.offset.copy( transformData.translation );

					}
M
r106  
Mr.doob 已提交
1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178

				}

				return material;

			}

			function buildMaterialNode( node ) {

				var materialData = {};

				var fields = node.fields;

				for ( var i = 0, l = fields.length; i < l; i ++ ) {

					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;

					switch ( fieldName ) {

						case 'ambientIntensity':
							// field not supported
							break;

						case 'diffuseColor':
							materialData.diffuseColor = new THREE.Color( fieldValues[ 0 ], fieldValues[ 1 ], fieldValues[ 2 ] );
							break;

						case 'emissiveColor':
							materialData.emissiveColor = new THREE.Color( fieldValues[ 0 ], fieldValues[ 1 ], fieldValues[ 2 ] );
							break;

						case 'shininess':
							materialData.shininess = fieldValues[ 0 ];
							break;

						case 'specularColor':
							materialData.emissiveColor = new THREE.Color( fieldValues[ 0 ], fieldValues[ 1 ], fieldValues[ 2 ] );
							break;

						case 'transparency':
							materialData.transparency = fieldValues[ 0 ];
							break;

						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
							break;

					}

				}

				return materialData;

			}

M
r111  
Mr.doob 已提交
1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335
			function parseHexColor( hex, textureType, color ) {

				switch ( textureType ) {

					case TEXTURE_TYPE.INTENSITY:
						// Intensity texture: A one-component image specifies one-byte hexadecimal or integer values representing the intensity of the image
						var value = parseInt( hex );
						color.r = value;
						color.g = value;
						color.b = value;
						break;

					case TEXTURE_TYPE.INTENSITY_ALPHA:
						// Intensity+Alpha texture: A two-component image specifies the intensity in the first (high) byte and the alpha opacity in the second (low) byte.
						var value = parseInt( "0x" + hex.substring( 2, 4 ) );
						color.r = value;
						color.g = value;
						color.b = value;
						color.a = parseInt( "0x" + hex.substring( 4, 6 ) );
						break;

					case TEXTURE_TYPE.RGB:
						// RGB texture: Pixels in a three-component image specify the red component in the first (high) byte, followed by the green and blue components
						color.r = parseInt( "0x" + hex.substring( 2, 4 ) );
						color.g = parseInt( "0x" + hex.substring( 4, 6 ) );
						color.b = parseInt( "0x" + hex.substring( 6, 8 ) );
						break;

					case TEXTURE_TYPE.RGBA:
						// RGBA texture: Four-component images specify the alpha opacity byte after red/green/blue
						color.r = parseInt( "0x" + hex.substring( 2, 4 ) );
						color.g = parseInt( "0x" + hex.substring( 4, 6 ) );
						color.b = parseInt( "0x" + hex.substring( 6, 8 ) );
						color.a = parseInt( "0x" + hex.substring( 8, 10 ) );
						break;

					default:

				}

			}

			function getTextureType( num_components ) {

				var type;

				switch ( num_components ) {

					case 1:
						type = TEXTURE_TYPE.INTENSITY;
						break;

					case 2:
						type = TEXTURE_TYPE.INTENSITY_ALPHA;
						break;

					case 3:
						type = TEXTURE_TYPE.RGB;
						break;

					case 4:
						type = TEXTURE_TYPE.RGBA;
						break;

					default:

				}

				return type;

			}

			function buildPixelTextureNode( node ) {

				var texture;
				var wrapS = THREE.RepeatWrapping;
				var wrapT = THREE.RepeatWrapping;

				var fields = node.fields;

				for ( var i = 0, l = fields.length; i < l; i ++ ) {

					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;

					switch ( fieldName ) {

						case 'image':
							var width = fieldValues[ 0 ];
							var height = fieldValues[ 1 ];
							var num_components = fieldValues[ 2 ];

							var useAlpha = ( num_components === 2 || num_components === 4 );
							var textureType = getTextureType( num_components );

							var size = ( ( useAlpha === true ) ? 4 : 3 ) * ( width * height );
							var data = new Uint8Array( size );

							var color = { r: 0, g: 0, b: 0, a: 0 };

							for ( var j = 3, k = 0, jl = fieldValues.length; j < jl; j ++, k ++ ) {

								parseHexColor( fieldValues[ j ], textureType, color );

								if ( useAlpha === true ) {

									var stride = k * 4;

									data[ stride + 0 ] = color.r;
									data[ stride + 1 ] = color.g;
									data[ stride + 2 ] = color.b;
									data[ stride + 3 ] = color.a;

								} else {

									var stride = k * 3;

									data[ stride + 0 ] = color.r;
									data[ stride + 1 ] = color.g;
									data[ stride + 2 ] = color.b;

								}

							}

							texture = new THREE.DataTexture( data, width, height, ( useAlpha === true ) ? THREE.RGBAFormat : THREE.RGBFormat );
							texture.__type = textureType; // needed for material modifications
							break;

						case 'repeatS':
							if ( fieldValues[ 0 ] === false ) wrapS = THREE.ClampToEdgeWrapping;
							break;

						case 'repeatT':
							if ( fieldValues[ 0 ] === false ) wrapT = THREE.ClampToEdgeWrapping;
							break;

						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
							break;

					}

				}

				if ( texture ) {

					texture.wrapS = wrapS;
					texture.wrapT = wrapT;

				}

				return texture;

			}

M
r106  
Mr.doob 已提交
1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439
			function buildImageTextureNode( node ) {

				var texture;
				var wrapS = THREE.RepeatWrapping;
				var wrapT = THREE.RepeatWrapping;

				var fields = node.fields;

				for ( var i = 0, l = fields.length; i < l; i ++ ) {

					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;

					switch ( fieldName ) {

						case 'url':
							var url = fieldValues[ 0 ];
							if ( url ) texture = textureLoader.load( url );
							break;

						case 'repeatS':
							if ( fieldValues[ 0 ] === false ) wrapS = THREE.ClampToEdgeWrapping;
							break;

						case 'repeatT':
							if ( fieldValues[ 0 ] === false ) wrapT = THREE.ClampToEdgeWrapping;
							break;

						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
							break;

					}

				}

				if ( texture ) {

					texture.wrapS = wrapS;
					texture.wrapT = wrapT;

				}

				return texture;

			}

			function buildTextureTransformNode( node ) {

				var transformData = {
					center: new THREE.Vector2(),
					rotation: new THREE.Vector2(),
					scale: new THREE.Vector2(),
					translation: new THREE.Vector2()
				};

				var fields = node.fields;

				for ( var i = 0, l = fields.length; i < l; i ++ ) {

					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;

					switch ( fieldName ) {

						case 'center':
							transformData.center.set( fieldValues[ 0 ], fieldValues[ 1 ] );
							break;

						case 'rotation':
							transformData.rotation = fieldValues[ 0 ];
							break;

						case 'scale':
							transformData.scale.set( fieldValues[ 0 ], fieldValues[ 1 ] );
							break;

						case 'translation':
							transformData.translation.set( fieldValues[ 0 ], fieldValues[ 1 ] );
							break;

						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
							break;

					}

				}

				return transformData;

			}

			function buildGeometricNode( node ) {

				return node.fields[ 0 ].values;

			}

			function buildIndexedFaceSetNode( node ) {

				var color, coord, normal, texCoord;
M
r109  
Mr.doob 已提交
1440
				var ccw = true, solid = true, creaseAngle = 0;
M
r106  
Mr.doob 已提交
1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541
				var colorIndex, coordIndex, normalIndex, texCoordIndex;
				var colorPerVertex = true, normalPerVertex = true;

				var fields = node.fields;

				for ( var i = 0, l = fields.length; i < l; i ++ ) {

					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;

					switch ( fieldName ) {

						case 'color':
							var colorNode = fieldValues[ 0 ];

							if ( colorNode !== null ) {

								color = getNode( colorNode );

							}
							break;

						case 'coord':
							var coordNode = fieldValues[ 0 ];

							if ( coordNode !== null ) {

								coord = getNode( coordNode );

							}
							break;

						case 'normal':
							var normalNode = fieldValues[ 0 ];

							if ( normalNode !== null ) {

								normal = getNode( normalNode );

							}
							break;

						case 'texCoord':
							var texCoordNode = fieldValues[ 0 ];

							if ( texCoordNode !== null ) {

								texCoord = getNode( texCoordNode );

							}
							break;

						case 'ccw':
							ccw = fieldValues[ 0 ];
							break;

						case 'colorIndex':
							colorIndex = fieldValues;
							break;

						case 'colorPerVertex':
							colorPerVertex = fieldValues[ 0 ];
							break;

						case 'convex':
							// field not supported
							break;

						case 'coordIndex':
							coordIndex = fieldValues;
							break;

						case 'creaseAngle':
							creaseAngle = fieldValues[ 0 ];
							break;

						case 'normalIndex':
							normalIndex = fieldValues;
							break;

						case 'normalPerVertex':
							normalPerVertex = fieldValues[ 0 ];
							break;

						case 'solid':
							solid = fieldValues[ 0 ];
							break;

						case 'texCoordIndex':
							texCoordIndex = fieldValues;
							break;

						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
							break;

					}

				}

M
Mr.doob 已提交
1542 1543 1544 1545 1546 1547 1548 1549
				if ( coordIndex === undefined ) {

					console.warn( 'THREE.VRMLLoader: Missing coordIndex.' );

					return new THREE.BufferGeometry(); // handle VRML files with incomplete geometry definition

				}

M
r106  
Mr.doob 已提交
1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560
				var triangulatedCoordIndex = triangulateFaceIndex( coordIndex, ccw );

				var positionAttribute;
				var colorAttribute;
				var normalAttribute;
				var uvAttribute;

				if ( color ) {

					if ( colorPerVertex === true ) {

M
Mr.doob 已提交
1561
						if ( colorIndex && colorIndex.length > 0 ) {
M
r106  
Mr.doob 已提交
1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577

							// if the colorIndex field is not empty, then it is used to choose colors for each vertex of the IndexedFaceSet.

							var triangulatedColorIndex = triangulateFaceIndex( colorIndex, ccw );
							colorAttribute = computeAttributeFromIndexedData( triangulatedCoordIndex, triangulatedColorIndex, color, 3 );

						} else {

							// if the colorIndex field is empty, then the coordIndex field is used to choose colors from the Color node

							colorAttribute = toNonIndexedAttribute( triangulatedCoordIndex, new THREE.Float32BufferAttribute( color, 3 ) );

						}

					} else {

M
Mr.doob 已提交
1578
						if ( colorIndex && colorIndex.length > 0 ) {
M
r106  
Mr.doob 已提交
1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605

							// if the colorIndex field is not empty, then they are used to choose one color for each face of the IndexedFaceSet

							var flattenFaceColors = flattenData( color, colorIndex );
							var triangulatedFaceColors = triangulateFaceData( flattenFaceColors, coordIndex );
							colorAttribute = computeAttributeFromFaceData( triangulatedCoordIndex, triangulatedFaceColors );

						} else {

							// if the colorIndex field is empty, then the color are applied to each face of the IndexedFaceSet in order

							var triangulatedFaceColors = triangulateFaceData( color, coordIndex );
							colorAttribute = computeAttributeFromFaceData( triangulatedCoordIndex, triangulatedFaceColors );


						}

					}

				}

				if ( normal ) {

					if ( normalPerVertex === true ) {

						// consider vertex normals

M
Mr.doob 已提交
1606
						if ( normalIndex && normalIndex.length > 0 ) {
M
r106  
Mr.doob 已提交
1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624

							// if the normalIndex field is not empty, then it is used to choose normals for each vertex of the IndexedFaceSet.

							var triangulatedNormalIndex = triangulateFaceIndex( normalIndex, ccw );
							normalAttribute = computeAttributeFromIndexedData( triangulatedCoordIndex, triangulatedNormalIndex, normal, 3 );

						} else {

							// if the normalIndex field is empty, then the coordIndex field is used to choose normals from the Normal node

							normalAttribute = toNonIndexedAttribute( triangulatedCoordIndex, new THREE.Float32BufferAttribute( normal, 3 ) );

						}

					} else {

						// consider face normals

M
Mr.doob 已提交
1625
						if ( normalIndex && normalIndex.length > 0 ) {
M
r106  
Mr.doob 已提交
1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655

							// if the normalIndex field is not empty, then they are used to choose one normal for each face of the IndexedFaceSet

							var flattenFaceNormals = flattenData( normal, normalIndex );
							var triangulatedFaceNormals = triangulateFaceData( flattenFaceNormals, coordIndex );
							normalAttribute = computeAttributeFromFaceData( triangulatedCoordIndex, triangulatedFaceNormals );

						} else {

							// if the normalIndex field is empty, then the normals are applied to each face of the IndexedFaceSet in order

							var triangulatedFaceNormals = triangulateFaceData( normal, coordIndex );
							normalAttribute = computeAttributeFromFaceData( triangulatedCoordIndex, triangulatedFaceNormals );

						}

					}

				} else {

					// if the normal field is NULL, then the loader should automatically generate normals, using creaseAngle to determine if and how normals are smoothed across shared vertices

					normalAttribute = computeNormalAttribute( triangulatedCoordIndex, coord, creaseAngle );

				}

				if ( texCoord ) {

					// texture coordinates are always defined on vertex level

M
Mr.doob 已提交
1656
					if ( texCoordIndex && texCoordIndex.length > 0 ) {
M
r106  
Mr.doob 已提交
1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676

						// if the texCoordIndex field is not empty, then it is used to choose texture coordinates for each vertex of the IndexedFaceSet.

						var triangulatedTexCoordIndex = triangulateFaceIndex( texCoordIndex, ccw );
						uvAttribute = computeAttributeFromIndexedData( triangulatedCoordIndex, triangulatedTexCoordIndex, texCoord, 2 );


					} else {

						// if the texCoordIndex field is empty, then the coordIndex array is used to choose texture coordinates from the TextureCoordinate node

						uvAttribute = toNonIndexedAttribute( triangulatedCoordIndex, new THREE.Float32BufferAttribute( texCoord, 2 ) );

					}

				}

				var geometry = new THREE.BufferGeometry();
				positionAttribute = toNonIndexedAttribute( triangulatedCoordIndex, new THREE.Float32BufferAttribute( coord, 3 ) );

M
r110  
Mr.doob 已提交
1677 1678
				geometry.setAttribute( 'position', positionAttribute );
				geometry.setAttribute( 'normal', normalAttribute );
M
r106  
Mr.doob 已提交
1679 1680 1681

				// optional attributes

M
r110  
Mr.doob 已提交
1682 1683
				if ( colorAttribute ) geometry.setAttribute( 'color', colorAttribute );
				if ( uvAttribute ) geometry.setAttribute( 'uv', uvAttribute );
M
r106  
Mr.doob 已提交
1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773

				// "solid" influences the material so let's store it for later use

				geometry._solid = solid;
				geometry._type = 'mesh';

				return geometry;

			}

			function buildIndexedLineSetNode( node ) {

				var color, coord;
				var colorIndex, coordIndex;
				var colorPerVertex = true;

				var fields = node.fields;

				for ( var i = 0, l = fields.length; i < l; i ++ ) {

					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;

					switch ( fieldName ) {

						case 'color':
							var colorNode = fieldValues[ 0 ];

							if ( colorNode !== null ) {

								color = getNode( colorNode );

							}
							break;

						case 'coord':
							var coordNode = fieldValues[ 0 ];

							if ( coordNode !== null ) {

								coord = getNode( coordNode );

							}
							break;

						case 'colorIndex':
							colorIndex = fieldValues;
							break;

						case 'colorPerVertex':
							colorPerVertex = fieldValues[ 0 ];
							break;

						case 'coordIndex':
							coordIndex = fieldValues;
							break;

						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
							break;

					}

				}

				// build lines

				var colorAttribute;

				var expandedLineIndex = expandLineIndex( coordIndex ); // create an index for three.js's linesegment primitive

				if ( color ) {

					if ( colorPerVertex === true ) {

						if ( colorIndex.length > 0 ) {

							// if the colorIndex field is not empty, then one color is used for each polyline of the IndexedLineSet.

							var expandedColorIndex = expandLineIndex( colorIndex ); // compute colors for each line segment (rendering primitve)
							colorAttribute = computeAttributeFromIndexedData( expandedLineIndex, expandedColorIndex, color, 3 ); // compute data on vertex level

						} else {

							// if the colorIndex field is empty, then the colors are applied to each polyline of the IndexedLineSet in order.

							colorAttribute = toNonIndexedAttribute( expandedLineIndex, new THREE.Float32BufferAttribute( color, 3 ) );

						}
M
r72  
Mr.doob 已提交
1774

M
r106  
Mr.doob 已提交
1775
					} else {
M
r63  
Mr.doob 已提交
1776

M
r106  
Mr.doob 已提交
1777
						if ( colorIndex.length > 0 ) {
M
r63  
Mr.doob 已提交
1778

M
r106  
Mr.doob 已提交
1779
							// if the colorIndex field is not empty, then colors are applied to each vertex of the IndexedLineSet
M
r63  
Mr.doob 已提交
1780

M
r106  
Mr.doob 已提交
1781 1782 1783
							var flattenLineColors = flattenData( color, colorIndex ); // compute colors for each VRML primitve
							var expandedLineColors = expandLineData( flattenLineColors, coordIndex ); // compute colors for each line segment (rendering primitve)
							colorAttribute = computeAttributeFromLineData( expandedLineIndex, expandedLineColors ); // compute data on vertex level
M
r63  
Mr.doob 已提交
1784

M
r72  
Mr.doob 已提交
1785

M
r106  
Mr.doob 已提交
1786
						} else {
M
r72  
Mr.doob 已提交
1787

M
r106  
Mr.doob 已提交
1788
							// if the colorIndex field is empty, then the coordIndex field is used to choose colors from the Color node
M
r63  
Mr.doob 已提交
1789

M
r106  
Mr.doob 已提交
1790 1791
							var expandedLineColors = expandLineData( color, coordIndex ); // compute colors for each line segment (rendering primitve)
							colorAttribute = computeAttributeFromLineData( expandedLineIndex, expandedLineColors ); // compute data on vertex level
M
r72  
Mr.doob 已提交
1792

M
r66  
Mr.doob 已提交
1793
						}
M
r63  
Mr.doob 已提交
1794

M
r66  
Mr.doob 已提交
1795
					}
M
r63  
Mr.doob 已提交
1796

M
r106  
Mr.doob 已提交
1797
				}
M
r72  
Mr.doob 已提交
1798

M
r106  
Mr.doob 已提交
1799
				//
M
r72  
Mr.doob 已提交
1800

M
r106  
Mr.doob 已提交
1801
				var geometry = new THREE.BufferGeometry();
M
r63  
Mr.doob 已提交
1802

M
r106  
Mr.doob 已提交
1803
				var positionAttribute = toNonIndexedAttribute( expandedLineIndex, new THREE.Float32BufferAttribute( coord, 3 ) );
M
r110  
Mr.doob 已提交
1804
				geometry.setAttribute( 'position', positionAttribute );
M
r63  
Mr.doob 已提交
1805

M
r110  
Mr.doob 已提交
1806
				if ( colorAttribute ) geometry.setAttribute( 'color', colorAttribute );
M
r63  
Mr.doob 已提交
1807

M
r106  
Mr.doob 已提交
1808
				geometry._type = 'line';
M
r63  
Mr.doob 已提交
1809

M
r106  
Mr.doob 已提交
1810
				return geometry;
M
r63  
Mr.doob 已提交
1811

M
r106  
Mr.doob 已提交
1812
			}
M
r63  
Mr.doob 已提交
1813

M
r106  
Mr.doob 已提交
1814
			function buildPointSetNode( node ) {
M
r72  
Mr.doob 已提交
1815

M
r106  
Mr.doob 已提交
1816 1817
				var geometry;
				var color, coord;
M
r72  
Mr.doob 已提交
1818

M
r106  
Mr.doob 已提交
1819 1820 1821
				var fields = node.fields;

				for ( var i = 0, l = fields.length; i < l; i ++ ) {
M
r63  
Mr.doob 已提交
1822

M
r106  
Mr.doob 已提交
1823 1824 1825
					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;
M
r63  
Mr.doob 已提交
1826

M
r72  
Mr.doob 已提交
1827
					switch ( fieldName ) {
M
r63  
Mr.doob 已提交
1828

M
r66  
Mr.doob 已提交
1829
						case 'color':
M
r106  
Mr.doob 已提交
1830
							var colorNode = fieldValues[ 0 ];
M
r63  
Mr.doob 已提交
1831

M
r106  
Mr.doob 已提交
1832
							if ( colorNode !== null ) {
M
r72  
Mr.doob 已提交
1833

M
r106  
Mr.doob 已提交
1834
								color = getNode( colorNode );
M
r72  
Mr.doob 已提交
1835

M
r66  
Mr.doob 已提交
1836 1837
							}
							break;
M
r86  
Mr.doob 已提交
1838

M
r106  
Mr.doob 已提交
1839 1840
						case 'coord':
							var coordNode = fieldValues[ 0 ];
M
r72  
Mr.doob 已提交
1841

M
r106  
Mr.doob 已提交
1842 1843 1844
							if ( coordNode !== null ) {

								coord = getNode( coordNode );
M
r72  
Mr.doob 已提交
1845

M
r66  
Mr.doob 已提交
1846
							}
M
r106  
Mr.doob 已提交
1847
							break;
M
r63  
Mr.doob 已提交
1848 1849


M
r106  
Mr.doob 已提交
1850 1851
						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
M
r66  
Mr.doob 已提交
1852 1853
							break;

M
r106  
Mr.doob 已提交
1854
					}
M
r72  
Mr.doob 已提交
1855

M
r106  
Mr.doob 已提交
1856
				}
M
r72  
Mr.doob 已提交
1857

M
r106  
Mr.doob 已提交
1858
				var geometry = new THREE.BufferGeometry();
M
r63  
Mr.doob 已提交
1859

M
r110  
Mr.doob 已提交
1860 1861
				geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( coord, 3 ) );
				if ( color ) geometry.setAttribute( 'color', new THREE.Float32BufferAttribute( color, 3 ) );
M
r63  
Mr.doob 已提交
1862

M
r106  
Mr.doob 已提交
1863
				geometry._type = 'points';
M
r63  
Mr.doob 已提交
1864

M
r106  
Mr.doob 已提交
1865
				return geometry;
M
r72  
Mr.doob 已提交
1866

M
r106  
Mr.doob 已提交
1867
			}
M
r72  
Mr.doob 已提交
1868

M
r106  
Mr.doob 已提交
1869
			function buildBoxNode( node ) {
M
r63  
Mr.doob 已提交
1870

M
r106  
Mr.doob 已提交
1871
				var size = new THREE.Vector3( 2, 2, 2 );
M
r63  
Mr.doob 已提交
1872

M
r106  
Mr.doob 已提交
1873
				var fields = node.fields;
M
r86  
Mr.doob 已提交
1874

M
r106  
Mr.doob 已提交
1875
				for ( var i = 0, l = fields.length; i < l; i ++ ) {
M
r72  
Mr.doob 已提交
1876

M
r106  
Mr.doob 已提交
1877 1878 1879
					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;
M
r72  
Mr.doob 已提交
1880

M
r106  
Mr.doob 已提交
1881
					switch ( fieldName ) {
M
r63  
Mr.doob 已提交
1882

M
r106  
Mr.doob 已提交
1883 1884 1885 1886 1887
						case 'size':
							size.x = fieldValues[ 0 ];
							size.y = fieldValues[ 1 ];
							size.z = fieldValues[ 2 ];
							break;
M
r63  
Mr.doob 已提交
1888

M
r106  
Mr.doob 已提交
1889 1890
						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
M
r66  
Mr.doob 已提交
1891
							break;
M
r88  
Mr.doob 已提交
1892

M
r66  
Mr.doob 已提交
1893
					}
M
r63  
Mr.doob 已提交
1894

M
r66  
Mr.doob 已提交
1895
				}
M
r63  
Mr.doob 已提交
1896

M
r106  
Mr.doob 已提交
1897 1898 1899
				var geometry = new THREE.BoxBufferGeometry( size.x, size.y, size.z );

				return geometry;
M
r72  
Mr.doob 已提交
1900

M
r88  
Mr.doob 已提交
1901
			}
M
r59  
Mr.doob 已提交
1902

M
r106  
Mr.doob 已提交
1903
			function buildConeNode( node ) {
M
r59  
Mr.doob 已提交
1904

M
r106  
Mr.doob 已提交
1905
				var radius = 1, height = 2, openEnded = false;
M
r59  
Mr.doob 已提交
1906

M
r106  
Mr.doob 已提交
1907
				var fields = node.fields;
M
r59  
Mr.doob 已提交
1908

M
r106  
Mr.doob 已提交
1909
				for ( var i = 0, l = fields.length; i < l; i ++ ) {
M
r62  
Mr.doob 已提交
1910

M
r106  
Mr.doob 已提交
1911 1912 1913
					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;
M
r59  
Mr.doob 已提交
1914

M
r106  
Mr.doob 已提交
1915
					switch ( fieldName ) {
M
r72  
Mr.doob 已提交
1916

M
r106  
Mr.doob 已提交
1917 1918 1919
						case 'bottom':
							openEnded = ! fieldValues[ 0 ];
							break;
M
r72  
Mr.doob 已提交
1920

M
r106  
Mr.doob 已提交
1921 1922 1923
						case 'bottomRadius':
							radius = fieldValues[ 0 ];
							break;
M
r62  
Mr.doob 已提交
1924

M
r106  
Mr.doob 已提交
1925 1926 1927
						case 'height':
							height = fieldValues[ 0 ];
							break;
M
r63  
Mr.doob 已提交
1928

M
r106  
Mr.doob 已提交
1929 1930 1931
						case 'side':
							// field not supported
							break;
M
r72  
Mr.doob 已提交
1932

M
r106  
Mr.doob 已提交
1933 1934 1935
						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
							break;
M
r72  
Mr.doob 已提交
1936

M
r66  
Mr.doob 已提交
1937
					}
M
r63  
Mr.doob 已提交
1938

M
r106  
Mr.doob 已提交
1939
				}
M
r59  
Mr.doob 已提交
1940

M
r106  
Mr.doob 已提交
1941
				var geometry = new THREE.ConeBufferGeometry( radius, height, 16, 1, openEnded );
M
r72  
Mr.doob 已提交
1942

M
r106  
Mr.doob 已提交
1943
				return geometry;
M
r63  
Mr.doob 已提交
1944

M
r106  
Mr.doob 已提交
1945
			}
M
r59  
Mr.doob 已提交
1946

M
r106  
Mr.doob 已提交
1947
			function buildCylinderNode( node ) {
M
r72  
Mr.doob 已提交
1948

M
r106  
Mr.doob 已提交
1949
				var radius = 1, height = 2;
M
r59  
Mr.doob 已提交
1950

M
r106  
Mr.doob 已提交
1951
				var fields = node.fields;
M
r72  
Mr.doob 已提交
1952

M
r106  
Mr.doob 已提交
1953
				for ( var i = 0, l = fields.length; i < l; i ++ ) {
M
r63  
Mr.doob 已提交
1954

M
r106  
Mr.doob 已提交
1955 1956 1957
					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;
M
r63  
Mr.doob 已提交
1958

M
r106  
Mr.doob 已提交
1959
					switch ( fieldName ) {
M
r59  
Mr.doob 已提交
1960

M
r106  
Mr.doob 已提交
1961 1962 1963
						case 'bottom':
							// field not supported
							break;
M
r59  
Mr.doob 已提交
1964

M
r106  
Mr.doob 已提交
1965 1966 1967
						case 'radius':
							radius = fieldValues[ 0 ];
							break;
M
r59  
Mr.doob 已提交
1968

M
r106  
Mr.doob 已提交
1969 1970 1971
						case 'height':
							height = fieldValues[ 0 ];
							break;
M
r59  
Mr.doob 已提交
1972

M
r106  
Mr.doob 已提交
1973 1974 1975
						case 'side':
							// field not supported
							break;
M
r59  
Mr.doob 已提交
1976

M
r106  
Mr.doob 已提交
1977 1978 1979
						case 'top':
							// field not supported
							break;
M
r59  
Mr.doob 已提交
1980

M
r106  
Mr.doob 已提交
1981 1982 1983
						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
							break;
M
r59  
Mr.doob 已提交
1984 1985 1986 1987 1988

					}

				}

M
r106  
Mr.doob 已提交
1989
				var geometry = new THREE.CylinderBufferGeometry( radius, radius, height, 16, 1 );
M
r72  
Mr.doob 已提交
1990

M
r106  
Mr.doob 已提交
1991
				return geometry;
M
r59  
Mr.doob 已提交
1992

M
r106  
Mr.doob 已提交
1993
			}
M
r59  
Mr.doob 已提交
1994

M
r106  
Mr.doob 已提交
1995
			function buildSphereNode( node ) {
M
r59  
Mr.doob 已提交
1996

M
r106  
Mr.doob 已提交
1997
				var radius = 1;
M
r59  
Mr.doob 已提交
1998

M
r106  
Mr.doob 已提交
1999
				var fields = node.fields;
M
r59  
Mr.doob 已提交
2000

M
r106  
Mr.doob 已提交
2001
				for ( var i = 0, l = fields.length; i < l; i ++ ) {
M
r72  
Mr.doob 已提交
2002

M
r106  
Mr.doob 已提交
2003 2004 2005
					var field = fields[ i ];
					var fieldName = field.name;
					var fieldValues = field.values;
M
r72  
Mr.doob 已提交
2006

M
r106  
Mr.doob 已提交
2007
					switch ( fieldName ) {
M
r59  
Mr.doob 已提交
2008

M
r106  
Mr.doob 已提交
2009 2010 2011
						case 'radius':
							radius = fieldValues[ 0 ];
							break;
M
r59  
Mr.doob 已提交
2012

M
r106  
Mr.doob 已提交
2013 2014 2015
						default:
							console.warn( 'THREE.VRMLLoader: Unknown field:', fieldName );
							break;
M
r62  
Mr.doob 已提交
2016

M
r106  
Mr.doob 已提交
2017
					}
M
r62  
Mr.doob 已提交
2018

M
r106  
Mr.doob 已提交
2019
				}
M
r63  
Mr.doob 已提交
2020

M
r106  
Mr.doob 已提交
2021
				var geometry = new THREE.SphereBufferGeometry( radius, 16, 16 );
M
r72  
Mr.doob 已提交
2022

M
r106  
Mr.doob 已提交
2023
				return geometry;
M
r72  
Mr.doob 已提交
2024

M
r106  
Mr.doob 已提交
2025
			}
M
r62  
Mr.doob 已提交
2026

M
r106  
Mr.doob 已提交
2027
			// helper functions
M
r63  
Mr.doob 已提交
2028

M
r106  
Mr.doob 已提交
2029
			function resolveUSE( identifier ) {
M
r62  
Mr.doob 已提交
2030

M
r106  
Mr.doob 已提交
2031 2032
				var node = nodeMap[ identifier ];
				var build = getNode( node );
M
r62  
Mr.doob 已提交
2033

M
r106  
Mr.doob 已提交
2034 2035 2036
				// because the same 3D objects can have different transformations, it's necessary to clone them.
				// materials can be influenced by the geometry (e.g. vertex normals). cloning is necessary to avoid
				// any side effects
M
r59  
Mr.doob 已提交
2037

M
r113  
Mr.doob 已提交
2038
				return ( build.isObject3D || build.isMaterial ) ? build.clone() : build;
M
r59  
Mr.doob 已提交
2039

M
r106  
Mr.doob 已提交
2040
			}
M
r59  
Mr.doob 已提交
2041

M
r106  
Mr.doob 已提交
2042
			function parseFieldChildren( children, owner ) {
M
r59  
Mr.doob 已提交
2043

M
r106  
Mr.doob 已提交
2044
				for ( var i = 0, l = children.length; i < l; i ++ ) {
M
r88  
Mr.doob 已提交
2045

M
r106  
Mr.doob 已提交
2046
					var object = getNode( children[ i ] );
M
r88  
Mr.doob 已提交
2047

M
r106  
Mr.doob 已提交
2048
					if ( object instanceof THREE.Object3D ) owner.add( object );
M
r59  
Mr.doob 已提交
2049

M
r83  
Mr.doob 已提交
2050
				}
M
r86  
Mr.doob 已提交
2051

M
r106  
Mr.doob 已提交
2052
			}
M
r86  
Mr.doob 已提交
2053

M
r106  
Mr.doob 已提交
2054
			function triangulateFaceIndex( index, ccw ) {
M
r86  
Mr.doob 已提交
2055

M
r106  
Mr.doob 已提交
2056
				var indices = [];
M
r86  
Mr.doob 已提交
2057

M
r106  
Mr.doob 已提交
2058 2059
				// since face defintions can have more than three vertices, it's necessary to
				// perform a simple triangulation
M
r86  
Mr.doob 已提交
2060

M
r106  
Mr.doob 已提交
2061
				var start = 0;
M
r86  
Mr.doob 已提交
2062

M
r106  
Mr.doob 已提交
2063
				for ( var i = 0, l = index.length; i < l; i ++ ) {
M
r88  
Mr.doob 已提交
2064

M
r106  
Mr.doob 已提交
2065 2066 2067
					var i1 = index[ start ];
					var i2 = index[ i + ( ccw ? 1 : 2 ) ];
					var i3 = index[ i + ( ccw ? 2 : 1 ) ];
M
r88  
Mr.doob 已提交
2068

M
r106  
Mr.doob 已提交
2069
					indices.push( i1, i2, i3 );
M
r88  
Mr.doob 已提交
2070

M
r106  
Mr.doob 已提交
2071
					// an index of -1 indicates that the current face has ended and the next one begins
M
r88  
Mr.doob 已提交
2072

M
r106  
Mr.doob 已提交
2073
					if ( index[ i + 3 ] === - 1 || i + 3 >= l ) {
M
r88  
Mr.doob 已提交
2074

M
r106  
Mr.doob 已提交
2075 2076
						i += 3;
						start = i + 1;
M
r88  
Mr.doob 已提交
2077 2078 2079

					}

M
r106  
Mr.doob 已提交
2080
				}
M
r88  
Mr.doob 已提交
2081

M
r106  
Mr.doob 已提交
2082
				return indices;
M
r86  
Mr.doob 已提交
2083

M
r106  
Mr.doob 已提交
2084
			}
M
r88  
Mr.doob 已提交
2085

M
r106  
Mr.doob 已提交
2086
			function triangulateFaceData( data, index ) {
M
r88  
Mr.doob 已提交
2087

M
r106  
Mr.doob 已提交
2088
				var triangulatedData = [];
M
r88  
Mr.doob 已提交
2089

M
r106  
Mr.doob 已提交
2090
				var start = 0;
M
r88  
Mr.doob 已提交
2091

M
r106  
Mr.doob 已提交
2092
				for ( var i = 0, l = index.length; i < l; i ++ ) {
M
r88  
Mr.doob 已提交
2093

M
r106  
Mr.doob 已提交
2094
					var stride = start * 3;
M
r88  
Mr.doob 已提交
2095

M
r106  
Mr.doob 已提交
2096 2097 2098
					var x = data[ stride ];
					var y = data[ stride + 1 ];
					var z = data[ stride + 2 ];
M
r88  
Mr.doob 已提交
2099

M
r106  
Mr.doob 已提交
2100
					triangulatedData.push( x, y, z );
M
r88  
Mr.doob 已提交
2101

M
r106  
Mr.doob 已提交
2102
					// an index of -1 indicates that the current face has ended and the next one begins
M
r88  
Mr.doob 已提交
2103

M
r106  
Mr.doob 已提交
2104
					if ( index[ i + 3 ] === - 1 || i + 3 >= l ) {
M
r88  
Mr.doob 已提交
2105

M
r106  
Mr.doob 已提交
2106 2107
						i += 3;
						start ++;
M
r63  
Mr.doob 已提交
2108

M
r106  
Mr.doob 已提交
2109
					}
M
r59  
Mr.doob 已提交
2110

M
r106  
Mr.doob 已提交
2111
				}
M
r72  
Mr.doob 已提交
2112

M
r106  
Mr.doob 已提交
2113
				return triangulatedData;
M
r72  
Mr.doob 已提交
2114

M
r106  
Mr.doob 已提交
2115
			}
M
r59  
Mr.doob 已提交
2116

M
r106  
Mr.doob 已提交
2117
			function flattenData( data, index ) {
M
r59  
Mr.doob 已提交
2118

M
r106  
Mr.doob 已提交
2119
				var flattenData = [];
M
r59  
Mr.doob 已提交
2120

M
r106  
Mr.doob 已提交
2121
				for ( var i = 0, l = index.length; i < l; i ++ ) {
M
r59  
Mr.doob 已提交
2122

M
r106  
Mr.doob 已提交
2123
					var i1 = index[ i ];
M
r59  
Mr.doob 已提交
2124

M
r106  
Mr.doob 已提交
2125
					var stride = i1 * 3;
M
r59  
Mr.doob 已提交
2126

M
r106  
Mr.doob 已提交
2127 2128 2129
					var x = data[ stride ];
					var y = data[ stride + 1 ];
					var z = data[ stride + 2 ];
M
r59  
Mr.doob 已提交
2130

M
r106  
Mr.doob 已提交
2131
					flattenData.push( x, y, z );
M
r62  
Mr.doob 已提交
2132

M
r106  
Mr.doob 已提交
2133
				}
M
r59  
Mr.doob 已提交
2134

M
r106  
Mr.doob 已提交
2135
				return flattenData;
M
r59  
Mr.doob 已提交
2136

M
r106  
Mr.doob 已提交
2137
			}
M
r59  
Mr.doob 已提交
2138

M
r106  
Mr.doob 已提交
2139
			function expandLineIndex( index ) {
M
r59  
Mr.doob 已提交
2140

M
r106  
Mr.doob 已提交
2141
				var indices = [];
M
r59  
Mr.doob 已提交
2142

M
r106  
Mr.doob 已提交
2143
				for ( var i = 0, l = index.length; i < l; i ++ ) {
M
r59  
Mr.doob 已提交
2144

M
r106  
Mr.doob 已提交
2145 2146
					var i1 = index[ i ];
					var i2 = index[ i + 1 ];
M
r59  
Mr.doob 已提交
2147

M
r106  
Mr.doob 已提交
2148
					indices.push( i1, i2 );
M
r59  
Mr.doob 已提交
2149

M
r106  
Mr.doob 已提交
2150
					// an index of -1 indicates that the current line has ended and the next one begins
M
r63  
Mr.doob 已提交
2151

M
r106  
Mr.doob 已提交
2152
					if ( index[ i + 2 ] === - 1 || i + 2 >= l ) {
M
r63  
Mr.doob 已提交
2153

M
r106  
Mr.doob 已提交
2154
						i += 2;
M
r72  
Mr.doob 已提交
2155

M
r59  
Mr.doob 已提交
2156 2157
					}

M
r106  
Mr.doob 已提交
2158
				}
M
r59  
Mr.doob 已提交
2159

M
r106  
Mr.doob 已提交
2160
				return indices;
M
r59  
Mr.doob 已提交
2161

M
r106  
Mr.doob 已提交
2162
			}
M
r59  
Mr.doob 已提交
2163

M
r106  
Mr.doob 已提交
2164
			function expandLineData( data, index ) {
M
r69  
Mr.doob 已提交
2165

M
r106  
Mr.doob 已提交
2166
				var triangulatedData = [];
M
r59  
Mr.doob 已提交
2167

M
r106  
Mr.doob 已提交
2168
				var start = 0;
M
r59  
Mr.doob 已提交
2169

M
r106  
Mr.doob 已提交
2170
				for ( var i = 0, l = index.length; i < l; i ++ ) {
M
r59  
Mr.doob 已提交
2171

M
r106  
Mr.doob 已提交
2172
					var stride = start * 3;
M
r59  
Mr.doob 已提交
2173

M
r106  
Mr.doob 已提交
2174 2175 2176
					var x = data[ stride ];
					var y = data[ stride + 1 ];
					var z = data[ stride + 2 ];
M
r59  
Mr.doob 已提交
2177

M
r106  
Mr.doob 已提交
2178
					triangulatedData.push( x, y, z );
M
r59  
Mr.doob 已提交
2179

M
r106  
Mr.doob 已提交
2180
					// an index of -1 indicates that the current line has ended and the next one begins
M
r59  
Mr.doob 已提交
2181

M
r106  
Mr.doob 已提交
2182
					if ( index[ i + 2 ] === - 1 || i + 2 >= l ) {
M
r59  
Mr.doob 已提交
2183

M
r106  
Mr.doob 已提交
2184 2185
						i += 2;
						start ++;
M
r59  
Mr.doob 已提交
2186

M
r106  
Mr.doob 已提交
2187
					}
M
r59  
Mr.doob 已提交
2188

M
r106  
Mr.doob 已提交
2189
				}
M
r59  
Mr.doob 已提交
2190

M
r106  
Mr.doob 已提交
2191
				return triangulatedData;
M
r59  
Mr.doob 已提交
2192

M
r106  
Mr.doob 已提交
2193
			}
M
r59  
Mr.doob 已提交
2194

M
r106  
Mr.doob 已提交
2195 2196 2197
			var vA = new THREE.Vector3();
			var vB = new THREE.Vector3();
			var vC = new THREE.Vector3();
M
r59  
Mr.doob 已提交
2198

M
r106  
Mr.doob 已提交
2199 2200 2201
			var uvA = new THREE.Vector2();
			var uvB = new THREE.Vector2();
			var uvC = new THREE.Vector2();
M
r59  
Mr.doob 已提交
2202

M
r106  
Mr.doob 已提交
2203
			function computeAttributeFromIndexedData( coordIndex, index, data, itemSize ) {
M
r59  
Mr.doob 已提交
2204

M
r106  
Mr.doob 已提交
2205
				var array = [];
M
r59  
Mr.doob 已提交
2206

M
r106  
Mr.doob 已提交
2207
				// we use the coordIndex.length as delimiter since normalIndex must contain at least as many indices
M
r59  
Mr.doob 已提交
2208

M
r106  
Mr.doob 已提交
2209
				for ( var i = 0, l = coordIndex.length; i < l; i += 3 ) {
M
r59  
Mr.doob 已提交
2210

M
r106  
Mr.doob 已提交
2211 2212 2213
					var a = index[ i ];
					var b = index[ i + 1 ];
					var c = index[ i + 2 ];
M
r88  
Mr.doob 已提交
2214

M
r106  
Mr.doob 已提交
2215
					if ( itemSize === 2 ) {
M
r88  
Mr.doob 已提交
2216

M
r106  
Mr.doob 已提交
2217 2218 2219
						uvA.fromArray( data, a * itemSize );
						uvB.fromArray( data, b * itemSize );
						uvC.fromArray( data, c * itemSize );
M
r59  
Mr.doob 已提交
2220

M
r106  
Mr.doob 已提交
2221 2222 2223
						array.push( uvA.x, uvA.y );
						array.push( uvB.x, uvB.y );
						array.push( uvC.x, uvC.y );
M
r59  
Mr.doob 已提交
2224

M
r106  
Mr.doob 已提交
2225
					} else {
M
r59  
Mr.doob 已提交
2226

M
r106  
Mr.doob 已提交
2227 2228 2229
						vA.fromArray( data, a * itemSize );
						vB.fromArray( data, b * itemSize );
						vC.fromArray( data, c * itemSize );
M
r59  
Mr.doob 已提交
2230

M
r106  
Mr.doob 已提交
2231 2232 2233
						array.push( vA.x, vA.y, vA.z );
						array.push( vB.x, vB.y, vB.z );
						array.push( vC.x, vC.y, vC.z );
M
r59  
Mr.doob 已提交
2234

M
r106  
Mr.doob 已提交
2235
					}
M
r104  
Mr.doob 已提交
2236

M
r106  
Mr.doob 已提交
2237
				}
M
r104  
Mr.doob 已提交
2238

M
r106  
Mr.doob 已提交
2239
				return new THREE.Float32BufferAttribute( array, itemSize );
M
r104  
Mr.doob 已提交
2240

M
r106  
Mr.doob 已提交
2241
			}
M
r104  
Mr.doob 已提交
2242

M
r106  
Mr.doob 已提交
2243
			function computeAttributeFromFaceData( index, faceData ) {
M
r59  
Mr.doob 已提交
2244

M
r106  
Mr.doob 已提交
2245
				var array = [];
M
r59  
Mr.doob 已提交
2246

M
r106  
Mr.doob 已提交
2247
				for ( var i = 0, j = 0, l = index.length; i < l; i += 3, j ++ ) {
M
r62  
Mr.doob 已提交
2248

M
r106  
Mr.doob 已提交
2249
					vA.fromArray( faceData, j * 3 );
M
r62  
Mr.doob 已提交
2250

M
r106  
Mr.doob 已提交
2251 2252 2253
					array.push( vA.x, vA.y, vA.z );
					array.push( vA.x, vA.y, vA.z );
					array.push( vA.x, vA.y, vA.z );
M
r62  
Mr.doob 已提交
2254

M
r106  
Mr.doob 已提交
2255
				}
M
r62  
Mr.doob 已提交
2256

M
r106  
Mr.doob 已提交
2257
				return new THREE.Float32BufferAttribute( array, 3 );
M
r62  
Mr.doob 已提交
2258

M
r106  
Mr.doob 已提交
2259
			}
M
r62  
Mr.doob 已提交
2260

M
r106  
Mr.doob 已提交
2261
			function computeAttributeFromLineData( index, lineData ) {
M
r73  
Mr.doob 已提交
2262

M
r106  
Mr.doob 已提交
2263
				var array = [];
M
r73  
Mr.doob 已提交
2264

M
r106  
Mr.doob 已提交
2265
				for ( var i = 0, j = 0, l = index.length; i < l; i += 2, j ++ ) {
M
r73  
Mr.doob 已提交
2266

M
r106  
Mr.doob 已提交
2267
					vA.fromArray( lineData, j * 3 );
M
r73  
Mr.doob 已提交
2268

M
r106  
Mr.doob 已提交
2269 2270
					array.push( vA.x, vA.y, vA.z );
					array.push( vA.x, vA.y, vA.z );
M
r62  
Mr.doob 已提交
2271

M
r106  
Mr.doob 已提交
2272
				}
M
r88  
Mr.doob 已提交
2273

M
r106  
Mr.doob 已提交
2274
				return new THREE.Float32BufferAttribute( array, 3 );
M
r73  
Mr.doob 已提交
2275

M
r106  
Mr.doob 已提交
2276
			}
M
r97  
Mr.doob 已提交
2277

M
r106  
Mr.doob 已提交
2278
			function toNonIndexedAttribute( indices, attribute ) {
M
r97  
Mr.doob 已提交
2279

M
r106  
Mr.doob 已提交
2280 2281
				var array = attribute.array;
				var itemSize = attribute.itemSize;
M
r97  
Mr.doob 已提交
2282

M
r106  
Mr.doob 已提交
2283
				var array2 = new array.constructor( indices.length * itemSize );
M
r97  
Mr.doob 已提交
2284

M
r106  
Mr.doob 已提交
2285
				var index = 0, index2 = 0;
M
r97  
Mr.doob 已提交
2286

M
r106  
Mr.doob 已提交
2287
				for ( var i = 0, l = indices.length; i < l; i ++ ) {
M
r97  
Mr.doob 已提交
2288

M
r106  
Mr.doob 已提交
2289
					index = indices[ i ] * itemSize;
M
r97  
Mr.doob 已提交
2290

M
r106  
Mr.doob 已提交
2291
					for ( var j = 0; j < itemSize; j ++ ) {
M
r97  
Mr.doob 已提交
2292

M
r106  
Mr.doob 已提交
2293
						array2[ index2 ++ ] = array[ index ++ ];
M
r97  
Mr.doob 已提交
2294

M
r106  
Mr.doob 已提交
2295
					}
M
r97  
Mr.doob 已提交
2296

M
r106  
Mr.doob 已提交
2297
				}
M
r97  
Mr.doob 已提交
2298

M
r106  
Mr.doob 已提交
2299
				return new THREE.Float32BufferAttribute( array2, itemSize );
M
r97  
Mr.doob 已提交
2300

M
r106  
Mr.doob 已提交
2301
			}
M
r97  
Mr.doob 已提交
2302

M
r106  
Mr.doob 已提交
2303 2304
			var ab = new THREE.Vector3();
			var cb = new THREE.Vector3();
M
r97  
Mr.doob 已提交
2305

M
r106  
Mr.doob 已提交
2306
			function computeNormalAttribute( index, coord, creaseAngle ) {
M
r97  
Mr.doob 已提交
2307

M
r106  
Mr.doob 已提交
2308 2309
				var faces = [];
				var vertexNormals = {};
M
r97  
Mr.doob 已提交
2310

M
r106  
Mr.doob 已提交
2311
				// prepare face and raw vertex normals
M
r62  
Mr.doob 已提交
2312

M
r106  
Mr.doob 已提交
2313
				for ( var i = 0, l = index.length; i < l; i += 3 ) {
M
r62  
Mr.doob 已提交
2314

M
r106  
Mr.doob 已提交
2315 2316 2317
					var a = index[ i ];
					var b = index[ i + 1 ];
					var c = index[ i + 2 ];
M
r62  
Mr.doob 已提交
2318

M
r106  
Mr.doob 已提交
2319
					var face = new Face( a, b, c );
M
r88  
Mr.doob 已提交
2320

M
r106  
Mr.doob 已提交
2321 2322 2323
					vA.fromArray( coord, a * 3 );
					vB.fromArray( coord, b * 3 );
					vC.fromArray( coord, c * 3 );
M
r73  
Mr.doob 已提交
2324

M
r106  
Mr.doob 已提交
2325 2326 2327
					cb.subVectors( vC, vB );
					ab.subVectors( vA, vB );
					cb.cross( ab );
M
r72  
Mr.doob 已提交
2328

M
r106  
Mr.doob 已提交
2329
					cb.normalize();
M
r62  
Mr.doob 已提交
2330

M
r106  
Mr.doob 已提交
2331
					face.normal.copy( cb );
M
r72  
Mr.doob 已提交
2332

M
r106  
Mr.doob 已提交
2333 2334 2335
					if ( vertexNormals[ a ] === undefined ) vertexNormals[ a ] = [];
					if ( vertexNormals[ b ] === undefined ) vertexNormals[ b ] = [];
					if ( vertexNormals[ c ] === undefined ) vertexNormals[ c ] = [];
M
r72  
Mr.doob 已提交
2336

M
r106  
Mr.doob 已提交
2337 2338 2339
					vertexNormals[ a ].push( face.normal );
					vertexNormals[ b ].push( face.normal );
					vertexNormals[ c ].push( face.normal );
M
r62  
Mr.doob 已提交
2340

M
r106  
Mr.doob 已提交
2341
					faces.push( face );
M
r73  
Mr.doob 已提交
2342

M
r106  
Mr.doob 已提交
2343
				}
M
r63  
Mr.doob 已提交
2344

M
r106  
Mr.doob 已提交
2345
				// compute vertex normals and build final geometry
M
r62  
Mr.doob 已提交
2346

M
r106  
Mr.doob 已提交
2347
				var normals = [];
M
r88  
Mr.doob 已提交
2348

M
r106  
Mr.doob 已提交
2349
				for ( var i = 0, l = faces.length; i < l; i ++ ) {
M
r62  
Mr.doob 已提交
2350

M
r106  
Mr.doob 已提交
2351
					var face = faces[ i ];
M
r62  
Mr.doob 已提交
2352

M
r106  
Mr.doob 已提交
2353 2354 2355
					var nA = weightedNormal( vertexNormals[ face.a ], face.normal, creaseAngle );
					var nB = weightedNormal( vertexNormals[ face.b ], face.normal, creaseAngle );
					var nC = weightedNormal( vertexNormals[ face.c ], face.normal, creaseAngle );
M
r62  
Mr.doob 已提交
2356

M
r106  
Mr.doob 已提交
2357 2358 2359
					vA.fromArray( coord, face.a * 3 );
					vB.fromArray( coord, face.b * 3 );
					vC.fromArray( coord, face.c * 3 );
M
r88  
Mr.doob 已提交
2360

M
r106  
Mr.doob 已提交
2361 2362 2363
					normals.push( nA.x, nA.y, nA.z );
					normals.push( nB.x, nB.y, nB.z );
					normals.push( nC.x, nC.y, nC.z );
M
r73  
Mr.doob 已提交
2364

M
r106  
Mr.doob 已提交
2365
				}
M
r97  
Mr.doob 已提交
2366

M
r106  
Mr.doob 已提交
2367
				return new THREE.Float32BufferAttribute( normals, 3 );
M
r97  
Mr.doob 已提交
2368

M
r106  
Mr.doob 已提交
2369
			}
M
r97  
Mr.doob 已提交
2370

M
r106  
Mr.doob 已提交
2371
			function weightedNormal( normals, vector, creaseAngle ) {
M
r97  
Mr.doob 已提交
2372

M
r109  
Mr.doob 已提交
2373 2374 2375 2376 2377
				var normal = new THREE.Vector3();

				if ( creaseAngle === 0 ) {

					normal.copy( vector );
M
r97  
Mr.doob 已提交
2378

M
r109  
Mr.doob 已提交
2379 2380 2381
				} else {

					for ( var i = 0, l = normals.length; i < l; i ++ ) {
M
r97  
Mr.doob 已提交
2382

M
r109  
Mr.doob 已提交
2383
						if ( normals[ i ].angleTo( vector ) < creaseAngle ) {
M
r97  
Mr.doob 已提交
2384

M
r109  
Mr.doob 已提交
2385 2386 2387
							normal.add( normals[ i ] );

						}
M
r97  
Mr.doob 已提交
2388

M
r106  
Mr.doob 已提交
2389
					}
M
r97  
Mr.doob 已提交
2390

M
r106  
Mr.doob 已提交
2391
				}
M
r97  
Mr.doob 已提交
2392

M
r106  
Mr.doob 已提交
2393
				return normal.normalize();
M
r97  
Mr.doob 已提交
2394

M
r106  
Mr.doob 已提交
2395
			}
M
r97  
Mr.doob 已提交
2396

M
r106  
Mr.doob 已提交
2397
			function toColorArray( colors ) {
M
r102  
Mr.doob 已提交
2398

M
r106  
Mr.doob 已提交
2399
				var array = [];
M
r102  
Mr.doob 已提交
2400

M
r106  
Mr.doob 已提交
2401
				for ( var i = 0, l = colors.length; i < l; i += 3 ) {
M
r102  
Mr.doob 已提交
2402

M
r106  
Mr.doob 已提交
2403
					array.push( new THREE.Color( colors[ i ], colors[ i + 1 ], colors[ i + 2 ] ) );
M
r102  
Mr.doob 已提交
2404

M
r106  
Mr.doob 已提交
2405
				}
M
r102  
Mr.doob 已提交
2406

M
r106  
Mr.doob 已提交
2407
				return array;
M
r102  
Mr.doob 已提交
2408

M
r106  
Mr.doob 已提交
2409
			}
M
r102  
Mr.doob 已提交
2410

M
r106  
Mr.doob 已提交
2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433
			/**
			 * Vertically paints the faces interpolating between the
			 * specified colors at the specified angels. This is used for the Background
			 * node, but could be applied to other nodes with multiple faces as well.
			 *
			 * When used with the Background node, default is directionIsDown is true if
			 * interpolating the skyColor down from the Zenith. When interpolationg up from
			 * the Nadir i.e. interpolating the groundColor, the directionIsDown is false.
			 *
			 * The first angle is never specified, it is the Zenith (0 rad). Angles are specified
			 * in radians. The geometry is thought a sphere, but could be anything. The color interpolation
			 * is linear along the Y axis in any case.
			 *
			 * You must specify one more color than you have angles at the beginning of the colors array.
			 * This is the color of the Zenith (the top of the shape).
			 *
			 * @param {BufferGeometry} geometry
			 * @param {number} radius
			 * @param {array} angles
			 * @param {array} colors
			 * @param {boolean} topDown - Whether to work top down or bottom up.
			 */
			function paintFaces( geometry, radius, angles, colors, topDown ) {
M
r102  
Mr.doob 已提交
2434

M
r111  
Mr.doob 已提交
2435
				// compute threshold values
M
r97  
Mr.doob 已提交
2436

M
r111  
Mr.doob 已提交
2437 2438
				var thresholds = [];
				var startAngle = ( topDown === true ) ? 0 : Math.PI;
M
r97  
Mr.doob 已提交
2439

M
r111  
Mr.doob 已提交
2440
				for ( var i = 0, l = colors.length; i < l; i ++ ) {
M
r97  
Mr.doob 已提交
2441

M
r111  
Mr.doob 已提交
2442 2443
					var angle = ( i === 0 ) ? 0 : angles[ i - 1 ];
					angle = ( topDown === true ) ? angle : ( startAngle - angle );
M
r97  
Mr.doob 已提交
2444

M
r111  
Mr.doob 已提交
2445 2446
					var point = new THREE.Vector3();
					point.setFromSphericalCoords( radius, angle, 0 );
M
r97  
Mr.doob 已提交
2447

M
r111  
Mr.doob 已提交
2448
					thresholds.push( point );
M
r97  
Mr.doob 已提交
2449

M
r106  
Mr.doob 已提交
2450
				}
M
r88  
Mr.doob 已提交
2451

M
r111  
Mr.doob 已提交
2452 2453 2454
				// generate vertex colors

				var indices = geometry.index;
M
r106  
Mr.doob 已提交
2455 2456
				var positionAttribute = geometry.attributes.position;
				var colorAttribute = new THREE.BufferAttribute( new Float32Array( geometry.attributes.position.count * 3 ), 3 );
M
r97  
Mr.doob 已提交
2457

M
r106  
Mr.doob 已提交
2458 2459
				var position = new THREE.Vector3();
				var color = new THREE.Color();
M
r97  
Mr.doob 已提交
2460

M
r111  
Mr.doob 已提交
2461
				for ( var i = 0; i < indices.count; i ++ ) {
M
r97  
Mr.doob 已提交
2462

M
r111  
Mr.doob 已提交
2463 2464
					var index = indices.getX( i );
					position.fromBufferAttribute( positionAttribute, index );
M
r97  
Mr.doob 已提交
2465

M
r111  
Mr.doob 已提交
2466 2467
					var thresholdIndexA, thresholdIndexB;
					var t = 1;
M
r97  
Mr.doob 已提交
2468

M
r111  
Mr.doob 已提交
2469
					for ( var j = 1; j < thresholds.length; j ++ ) {
M
r97  
Mr.doob 已提交
2470

M
r111  
Mr.doob 已提交
2471 2472
						thresholdIndexA = j - 1;
						thresholdIndexB = j;
M
r97  
Mr.doob 已提交
2473

M
r111  
Mr.doob 已提交
2474 2475
						var thresholdA = thresholds[ thresholdIndexA ];
						var thresholdB = thresholds[ thresholdIndexB ];
M
r73  
Mr.doob 已提交
2476

M
r111  
Mr.doob 已提交
2477
						if ( topDown === true ) {
M
r97  
Mr.doob 已提交
2478

M
r111  
Mr.doob 已提交
2479
							// interpolation for sky color
M
r88  
Mr.doob 已提交
2480

M
r111  
Mr.doob 已提交
2481
							if ( position.y <= thresholdA.y && position.y > thresholdB.y ) {
M
r88  
Mr.doob 已提交
2482

M
r111  
Mr.doob 已提交
2483
								t = Math.abs( thresholdA.y - position.y ) / Math.abs( thresholdA.y - thresholdB.y );
M
r73  
Mr.doob 已提交
2484

M
r111  
Mr.doob 已提交
2485
								break;
M
r73  
Mr.doob 已提交
2486

M
r111  
Mr.doob 已提交
2487
							}
M
r73  
Mr.doob 已提交
2488

M
r111  
Mr.doob 已提交
2489
						} else {
M
r73  
Mr.doob 已提交
2490

M
r111  
Mr.doob 已提交
2491
							// interpolation for ground color
M
r73  
Mr.doob 已提交
2492

M
r111  
Mr.doob 已提交
2493
							if ( position.y >= thresholdA.y && position.y < thresholdB.y ) {
M
r63  
Mr.doob 已提交
2494

M
r111  
Mr.doob 已提交
2495
								t = Math.abs( thresholdA.y - position.y ) / Math.abs( thresholdA.y - thresholdB.y );
M
r88  
Mr.doob 已提交
2496

M
r111  
Mr.doob 已提交
2497
								break;
M
r88  
Mr.doob 已提交
2498

M
r106  
Mr.doob 已提交
2499
							}
M
r63  
Mr.doob 已提交
2500

M
r106  
Mr.doob 已提交
2501
						}
M
r97  
Mr.doob 已提交
2502

M
r106  
Mr.doob 已提交
2503
					}
M
r88  
Mr.doob 已提交
2504

M
r111  
Mr.doob 已提交
2505 2506 2507 2508 2509 2510 2511
					var colorA = colors[ thresholdIndexA ];
					var colorB = colors[ thresholdIndexB ];

					color.copy( colorA ).lerp( colorB, t );

					colorAttribute.setXYZ( index, color.r, color.g, color.b );

M
r106  
Mr.doob 已提交
2512
				}
M
r62  
Mr.doob 已提交
2513

M
r110  
Mr.doob 已提交
2514
				geometry.setAttribute( 'color', colorAttribute );
M
r97  
Mr.doob 已提交
2515

M
r106  
Mr.doob 已提交
2516
			}
M
r62  
Mr.doob 已提交
2517

M
r106  
Mr.doob 已提交
2518
			//
M
r88  
Mr.doob 已提交
2519

M
r106  
Mr.doob 已提交
2520 2521
			var textureLoader = new THREE.TextureLoader( this.manager );
			textureLoader.setPath( this.resourcePath || path ).setCrossOrigin( this.crossOrigin );
M
r97  
Mr.doob 已提交
2522

M
r106  
Mr.doob 已提交
2523
			// create JSON representing the tree structure of the VRML asset
M
r73  
Mr.doob 已提交
2524

M
r106  
Mr.doob 已提交
2525
			var tree = generateVRMLTree( data );
M
r88  
Mr.doob 已提交
2526

M
r106  
Mr.doob 已提交
2527
			// check version (only 2.0 is supported)
M
r62  
Mr.doob 已提交
2528

M
r106  
Mr.doob 已提交
2529
			if ( tree.version.indexOf( 'V2.0' ) === - 1 ) {
M
r62  
Mr.doob 已提交
2530

M
r106  
Mr.doob 已提交
2531
				throw Error( 'THREE.VRMLLexer: Version of VRML asset not supported.' );
M
r72  
Mr.doob 已提交
2532

M
r106  
Mr.doob 已提交
2533
			}
M
r72  
Mr.doob 已提交
2534

M
r106  
Mr.doob 已提交
2535
			// parse the tree structure to a three.js scene
M
r63  
Mr.doob 已提交
2536

M
r106  
Mr.doob 已提交
2537
			var scene = parseTree( tree );
M
r63  
Mr.doob 已提交
2538

M
r106  
Mr.doob 已提交
2539
			return scene;
M
r88  
Mr.doob 已提交
2540

M
r106  
Mr.doob 已提交
2541
		}
M
r97  
Mr.doob 已提交
2542

M
r109  
Mr.doob 已提交
2543
	} );
M
r97  
Mr.doob 已提交
2544

M
r106  
Mr.doob 已提交
2545
	function VRMLLexer( tokens ) {
M
r102  
Mr.doob 已提交
2546

M
r106  
Mr.doob 已提交
2547
		this.lexer = new chevrotain.Lexer( tokens );
M
r97  
Mr.doob 已提交
2548

M
r106  
Mr.doob 已提交
2549
	}
M
r88  
Mr.doob 已提交
2550

M
r106  
Mr.doob 已提交
2551
	VRMLLexer.prototype = {
M
r88  
Mr.doob 已提交
2552

M
r106  
Mr.doob 已提交
2553
		constructor: VRMLLexer,
M
r88  
Mr.doob 已提交
2554

M
r106  
Mr.doob 已提交
2555
		lex: function ( inputText ) {
M
r97  
Mr.doob 已提交
2556

M
r106  
Mr.doob 已提交
2557
			var lexingResult = this.lexer.tokenize( inputText );
M
r97  
Mr.doob 已提交
2558

M
r106  
Mr.doob 已提交
2559
			if ( lexingResult.errors.length > 0 ) {
M
r97  
Mr.doob 已提交
2560

M
r106  
Mr.doob 已提交
2561
				console.error( lexingResult.errors );
M
r97  
Mr.doob 已提交
2562

M
r106  
Mr.doob 已提交
2563
				throw Error( 'THREE.VRMLLexer: Lexing errors detected.' );
M
r97  
Mr.doob 已提交
2564

M
r106  
Mr.doob 已提交
2565
			}
M
r62  
Mr.doob 已提交
2566

M
r106  
Mr.doob 已提交
2567
			return lexingResult;
M
r72  
Mr.doob 已提交
2568

M
r106  
Mr.doob 已提交
2569
		}
M
r72  
Mr.doob 已提交
2570

M
r106  
Mr.doob 已提交
2571
	};
M
r62  
Mr.doob 已提交
2572

M
r106  
Mr.doob 已提交
2573
	function VRMLParser( tokenVocabulary ) {
M
r72  
Mr.doob 已提交
2574

M
r106  
Mr.doob 已提交
2575
		chevrotain.Parser.call( this, tokenVocabulary );
M
r59  
Mr.doob 已提交
2576

M
r106  
Mr.doob 已提交
2577
		var $ = this;
M
r59  
Mr.doob 已提交
2578

M
r106  
Mr.doob 已提交
2579 2580 2581 2582 2583 2584 2585 2586
		var Version = tokenVocabulary[ 'Version' ];
		var LCurly = tokenVocabulary[ 'LCurly' ];
		var RCurly = tokenVocabulary[ 'RCurly' ];
		var LSquare = tokenVocabulary[ 'LSquare' ];
		var RSquare = tokenVocabulary[ 'RSquare' ];
		var Identifier = tokenVocabulary[ 'Identifier' ];
		var RouteIdentifier = tokenVocabulary[ 'RouteIdentifier' ];
		var StringLiteral = tokenVocabulary[ 'StringLiteral' ];
M
r111  
Mr.doob 已提交
2587
		var HexLiteral = tokenVocabulary[ 'HexLiteral' ];
M
r106  
Mr.doob 已提交
2588
		var NumberLiteral = tokenVocabulary[ 'NumberLiteral' ];
M
Mr.doob 已提交
2589 2590
		var TrueLiteral = tokenVocabulary[ 'TrueLiteral' ];
		var FalseLiteral = tokenVocabulary[ 'FalseLiteral' ];
M
r106  
Mr.doob 已提交
2591 2592 2593 2594 2595 2596
		var NullLiteral = tokenVocabulary[ 'NullLiteral' ];
		var DEF = tokenVocabulary[ 'DEF' ];
		var USE = tokenVocabulary[ 'USE' ];
		var ROUTE = tokenVocabulary[ 'ROUTE' ];
		var TO = tokenVocabulary[ 'TO' ];
		var NodeName = tokenVocabulary[ 'NodeName' ];
M
r59  
Mr.doob 已提交
2597

M
r106  
Mr.doob 已提交
2598
		$.RULE( 'vrml', function () {
M
r59  
Mr.doob 已提交
2599

M
r106  
Mr.doob 已提交
2600 2601
			$.SUBRULE( $.version );
			$.AT_LEAST_ONE( function () {
M
r59  
Mr.doob 已提交
2602

M
r106  
Mr.doob 已提交
2603
				$.SUBRULE( $.node );
M
r72  
Mr.doob 已提交
2604

M
r106  
Mr.doob 已提交
2605 2606
			} );
			$.MANY( function () {
M
r59  
Mr.doob 已提交
2607

M
r106  
Mr.doob 已提交
2608
				$.SUBRULE( $.route );
M
r59  
Mr.doob 已提交
2609

M
r106  
Mr.doob 已提交
2610
			} );
M
r59  
Mr.doob 已提交
2611

M
r106  
Mr.doob 已提交
2612
		} );
M
r59  
Mr.doob 已提交
2613

M
r106  
Mr.doob 已提交
2614
		$.RULE( 'version', function () {
M
r59  
Mr.doob 已提交
2615

M
r106  
Mr.doob 已提交
2616
			$.CONSUME( Version );
M
r59  
Mr.doob 已提交
2617

M
r106  
Mr.doob 已提交
2618
		} );
M
r59  
Mr.doob 已提交
2619

M
r106  
Mr.doob 已提交
2620
		$.RULE( 'node', function () {
M
r59  
Mr.doob 已提交
2621

M
r106  
Mr.doob 已提交
2622
			$.OPTION( function () {
M
r59  
Mr.doob 已提交
2623

M
r106  
Mr.doob 已提交
2624
				$.SUBRULE( $.def );
M
r59  
Mr.doob 已提交
2625

M
r106  
Mr.doob 已提交
2626
			} );
M
r59  
Mr.doob 已提交
2627

M
r106  
Mr.doob 已提交
2628 2629 2630
			$.CONSUME( NodeName );
			$.CONSUME( LCurly );
			$.MANY( function () {
M
r59  
Mr.doob 已提交
2631

M
r106  
Mr.doob 已提交
2632
				$.SUBRULE( $.field );
M
r59  
Mr.doob 已提交
2633

M
r106  
Mr.doob 已提交
2634 2635
			} );
			$.CONSUME( RCurly );
M
r59  
Mr.doob 已提交
2636

M
r106  
Mr.doob 已提交
2637
		} );
M
r59  
Mr.doob 已提交
2638

M
r106  
Mr.doob 已提交
2639
		$.RULE( 'field', function () {
M
r63  
Mr.doob 已提交
2640

M
r106  
Mr.doob 已提交
2641
			$.CONSUME( Identifier );
M
r63  
Mr.doob 已提交
2642

M
r106  
Mr.doob 已提交
2643 2644
			$.OR2( [
				{ ALT: function () {
M
r59  
Mr.doob 已提交
2645

M
r106  
Mr.doob 已提交
2646
					$.SUBRULE( $.singleFieldValue );
M
r59  
Mr.doob 已提交
2647

M
r106  
Mr.doob 已提交
2648 2649
				} },
				{ ALT: function () {
M
r62  
Mr.doob 已提交
2650

M
r106  
Mr.doob 已提交
2651
					$.SUBRULE( $.multiFieldValue );
M
r59  
Mr.doob 已提交
2652

M
r106  
Mr.doob 已提交
2653 2654
				} }
			] );
M
r59  
Mr.doob 已提交
2655

M
r106  
Mr.doob 已提交
2656
		} );
M
r59  
Mr.doob 已提交
2657

M
r106  
Mr.doob 已提交
2658
		$.RULE( 'def', function () {
M
r73  
Mr.doob 已提交
2659

M
r106  
Mr.doob 已提交
2660 2661
			$.CONSUME( DEF );
			$.CONSUME( Identifier );
M
r73  
Mr.doob 已提交
2662

M
r106  
Mr.doob 已提交
2663
		} );
M
r73  
Mr.doob 已提交
2664

M
r106  
Mr.doob 已提交
2665
		$.RULE( 'use', function () {
M
r73  
Mr.doob 已提交
2666

M
r106  
Mr.doob 已提交
2667 2668
			$.CONSUME( USE );
			$.CONSUME( Identifier );
M
r73  
Mr.doob 已提交
2669

M
r106  
Mr.doob 已提交
2670
		} );
M
r73  
Mr.doob 已提交
2671

M
r106  
Mr.doob 已提交
2672
		$.RULE( 'singleFieldValue', function () {
M
r72  
Mr.doob 已提交
2673

M
r106  
Mr.doob 已提交
2674
			$.AT_LEAST_ONE( function () {
M
r59  
Mr.doob 已提交
2675

M
r106  
Mr.doob 已提交
2676 2677
				$.OR( [
					{ ALT: function () {
M
r59  
Mr.doob 已提交
2678

M
r106  
Mr.doob 已提交
2679
						$.SUBRULE( $.node );
M
r59  
Mr.doob 已提交
2680

M
r106  
Mr.doob 已提交
2681 2682
					} },
					{ ALT: function () {
M
r59  
Mr.doob 已提交
2683

M
r106  
Mr.doob 已提交
2684
						$.SUBRULE( $.use );
M
r59  
Mr.doob 已提交
2685

M
r106  
Mr.doob 已提交
2686 2687
					} },
					{ ALT: function () {
M
r59  
Mr.doob 已提交
2688

M
r106  
Mr.doob 已提交
2689
						$.CONSUME( StringLiteral );
M
r59  
Mr.doob 已提交
2690

M
r111  
Mr.doob 已提交
2691 2692 2693 2694 2695
					} },
					{ ALT: function () {

						$.CONSUME( HexLiteral );

M
r106  
Mr.doob 已提交
2696 2697
					} },
					{ ALT: function () {
M
r59  
Mr.doob 已提交
2698

M
r106  
Mr.doob 已提交
2699
						$.CONSUME( NumberLiteral );
M
r59  
Mr.doob 已提交
2700

M
r106  
Mr.doob 已提交
2701 2702
					} },
					{ ALT: function () {
M
r59  
Mr.doob 已提交
2703

M
Mr.doob 已提交
2704 2705 2706 2707 2708 2709
						$.CONSUME( TrueLiteral );

					} },
					{ ALT: function () {

						$.CONSUME( FalseLiteral );
M
r59  
Mr.doob 已提交
2710

M
r106  
Mr.doob 已提交
2711 2712
					} },
					{ ALT: function () {
M
r63  
Mr.doob 已提交
2713

M
r106  
Mr.doob 已提交
2714
						$.CONSUME( NullLiteral );
M
r88  
Mr.doob 已提交
2715

M
r106  
Mr.doob 已提交
2716 2717
					} }
				] );
M
r73  
Mr.doob 已提交
2718

M
r104  
Mr.doob 已提交
2719

M
r106  
Mr.doob 已提交
2720
			} );
M
r97  
Mr.doob 已提交
2721

M
r106  
Mr.doob 已提交
2722
		} );
M
r88  
Mr.doob 已提交
2723

M
r106  
Mr.doob 已提交
2724
		$.RULE( 'multiFieldValue', function () {
M
r88  
Mr.doob 已提交
2725

M
r106  
Mr.doob 已提交
2726 2727
			$.CONSUME( LSquare );
			$.MANY( function () {
M
r88  
Mr.doob 已提交
2728

M
r106  
Mr.doob 已提交
2729 2730
				$.OR( [
					{ ALT: function () {
M
r88  
Mr.doob 已提交
2731

M
r106  
Mr.doob 已提交
2732
						$.SUBRULE( $.node );
M
r73  
Mr.doob 已提交
2733

M
r106  
Mr.doob 已提交
2734 2735
					} },
					{ ALT: function () {
M
r104  
Mr.doob 已提交
2736

M
r106  
Mr.doob 已提交
2737
						$.SUBRULE( $.use );
M
r88  
Mr.doob 已提交
2738

M
r106  
Mr.doob 已提交
2739 2740
					} },
					{ ALT: function () {
M
r88  
Mr.doob 已提交
2741

M
r106  
Mr.doob 已提交
2742
						$.CONSUME( StringLiteral );
M
r73  
Mr.doob 已提交
2743

M
r111  
Mr.doob 已提交
2744 2745 2746 2747 2748
					} },
					{ ALT: function () {

						$.CONSUME( HexLiteral );

M
r106  
Mr.doob 已提交
2749 2750
					} },
					{ ALT: function () {
M
r104  
Mr.doob 已提交
2751

M
r106  
Mr.doob 已提交
2752
						$.CONSUME( NumberLiteral );
M
r88  
Mr.doob 已提交
2753

M
r106  
Mr.doob 已提交
2754 2755
					} },
					{ ALT: function () {
M
r88  
Mr.doob 已提交
2756

M
r106  
Mr.doob 已提交
2757
						$.CONSUME( NullLiteral );
M
r88  
Mr.doob 已提交
2758

M
r106  
Mr.doob 已提交
2759 2760
					} }
				] );
M
r88  
Mr.doob 已提交
2761

M
r106  
Mr.doob 已提交
2762 2763
			} );
			$.CONSUME( RSquare );
M
r88  
Mr.doob 已提交
2764

M
r106  
Mr.doob 已提交
2765
		} );
M
r88  
Mr.doob 已提交
2766

M
r106  
Mr.doob 已提交
2767
		$.RULE( 'route', function () {
M
r73  
Mr.doob 已提交
2768

M
r106  
Mr.doob 已提交
2769 2770 2771 2772
			$.CONSUME( ROUTE );
			$.CONSUME( RouteIdentifier );
			$.CONSUME( TO );
			$.CONSUME2( RouteIdentifier );
M
r59  
Mr.doob 已提交
2773

M
r106  
Mr.doob 已提交
2774
		} );
M
r59  
Mr.doob 已提交
2775

M
r106  
Mr.doob 已提交
2776
		this.performSelfAnalysis();
M
r59  
Mr.doob 已提交
2777

M
r106  
Mr.doob 已提交
2778
	}
M
r59  
Mr.doob 已提交
2779

M
r106  
Mr.doob 已提交
2780 2781
	VRMLParser.prototype = Object.create( chevrotain.Parser.prototype );
	VRMLParser.prototype.constructor = VRMLParser;
M
r59  
Mr.doob 已提交
2782

M
r106  
Mr.doob 已提交
2783
	function Face( a, b, c ) {
M
r59  
Mr.doob 已提交
2784

M
r106  
Mr.doob 已提交
2785 2786 2787 2788
		this.a = a;
		this.b = b;
		this.c = c;
		this.normal = new THREE.Vector3();
M
r59  
Mr.doob 已提交
2789 2790 2791

	}

M
r111  
Mr.doob 已提交
2792 2793 2794 2795 2796 2797 2798
	var TEXTURE_TYPE = {
		INTENSITY: 1,
		INTENSITY_ALPHA: 2,
		RGB: 3,
		RGBA: 4
	};

M
r106  
Mr.doob 已提交
2799 2800 2801
	return VRMLLoader;

} )();