Unity.Model.csproj 55.3 KB
Newer Older
1
<?xml version="1.0" encoding="utf-8"?>
2
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3
  <PropertyGroup>
4
    <LangVersion>latest</LangVersion>
5 6
    <_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
    <_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
7
    <DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
8
  </PropertyGroup>
9 10 11 12 13
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>10.0.20506</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
14
    <RootNamespace></RootNamespace>
15
    <ProjectGuid>{B4BF9894-F5D9-41C4-13E3-3F26F7700E29}</ProjectGuid>
16
    <OutputType>Library</OutputType>
17
    <AppDesignerFolder>Properties</AppDesignerFolder>
18
    <AssemblyName>Unity.Model</AssemblyName>
19
    <TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
20
    <FileAlignment>512</FileAlignment>
21
    <BaseDirectory>.</BaseDirectory>
22 23
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
24 25
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
26
    <Optimize>false</Optimize>
27
    <OutputPath>Temp\bin\Debug\</OutputPath>
T
tanghai 已提交
28
    <DefineConstants>DEBUG;TRACE;UNITY_2019_3_0;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;NET452;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
29 30
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
31
    <NoWarn>0169</NoWarn>
32
    <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
33
    <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
34 35 36
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
37 38
    <Optimize>true</Optimize>
    <OutputPath>Temp\bin\Release\</OutputPath>
39 40
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
41
    <NoWarn>0169</NoWarn>
42
    <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
43
    <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
44 45 46 47 48 49 50
  </PropertyGroup>
  <PropertyGroup>
    <NoConfig>true</NoConfig>
    <NoStdLib>true</NoStdLib>
    <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
    <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
    <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
51 52 53
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="UnityEngine">
T
tanghai 已提交
54
      <HintPath>C:\Apps\Unity\2019.3.0f6\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
55
    </Reference>
56
    <Reference Include="UnityEditor">
T
tanghai 已提交
57
      <HintPath>C:\Apps\Unity\2019.3.0f6\Editor\Data\Managed/UnityEditor.dll</HintPath>
58 59 60
    </Reference>
  </ItemGroup>
  <ItemGroup>
T
tanghai 已提交
61
     <Compile Include="Assets\Model\Base\Async\AsyncETTaskCompletedMethodBuilder.cs" />
62 63 64 65 66
     <Compile Include="Assets\Model\Base\Async\AsyncETTaskMethodBuilder.cs" />
     <Compile Include="Assets\Model\Base\Async\AsyncETVoidMethodBuilder.cs" />
     <Compile Include="Assets\Model\Base\Async\AsyncMethodBuilderAttribute.cs" />
     <Compile Include="Assets\Model\Base\Async\ETCancellationToken.cs" />
     <Compile Include="Assets\Model\Base\Async\ETTask.cs" />
T
tanghai 已提交
67
     <Compile Include="Assets\Model\Base\Async\ETTaskCompleted.cs" />
68
     <Compile Include="Assets\Model\Base\Async\ETTaskCompletionSource.cs" />
T
tanghai 已提交
69
     <Compile Include="Assets\Model\Base\Async\ETTaskHelper.cs" />
70 71 72
     <Compile Include="Assets\Model\Base\Async\ETVoid.cs" />
     <Compile Include="Assets\Model\Base\Async\IAwaiter.cs" />
     <Compile Include="Assets\Model\Base\DoubleMap.cs" />
T
tanghai 已提交
73 74 75 76 77
     <Compile Include="Assets\Model\Base\Entity\EntitySceneFactory.cs" />
     <Compile Include="Assets\Model\Base\Entity\Game.cs" />
     <Compile Include="Assets\Model\Base\Entity\Scene.cs" />
     <Compile Include="Assets\Model\Base\Entity\SceneType.cs" />
     <Compile Include="Assets\Model\Base\Entity\TimerComponent.cs" />
78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131
     <Compile Include="Assets\Model\Base\Event\EventAttribute.cs" />
     <Compile Include="Assets\Model\Base\Event\IEvent.cs" />
     <Compile Include="Assets\Model\Base\Helper\ByteHelper.cs" />
     <Compile Include="Assets\Model\Base\Helper\Dumper.cs" />
     <Compile Include="Assets\Model\Base\Helper\EnumHelper.cs" />
     <Compile Include="Assets\Model\Base\Helper\FileHelper.cs" />
     <Compile Include="Assets\Model\Base\Helper\IdGenerater.cs" />
     <Compile Include="Assets\Model\Base\Helper\JsonHelper.cs" />
     <Compile Include="Assets\Model\Base\Helper\MD5Helper.cs" />
     <Compile Include="Assets\Model\Base\Helper\MethodInfoHelper.cs" />
     <Compile Include="Assets\Model\Base\Helper\MongoHelper.cs" />
     <Compile Include="Assets\Model\Base\Helper\NetHelper.cs" />
     <Compile Include="Assets\Model\Base\Helper\ObjectHelper.cs" />
     <Compile Include="Assets\Model\Base\Helper\RandomHelper.cs" />
     <Compile Include="Assets\Model\Base\Helper\StringHelper.cs" />
     <Compile Include="Assets\Model\Base\Helper\TimeHelper.cs" />
     <Compile Include="Assets\Model\Base\Helper\ZipHelper.cs" />
     <Compile Include="Assets\Model\Base\ListComponent.cs" />
     <Compile Include="Assets\Model\Base\Log.cs" />
     <Compile Include="Assets\Model\Base\LogType.cs" />
     <Compile Include="Assets\Model\Base\MultiMap.cs" />
     <Compile Include="Assets\Model\Base\MultiMapSet.cs" />
     <Compile Include="Assets\Model\Base\Object\BaseAttribute.cs" />
     <Compile Include="Assets\Model\Base\Object\ComponentView.cs" />
     <Compile Include="Assets\Model\Base\Object\Entity.cs" />
     <Compile Include="Assets\Model\Base\Object\EntityCreateComponet.cs" />
     <Compile Include="Assets\Model\Base\Object\EntityEventAttribute.cs" />
     <Compile Include="Assets\Model\Base\Object\EntityFactory.cs" />
     <Compile Include="Assets\Model\Base\Object\EventSystem.cs" />
     <Compile Include="Assets\Model\Base\Object\HideInHierarchy.cs" />
     <Compile Include="Assets\Model\Base\Object\IAwakeSystem.cs" />
     <Compile Include="Assets\Model\Base\Object\IChangeSystem.cs" />
     <Compile Include="Assets\Model\Base\Object\IDeserializeSystem.cs" />
     <Compile Include="Assets\Model\Base\Object\IDestroySystem.cs" />
     <Compile Include="Assets\Model\Base\Object\ILateUpdateSystem.cs" />
     <Compile Include="Assets\Model\Base\Object\ILoadSystem.cs" />
     <Compile Include="Assets\Model\Base\Object\ISerializeToEntity.cs" />
     <Compile Include="Assets\Model\Base\Object\IStartSystem.cs" />
     <Compile Include="Assets\Model\Base\Object\IUpdateSystem.cs" />
     <Compile Include="Assets\Model\Base\Object\NoMemoryCheck.cs" />
     <Compile Include="Assets\Model\Base\Object\NoObjectPool.cs" />
     <Compile Include="Assets\Model\Base\Object\Object.cs" />
     <Compile Include="Assets\Model\Base\Object\ObjectPool.cs" />
     <Compile Include="Assets\Model\Base\Object\ObjectSystemAttribute.cs" />
     <Compile Include="Assets\Model\Base\OneThreadSynchronizationContext.cs" />
     <Compile Include="Assets\Model\Base\Pool.cs" />
     <Compile Include="Assets\Model\Base\ProcessHelper.cs" />
     <Compile Include="Assets\Model\Base\QueueDictionary.cs" />
     <Compile Include="Assets\Model\Base\RecyclableMemoryStream\Events.cs" />
     <Compile Include="Assets\Model\Base\RecyclableMemoryStream\RecyclableMemoryStream.cs" />
     <Compile Include="Assets\Model\Base\RecyclableMemoryStream\RecyclableMemoryStreamManager.cs" />
     <Compile Include="Assets\Model\Base\StructBsonSerialize.cs" />
     <Compile Include="Assets\Model\Base\UnOrderMultiMap.cs" />
     <Compile Include="Assets\Model\Base\UnOrderMultiMapSet.cs" />
T
tanghai 已提交
132 133 134 135 136 137
     <Compile Include="Assets\Model\Config\StartMachineConfig.cs" />
     <Compile Include="Assets\Model\Config\StartProcessConfig.cs" />
     <Compile Include="Assets\Model\Config\StartSceneConfig.cs" />
     <Compile Include="Assets\Model\Config\StartZoneConfig.cs" />
     <Compile Include="Assets\Model\Config\UnitConfig.cs" />
     <Compile Include="Assets\Model\Define.cs" />
138
     <Compile Include="Assets\Model\EventType.cs" />
139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197
     <Compile Include="Assets\Model\Helper\BundleHelper.cs" />
     <Compile Include="Assets\Model\Helper\PathHelper.cs" />
     <Compile Include="Assets\Model\Helper\PositionHelper.cs" />
     <Compile Include="Assets\Model\Module\Actor\IActorMessage.cs" />
     <Compile Include="Assets\Model\Module\ActorLocation\IActorLocationMessage.cs" />
     <Compile Include="Assets\Model\Module\Config\ACategory.cs" />
     <Compile Include="Assets\Model\Module\Config\AConfigComponent.cs" />
     <Compile Include="Assets\Model\Module\Config\ConfigAttribute.cs" />
     <Compile Include="Assets\Model\Module\Config\ConfigComponent.cs" />
     <Compile Include="Assets\Model\Module\Config\ConfigHelper.cs" />
     <Compile Include="Assets\Model\Module\Config\IConfig.cs" />
     <Compile Include="Assets\Model\Module\CoroutineLock\CoroutineLock.cs" />
     <Compile Include="Assets\Model\Module\CoroutineLock\CoroutineLockComponent.cs" />
     <Compile Include="Assets\Model\Module\CoroutineLock\CoroutineLockQueue.cs" />
     <Compile Include="Assets\Model\Module\CoroutineLock\CoroutineLockQueueType.cs" />
     <Compile Include="Assets\Model\Module\CoroutineLock\CoroutineLockType.cs" />
     <Compile Include="Assets\Model\Module\Message\AMHandler.cs" />
     <Compile Include="Assets\Model\Module\Message\ErrorCode.cs" />
     <Compile Include="Assets\Model\Module\Message\IMHandler.cs" />
     <Compile Include="Assets\Model\Module\Message\IMessage.cs" />
     <Compile Include="Assets\Model\Module\Message\IMessageDispatcher.cs" />
     <Compile Include="Assets\Model\Module\Message\IMessagePacker.cs" />
     <Compile Include="Assets\Model\Module\Message\MessageAttribute.cs" />
     <Compile Include="Assets\Model\Module\Message\MessageDispatcherComponent.cs" />
     <Compile Include="Assets\Model\Module\Message\MessageHandlerAttribute.cs" />
     <Compile Include="Assets\Model\Module\Message\MessageInfo.cs" />
     <Compile Include="Assets\Model\Module\Message\MessagePool.cs" />
     <Compile Include="Assets\Model\Module\Message\MessageProxy.cs" />
     <Compile Include="Assets\Model\Module\Message\NetOuterComponent.cs" />
     <Compile Include="Assets\Model\Module\Message\Network\AChannel.cs" />
     <Compile Include="Assets\Model\Module\Message\Network\AService.cs" />
     <Compile Include="Assets\Model\Module\Message\Network\Circularbuffer.cs" />
     <Compile Include="Assets\Model\Module\Message\Network\KCP\KChannel.cs" />
     <Compile Include="Assets\Model\Module\Message\Network\KCP\KService.cs" />
     <Compile Include="Assets\Model\Module\Message\Network\KCP\Kcp.cs" />
     <Compile Include="Assets\Model\Module\Message\Network\NetworkHelper.cs" />
     <Compile Include="Assets\Model\Module\Message\Network\TCP\PacketParser.cs" />
     <Compile Include="Assets\Model\Module\Message\Network\TCP\TChannel.cs" />
     <Compile Include="Assets\Model\Module\Message\Network\TCP\TService.cs" />
     <Compile Include="Assets\Model\Module\Message\Network\WebSocket\WChannel.cs" />
     <Compile Include="Assets\Model\Module\Message\Network\WebSocket\WService.cs" />
     <Compile Include="Assets\Model\Module\Message\NetworkComponent.cs" />
     <Compile Include="Assets\Model\Module\Message\Opcode.cs" />
     <Compile Include="Assets\Model\Module\Message\OpcodeHelper.cs" />
     <Compile Include="Assets\Model\Module\Message\OpcodeTypeComponent.cs" />
     <Compile Include="Assets\Model\Module\Message\OuterMessage.cs" />
     <Compile Include="Assets\Model\Module\Message\OuterMessageDispatcher.cs" />
     <Compile Include="Assets\Model\Module\Message\OuterOpcode.cs" />
     <Compile Include="Assets\Model\Module\Message\ProtobufHelper.cs" />
     <Compile Include="Assets\Model\Module\Message\ProtobufPacker.cs" />
     <Compile Include="Assets\Model\Module\Message\RpcException.cs" />
     <Compile Include="Assets\Model\Module\Message\Session.cs" />
     <Compile Include="Assets\Model\Module\Message\SessionCallbackComponent.cs" />
     <Compile Include="Assets\Model\Module\Message\SessionIdleCheckComponent.cs" />
     <Compile Include="Assets\Model\Module\Numeric\INumericWatcher.cs" />
     <Compile Include="Assets\Model\Module\Numeric\NumericComponent.cs" />
     <Compile Include="Assets\Model\Module\Numeric\NumericType.cs" />
     <Compile Include="Assets\Model\Module\Numeric\NumericWatcherAttribute.cs" />
     <Compile Include="Assets\Model\Module\Numeric\NumericWatcherComponent.cs" />
T
tanghai 已提交
198 199 200 201 202
     <Compile Include="Assets\Model\Module\Resource\AssetsBundleLoaderAsync.cs" />
     <Compile Include="Assets\Model\Module\Resource\AssetsLoaderAsync.cs" />
     <Compile Include="Assets\Model\Module\Resource\BundleDownloaderComponent.cs" />
     <Compile Include="Assets\Model\Module\Resource\ResourcesComponent.cs" />
     <Compile Include="Assets\Model\Module\Resource\VersionConfig.cs" />
203
     <Compile Include="Assets\Model\Module\UnityWebRequest\UnityWebRequestAsync.cs" />
T
tanghai 已提交
204 205 206 207
     <Compile Include="Assets\Model\Session\SessionComponent.cs" />
     <Compile Include="Assets\Model\Unit\TurnComponent.cs" />
     <Compile Include="Assets\Model\Unit\Unit.cs" />
     <Compile Include="Assets\Model\Unit\UnitComponent.cs" />
208 209
     <None Include="Assets\Model\Unity.Model.asmdef" />
 <Reference Include="UnityEditor.UI">
T
tanghai 已提交
210
 <HintPath>/Users/tanghai/Documents/ET/Unity/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
211 212
 </Reference>
 <Reference Include="UnityEngine.UI">
T
tanghai 已提交
213
 <HintPath>/Users/tanghai/Documents/ET/Unity/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
214 215
 </Reference>
 <Reference Include="UnityEngine.AIModule">
T
tanghai 已提交
216
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
217 218
 </Reference>
 <Reference Include="UnityEngine.ARModule">
T
tanghai 已提交
219
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
220 221
 </Reference>
 <Reference Include="UnityEngine.AccessibilityModule">
T
tanghai 已提交
222
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
223 224
 </Reference>
 <Reference Include="UnityEngine.AndroidJNIModule">
T
tanghai 已提交
225
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
226 227
 </Reference>
 <Reference Include="UnityEngine.AnimationModule">
T
tanghai 已提交
228
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
229 230
 </Reference>
 <Reference Include="UnityEngine.AssetBundleModule">
T
tanghai 已提交
231
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
232 233
 </Reference>
 <Reference Include="UnityEngine.AudioModule">
T
tanghai 已提交
234
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
235 236
 </Reference>
 <Reference Include="UnityEngine.ClothModule">
T
tanghai 已提交
237
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
238 239
 </Reference>
 <Reference Include="UnityEngine.ClusterInputModule">
T
tanghai 已提交
240
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
241 242
 </Reference>
 <Reference Include="UnityEngine.ClusterRendererModule">
T
tanghai 已提交
243
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
244 245
 </Reference>
 <Reference Include="UnityEngine.CoreModule">
T
tanghai 已提交
246
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
247 248
 </Reference>
 <Reference Include="UnityEngine.CrashReportingModule">
T
tanghai 已提交
249
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
250 251
 </Reference>
 <Reference Include="UnityEngine.DSPGraphModule">
T
tanghai 已提交
252
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
253 254
 </Reference>
 <Reference Include="UnityEngine.DirectorModule">
T
tanghai 已提交
255
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
256 257
 </Reference>
 <Reference Include="UnityEngine.GameCenterModule">
T
tanghai 已提交
258
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
259 260
 </Reference>
 <Reference Include="UnityEngine.GridModule">
T
tanghai 已提交
261
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
262 263
 </Reference>
 <Reference Include="UnityEngine.HotReloadModule">
T
tanghai 已提交
264
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
265 266
 </Reference>
 <Reference Include="UnityEngine.IMGUIModule">
T
tanghai 已提交
267
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
268 269
 </Reference>
 <Reference Include="UnityEngine.ImageConversionModule">
T
tanghai 已提交
270
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
271 272
 </Reference>
 <Reference Include="UnityEngine.InputModule">
T
tanghai 已提交
273
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
274 275
 </Reference>
 <Reference Include="UnityEngine.InputLegacyModule">
T
tanghai 已提交
276
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
277 278
 </Reference>
 <Reference Include="UnityEngine.JSONSerializeModule">
T
tanghai 已提交
279
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
280 281
 </Reference>
 <Reference Include="UnityEngine.LocalizationModule">
T
tanghai 已提交
282
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
283 284
 </Reference>
 <Reference Include="UnityEngine.ParticleSystemModule">
T
tanghai 已提交
285
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
286 287
 </Reference>
 <Reference Include="UnityEngine.PerformanceReportingModule">
T
tanghai 已提交
288
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
289 290
 </Reference>
 <Reference Include="UnityEngine.PhysicsModule">
T
tanghai 已提交
291
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
292 293
 </Reference>
 <Reference Include="UnityEngine.Physics2DModule">
T
tanghai 已提交
294
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
295 296
 </Reference>
 <Reference Include="UnityEngine.ProfilerModule">
T
tanghai 已提交
297
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
298 299
 </Reference>
 <Reference Include="UnityEngine.ScreenCaptureModule">
T
tanghai 已提交
300
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
301 302
 </Reference>
 <Reference Include="UnityEngine.SharedInternalsModule">
T
tanghai 已提交
303
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
304 305
 </Reference>
 <Reference Include="UnityEngine.SpriteMaskModule">
T
tanghai 已提交
306
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
307 308
 </Reference>
 <Reference Include="UnityEngine.SpriteShapeModule">
T
tanghai 已提交
309
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
310 311
 </Reference>
 <Reference Include="UnityEngine.StreamingModule">
T
tanghai 已提交
312
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
313 314
 </Reference>
 <Reference Include="UnityEngine.SubstanceModule">
T
tanghai 已提交
315
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
316 317
 </Reference>
 <Reference Include="UnityEngine.SubsystemsModule">
T
tanghai 已提交
318
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
319 320
 </Reference>
 <Reference Include="UnityEngine.TLSModule">
T
tanghai 已提交
321
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
322 323
 </Reference>
 <Reference Include="UnityEngine.TerrainModule">
T
tanghai 已提交
324
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
325 326
 </Reference>
 <Reference Include="UnityEngine.TerrainPhysicsModule">
T
tanghai 已提交
327
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
328 329
 </Reference>
 <Reference Include="UnityEngine.TextCoreModule">
T
tanghai 已提交
330
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
331 332
 </Reference>
 <Reference Include="UnityEngine.TextRenderingModule">
T
tanghai 已提交
333
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
334 335
 </Reference>
 <Reference Include="UnityEngine.TilemapModule">
T
tanghai 已提交
336
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
337 338
 </Reference>
 <Reference Include="UnityEngine.UIModule">
T
tanghai 已提交
339
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
340 341
 </Reference>
 <Reference Include="UnityEngine.UIElementsModule">
T
tanghai 已提交
342
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
343 344
 </Reference>
 <Reference Include="UnityEngine.UNETModule">
T
tanghai 已提交
345
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
346 347
 </Reference>
 <Reference Include="UnityEngine.UmbraModule">
T
tanghai 已提交
348
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
349 350
 </Reference>
 <Reference Include="UnityEngine.UnityAnalyticsModule">
T
tanghai 已提交
351
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
352 353
 </Reference>
 <Reference Include="UnityEngine.UnityConnectModule">
T
tanghai 已提交
354
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
355 356
 </Reference>
 <Reference Include="UnityEngine.UnityTestProtocolModule">
T
tanghai 已提交
357
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
358 359
 </Reference>
 <Reference Include="UnityEngine.UnityWebRequestModule">
T
tanghai 已提交
360
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
361 362
 </Reference>
 <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
T
tanghai 已提交
363
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
364 365
 </Reference>
 <Reference Include="UnityEngine.UnityWebRequestAudioModule">
T
tanghai 已提交
366
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
367 368
 </Reference>
 <Reference Include="UnityEngine.UnityWebRequestTextureModule">
T
tanghai 已提交
369
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
370 371
 </Reference>
 <Reference Include="UnityEngine.UnityWebRequestWWWModule">
T
tanghai 已提交
372
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
373 374
 </Reference>
 <Reference Include="UnityEngine.VFXModule">
T
tanghai 已提交
375
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
376 377
 </Reference>
 <Reference Include="UnityEngine.VRModule">
T
tanghai 已提交
378
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
379 380
 </Reference>
 <Reference Include="UnityEngine.VehiclesModule">
T
tanghai 已提交
381
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
382 383
 </Reference>
 <Reference Include="UnityEngine.VideoModule">
T
tanghai 已提交
384
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
385 386
 </Reference>
 <Reference Include="UnityEngine.WindModule">
T
tanghai 已提交
387
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
388 389
 </Reference>
 <Reference Include="UnityEngine.XRModule">
T
tanghai 已提交
390
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
391 392
 </Reference>
 <Reference Include="UnityEditor.VR">
T
tanghai 已提交
393
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
394 395
 </Reference>
 <Reference Include="UnityEditor.Graphs">
T
tanghai 已提交
396
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll</HintPath>
397
 </Reference>
T
tanghai 已提交
398 399
 <Reference Include="UnityEditor.OSXStandalone.Extensions">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath>
400 401
 </Reference>
 <Reference Include="ICSharpCode.SharpZipLib">
T
tanghai 已提交
402
 <HintPath>/Users/tanghai/Documents/ET/Unity/Assets/Plugins/ICSharpCode.SharpZipLib.dll</HintPath>
403 404
 </Reference>
 <Reference Include="Pathfinding.Ionic.Zip.Reduced">
T
tanghai 已提交
405
 <HintPath>/Users/tanghai/Documents/ET/Unity/Assets/Plugins/AstarPathfindingProject/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll</HintPath>
406
 </Reference>
T
tanghai 已提交
407 408
 <Reference Include="Pathfinding.ClipperLib">
 <HintPath>/Users/tanghai/Documents/ET/Unity/Assets/Plugins/AstarPathfindingProject/Clipper/Pathfinding.ClipperLib.dll</HintPath>
409
 </Reference>
T
tanghai 已提交
410 411
 <Reference Include="Pathfinding.Poly2Tri">
 <HintPath>/Users/tanghai/Documents/ET/Unity/Assets/Plugins/AstarPathfindingProject/Poly2Tri/Pathfinding.Poly2Tri.dll</HintPath>
412 413
 </Reference>
 <Reference Include="NPOI.OOXML">
T
tanghai 已提交
414
 <HintPath>/Users/tanghai/Documents/ET/Unity/Assets/Plugins/Editor/npoi/NPOI.OOXML.dll</HintPath>
415 416
 </Reference>
 <Reference Include="NPOI.OpenXml4Net">
T
tanghai 已提交
417
 <HintPath>/Users/tanghai/Documents/ET/Unity/Assets/Plugins/Editor/npoi/NPOI.OpenXml4Net.dll</HintPath>
418 419
 </Reference>
 <Reference Include="NPOI.OpenXmlFormats">
T
tanghai 已提交
420
 <HintPath>/Users/tanghai/Documents/ET/Unity/Assets/Plugins/Editor/npoi/NPOI.OpenXmlFormats.dll</HintPath>
421
 </Reference>
T
tanghai 已提交
422 423
 <Reference Include="NPOI">
 <HintPath>/Users/tanghai/Documents/ET/Unity/Assets/Plugins/Editor/npoi/NPOI.dll</HintPath>
424 425
 </Reference>
 <Reference Include="Unity.Analytics.Tracker">
T
tanghai 已提交
426 427 428 429
 <HintPath>/Users/tanghai/Documents/ET/Unity/Library/PackageCache/com.unity.analytics@3.3.5/Unity.Analytics.Tracker.dll</HintPath>
 </Reference>
 <Reference Include="Unity.Analytics.Editor">
 <HintPath>/Users/tanghai/Documents/ET/Unity/Library/PackageCache/com.unity.analytics@3.3.5/Unity.Analytics.Editor.dll</HintPath>
430 431
 </Reference>
 <Reference Include="Unity.Analytics.StandardEvents">
T
tanghai 已提交
432
 <HintPath>/Users/tanghai/Documents/ET/Unity/Library/PackageCache/com.unity.analytics@3.3.5/AnalyticsStandardEvents/Unity.Analytics.StandardEvents.dll</HintPath>
433 434
 </Reference>
 <Reference Include="UnityEditor.Purchasing">
T
tanghai 已提交
435
 <HintPath>/Users/tanghai/Documents/ET/Unity/Library/PackageCache/com.unity.purchasing@2.0.6/Editor/UnityEditor.Purchasing.dll</HintPath>
436 437
 </Reference>
 <Reference Include="mscorlib">
T
tanghai 已提交
438
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
439 440
 </Reference>
 <Reference Include="System">
T
tanghai 已提交
441
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
442 443
 </Reference>
 <Reference Include="System.Core">
T
tanghai 已提交
444
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
445 446
 </Reference>
 <Reference Include="System.Runtime.Serialization">
T
tanghai 已提交
447
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
448 449
 </Reference>
 <Reference Include="System.Xml">
T
tanghai 已提交
450
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
451 452
 </Reference>
 <Reference Include="System.Xml.Linq">
T
tanghai 已提交
453
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
454 455
 </Reference>
 <Reference Include="System.Numerics">
T
tanghai 已提交
456
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
457 458
 </Reference>
 <Reference Include="System.Numerics.Vectors">
T
tanghai 已提交
459
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
460 461
 </Reference>
 <Reference Include="System.Net.Http">
T
tanghai 已提交
462
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
463 464
 </Reference>
 <Reference Include="Microsoft.CSharp">
T
tanghai 已提交
465
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
466 467
 </Reference>
 <Reference Include="System.Data">
T
tanghai 已提交
468
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
469 470
 </Reference>
 <Reference Include="Microsoft.Win32.Primitives">
T
tanghai 已提交
471
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
472 473
 </Reference>
 <Reference Include="System.AppContext">
T
tanghai 已提交
474
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
475 476
 </Reference>
 <Reference Include="System.Collections.Concurrent">
T
tanghai 已提交
477
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
478 479
 </Reference>
 <Reference Include="System.Collections.NonGeneric">
T
tanghai 已提交
480
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
481 482
 </Reference>
 <Reference Include="System.Collections.Specialized">
T
tanghai 已提交
483
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
484
 </Reference>
T
tanghai 已提交
485 486
 <Reference Include="System.Collections">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
487
 </Reference>
T
tanghai 已提交
488 489
 <Reference Include="System.ComponentModel.Annotations">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
490 491
 </Reference>
 <Reference Include="System.ComponentModel.EventBasedAsync">
T
tanghai 已提交
492
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
493 494
 </Reference>
 <Reference Include="System.ComponentModel.Primitives">
T
tanghai 已提交
495
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
496 497
 </Reference>
 <Reference Include="System.ComponentModel.TypeConverter">
T
tanghai 已提交
498 499 500 501
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
 </Reference>
 <Reference Include="System.ComponentModel">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
502 503
 </Reference>
 <Reference Include="System.Console">
T
tanghai 已提交
504
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
505 506
 </Reference>
 <Reference Include="System.Data.Common">
T
tanghai 已提交
507
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
508 509
 </Reference>
 <Reference Include="System.Diagnostics.Contracts">
T
tanghai 已提交
510
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
511 512
 </Reference>
 <Reference Include="System.Diagnostics.Debug">
T
tanghai 已提交
513
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
514 515
 </Reference>
 <Reference Include="System.Diagnostics.FileVersionInfo">
T
tanghai 已提交
516
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
517 518
 </Reference>
 <Reference Include="System.Diagnostics.Process">
T
tanghai 已提交
519
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
520 521
 </Reference>
 <Reference Include="System.Diagnostics.StackTrace">
T
tanghai 已提交
522
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
523 524
 </Reference>
 <Reference Include="System.Diagnostics.TextWriterTraceListener">
T
tanghai 已提交
525
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
526 527
 </Reference>
 <Reference Include="System.Diagnostics.Tools">
T
tanghai 已提交
528
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
529 530
 </Reference>
 <Reference Include="System.Diagnostics.TraceSource">
T
tanghai 已提交
531
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
532 533
 </Reference>
 <Reference Include="System.Drawing.Primitives">
T
tanghai 已提交
534
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
535 536
 </Reference>
 <Reference Include="System.Dynamic.Runtime">
T
tanghai 已提交
537
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
538 539
 </Reference>
 <Reference Include="System.Globalization.Calendars">
T
tanghai 已提交
540
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
541 542
 </Reference>
 <Reference Include="System.Globalization.Extensions">
T
tanghai 已提交
543
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
544
 </Reference>
T
tanghai 已提交
545 546
 <Reference Include="System.Globalization">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
547
 </Reference>
T
tanghai 已提交
548 549
 <Reference Include="System.IO.Compression.ZipFile">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
550 551
 </Reference>
 <Reference Include="System.IO.FileSystem.DriveInfo">
T
tanghai 已提交
552
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
553 554
 </Reference>
 <Reference Include="System.IO.FileSystem.Primitives">
T
tanghai 已提交
555
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
556 557
 </Reference>
 <Reference Include="System.IO.FileSystem.Watcher">
T
tanghai 已提交
558 559 560 561
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
 </Reference>
 <Reference Include="System.IO.FileSystem">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
562 563
 </Reference>
 <Reference Include="System.IO.IsolatedStorage">
T
tanghai 已提交
564
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
565 566
 </Reference>
 <Reference Include="System.IO.MemoryMappedFiles">
T
tanghai 已提交
567
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
568 569
 </Reference>
 <Reference Include="System.IO.Pipes">
T
tanghai 已提交
570
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
571 572
 </Reference>
 <Reference Include="System.IO.UnmanagedMemoryStream">
T
tanghai 已提交
573
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
574
 </Reference>
T
tanghai 已提交
575 576
 <Reference Include="System.IO">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
577 578
 </Reference>
 <Reference Include="System.Linq.Expressions">
T
tanghai 已提交
579
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
580 581
 </Reference>
 <Reference Include="System.Linq.Parallel">
T
tanghai 已提交
582
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
583 584
 </Reference>
 <Reference Include="System.Linq.Queryable">
T
tanghai 已提交
585 586 587 588
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
 </Reference>
 <Reference Include="System.Linq">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
589 590
 </Reference>
 <Reference Include="System.Net.Http.Rtc">
T
tanghai 已提交
591
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
592 593
 </Reference>
 <Reference Include="System.Net.NameResolution">
T
tanghai 已提交
594
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
595 596
 </Reference>
 <Reference Include="System.Net.NetworkInformation">
T
tanghai 已提交
597
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
598 599
 </Reference>
 <Reference Include="System.Net.Ping">
T
tanghai 已提交
600
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
601 602
 </Reference>
 <Reference Include="System.Net.Primitives">
T
tanghai 已提交
603
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
604 605
 </Reference>
 <Reference Include="System.Net.Requests">
T
tanghai 已提交
606
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
607 608
 </Reference>
 <Reference Include="System.Net.Security">
T
tanghai 已提交
609
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
610 611
 </Reference>
 <Reference Include="System.Net.Sockets">
T
tanghai 已提交
612
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
613 614
 </Reference>
 <Reference Include="System.Net.WebHeaderCollection">
T
tanghai 已提交
615
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
616 617
 </Reference>
 <Reference Include="System.Net.WebSockets.Client">
T
tanghai 已提交
618
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
619 620
 </Reference>
 <Reference Include="System.Net.WebSockets">
T
tanghai 已提交
621
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
622 623
 </Reference>
 <Reference Include="System.ObjectModel">
T
tanghai 已提交
624
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
625 626
 </Reference>
 <Reference Include="System.Reflection.Emit.ILGeneration">
T
tanghai 已提交
627
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
628 629
 </Reference>
 <Reference Include="System.Reflection.Emit.Lightweight">
T
tanghai 已提交
630 631 632 633
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
 </Reference>
 <Reference Include="System.Reflection.Emit">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
634 635
 </Reference>
 <Reference Include="System.Reflection.Extensions">
T
tanghai 已提交
636
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
637 638
 </Reference>
 <Reference Include="System.Reflection.Primitives">
T
tanghai 已提交
639 640 641 642
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
 </Reference>
 <Reference Include="System.Reflection">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
643 644
 </Reference>
 <Reference Include="System.Resources.Reader">
T
tanghai 已提交
645
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
646 647
 </Reference>
 <Reference Include="System.Resources.ResourceManager">
T
tanghai 已提交
648
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
649 650
 </Reference>
 <Reference Include="System.Resources.Writer">
T
tanghai 已提交
651
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
652 653
 </Reference>
 <Reference Include="System.Runtime.CompilerServices.VisualC">
T
tanghai 已提交
654
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
655 656
 </Reference>
 <Reference Include="System.Runtime.Extensions">
T
tanghai 已提交
657
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
658 659
 </Reference>
 <Reference Include="System.Runtime.Handles">
T
tanghai 已提交
660
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
661 662
 </Reference>
 <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
T
tanghai 已提交
663
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
664 665
 </Reference>
 <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
T
tanghai 已提交
666 667 668 669
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
 </Reference>
 <Reference Include="System.Runtime.InteropServices">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
670 671
 </Reference>
 <Reference Include="System.Runtime.Numerics">
T
tanghai 已提交
672
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
673 674
 </Reference>
 <Reference Include="System.Runtime.Serialization.Formatters">
T
tanghai 已提交
675
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
676 677
 </Reference>
 <Reference Include="System.Runtime.Serialization.Json">
T
tanghai 已提交
678
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
679 680
 </Reference>
 <Reference Include="System.Runtime.Serialization.Primitives">
T
tanghai 已提交
681
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
682 683
 </Reference>
 <Reference Include="System.Runtime.Serialization.Xml">
T
tanghai 已提交
684 685 686 687
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
 </Reference>
 <Reference Include="System.Runtime">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
688 689
 </Reference>
 <Reference Include="System.Security.Claims">
T
tanghai 已提交
690
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
691 692
 </Reference>
 <Reference Include="System.Security.Cryptography.Algorithms">
T
tanghai 已提交
693
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
694 695
 </Reference>
 <Reference Include="System.Security.Cryptography.Csp">
T
tanghai 已提交
696
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
697 698
 </Reference>
 <Reference Include="System.Security.Cryptography.Encoding">
T
tanghai 已提交
699
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
700 701
 </Reference>
 <Reference Include="System.Security.Cryptography.Primitives">
T
tanghai 已提交
702
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
703 704
 </Reference>
 <Reference Include="System.Security.Cryptography.X509Certificates">
T
tanghai 已提交
705
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
706 707
 </Reference>
 <Reference Include="System.Security.Principal">
T
tanghai 已提交
708
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
709 710
 </Reference>
 <Reference Include="System.Security.SecureString">
T
tanghai 已提交
711
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
712 713
 </Reference>
 <Reference Include="System.ServiceModel.Duplex">
T
tanghai 已提交
714
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
715 716
 </Reference>
 <Reference Include="System.ServiceModel.Http">
T
tanghai 已提交
717
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
718 719
 </Reference>
 <Reference Include="System.ServiceModel.NetTcp">
T
tanghai 已提交
720
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
721 722
 </Reference>
 <Reference Include="System.ServiceModel.Primitives">
T
tanghai 已提交
723
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
724 725
 </Reference>
 <Reference Include="System.ServiceModel.Security">
T
tanghai 已提交
726
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
727 728
 </Reference>
 <Reference Include="System.Text.Encoding.Extensions">
T
tanghai 已提交
729
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
730
 </Reference>
T
tanghai 已提交
731 732
 <Reference Include="System.Text.Encoding">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
733
 </Reference>
T
tanghai 已提交
734 735
 <Reference Include="System.Text.RegularExpressions">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
736 737
 </Reference>
 <Reference Include="System.Threading.Overlapped">
T
tanghai 已提交
738
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
739 740
 </Reference>
 <Reference Include="System.Threading.Tasks.Parallel">
T
tanghai 已提交
741 742 743 744
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
 </Reference>
 <Reference Include="System.Threading.Tasks">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
745 746
 </Reference>
 <Reference Include="System.Threading.Thread">
T
tanghai 已提交
747
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
748 749
 </Reference>
 <Reference Include="System.Threading.ThreadPool">
T
tanghai 已提交
750
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
751 752
 </Reference>
 <Reference Include="System.Threading.Timer">
T
tanghai 已提交
753 754 755 756
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
 </Reference>
 <Reference Include="System.Threading">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
757 758
 </Reference>
 <Reference Include="System.ValueTuple">
T
tanghai 已提交
759
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
760 761
 </Reference>
 <Reference Include="System.Xml.ReaderWriter">
T
tanghai 已提交
762
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
763 764
 </Reference>
 <Reference Include="System.Xml.XDocument">
T
tanghai 已提交
765 766 767 768 769 770 771
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
 </Reference>
 <Reference Include="System.Xml.XPath.XDocument">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
 </Reference>
 <Reference Include="System.Xml.XPath">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
772 773
 </Reference>
 <Reference Include="System.Xml.XmlDocument">
T
tanghai 已提交
774
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
775 776
 </Reference>
 <Reference Include="System.Xml.XmlSerializer">
T
tanghai 已提交
777
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
778
 </Reference>
T
tanghai 已提交
779 780
 <Reference Include="netstandard">
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
781 782
 </Reference>
 <Reference Include="UnityScript">
T
tanghai 已提交
783
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
784 785
 </Reference>
 <Reference Include="UnityScript.Lang">
T
tanghai 已提交
786
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
787 788
 </Reference>
 <Reference Include="Boo.Lang">
T
tanghai 已提交
789
 <HintPath>/Applications/Unity/Hub/Editor/2019.4.3f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
790
 </Reference>
791 792
  </ItemGroup>
  <ItemGroup>
793 794 795 796
    <ProjectReference Include="Unity.ThirdParty.csproj">
      <Project>{E15BADD2-3A26-309A-AB0F-DC5B08044350}</Project>
      <Name>Unity.ThirdParty</Name>
    </ProjectReference>
797 798
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
799 800 801 802 803 804 805
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
806
</Project>