- 08 5月, 2014 1 次提交
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由 antirez 提交于
The new value is the limit for the robj + SDS header + string + null-term to stay inside the 64 bytes Jemalloc arena in 64 bits systems.
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- 07 5月, 2014 11 次提交
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由 antirez 提交于
SPOP, tested in the new test, is among the commands rewritng the client->argv argument vector (it gets rewritten as SREM) for command replication purposes. Because of recent optimizations to client->argv caching in the context of the Lua internal Redis client, it is important to test for SPOP to be callable from Lua without bad effects to the other commands.
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由 antirez 提交于
Sometimes the process is still there but no longer in a state that can be checked (after being killed). This used to happen after a call to SHUTDOWN NOSAVE in the scripting unit, causing a false positive.
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由 antirez 提交于
Reusing small objects when possible is a major speedup under certain conditions, since it is able to avoid the malloc/free pattern that otherwise is performed for every argument in the client command vector.
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由 antirez 提交于
Replace the three calls to Lua API lua_tostring, lua_lua_strlen, and lua_isstring, with a single call to lua_tolstring. ~ 5% consistent speed gain measured.
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由 antirez 提交于
Calling lua_gc() after every script execution is too expensive, and apparently does not make the execution smoother: the same peak latency was measured before and after the commit. This change accounts for scripts execution speedup in the order of 10%.
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由 antirez 提交于
~ 4% consistently measured speed improvement.
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由 antirez 提交于
Bug introduced when adding a fast path to avoid copying the reply buffer for small replies that fit into the client static buffer.
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由 antirez 提交于
The function showed up consuming a non trivial amount of time in the profiler output. After this change benchmarking gives a 6% speed improvement that can be consistently measured.
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由 antirez 提交于
When the reply is only contained in the client static output buffer, use a fast path avoiding the dynamic allocation of an SDS string to concatenate the client reply objects.
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由 antirez 提交于
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由 antirez 提交于
It if faster to just create the string with a single sdsnewlen() call. If c->bufpos is zero, the call will simply be like sdsemtpy().
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- 05 5月, 2014 17 次提交
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由 antirez 提交于
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由 antirez 提交于
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由 antirez 提交于
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由 antirez 提交于
Now the client is able to actually run commands in a Redis Cluster assuming the slots->nodes map is stable.
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由 antirez 提交于
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由 antirez 提交于
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由 antirez 提交于
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由 antirez 提交于
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由 antirez 提交于
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由 antirez 提交于
Initially Redis Cluster accepted that after cluster creation all the nodes were at configEpoch 0, evolving from zero as failovers happen. However later the semantic was made more strict in order to make sure a cluster has always all the master nodes with a different configEpoch, which is more robust in some corner case (especially resulting from errors by the system administrator). To assign different configEpochs to different nodes at startup was a task performed naturally by the config conflicts resolution algorithm (see the Cluster specification). However this works well only for small clusters or when there are actually just a few collisions, since it is designed for exceptional cases. When a large cluster is created hundred of nodes can be at epoch 0, so the conflict resolution code is slow to provide an unique config to each node. For this reason this new command was introduced. It can be called only when a node is totally fresh: no other nodes known, and configEpoch set to zero, so it is safe even against misuses. redis-trib will use the new command in order to start the cluster already setting an incremental unique config to every node.
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由 antirez 提交于
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由 antirez 提交于
This makes tests a bit slower, but it is better to test things at a decent scale instead of using just a few nodes, and for a few tests we actually need so many nodes.
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由 antirez 提交于
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由 antirez 提交于
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由 antirez 提交于
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由 antirez 提交于
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由 antirez 提交于
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- 29 4月, 2014 11 次提交
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由 antirez 提交于
This commit adds peer ID caching in the client structure plus an API change and the use of sdsMakeRoomFor() in order to improve the reallocation pattern to generate the CLIENT LIST output. Both the changes account for a very significant speedup.
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由 antirez 提交于
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由 antirez 提交于
This commit also fixes a bug in the implementation of sdscatfmt() resulting from stale references to the SDS string header after sdsMakeRoomFor() calls.
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由 antirez 提交于
sdscatprintf() relies on printf() family libc functions and is sometimes too slow in critical code paths. sdscatfmt() is an alternative which is: 1) Far less capable. 2) Format specifier uncompatible. 3) Faster. It is suitable to be used in those speed critical code paths such as CLIENT LIST output generation.
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由 antirez 提交于
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由 antirez 提交于
When we are blocked and a few events a processed from time to time, it is smarter to call the event handler a few times in order to handle the accept, read, write, close cycle of a client in a single pass, otherwise there is too much latency added for clients to receive a reply while the server is busy in some way (for example during the DB loading).
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由 antirez 提交于
When the listening sockets readable event is fired, we have the chance to accept multiple clients instead of accepting a single one. This makes Redis more responsive when there is a mass-connect event (for example after the server startup), and in workloads where a connect-disconnect pattern is used often, so that multiple clients are waiting to be accepted continuously. As a side effect, this commit makes the LOADING, BUSY, and similar errors much faster to deliver to the client, making Redis more responsive when there is to return errors to inform the clients that the server is blocked in an not interruptible operation.
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由 antirez 提交于
No actual changes since the value is the same.
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由 antirez 提交于
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由 antirez 提交于
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由 antirez 提交于
We should return REDIS_ERR to signal we can't read the configuration because there is no config file only after checking errno, othewise we risk to rewrite an existing file that was not accessible for some other reason.
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