提交 c1ae36ae 编写于 作者: A antirez

Fix for bug 312, yet to verify in a couple of minutes...

上级 09252fc4
......@@ -548,7 +548,15 @@ void freeIOJob(iojob *j) {
/* Every time a thread finished a Job, it writes a byte into the write side
* of an unix pipe in order to "awake" the main thread, and this function
* is called. */
* is called.
*
* Note that this is called both by the event loop, when a I/O thread
* sends a byte in the notification pipe, and is also directly called from
* waitEmptyIOJobsQueue().
*
* In the latter case we don't want to swap more, so we use the
* "privdata" argument setting it to a not NULL value to signal this
* condition. */
void vmThreadedIOCompletedJob(aeEventLoop *el, int fd, void *privdata,
int mask)
{
......@@ -558,6 +566,8 @@ void vmThreadedIOCompletedJob(aeEventLoop *el, int fd, void *privdata,
REDIS_NOTUSED(mask);
REDIS_NOTUSED(privdata);
if (privdata == NULL) trytoswap = 0; /* check the comments above... */
/* For every byte we read in the read side of the pipe, there is one
* I/O job completed to process. */
while((retval = read(fd,buf,1)) == 1) {
......@@ -869,7 +879,8 @@ void waitEmptyIOJobsQueue(void) {
io_processed_len = listLength(server.io_processed);
unlockThreadedIO();
if (io_processed_len) {
vmThreadedIOCompletedJob(NULL,server.io_ready_pipe_read,NULL,0);
vmThreadedIOCompletedJob(NULL,server.io_ready_pipe_read,
(void*)0xdeadbeef,0);
usleep(1000); /* 1 millisecond */
} else {
usleep(10000); /* 10 milliseconds */
......
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