1. 17 7月, 2015 7 次提交
  2. 16 7月, 2015 1 次提交
    • D
      WebGLMultipleRenderers: Use Geometry · d70c5768
      dubejf 提交于
      - WebGLMultipleRenderers: Use Geometry instead of BufferGeometry
      - index.html: add "webgl_multiple_renderers" again
      - Misc. fixes to please closure compiler (unused var).
      d70c5768
  3. 15 7月, 2015 1 次提交
  4. 11 7月, 2015 1 次提交
  5. 10 7月, 2015 1 次提交
  6. 06 7月, 2015 3 次提交
  7. 30 6月, 2015 1 次提交
  8. 25 6月, 2015 1 次提交
    • D
      Fix typos · 324cfb9d
      dubejf 提交于
      eg. / e.g.
      vertice / vertex
      fullframe / full-frame
      todo / TODO
      unreckognized / unrecognized
      ontop / in front
      initialise / initialize
      unforms / uniforms
      overriden / overridden
      interpolatation / interpolation
      subsurve / sub-curve
      Catmull-rom / Catmull-Rom
      consruct / construct
      colinear / collinear
      perpenicular / perpendicular
      minimim / minimum
      segements / segments
      speficied / specified
      compatable / compatible
      egde / edge
      initalization / initialization
      shiftet / shifted
      childrens' / children's
      ambigious / ambiguous
      barycoordinates / barycentric coordinates
      equi distance / equidistant
      equidistance / equidistant
      ist / is
      
      And remove one `console.log`
      324cfb9d
  9. 19 6月, 2015 1 次提交
  10. 11 6月, 2015 1 次提交
  11. 25 5月, 2015 2 次提交
  12. 22 5月, 2015 1 次提交
  13. 19 5月, 2015 1 次提交
  14. 16 5月, 2015 1 次提交
  15. 09 5月, 2015 2 次提交
  16. 08 5月, 2015 1 次提交
  17. 03 5月, 2015 1 次提交
  18. 02 5月, 2015 1 次提交
  19. 01 5月, 2015 1 次提交
  20. 30 4月, 2015 2 次提交
  21. 29 4月, 2015 5 次提交
  22. 28 4月, 2015 1 次提交
  23. 27 4月, 2015 1 次提交
  24. 24 4月, 2015 2 次提交
    • D
      Simplify expression · d421b266
      dubejf 提交于
      d421b266
    • D
      Simplify edge removal heuristic · a494f759
      dubejf 提交于
      Minor weak for non-manifold scenario.
      
      Anytime an edge is non-manifold (more than two faces sharing an edge, e.g. a 'T'), always keep the edge in the EdgesGeometry.
      
      With the previous commit, when a third co-planar face was found, the edge was marked co-planar. I'm not sure which is right but this algorithm is a bit simpler.
      a494f759