- 06 1月, 2018 1 次提交
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由 Mugen87 提交于
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- 04 1月, 2018 2 次提交
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由 Mr.doob 提交于
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由 Daniel Hritzkiv 提交于
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- 03 1月, 2018 2 次提交
- 31 12月, 2017 3 次提交
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由 Matt57 提交于
Updated file name: "How-to-run-thing-locally.html" is now "How-to-run-things-locally.html".
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由 Matt57 提交于
Rename How-to-run-thing-locally.html to How-to-run-things-locally.html. Just added an "s" at the end if "thing" in the filename.
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由 WestLangley 提交于
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- 29 12月, 2017 1 次提交
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由 Michael Herzog 提交于
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- 28 12月, 2017 2 次提交
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由 Michael Herzog 提交于
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由 Michael Herzog 提交于
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- 26 12月, 2017 1 次提交
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由 Magnuz Binder 提交于
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- 25 12月, 2017 1 次提交
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由 Magnuz Binder 提交于
Not a real error, but many frowns at mixing British and US English, so I thought it's better to keep it consistent US English, especially since color is also a common keyword.
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- 24 12月, 2017 1 次提交
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由 Michael Herzog 提交于
Removes the reference to `requestanimationframe`.
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- 14 12月, 2017 3 次提交
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由 marissa27 提交于
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由 Magnuz Binder 提交于
It seems a previous edit was accepted but never pushed to https://threejs.org/docs/index.html#api/extras/core/Path
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由 Magnuz Binder 提交于
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- 13 12月, 2017 1 次提交
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由 Mugen87 提交于
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- 10 12月, 2017 2 次提交
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由 Magnuz Binder 提交于
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由 Magnuz Binder 提交于
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- 09 12月, 2017 9 次提交
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由 Magnuz Binder 提交于
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由 Magnuz Binder 提交于
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由 Magnuz Binder 提交于
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由 Magnuz Binder 提交于
GitHub got the hickups, so it's possible this is a duplicate commit. Both radiusSegment and radialSegments are misleading. I would prefer to call it archSegments, both in code and documentation. For consistency and easier understanding, I think the prefix theta should also be replaced by arch here and in some other places, e.g. Ring(Buffer)Geometry. For easier understanding, I also think phiSegments should be replaced with radialSegments there, where it would be correct. But since these are a bit major changes, at least if implemented in the code, I would like the views of those with a better overview and understanding.
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由 Magnuz Binder 提交于
Both radiusSegment and radialSegments are misleading. I would prefer to call it archSegments, both in code and documentation. For consistency and easier understanding, I think the prefix theta should also be replaced by arch here and in some other places, e.g. Ring(Buffer)Geometry. For easier understanding, I also think phiSegments should be replaced with radialSegments there, where it would be correct. But since these are a bit major changes, at least if implemented in the code, I would like the views of those with a better overview and understanding.
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由 Magnuz Binder 提交于
Both radiusSegment and radialSegments are misleading. I would prefer to call it archSegments, both in code and documentation. For consistency and easier understanding, I think the prefix theta should also be replaced by arch here and in some other places, e.g. Ring(Buffer)Geometry. For easier understanding, I also think phiSegments should be replaced with radialSegments there, where it would be correct. But since these are a bit major changes, at least if implemented in the code, I would like the views of those with a better overview and understanding.
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由 Magnuz Binder 提交于
Both radiusSegment and radialSegments are misleading. I would prefer to call it archSegments, both in code and documentation. For consistency and easier understanding, I think the prefix theta should also be replaced by arch here and in some other places, e.g. Ring(Buffer)Geometry. For easier understanding, I also think phiSegments should be replaced with radialSegments there, where it would be correct. But since these are a bit major changes, at least if implemented in the code, I would like the views of those with a better overview and understanding.
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由 Magnuz Binder 提交于
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由 Mugen87 提交于
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- 08 12月, 2017 1 次提交
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由 Michael Herzog 提交于
Fixes #12810
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- 06 12月, 2017 7 次提交
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由 Mauro Ghini 提交于
fixed typo
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由 Mauro Ghini 提交于
fixed spacing
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由 Mauro Ghini 提交于
removed duplicated word
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由 keqingrong 提交于
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由 Mugen87 提交于
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由 Mugen87 提交于
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由 Daniel Hritzkiv 提交于
`specular` is a Color, not t\Texture
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- 05 12月, 2017 3 次提交
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由 keqingrong 提交于
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由 keqingrong 提交于
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由 Mugen87 提交于
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