- 27 2月, 2016 5 次提交
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由 Ben Houston 提交于
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由 Ben Houston 提交于
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由 Ben Houston 提交于
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由 Ben Houston 提交于
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由 Ben Houston 提交于
float and half HDR CUbe Maps load and are properly generated. Something wrong when using RGBE encoding.
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- 24 2月, 2016 1 次提交
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由 Ben Houston 提交于
cube_uv_reflection map shader. (written by @spidersharma03, modified by @bhouston)
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- 13 2月, 2016 3 次提交
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由 Ben Houston 提交于
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由 Ben Houston 提交于
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由 Ben Houston 提交于
clean up PMREMGEnerator, incorporate global encodings.glsl. Add into the THREE namespace, move into examples.
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