- 30 9月, 2015 1 次提交
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由 Mr.doob 提交于
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- 23 9月, 2015 2 次提交
- 16 9月, 2015 1 次提交
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由 Mr.doob 提交于
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- 14 9月, 2015 1 次提交
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由 Mr.doob 提交于
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- 11 9月, 2015 2 次提交
- 04 9月, 2015 1 次提交
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由 Mr.doob 提交于
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- 03 9月, 2015 2 次提交
- 28 8月, 2015 1 次提交
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由 Mr.doob 提交于
Removed IndexBufferAttribute. Promoted index attribute to BufferGeometry. Maybe .addIndices() instead? /ping @benaadams
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- 26 8月, 2015 2 次提交
- 21 8月, 2015 3 次提交
- 20 8月, 2015 2 次提交
- 18 8月, 2015 2 次提交
- 13 8月, 2015 1 次提交
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由 Daniel Hritzkiv 提交于
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- 11 8月, 2015 1 次提交
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由 Daniel Hritzkiv 提交于
- Better inheriting of `clone` + `copy` methods where appropriate. This is done by calling `new this.constructor()` in parent classes. `this.constructor` refers to the current instance's constructor, so it should all compose nicely; - Pass in attributes directly as arguments to constructor when cloning, where appropriate (if arguments pattern is different from parent class). This mean `copy` isn't relied on to set those attributes. - Change order of `clone` in some files (for better visibility into its relationship with `copy`, and to maintain consistency; can return to previous order if necessary); - Fix CubeTexture's clone method
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- 09 8月, 2015 1 次提交
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由 WestLangley 提交于
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- 30 7月, 2015 2 次提交
- 27 7月, 2015 2 次提交
- 25 7月, 2015 3 次提交
- 20 7月, 2015 2 次提交
- 17 7月, 2015 2 次提交
- 16 7月, 2015 4 次提交
- 07 7月, 2015 2 次提交