提交 aa96e35a 编写于 作者: M maliang

Create movable-view

上级 686336d6
export default {
methods: {
touchtrack: function (method) {
const self = this
let x0 = 0
let y0 = 0
let x1 = 0
let y1 = 0
const fn = function ($event, state, x, y) {
if (self[method]({
target: $event.target,
currentTarget: $event.currentTarget,
stopPropagation: $event.stopPropagation.bind($event),
touches: $event.touches,
changedTouches: $event.changedTouches,
detail: {
state,
x0: x,
y0: y,
dx: x - x0,
dy: y - y0,
ddx: x - x1,
ddy: y - y1,
timeStamp: $event.timeStamp
}
}) === false) {
return false
}
}
let $eventOld = null
this.addListener('touchstart', function ($event) {
if (!$eventOld) {
$eventOld = $event
x0 = x1 = $event.touches[0].pageX
y0 = y1 = $event.touches[0].pageY
return fn($event, 'start', x0, y0)
}
})
this.addListener('touchmove', function ($event) {
if ($eventOld) {
const res = fn($event, 'move', $event.touches[0].pageX, $event.touches[0].pageY)
x1 = $event.touches[0].pageX
y1 = $event.touches[0].pageY
return res
}
})
this.addListener('touchend', function ($event) {
if ($eventOld) {
$eventOld = null
return fn($event, 'end', $event.changedTouches[0].pageX, $event.changedTouches[0].pageY)
}
})
},
touchstart ($event) {
this.callback('touchstart', $event)
},
touchmove ($event) {
this.callback('touchmove', $event)
},
touchend ($event) {
this.callback('touchend', $event)
},
addListener (type, callback) {
this.__event[type] = function ($event) {
if (typeof callback === 'function') {
$event.touches = $event.changedTouches
if (callback($event) === false) {
$event.stopPropagation()
}
}
}
},
callback (type, $event) {
if (this.__event[type]) {
this.__event[type]($event)
}
}
},
created () {
this.__event = {}
}
}
function e (e, t, n) {
return e > t - n && e < t + n
}
function t (t, n) {
return e(t, 0, n)
}
export function Decline () { }
Decline.prototype.x = function (e) {
return Math.sqrt(e)
}
export function Friction (e, t) {
this._m = e
this._f = 1e3 * t
this._startTime = 0
this._v = 0
}
Friction.prototype.setV = function (x, y) {
const n = Math.pow(Math.pow(x, 2) + Math.pow(y, 2), 0.5)
this._x_v = x
this._y_v = y
this._x_a = -this._f * this._x_v / n
this._y_a = -this._f * this._y_v / n
this._t = Math.abs(x / this._x_a) || Math.abs(y / this._y_a)
this._lastDt = null
this._startTime = (new Date()).getTime()
}
Friction.prototype.setS = function (x, y) {
this._x_s = x
this._y_s = y
}
Friction.prototype.s = function (t) {
if (undefined === t) {
t = ((new Date()).getTime() - this._startTime) / 1e3
}
if (t > this._t) {
t = this._t
this._lastDt = t
}
let x = this._x_v * t + 0.5 * this._x_a * Math.pow(t, 2) + this._x_s
let y = this._y_v * t + 0.5 * this._y_a * Math.pow(t, 2) + this._y_s
if ((this._x_a > 0 && x < this._endPositionX) || (this._x_a < 0 && x > this._endPositionX)) {
x = this._endPositionX
}
if ((this._y_a > 0 && y < this._endPositionY) || (this._y_a < 0 && y > this._endPositionY)) {
y = this._endPositionY
}
return {
x,
y
}
}
Friction.prototype.ds = function (t) {
if (undefined === t) {
t = ((new Date()).getTime() - this._startTime) / 1e3
}
if (t > this._t) {
t = this._t
}
return {
dx: this._x_v + this._x_a * t,
dy: this._y_v + this._y_a * t
}
}
Friction.prototype.delta = function () {
return {
x: -1.5 * Math.pow(this._x_v, 2) / this._x_a || 0,
y: -1.5 * Math.pow(this._y_v, 2) / this._y_a || 0
}
}
Friction.prototype.dt = function () {
return -this._x_v / this._x_a
}
Friction.prototype.done = function () {
const t = e(this.s().x, this._endPositionX) || e(this.s().y, this._endPositionY) || this._lastDt === this._t
this._lastDt = null
return t
}
Friction.prototype.setEnd = function (x, y) {
this._endPositionX = x
this._endPositionY = y
}
Friction.prototype.reconfigure = function (m, f) {
this._m = m
this._f = 1e3 * f
}
export function Spring (m, k, c) {
this._m = m
this._k = k
this._c = c
this._solution = null
this._endPosition = 0
this._startTime = 0
}
Spring.prototype._solve = function (e, t) {
const n = this._c
const i = this._m
const r = this._k
const o = n * n - 4 * i * r
if (o === 0) {
const a = -n / (2 * i)
const s = e
const l = t / (a * e)
return {
x: function (e) {
return (s + l * e) * Math.pow(Math.E, a * e)
},
dx: function (e) {
const t = Math.pow(Math.E, a * e)
return a * (s + l * e) * t + l * t
}
}
}
if (o > 0) {
const c = (-n - Math.sqrt(o)) / (2 * i)
const u = (-n + Math.sqrt(o)) / (2 * i)
const d = (t - c * e) / (u - c)
const h = e - d
return {
x: function (e) {
let t
let n
if (e === this._t) {
t = this._powER1T
n = this._powER2T
}
this._t = e
if (!t) {
t = this._powER1T = Math.pow(Math.E, c * e)
}
if (!n) {
n = this._powER2T = Math.pow(Math.E, u * e)
}
return h * t + d * n
},
dx: function (e) {
let t
let n
if (e === this._t) {
t = this._powER1T
n = this._powER2T
}
this._t = e
if (!t) {
t = this._powER1T = Math.pow(Math.E, c * e)
}
if (!n) {
n = this._powER2T = Math.pow(Math.E, u * e)
}
return h * c * t + d * u * n
}
}
}
const p = Math.sqrt(4 * i * r - n * n) / (2 * i)
const f = -n / 2 * i
const v = e
const g = (t - f * e) / p
return {
x: function (e) {
return Math.pow(Math.E, f * e) * (v * Math.cos(p * e) + g * Math.sin(p * e))
},
dx: function (e) {
const t = Math.pow(Math.E, f * e)
const n = Math.cos(p * e)
const i = Math.sin(p * e)
return t * (g * p * n - v * p * i) + f * t * (g * i + v * n)
}
}
}
Spring.prototype.x = function (e) {
if (undefined === e) {
e = ((new Date()).getTime() - this._startTime) / 1e3
}
return this._solution ? this._endPosition + this._solution.x(e) : 0
}
Spring.prototype.dx = function (e) {
if (undefined === e) {
e = ((new Date()).getTime() - this._startTime) / 1e3
}
return this._solution ? this._solution.dx(e) : 0
}
Spring.prototype.setEnd = function (e, n, i) {
if (!i) {
i = (new Date()).getTime()
}
if (e !== this._endPosition || !t(n, 0.1)) {
n = n || 0
let r = this._endPosition
if (this._solution) {
if (t(n, 0.1)) {
n = this._solution.dx((i - this._startTime) / 1e3)
}
r = this._solution.x((i - this._startTime) / 1e3)
if (t(n, 0.1)) {
n = 0
}
if (t(r, 0.1)) {
r = 0
}
r += this._endPosition
}
if (!(this._solution && t(r - e, 0.1) && t(n, 0.1))) {
this._endPosition = e
this._solution = this._solve(r - this._endPosition, n)
this._startTime = i
}
}
}
Spring.prototype.snap = function (e) {
this._startTime = (new Date()).getTime()
this._endPosition = e
this._solution = {
x: function () {
return 0
},
dx: function () {
return 0
}
}
}
Spring.prototype.done = function (n) {
if (!n) {
n = (new Date()).getTime()
}
return e(this.x(), this._endPosition, 0.1) && t(this.dx(), 0.1)
}
Spring.prototype.reconfigure = function (m, t, c) {
this._m = m
this._k = t
this._c = c
if (!this.done()) {
this._solution = this._solve(this.x() - this._endPosition, this.dx())
this._startTime = (new Date()).getTime()
}
}
Spring.prototype.springConstant = function () {
return this._k
}
Spring.prototype.damping = function () {
return this._c
}
Spring.prototype.configuration = function () {
function e (e, t) {
e.reconfigure(1, t, e.damping())
}
function t (e, t) {
e.reconfigure(1, e.springConstant(), t)
}
return [{
label: 'Spring Constant',
read: this.springConstant.bind(this),
write: e.bind(this, this),
min: 100,
max: 1e3
}, {
label: 'Damping',
read: this.damping.bind(this),
write: t.bind(this, this),
min: 1,
max: 500
}]
}
export function STD (e, t, n) {
this._springX = new Spring(e, t, n)
this._springY = new Spring(e, t, n)
this._springScale = new Spring(e, t, n)
this._startTime = 0
}
STD.prototype.setEnd = function (e, t, n, i) {
const r = (new Date()).getTime()
this._springX.setEnd(e, i, r)
this._springY.setEnd(t, i, r)
this._springScale.setEnd(n, i, r)
this._startTime = r
}
STD.prototype.x = function () {
const e = ((new Date()).getTime() - this._startTime) / 1e3
return {
x: this._springX.x(e),
y: this._springY.x(e),
scale: this._springScale.x(e)
}
}
STD.prototype.done = function () {
const e = (new Date()).getTime()
return this._springX.done(e) && this._springY.done(e) && this._springScale.done(e)
}
STD.prototype.reconfigure = function (e, t, n) {
this._springX.reconfigure(e, t, n)
this._springY.reconfigure(e, t, n)
this._springScale.reconfigure(e, t, n)
}
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