1. 26 8月, 2019 1 次提交
  2. 24 8月, 2019 1 次提交
  3. 13 6月, 2019 1 次提交
  4. 30 4月, 2019 1 次提交
  5. 26 3月, 2019 1 次提交
  6. 19 3月, 2019 1 次提交
  7. 17 10月, 2018 1 次提交
  8. 21 9月, 2018 1 次提交
  9. 18 9月, 2018 1 次提交
  10. 17 8月, 2018 1 次提交
    • K
      #14606: `OBJLoader2` allows to register a generic error handler. If this... · bfcc9cef
      Kai Salmen 提交于
      #14606: `OBJLoader2` allows to register a generic error handler. If this callback is available it will be used instead of a throw. `LoaderWorkerDirector` uses this callback to report a problem, but continue with the next loading task.
      `OBJLoader2.loadMtl` now allows to pass onProgress and onError as well.
      bfcc9cef
  11. 11 4月, 2018 1 次提交
  12. 08 3月, 2018 1 次提交
    • K
      OBJLoader2 V2.4.0: · 5a390957
      Kai Salmen 提交于
      - three.js issue 13197:
        - Added forceWorkerDataCopy to THREE.LoaderSupport.WorkerSupport and THREE.LoaderSupport.WorkerDirector
        - THREE.OBJLoader2 handles cached resources properly. This increases overall performance as no unnecessary reloads are requested.
      - THREE.OBJLoader2: Reduced Parser complexity:
        - Simplified slash counting used for face type detection
        - One buildFace fucntion is used for all four face types, lines and points including indices (=vertex reduction) creation if wanted.
        - String processing (o, g, mtllib and usemtl) just concatenates chars
        - Overall speed improvements due simpler code paths
      - Removed THREE.LoaderSupport.ConsoleLogger: Added setLogging function as replacement where. Console logging is behind boolean flags.
      - Removed THREE.LoaderSupport.LoaderBase: Many functions are coupled with OBJLoader2. It was simply not generic enough and added unneeded complexity.
      - Reduced THREE.LoaderSupport.PrepData to minimum set of generic functions. Simple properties are added by demand and are no longer enforced.
      - Renamed THREE.LoaderSupport.Builder to THREE.LoaderSupport.MeshBuilder
      - Updated documentation
      5a390957
  13. 16 2月, 2018 2 次提交
  14. 10 2月, 2018 1 次提交
    • K
      #13156 OBJLoader2 V2.3.1: · 0e736cee
      Kai Salmen 提交于
      OrgRepoIssue 28: Parser Validation. Parser now is one single class: Simplified code, fixed bugs missing 'g' statements and introduced obj_obj2 verification with gulpfile to re-create verify.obj.
      OrgRepoIssue 31: Worker code still works when mangling is used during minification. Needed to remove Consts.
      OrgRepoIssue 32: THREE.LoaderSupport.ConsoleLogger: Allow to pass additional arguments to error, warn, info and debug
      OrgRepoIssue 33: Added support for Points and fixed Lines along
      - Removed Tr instruction from verify.mtl
      - WorkerSupport.buildSingelton allows to use constructors from functions list (fixed singleton typo along)
      - Builder defines the default materials and renamed 'vertexColorMaterial' to 'defaultVertexColorMaterial' for consistency.
      - Fixed Builder.updateMaterials clone instructions
      - Extracted load and checkResourceDescriptorFiles to LoaderBase.
      - loadMtl now allows to pass material options to MTLLoader
      - Updated documentation
      0e736cee
  15. 14 12月, 2017 1 次提交
  16. 15 10月, 2017 1 次提交
  17. 23 9月, 2017 1 次提交
  18. 15 9月, 2017 1 次提交
  19. 10 5月, 2017 1 次提交
  20. 22 4月, 2017 1 次提交