1. 13 3月, 2011 2 次提交
    • A
      Implemented simple forward facing animation type for Catmull-Rom splines. · e7ab9e58
      alteredq 提交于
      Gah, that was painful. Obvious solution with object.lookAt doesn't work, forward facing direction (heading and attitude) is fine, but banking gets messed up:( Tried many fixes, none worked, so I just resorted to simple rotation around Y-axis based on direction vector.
      e7ab9e58
    • A
      Fixed bug in spline animation. · be875f22
      alteredq 提交于
      Spline control points shouldn't be cycled, this produces freaky behaviors near start and end of path. Instead they have to be capped.
      
      Also did some refactoring.
      be875f22
  2. 11 3月, 2011 5 次提交
  3. 10 3月, 2011 4 次提交
  4. 09 3月, 2011 8 次提交
  5. 08 3月, 2011 5 次提交
  6. 07 3月, 2011 12 次提交
  7. 06 3月, 2011 4 次提交