- 17 7月, 2015 7 次提交
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由 dubejf 提交于
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由 dubejf 提交于
- Parameterized geometry (e.g. BoxGeometry) should not clone the base properties of Geometry. - CubeTexture: Clone is parameterless.
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由 dubejf 提交于
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由 dubejf 提交于
Provide a clone method to the specialized geometries in src/extras/geometry, otherwise: - the `.parameters` are not copied - the `.type` of the clone is "Geometry" or "BufferGeometry" - the cloned object is not an instance of the initial type. It loses its specialization and becomes a plain `Geometry` or `BufferGeometry`. Class deriving from `PolyhedronGeometry` defined `this.parameters` all over the place. Standardize to defining the `.type` and `.parameters` after the `PolyhedronGeometry` constructor is called. Also fix prototype inheritance chain for classes deriving from `PolyhedronGeometry`.
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由 Mr.doob 提交于
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由 gero3 提交于
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由 gero3 提交于
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- 16 7月, 2015 1 次提交
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由 dubejf 提交于
- WebGLMultipleRenderers: Use Geometry instead of BufferGeometry - index.html: add "webgl_multiple_renderers" again - Misc. fixes to please closure compiler (unused var).
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- 15 7月, 2015 1 次提交
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由 Lachlan Ford 提交于
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- 11 7月, 2015 1 次提交
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由 WestLangley 提交于
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- 10 7月, 2015 1 次提交
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由 WestLangley 提交于
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- 06 7月, 2015 3 次提交
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由 dubejf 提交于
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由 dubejf 提交于
Replace `geom.offsets.push` / `geom.drawcalls.push` with `geom.addDrawCall()` everywhere.
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由 dubejf 提交于
The definition of `BufferAttribute.length` has changed since r71 (see #6473). ![r71](https://github.com/mrdoob/three.js/blob/master/src/core/BufferAttribute.js#L18-L22) ![r72dev](https://github.com/mrdoob/three.js/blob/dev/src/core/BufferAttribute.js#L18-L31) Backward compatibility with r71 should be kept, otherwise, the method should just be removed! Implementation should be ``` get length () { console.warn( 'THREE.BufferAttribute: .length has been deprecated. Please use .count.' ); return this.array.length; } ```
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- 30 6月, 2015 1 次提交
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由 WestLangley 提交于
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- 25 6月, 2015 1 次提交
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由 dubejf 提交于
eg. / e.g. vertice / vertex fullframe / full-frame todo / TODO unreckognized / unrecognized ontop / in front initialise / initialize unforms / uniforms overriden / overridden interpolatation / interpolation subsurve / sub-curve Catmull-rom / Catmull-Rom consruct / construct colinear / collinear perpenicular / perpendicular minimim / minimum segements / segments speficied / specified compatable / compatible egde / edge initalization / initialization shiftet / shifted childrens' / children's ambigious / ambiguous barycoordinates / barycentric coordinates equi distance / equidistant equidistance / equidistant ist / is And remove one `console.log`
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- 19 6月, 2015 1 次提交
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由 gero3 提交于
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- 11 6月, 2015 1 次提交
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由 Felix Turner 提交于
Doesn't seem like we need a console log every time PlaneGeometry is used. Is PlaneGeometry really that bad?
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- 25 5月, 2015 2 次提交
- 22 5月, 2015 1 次提交
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由 Mr.doob 提交于
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- 19 5月, 2015 1 次提交
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由 Mr.doob 提交于
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- 16 5月, 2015 1 次提交
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由 Mr.doob 提交于
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- 09 5月, 2015 2 次提交
- 08 5月, 2015 1 次提交
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由 Mr.doob 提交于
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- 03 5月, 2015 1 次提交
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由 Brage Nilsson 提交于
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- 02 5月, 2015 1 次提交
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由 Mr.doob 提交于
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- 01 5月, 2015 1 次提交
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由 Mr.doob 提交于
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- 30 4月, 2015 2 次提交
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由 Fabian Lange 提交于
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由 dubejf 提交于
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- 29 4月, 2015 5 次提交
- 28 4月, 2015 1 次提交
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由 Mr.doob 提交于
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- 27 4月, 2015 1 次提交
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由 Mr.doob 提交于
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- 24 4月, 2015 2 次提交
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由 dubejf 提交于
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由 dubejf 提交于
Minor weak for non-manifold scenario. Anytime an edge is non-manifold (more than two faces sharing an edge, e.g. a 'T'), always keep the edge in the EdgesGeometry. With the previous commit, when a third co-planar face was found, the edge was marked co-planar. I'm not sure which is right but this algorithm is a bit simpler.
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